diff -r 000000000000 -r 4e91876724a2 photosgallery/viewframework/uiutilities/inc/glxanimationfactory.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/photosgallery/viewframework/uiutilities/inc/glxanimationfactory.h Thu Dec 17 08:45:44 2009 +0200 @@ -0,0 +1,86 @@ +/* +* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Factory for gallery animations +* +*/ + + + + +/** + * @internal reviewed 11/07/2007 by Michael Yip + */ + +#ifndef GLXANIMATIONFACTORY_H +#define GLXANIMATIONFACTORY_H + +#include "glxuiutility.h" + +class CAlfControlGroup; +class MGlxAnimation; +class CAlfVisual; +class CAlfTexture; + +/** + * View switching animation types + */ +enum TGlxViewswitchAnimation + { + EGlxViewAnimationNone, + EGlxViewAnimationEntry, + EGlxViewAnimationExit + }; + +/** + * Factory class to create animation instances + */ +class GlxAnimationFactory + { +public: + /** + * Create a view-switch animation + * @param aAnimType Type of animation (e.g. entry / exit) + * @param aDirection Direction of animation (e.g. forwards / backwards) + * @param aControlGroup The control group to animate + * @return The requested animation + */ + IMPORT_C static MGlxAnimation* CreateViewAnimationL( + TGlxViewswitchAnimation aAnimType, + TGlxNavigationDirection aDirection, + CAlfControlGroup* aControlGroup); + + /** + * Create a view-switch animation + * @param aAnimType Type of animation (e.g. entry / exit) + * @param aDirection Direction of animation (e.g. forwards / backwards) + * @param aControlGroups List of control groups to animate + * @return The requested animation + */ + IMPORT_C static MGlxAnimation* CreateViewAnimationL( + TGlxViewswitchAnimation aAnimType, + TGlxNavigationDirection aDirection, + RPointerArray& aControlGroups); + + /** + * Create an image-loading animation + * @param aVisual The visual that the image has been loaded into + * @param aFlashTexture The texture to use for the "flash" effect + * @return The requested animation + */ + IMPORT_C static MGlxAnimation* CreateImageLoadingAnimationL( + CAlfVisual& aVisual, + CAlfTexture& aFlashTexture); + }; + +#endif // GLXANIMATIONFACTORY_H