--- a/photosgallery/viewframework/texturemanager/src/glxtexturemanagerimpl.cpp Wed Jun 09 09:41:51 2010 +0300
+++ b/photosgallery/viewframework/texturemanager/src/glxtexturemanagerimpl.cpp Mon Jun 21 15:40:32 2010 +0300
@@ -733,13 +733,13 @@
if( aIsThumbnailTexture )
{
//Add to the thumbnail list
- GLX_LOG_INFO("CGlxTextureManagerImpl::CreateNewTextureL iThumbnailList.Append ");
- iThumbnailList.Append(aThumbData);
+ GLX_LOG_INFO("CGlxTextureManagerImpl::CreateNewTextureL iThumbnailList.AppendL");
+ iThumbnailList.AppendL(aThumbData);
}
else
{
GLX_LOG_INFO1("CGlxTextureManagerImpl::CreateNewTextureL,count=%d",iZoomedList.Count());
- iZoomedList.Append(aThumbData);
+ iZoomedList.AppendL(aThumbData);
}
// If we got this far we need to create a new texture
@@ -804,7 +804,7 @@
aThumbData.iIdSpaceId = aIdSpaceId;
//Add to the thumbnail list
- iZoomedList.Append(aThumbData);
+ iZoomedList.AppendL(aThumbData);
TInt index = iZoomedList.Count()-1;
GLX_LOG_INFO1("CGlxTextureManagerImpl:: CreateZoomedTextureL,index=%d",index);
@@ -858,7 +858,7 @@
iAnimatedTnmList.ReserveL( iAnimatedTnmList.Count() + 1 );
- iAnimatedTnmList.Append(thumbData);
+ iAnimatedTnmList.AppendL(thumbData);
CAlfTexture& newTexture = iAlfTextureManager.LoadTextureL(aFilename,aSize,
EAlfTextureFlagDefault,thumbData.iTextureId );