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/*
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* Copyright (c) 2007-2010 Sebastian Brannstrom, Lars Persson, EmbedDev AB
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*
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* EmbedDev AB - initial contribution.
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*
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* Contributors:
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* Example code from OcrExample Copyright (c) 2006 Nokia Corporation.
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* Description:
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*
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*/
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#include "ImageHandler.h"
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// =============================================================================
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// CImageHandler, a utility class for loading images.
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// =============================================================================
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// ============================= MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CImageHandler::CImageHandler
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// C++ constructor can NOT contain any code, that
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// might leave.
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// -----------------------------------------------------------------------------
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//
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CImageHandler::CImageHandler( RFs& aFs )
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: CActive(CActive::EPriorityStandard)
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, iDecoder(NULL)
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, iScaler(NULL)
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, iFs(aFs)
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, iSize(0,0)
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{
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::ConstructL
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// Symbian 2nd phase constructor can leave.
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// -----------------------------------------------------------------------------
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//
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void CImageHandler::ConstructL()
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{
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CActiveScheduler::Add(this);
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iBitmap = new (ELeave) CFbsBitmap;
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::NewLC
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CImageHandler* CImageHandler::NewL(RFs& aFs)
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{
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CImageHandler* self = NewLC(aFs);
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CleanupStack::Pop();
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return self;
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::NewLC
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// Two-phased constructor.
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// -----------------------------------------------------------------------------
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//
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EXPORT_C CImageHandler* CImageHandler::NewLC(RFs& aFs)
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{
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CImageHandler* self = new (ELeave) CImageHandler(aFs);
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CleanupStack::PushL( self );
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self->ConstructL();
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return self;
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}
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// Destructor
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EXPORT_C CImageHandler::~CImageHandler()
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{
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// Cancel any outstanding request
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Cancel();
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Deque();
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delete iDecoder;
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delete iScaler;
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delete iBitmap;
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iCallbackQue.Close();
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::LoadFileL
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// Loads a selected frame from a named file
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// -----------------------------------------------------------------------------
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//
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void CImageHandler::LoadFileL(const TFileName& aFileName, TInt aSelectedFrame)
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{
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__ASSERT_ALWAYS(!IsActive(),User::Invariant());
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if ( iDecoder )
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{
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delete iDecoder;
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iDecoder = NULL;
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}
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iDecoder = CImageDecoder::FileNewL(iFs, aFileName);
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// Get image information
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iFrameInfo = iDecoder->FrameInfo(aSelectedFrame);
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// Resize to fit.
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TRect bitmap = iFrameInfo.iFrameCoordsInPixels;
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// release possible previous image
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iBitmap->Reset();
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iBitmap->Create(bitmap.Size(), EColor16M);
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// Decode as bitmap.
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iDecoder->Convert(&iStatus, *iBitmap, aSelectedFrame);
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SetActive();
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}
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EXPORT_C void CImageHandler::LoadFileAndScaleL(CFbsBitmap* aScaledBitmap,
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const TFileName& aFileName,
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const TSize &aSize,
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MImageHandlerCallback& aCallback,
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TInt aSelectedFrame)
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{
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if(!IsActive())
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{
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__ASSERT_ALWAYS(!IsActive(),User::Invariant());
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iSize = aSize;
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iScaledBitmap = aScaledBitmap;
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iScaledBitmap->Reset();
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iScaledBitmap->Create(aSize, EColor16M);
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iCallback = &aCallback;
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LoadFileL(aFileName, aSelectedFrame);
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}
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else
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{
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TImageStruct imageStruct;
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imageStruct.iCallBack = &aCallback;
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imageStruct.iScaledImage = aScaledBitmap;
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imageStruct.iScaledSize = aSize;
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imageStruct.iFileName = aFileName;
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iCallbackQue.Append(imageStruct);
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}
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}
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EXPORT_C CFbsBitmap* CImageHandler::ScaledBitmap()
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{
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return iScaledBitmap;
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}
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void CImageHandler::ScaleL()
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{
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__ASSERT_ALWAYS(!IsActive(),User::Invariant());
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if ( iScaler )
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{
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delete iScaler;
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}
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iScaler = NULL;
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iScaler = CBitmapScaler::NewL();
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iScaler->Scale(&iStatus, *iBitmap, *iScaledBitmap, ETrue);
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SetActive();
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::FrameInfo
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// Get the current frame information.
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// -----------------------------------------------------------------------------
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//
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const TFrameInfo& CImageHandler::FrameInfo() const
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{
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return iFrameInfo;
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::RunL
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// CActive::RunL() implementation. Called on image load success/failure.
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// -----------------------------------------------------------------------------
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//
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void CImageHandler::RunL()
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{
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if ((! iStatus.Int()) && (iSize.iWidth != 0) && (iSize.iHeight != 0))
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{
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ScaleL();
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iSize.SetSize(0,0);
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}
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else
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{
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// Invoke callback.
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iCallback->ImageOperationCompleteL(iStatus.Int());
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if(iCallbackQue.Count())
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{
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TInt loaderror = KErrNotFound;
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while(loaderror != KErrNone && iCallbackQue.Count())
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{
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TImageStruct imageStruct= iCallbackQue[0];
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iCallbackQue.Remove(0);
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TRAP(loaderror, LoadFileAndScaleL(imageStruct.iScaledImage, imageStruct.iFileName, imageStruct.iScaledSize, *imageStruct.iCallBack));
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}
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}
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}
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}
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// -----------------------------------------------------------------------------
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// CImageHandler::DoCancel
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// CActive::Cancel() implementation. Stops decoding.
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// -----------------------------------------------------------------------------
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//
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void CImageHandler::DoCancel()
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{
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if ( iDecoder )
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{
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iDecoder->Cancel();
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}
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if ( iScaler )
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{
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iScaler->Cancel();
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}
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}
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