/*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Allows change the screen size
*
*/
/**
* @internal reviewed 24/08/2007 by D Holland
*/
// CLASS HEADER
#include "glxresolutionmanager.h"
// EXTERNAL INCLUDES
// INTERNAL INCLUDES
#include "glxresolutionutility.h"
#include <glxlog.h>
// ---------------------------------------------------------------------------
// CGlxResolutionManager, inlined to save a few bytes of ROM
// ---------------------------------------------------------------------------
//
inline CGlxResolutionManager::CGlxResolutionManager()
{
}
// ---------------------------------------------------------------------------
// CGlxResolutionManager::NewL
// ---------------------------------------------------------------------------
//
EXPORT_C CGlxResolutionManager* CGlxResolutionManager::NewL()
{
GLX_LOG_INFO("CGlxResolutionManager::NewL");
CGlxResolutionManager* self = new ( ELeave ) CGlxResolutionManager();
CleanupStack::PushL( self );
self->iResUtility = CGlxResolutionUtility::InstanceL();
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// CGlxResolutionManager
// ---------------------------------------------------------------------------
//
EXPORT_C CGlxResolutionManager::~CGlxResolutionManager()
{
GLX_LOG_INFO("CGlxResolutionManager::~CGlxResolutionManager");
if (iResUtility)
{
iResUtility->Close();
iResUtility = NULL;
}
}
// ---------------------------------------------------------------------------
// SetScreenSize
// ---------------------------------------------------------------------------
//
EXPORT_C void CGlxResolutionManager::SetScreenSize( TSize aScreenSize )
{
GLX_LOG_INFO2(
"CGlxResolutionManager::SetScreenSize (%d,%d)",
aScreenSize.iWidth, aScreenSize.iHeight );
iResUtility->SetScreenSize( aScreenSize );
}