/*
* Copyright (c) 2007-2010 Sebastian Brannstrom, Lars Persson, EmbedDev AB
*
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* EmbedDev AB - initial contribution.
*
* Contributors:
* Example code from OcrExample Copyright (c) 2006 Nokia Corporation.
* Description:
*
*/
#include "ImageHandler.h"
#include "debug.h"
// =============================================================================
// CImageHandler, a utility class for loading images.
// =============================================================================
// ============================= MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CImageHandler::CImageHandler
// C++ constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CImageHandler::CImageHandler( RFs& aFs )
: CActive(CActive::EPriorityStandard)
, iDecoder(NULL)
, iScaler(NULL)
, iFs(aFs)
, iSize(0,0)
{
}
// -----------------------------------------------------------------------------
// CImageHandler::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CImageHandler::ConstructL()
{
CActiveScheduler::Add(this);
iBitmap = new (ELeave) CFbsBitmap;
}
// -----------------------------------------------------------------------------
// CImageHandler::NewLC
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
EXPORT_C CImageHandler* CImageHandler::NewL(RFs& aFs)
{
CImageHandler* self = NewLC(aFs);
CleanupStack::Pop();
return self;
}
// -----------------------------------------------------------------------------
// CImageHandler::NewLC
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
EXPORT_C CImageHandler* CImageHandler::NewLC(RFs& aFs)
{
CImageHandler* self = new (ELeave) CImageHandler(aFs);
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// Destructor
EXPORT_C CImageHandler::~CImageHandler()
{
// Cancel any outstanding request
Cancel();
Deque();
delete iDecoder;
delete iScaler;
delete iBitmap;
iCallbackQue.Close();
}
// -----------------------------------------------------------------------------
// CImageHandler::LoadFileL
// Loads a selected frame from a named file
// -----------------------------------------------------------------------------
//
void CImageHandler::LoadFileL(const TFileName& aFileName, TInt aSelectedFrame)
{
__ASSERT_ALWAYS(!IsActive(),User::Invariant());
if ( iDecoder )
{
delete iDecoder;
iDecoder = NULL;
}
iDecoder = CImageDecoder::FileNewL(iFs, aFileName);
// Get image information
iFrameInfo = iDecoder->FrameInfo(aSelectedFrame);
// Resize to fit.
TRect bitmap = iFrameInfo.iFrameCoordsInPixels;
// release possible previous image
iBitmap->Reset();
iBitmap->Create(bitmap.Size(), EColor16M);
// Decode as bitmap.
iDecoder->Convert(&iStatus, *iBitmap, aSelectedFrame);
SetActive();
}
EXPORT_C void CImageHandler::LoadFileAndScaleL(CFbsBitmap* aScaledBitmap,
const TFileName& aFileName,
const TSize &aSize,
MImageHandlerCallback& aCallback,
TUint aHandle,
TInt aSelectedFrame)
{
DP1("CImageHandler::LoadFileAndScaleL, iCallbackQueue.Count()=%d", iCallbackQue.Count());
if(!IsActive())
{
__ASSERT_ALWAYS(!IsActive(),User::Invariant());
iSize = aSize;
iScaledBitmap = aScaledBitmap;
iScaledBitmap->Reset();
iScaledBitmap->Create(aSize, EColor16M);
iCallback = &aCallback;
iHandle = aHandle;
LoadFileL(aFileName, aSelectedFrame);
}
else
{
for (int i=0;i<iCallbackQue.Count();i++)
{
if (iCallbackQue[i].iFileName.Compare(aFileName) == 0)
{
User::Leave(KErrAlreadyExists);
}
}
TImageStruct imageStruct;
imageStruct.iCallBack = &aCallback;
imageStruct.iScaledImage = aScaledBitmap;
imageStruct.iScaledSize = aSize;
imageStruct.iFileName = aFileName;
imageStruct.iHandle = aHandle;
iCallbackQue.Append(imageStruct);
}
}
EXPORT_C CFbsBitmap* CImageHandler::ScaledBitmap()
{
return iScaledBitmap;
}
void CImageHandler::ScaleL()
{
__ASSERT_ALWAYS(!IsActive(),User::Invariant());
if ( iScaler )
{
delete iScaler;
}
iScaler = NULL;
iScaler = CBitmapScaler::NewL();
iScaler->Scale(&iStatus, *iBitmap, *iScaledBitmap, ETrue);
SetActive();
}
// -----------------------------------------------------------------------------
// CImageHandler::FrameInfo
// Get the current frame information.
// -----------------------------------------------------------------------------
//
const TFrameInfo& CImageHandler::FrameInfo() const
{
return iFrameInfo;
}
// -----------------------------------------------------------------------------
// CImageHandler::RunL
// CActive::RunL() implementation. Called on image load success/failure.
// -----------------------------------------------------------------------------
//
void CImageHandler::RunL()
{
DP1("CImageHandler::RunL(), iCallbackQueue.Count()=%d", iCallbackQue.Count());
if ((! iStatus.Int()) && (iSize.iWidth != 0) && (iSize.iHeight != 0))
{
ScaleL();
iSize.SetSize(0,0);
}
else
{
// Invoke callback.
iCallback->ImageOperationCompleteL(iStatus.Int(), iHandle);
if(iCallbackQue.Count())
{
TInt loaderror = KErrNotFound;
while(loaderror != KErrNone && iCallbackQue.Count())
{
TImageStruct imageStruct= iCallbackQue[0];
iCallbackQue.Remove(0);
TRAP(loaderror, LoadFileAndScaleL(imageStruct.iScaledImage, imageStruct.iFileName, imageStruct.iScaledSize, *imageStruct.iCallBack, imageStruct.iHandle));
}
}
}
}
// -----------------------------------------------------------------------------
// CImageHandler::DoCancel
// CActive::Cancel() implementation. Stops decoding.
// -----------------------------------------------------------------------------
//
void CImageHandler::DoCancel()
{
if ( iDecoder )
{
iDecoder->Cancel();
}
if ( iScaler )
{
iScaler->Cancel();
}
}