--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/fmradio/fmradio/src/fmradioidlecontroller.cpp Tue Feb 02 00:17:10 2010 +0200
@@ -0,0 +1,130 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: fmradio media idle controller
+*
+*/
+
+#include "fmradioidlecontroller.h"
+#include "fmradioidlecontrolinterface.h"
+#include "debug.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// ----------------------------------------------------------------------------
+// CFMRadioIdleController::CFMRadioIdleController
+// Default constructor
+// ----------------------------------------------------------------------------
+//
+CFMRadioIdleController::CFMRadioIdleController()
+ {
+ }
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::ConstructL
+// ---------------------------------------------------------------------------
+//
+void CFMRadioIdleController::ConstructL()
+ {
+ FTRACE( FPrint( _L("CFMRadioIdleController::ConstructL()") ) );
+ }
+
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::NewL
+// Two-phase constructor of CFMRadioPreset
+// ---------------------------------------------------------------------------
+//
+CFMRadioIdleController* CFMRadioIdleController::NewL()
+ {
+ FTRACE( FPrint( _L("CFMRadioIdleController::NewL()") ) );
+ CFMRadioIdleController* self = new ( ELeave ) CFMRadioIdleController();
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::~CFMRadioIdleController
+// Destructor
+// ---------------------------------------------------------------------------
+//
+CFMRadioIdleController::~CFMRadioIdleController()
+ {
+ FTRACE( FPrint( _L("CFMRadioIdleController::~CFMRadioIdleController()") ) );
+ iControlArray.Close();
+ }
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::AddControlItem
+// ---------------------------------------------------------------------------
+//
+void CFMRadioIdleController::AddControlItem( const MFMRadioIdleControlInterface& aControl )
+ {
+ TInt index = iControlArray.FindInAddressOrder( &aControl );
+ if ( index == KErrNotFound )
+ {
+ iControlArray.InsertInAddressOrder( &aControl );
+ }
+ }
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::ShowControl
+// ---------------------------------------------------------------------------
+//
+void CFMRadioIdleController::ShowControl( const MFMRadioIdleControlInterface& aControl )
+ {
+ for ( TInt i = 0; i < iControlArray.Count(); i++ )
+ {
+ MFMRadioIdleControlInterface* controlItem = iControlArray[i];
+ // show requested item
+ if ( &aControl == controlItem )
+ {
+ controlItem->Show();
+ }
+ else // hide rest of the items
+ {
+ controlItem->Hide();
+ }
+ }
+ }
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::HideAllControls
+// ---------------------------------------------------------------------------
+//
+void CFMRadioIdleController::HideAllControls()
+ {
+ FTRACE( FPrint( _L("CFMRadioIdleController::HideAllControls()") ) );
+ for ( TInt i = 0; i < iControlArray.Count(); i++ )
+ {
+ iControlArray[i]->Hide();
+ }
+ }
+
+// ---------------------------------------------------------------------------
+// CFMRadioIdleController::DeactivateControls
+// ---------------------------------------------------------------------------
+//
+void CFMRadioIdleController::DeactivateControls()
+ {
+ FTRACE( FPrint( _L("CFMRadioIdleController::DeactivateControls()") ) );
+ for ( TInt i = 0; i < iControlArray.Count(); i++ )
+ {
+ iControlArray[i]->Deactivate();
+ }
+ }
+
+// end of file