diff -r 4a65cc85c4f3 -r fbd95db6a4e1 engine/sqlite/src/btmutex.cpp --- a/engine/sqlite/src/btmutex.cpp Wed Apr 28 13:20:05 2010 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,315 +0,0 @@ -/* -** 2007 August 27 -** -** The author disclaims copyright to this source code. In place of -** a legal notice, here is a blessing: -** -** May you do good and not evil. -** May you find forgiveness for yourself and forgive others. -** May you share freely, never taking more than you give. -** -************************************************************************* -** -** $Id: btmutex.cpp 1282 2008-11-13 09:31:33Z LarsPson $ -** -** This file contains code used to implement mutexes on Btree objects. -** This code really belongs in btree.c. But btree.c is getting too -** big and we want to break it down some. This packaged seemed like -** a good breakout. -*/ -#include "btreeInt.h" -#if SQLITE_THREADSAFE && !defined(SQLITE_OMIT_SHARED_CACHE) - - -/* -** Enter a mutex on the given BTree object. -** -** If the object is not sharable, then no mutex is ever required -** and this routine is a no-op. The underlying mutex is non-recursive. -** But we keep a reference count in Btree.wantToLock so the behavior -** of this interface is recursive. -** -** To avoid deadlocks, multiple Btrees are locked in the same order -** by all database connections. The p->pNext is a list of other -** Btrees belonging to the same database connection as the p Btree -** which need to be locked after p. If we cannot get a lock on -** p, then first unlock all of the others on p->pNext, then wait -** for the lock to become available on p, then relock all of the -** subsequent Btrees that desire a lock. -*/ -void sqlite3BtreeEnter(Btree *p){ - Btree *pLater; - - /* Some basic sanity checking on the Btree. The list of Btrees - ** connected by pNext and pPrev should be in sorted order by - ** Btree.pBt value. All elements of the list should belong to - ** the same connection. Only shared Btrees are on the list. */ - assert( p->pNext==0 || p->pNext->pBt>p->pBt ); - assert( p->pPrev==0 || p->pPrev->pBtpBt ); - assert( p->pNext==0 || p->pNext->db==p->db ); - assert( p->pPrev==0 || p->pPrev->db==p->db ); - assert( p->sharable || (p->pNext==0 && p->pPrev==0) ); - - /* Check for locking consistency */ - assert( !p->locked || p->wantToLock>0 ); - assert( p->sharable || p->wantToLock==0 ); - - /* We should already hold a lock on the database connection */ - assert( sqlite3_mutex_held(p->db->mutex) ); - - if( !p->sharable ) return; - p->wantToLock++; - if( p->locked ) return; - - /* In most cases, we should be able to acquire the lock we - ** want without having to go throught the ascending lock - ** procedure that follows. Just be sure not to block. - */ - if( sqlite3_mutex_try(p->pBt->mutex)==SQLITE_OK ){ - p->locked = 1; - return; - } - - /* To avoid deadlock, first release all locks with a larger - ** BtShared address. Then acquire our lock. Then reacquire - ** the other BtShared locks that we used to hold in ascending - ** order. - */ - for(pLater=p->pNext; pLater; pLater=pLater->pNext){ - assert( pLater->sharable ); - assert( pLater->pNext==0 || pLater->pNext->pBt>pLater->pBt ); - assert( !pLater->locked || pLater->wantToLock>0 ); - if( pLater->locked ){ - sqlite3_mutex_leave(pLater->pBt->mutex); - pLater->locked = 0; - } - } - sqlite3_mutex_enter(p->pBt->mutex); - p->locked = 1; - for(pLater=p->pNext; pLater; pLater=pLater->pNext){ - if( pLater->wantToLock ){ - sqlite3_mutex_enter(pLater->pBt->mutex); - pLater->locked = 1; - } - } -} - -/* -** Exit the recursive mutex on a Btree. -*/ -void sqlite3BtreeLeave(Btree *p){ - if( p->sharable ){ - assert( p->wantToLock>0 ); - p->wantToLock--; - if( p->wantToLock==0 ){ - assert( p->locked ); - sqlite3_mutex_leave(p->pBt->mutex); - p->locked = 0; - } - } -} - -#ifndef NDEBUG -/* -** Return true if the BtShared mutex is held on the btree. -** -** This routine makes no determination one why or another if the -** database connection mutex is held. -** -** This routine is used only from within assert() statements. -*/ -int sqlite3BtreeHoldsMutex(Btree *p){ - return (p->sharable==0 || - (p->locked && p->wantToLock && sqlite3_mutex_held(p->pBt->mutex))); -} -#endif - - -#ifndef SQLITE_OMIT_INCRBLOB -/* -** Enter and leave a mutex on a Btree given a cursor owned by that -** Btree. These entry points are used by incremental I/O and can be -** omitted if that module is not used. -*/ -void sqlite3BtreeEnterCursor(BtCursor *pCur){ - sqlite3BtreeEnter(pCur->pBtree); -} -void sqlite3BtreeLeaveCursor(BtCursor *pCur){ - sqlite3BtreeLeave(pCur->pBtree); -} -#endif /* SQLITE_OMIT_INCRBLOB */ - - -/* -** Enter the mutex on every Btree associated with a database -** connection. This is needed (for example) prior to parsing -** a statement since we will be comparing table and column names -** against all schemas and we do not want those schemas being -** reset out from under us. -** -** There is a corresponding leave-all procedures. -** -** Enter the mutexes in accending order by BtShared pointer address -** to avoid the possibility of deadlock when two threads with -** two or more btrees in common both try to lock all their btrees -** at the same instant. -*/ -void sqlite3BtreeEnterAll(sqlite3 *db){ - int i; - Btree *p, *pLater; - assert( sqlite3_mutex_held(db->mutex) ); - for(i=0; inDb; i++){ - p = db->aDb[i].pBt; - if( p && p->sharable ){ - p->wantToLock++; - if( !p->locked ){ - assert( p->wantToLock==1 ); - while( p->pPrev ) p = p->pPrev; - while( p->locked && p->pNext ) p = p->pNext; - for(pLater = p->pNext; pLater; pLater=pLater->pNext){ - if( pLater->locked ){ - sqlite3_mutex_leave(pLater->pBt->mutex); - pLater->locked = 0; - } - } - while( p ){ - sqlite3_mutex_enter(p->pBt->mutex); - p->locked++; - p = p->pNext; - } - } - } - } -} -void sqlite3BtreeLeaveAll(sqlite3 *db){ - int i; - Btree *p; - assert( sqlite3_mutex_held(db->mutex) ); - for(i=0; inDb; i++){ - p = db->aDb[i].pBt; - if( p && p->sharable ){ - assert( p->wantToLock>0 ); - p->wantToLock--; - if( p->wantToLock==0 ){ - assert( p->locked ); - sqlite3_mutex_leave(p->pBt->mutex); - p->locked = 0; - } - } - } -} - -#ifndef NDEBUG -/* -** Return true if the current thread holds the database connection -** mutex and all required BtShared mutexes. -** -** This routine is used inside assert() statements only. -*/ -int sqlite3BtreeHoldsAllMutexes(sqlite3 *db){ - int i; - if( !sqlite3_mutex_held(db->mutex) ){ - return 0; - } - for(i=0; inDb; i++){ - Btree *p; - p = db->aDb[i].pBt; - if( p && p->sharable && - (p->wantToLock==0 || !sqlite3_mutex_held(p->pBt->mutex)) ){ - return 0; - } - } - return 1; -} -#endif /* NDEBUG */ - -/* -** Potentially dd a new Btree pointer to a BtreeMutexArray. -** Really only add the Btree if it can possibly be shared with -** another database connection. -** -** The Btrees are kept in sorted order by pBtree->pBt. That -** way when we go to enter all the mutexes, we can enter them -** in order without every having to backup and retry and without -** worrying about deadlock. -** -** The number of shared btrees will always be small (usually 0 or 1) -** so an insertion sort is an adequate algorithm here. -*/ -void sqlite3BtreeMutexArrayInsert(BtreeMutexArray *pArray, Btree *pBtree){ - int i, j; - BtShared *pBt; - if( pBtree==0 || pBtree->sharable==0 ) return; -#ifndef NDEBUG - { - for(i=0; inMutex; i++){ - assert( pArray->aBtree[i]!=pBtree ); - } - } -#endif - assert( pArray->nMutex>=0 ); - assert( pArray->nMutexaBtree)/sizeof(pArray->aBtree[0])-1 ); - pBt = pBtree->pBt; - for(i=0; inMutex; i++){ - assert( pArray->aBtree[i]!=pBtree ); - if( pArray->aBtree[i]->pBt>pBt ){ - for(j=pArray->nMutex; j>i; j--){ - pArray->aBtree[j] = pArray->aBtree[j-1]; - } - pArray->aBtree[i] = pBtree; - pArray->nMutex++; - return; - } - } - pArray->aBtree[pArray->nMutex++] = pBtree; -} - -/* -** Enter the mutex of every btree in the array. This routine is -** called at the beginning of sqlite3VdbeExec(). The mutexes are -** exited at the end of the same function. -*/ -void sqlite3BtreeMutexArrayEnter(BtreeMutexArray *pArray){ - int i; - for(i=0; inMutex; i++){ - Btree *p = pArray->aBtree[i]; - /* Some basic sanity checking */ - assert( i==0 || pArray->aBtree[i-1]->pBtpBt ); - assert( !p->locked || p->wantToLock>0 ); - - /* We should already hold a lock on the database connection */ - assert( sqlite3_mutex_held(p->db->mutex) ); - - p->wantToLock++; - if( !p->locked && p->sharable ){ - sqlite3_mutex_enter(p->pBt->mutex); - p->locked = 1; - } - } -} - -/* -** Leave the mutex of every btree in the group. -*/ -void sqlite3BtreeMutexArrayLeave(BtreeMutexArray *pArray){ - int i; - for(i=0; inMutex; i++){ - Btree *p = pArray->aBtree[i]; - /* Some basic sanity checking */ - assert( i==0 || pArray->aBtree[i-1]->pBtpBt ); - assert( p->locked || !p->sharable ); - assert( p->wantToLock>0 ); - - /* We should already hold a lock on the database connection */ - assert( sqlite3_mutex_held(p->db->mutex) ); - - p->wantToLock--; - if( p->wantToLock==0 && p->locked ){ - sqlite3_mutex_leave(p->pBt->mutex); - p->locked = 0; - } - } -} - - -#endif /* SQLITE_THREADSAFE && !SQLITE_OMIT_SHARED_CACHE */