radioengine/utils/api/cradioroutableaudio.h
changeset 13 46974bebc798
child 57 21be958eb3ce
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/radioengine/utils/api/cradioroutableaudio.h	Fri Mar 19 09:29:04 2010 +0200
@@ -0,0 +1,95 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+#ifndef C_RADIOROUTABLEAUDIO_H
+#define C_RADIOROUTABLEAUDIO_H
+
+// System includes
+#include <e32base.h>
+
+// User includes
+#include "radioenginedef.h"
+
+// Forward declarations
+class CAudioOutput;
+class CRadioAudioRouter;
+
+/**
+ * CRadioRoutableAudio
+ *
+ * Defines common functionality for routable audio sources by defining common
+ * skeleton method for routing.
+ *
+ */
+class CRadioRoutableAudio : public CBase
+    {
+
+public:
+
+    IMPORT_C CRadioRoutableAudio( CRadioAudioRouter* aAudioRouter );
+
+    IMPORT_C ~CRadioRoutableAudio();
+
+    /**
+     * Sets audio routing. Please note that subclasses must define
+     * <code>RoutedAudio</code> method otherwise this will not do anything.
+     * @param aDestination 'Not documented'? old documentation: if <code>true</code> audio routing will be set to
+     * speaker otherwise to headset.
+     */
+    IMPORT_C void SetAudioRouteL( RadioEngine::TRadioAudioRoute aRoute );
+
+    /**
+     * Tells if audio routing is supported
+     * @return EFalse if routing is not supported, otherwise true
+     */
+    IMPORT_C TBool AudioRoutingSupported() const;
+
+protected:
+
+    /**
+     * Sets audio output. Must be called from subclass.
+     * Ownership is moved.
+     * @param aAudioOutput for setting routing.
+     */
+    IMPORT_C void SetAudioOutput( CAudioOutput* aAudioOutput );
+
+    /**
+     * Deletes audio output.
+     * Must be called from subclass before
+     * the actual audio utility class is deleted.
+     */
+    IMPORT_C void DeleteAudioOutput();
+
+protected: //data
+
+    /**
+     * Routes audio. Used to register/unregister this routable audio for routing.
+     * Own.
+     */
+    CRadioAudioRouter* iAudioRouter;
+
+private: // data
+
+    /**
+     * AudioOutput for setting routing.
+     * Own.
+     */
+    CAudioOutput*       iAudioOutput;
+
+    };
+
+#endif // C_RADIOROUTABLEAUDIO_H