/*** 2001 September 22**** The author disclaims copyright to this source code. In place of** a legal notice, here is a blessing:**** May you do good and not evil.** May you find forgiveness for yourself and forgive others.** May you share freely, never taking more than you give.***************************************************************************** This is the header file for the generic hash-table implemenation** used in SQLite.**** $Id: hash.h 1282 2008-11-13 09:31:33Z LarsPson $*/#ifndef _SQLITE_HASH_H_#define _SQLITE_HASH_H_/* Forward declarations of structures. */typedef struct Hash Hash;typedef struct HashElem HashElem;/* A complete hash table is an instance of the following structure.** The internals of this structure are intended to be opaque -- client** code should not attempt to access or modify the fields of this structure** directly. Change this structure only by using the routines below.** However, many of the "procedures" and "functions" for modifying and** accessing this structure are really macros, so we can't really make** this structure opaque.*/struct Hash { char keyClass; /* SQLITE_HASH_INT, _POINTER, _STRING, _BINARY */ char copyKey; /* True if copy of key made on insert */ int count; /* Number of entries in this table */ int htsize; /* Number of buckets in the hash table */ HashElem *first; /* The first element of the array */ struct _ht { /* the hash table */ int count; /* Number of entries with this hash */ HashElem *chain; /* Pointer to first entry with this hash */ } *ht;};/* Each element in the hash table is an instance of the following ** structure. All elements are stored on a single doubly-linked list.**** Again, this structure is intended to be opaque, but it can't really** be opaque because it is used by macros.*/struct HashElem { HashElem *next, *prev; /* Next and previous elements in the table */ void *data; /* Data associated with this element */ void *pKey; int nKey; /* Key associated with this element */};/*** There are 4 different modes of operation for a hash table:**** SQLITE_HASH_INT nKey is used as the key and pKey is ignored.**** SQLITE_HASH_POINTER pKey is used as the key and nKey is ignored.**** SQLITE_HASH_STRING pKey points to a string that is nKey bytes long** (including the null-terminator, if any). Case** is ignored in comparisons.**** SQLITE_HASH_BINARY pKey points to binary data nKey bytes long. ** memcmp() is used to compare keys.**** A copy of the key is made for SQLITE_HASH_STRING and SQLITE_HASH_BINARY** if the copyKey parameter to HashInit is 1. *//* #define SQLITE_HASH_INT 1 // NOT USED *//* #define SQLITE_HASH_POINTER 2 // NOT USED */#define SQLITE_HASH_STRING 3#define SQLITE_HASH_BINARY 4/*** Access routines. To delete, insert a NULL pointer.*/void sqlite3HashInit(Hash*, int keytype, int copyKey);void *sqlite3HashInsert(Hash*, const void *pKey, int nKey, void *pData);void *sqlite3HashFind(const Hash*, const void *pKey, int nKey);HashElem *sqlite3HashFindElem(const Hash*, const void *pKey, int nKey);void sqlite3HashClear(Hash*);/*** Macros for looping over all elements of a hash table. The idiom is** like this:**** Hash h;** HashElem *p;** ...** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){** SomeStructure *pData = sqliteHashData(p);** // do something with pData** }*/#define sqliteHashFirst(H) ((H)->first)#define sqliteHashNext(E) ((E)->next)#define sqliteHashData(E) ((E)->data)#define sqliteHashKey(E) ((E)->pKey)#define sqliteHashKeysize(E) ((E)->nKey)/*** Number of entries in a hash table*/#define sqliteHashCount(H) ((H)->count)#endif /* _SQLITE_HASH_H_ */