Fix for bug 2719.
/*
** 2007 August 27
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
**
** $Id: btmutex.cpp 1282 2008-11-13 09:31:33Z LarsPson $
**
** This file contains code used to implement mutexes on Btree objects.
** This code really belongs in btree.c. But btree.c is getting too
** big and we want to break it down some. This packaged seemed like
** a good breakout.
*/
#include "btreeInt.h"
#if SQLITE_THREADSAFE && !defined(SQLITE_OMIT_SHARED_CACHE)
/*
** Enter a mutex on the given BTree object.
**
** If the object is not sharable, then no mutex is ever required
** and this routine is a no-op. The underlying mutex is non-recursive.
** But we keep a reference count in Btree.wantToLock so the behavior
** of this interface is recursive.
**
** To avoid deadlocks, multiple Btrees are locked in the same order
** by all database connections. The p->pNext is a list of other
** Btrees belonging to the same database connection as the p Btree
** which need to be locked after p. If we cannot get a lock on
** p, then first unlock all of the others on p->pNext, then wait
** for the lock to become available on p, then relock all of the
** subsequent Btrees that desire a lock.
*/
void sqlite3BtreeEnter(Btree *p){
Btree *pLater;
/* Some basic sanity checking on the Btree. The list of Btrees
** connected by pNext and pPrev should be in sorted order by
** Btree.pBt value. All elements of the list should belong to
** the same connection. Only shared Btrees are on the list. */
assert( p->pNext==0 || p->pNext->pBt>p->pBt );
assert( p->pPrev==0 || p->pPrev->pBt<p->pBt );
assert( p->pNext==0 || p->pNext->db==p->db );
assert( p->pPrev==0 || p->pPrev->db==p->db );
assert( p->sharable || (p->pNext==0 && p->pPrev==0) );
/* Check for locking consistency */
assert( !p->locked || p->wantToLock>0 );
assert( p->sharable || p->wantToLock==0 );
/* We should already hold a lock on the database connection */
assert( sqlite3_mutex_held(p->db->mutex) );
if( !p->sharable ) return;
p->wantToLock++;
if( p->locked ) return;
/* In most cases, we should be able to acquire the lock we
** want without having to go throught the ascending lock
** procedure that follows. Just be sure not to block.
*/
if( sqlite3_mutex_try(p->pBt->mutex)==SQLITE_OK ){
p->locked = 1;
return;
}
/* To avoid deadlock, first release all locks with a larger
** BtShared address. Then acquire our lock. Then reacquire
** the other BtShared locks that we used to hold in ascending
** order.
*/
for(pLater=p->pNext; pLater; pLater=pLater->pNext){
assert( pLater->sharable );
assert( pLater->pNext==0 || pLater->pNext->pBt>pLater->pBt );
assert( !pLater->locked || pLater->wantToLock>0 );
if( pLater->locked ){
sqlite3_mutex_leave(pLater->pBt->mutex);
pLater->locked = 0;
}
}
sqlite3_mutex_enter(p->pBt->mutex);
p->locked = 1;
for(pLater=p->pNext; pLater; pLater=pLater->pNext){
if( pLater->wantToLock ){
sqlite3_mutex_enter(pLater->pBt->mutex);
pLater->locked = 1;
}
}
}
/*
** Exit the recursive mutex on a Btree.
*/
void sqlite3BtreeLeave(Btree *p){
if( p->sharable ){
assert( p->wantToLock>0 );
p->wantToLock--;
if( p->wantToLock==0 ){
assert( p->locked );
sqlite3_mutex_leave(p->pBt->mutex);
p->locked = 0;
}
}
}
#ifndef NDEBUG
/*
** Return true if the BtShared mutex is held on the btree.
**
** This routine makes no determination one why or another if the
** database connection mutex is held.
**
** This routine is used only from within assert() statements.
*/
int sqlite3BtreeHoldsMutex(Btree *p){
return (p->sharable==0 ||
(p->locked && p->wantToLock && sqlite3_mutex_held(p->pBt->mutex)));
}
#endif
#ifndef SQLITE_OMIT_INCRBLOB
/*
** Enter and leave a mutex on a Btree given a cursor owned by that
** Btree. These entry points are used by incremental I/O and can be
** omitted if that module is not used.
*/
void sqlite3BtreeEnterCursor(BtCursor *pCur){
sqlite3BtreeEnter(pCur->pBtree);
}
void sqlite3BtreeLeaveCursor(BtCursor *pCur){
sqlite3BtreeLeave(pCur->pBtree);
}
#endif /* SQLITE_OMIT_INCRBLOB */
/*
** Enter the mutex on every Btree associated with a database
** connection. This is needed (for example) prior to parsing
** a statement since we will be comparing table and column names
** against all schemas and we do not want those schemas being
** reset out from under us.
**
** There is a corresponding leave-all procedures.
**
** Enter the mutexes in accending order by BtShared pointer address
** to avoid the possibility of deadlock when two threads with
** two or more btrees in common both try to lock all their btrees
** at the same instant.
*/
void sqlite3BtreeEnterAll(sqlite3 *db){
int i;
Btree *p, *pLater;
assert( sqlite3_mutex_held(db->mutex) );
for(i=0; i<db->nDb; i++){
p = db->aDb[i].pBt;
if( p && p->sharable ){
p->wantToLock++;
if( !p->locked ){
assert( p->wantToLock==1 );
while( p->pPrev ) p = p->pPrev;
while( p->locked && p->pNext ) p = p->pNext;
for(pLater = p->pNext; pLater; pLater=pLater->pNext){
if( pLater->locked ){
sqlite3_mutex_leave(pLater->pBt->mutex);
pLater->locked = 0;
}
}
while( p ){
sqlite3_mutex_enter(p->pBt->mutex);
p->locked++;
p = p->pNext;
}
}
}
}
}
void sqlite3BtreeLeaveAll(sqlite3 *db){
int i;
Btree *p;
assert( sqlite3_mutex_held(db->mutex) );
for(i=0; i<db->nDb; i++){
p = db->aDb[i].pBt;
if( p && p->sharable ){
assert( p->wantToLock>0 );
p->wantToLock--;
if( p->wantToLock==0 ){
assert( p->locked );
sqlite3_mutex_leave(p->pBt->mutex);
p->locked = 0;
}
}
}
}
#ifndef NDEBUG
/*
** Return true if the current thread holds the database connection
** mutex and all required BtShared mutexes.
**
** This routine is used inside assert() statements only.
*/
int sqlite3BtreeHoldsAllMutexes(sqlite3 *db){
int i;
if( !sqlite3_mutex_held(db->mutex) ){
return 0;
}
for(i=0; i<db->nDb; i++){
Btree *p;
p = db->aDb[i].pBt;
if( p && p->sharable &&
(p->wantToLock==0 || !sqlite3_mutex_held(p->pBt->mutex)) ){
return 0;
}
}
return 1;
}
#endif /* NDEBUG */
/*
** Potentially dd a new Btree pointer to a BtreeMutexArray.
** Really only add the Btree if it can possibly be shared with
** another database connection.
**
** The Btrees are kept in sorted order by pBtree->pBt. That
** way when we go to enter all the mutexes, we can enter them
** in order without every having to backup and retry and without
** worrying about deadlock.
**
** The number of shared btrees will always be small (usually 0 or 1)
** so an insertion sort is an adequate algorithm here.
*/
void sqlite3BtreeMutexArrayInsert(BtreeMutexArray *pArray, Btree *pBtree){
int i, j;
BtShared *pBt;
if( pBtree==0 || pBtree->sharable==0 ) return;
#ifndef NDEBUG
{
for(i=0; i<pArray->nMutex; i++){
assert( pArray->aBtree[i]!=pBtree );
}
}
#endif
assert( pArray->nMutex>=0 );
assert( pArray->nMutex<sizeof(pArray->aBtree)/sizeof(pArray->aBtree[0])-1 );
pBt = pBtree->pBt;
for(i=0; i<pArray->nMutex; i++){
assert( pArray->aBtree[i]!=pBtree );
if( pArray->aBtree[i]->pBt>pBt ){
for(j=pArray->nMutex; j>i; j--){
pArray->aBtree[j] = pArray->aBtree[j-1];
}
pArray->aBtree[i] = pBtree;
pArray->nMutex++;
return;
}
}
pArray->aBtree[pArray->nMutex++] = pBtree;
}
/*
** Enter the mutex of every btree in the array. This routine is
** called at the beginning of sqlite3VdbeExec(). The mutexes are
** exited at the end of the same function.
*/
void sqlite3BtreeMutexArrayEnter(BtreeMutexArray *pArray){
int i;
for(i=0; i<pArray->nMutex; i++){
Btree *p = pArray->aBtree[i];
/* Some basic sanity checking */
assert( i==0 || pArray->aBtree[i-1]->pBt<p->pBt );
assert( !p->locked || p->wantToLock>0 );
/* We should already hold a lock on the database connection */
assert( sqlite3_mutex_held(p->db->mutex) );
p->wantToLock++;
if( !p->locked && p->sharable ){
sqlite3_mutex_enter(p->pBt->mutex);
p->locked = 1;
}
}
}
/*
** Leave the mutex of every btree in the group.
*/
void sqlite3BtreeMutexArrayLeave(BtreeMutexArray *pArray){
int i;
for(i=0; i<pArray->nMutex; i++){
Btree *p = pArray->aBtree[i];
/* Some basic sanity checking */
assert( i==0 || pArray->aBtree[i-1]->pBt<p->pBt );
assert( p->locked || !p->sharable );
assert( p->wantToLock>0 );
/* We should already hold a lock on the database connection */
assert( sqlite3_mutex_held(p->db->mutex) );
p->wantToLock--;
if( p->wantToLock==0 && p->locked ){
sqlite3_mutex_leave(p->pBt->mutex);
p->locked = 0;
}
}
}
#endif /* SQLITE_THREADSAFE && !SQLITE_OMIT_SHARED_CACHE */