--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/fmradio/fmradioengine/src/fmradioengineradiostatehandler.cpp Tue Feb 02 00:17:10 2010 +0200
@@ -0,0 +1,133 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: The class implements the powerup/down, and scan and store
+* state machines.
+*
+*/
+
+
+// INCLUDES
+#include <f32file.h>
+
+#include "fmradioengineradiostatehandler.h"
+#include "fmradioengine.h"
+#include "debug.h"
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// ----------------------------------------------------
+// CRadioStateHandler::CRadioStateHandler
+// c++ default constructor
+// ----------------------------------------------------
+//
+CRadioStateHandler::CRadioStateHandler(CRadioEngine* aEngine)
+ : CActive(EPriorityStandard), iEngine(aEngine)
+ {
+ CActiveScheduler::Add(this);
+ }
+
+// ----------------------------------------------------
+// CRadioStateHandler::ConstructL
+// 2nd phase constructor
+// ----------------------------------------------------
+//
+void CRadioStateHandler::ConstructL()
+ {
+ }
+
+// ----------------------------------------------------
+// CRadioStateHandler::NewL
+// Method for creating new instances of this class.
+// ----------------------------------------------------
+//
+CRadioStateHandler* CRadioStateHandler::NewL(
+ CRadioEngine* aEngine) //a pointer to CRadioEngine object
+ {
+ CRadioStateHandler *self = new(ELeave) CRadioStateHandler(aEngine);
+ CleanupStack::PushL(self);
+ self->ConstructL();
+ CleanupStack::Pop();
+ return self;
+ }
+
+// Destructor
+CRadioStateHandler::~CRadioStateHandler()
+ {
+ Cancel();
+ }
+
+
+// ========================== OTHER EXPORTED FUNCTIONS =========================
+
+// ----------------------------------------------------
+// CRadioStateHandler::Callback
+// Trigger the active object to call the client callback function
+// Returns: None
+// ----------------------------------------------------
+//
+void CRadioStateHandler::Callback(
+ MRadioEngineStateChangeCallback::TFMRadioNotifyEvent aEventCode, // a event code
+ TInt aErrorCode ) // a error code
+ {
+ iCallbackEventCode = aEventCode;
+ iCallbackErrorCode = aErrorCode;
+ Cancel();
+ SetActive();
+ TRequestStatus* status=&iStatus;
+ User::RequestComplete(status, KRadioStateEventCallback);
+ }
+
+
+// ----------------------------------------------------
+// CRadioStateHandler::DoCancel
+// Cancel the timeout timer. This generally means that a
+// response was received, so the timeout is no longer needed.
+// Returns: None
+// ----------------------------------------------------
+//
+void CRadioStateHandler::DoCancel()
+ {
+ }
+
+// ----------------------------------------------------
+// CRadioStateHandler::RunL
+// State Change Request/timeout handler
+// Returns: None
+// ----------------------------------------------------
+//
+void CRadioStateHandler::RunL()
+ {
+ FTRACE(FPrint(_L("inside runL()")));
+
+ if (iStatus.Int() == KRadioStateEventCallback)
+ {
+ iEngine->HandleCallback(iCallbackEventCode, iCallbackErrorCode);
+ }
+ }
+
+// ---------------------------------------------------------
+// CRadioStateHandler::RunError
+// handle any errors that occur in the RunL
+// Returns: aError: the error code
+// ---------------------------------------------------------
+//
+TInt CRadioStateHandler::RunError(
+ TInt aError ) // error code
+ {
+ FTRACE( FPrint( _L("CRadioStateHandler::RunError()") ) );
+ return aError;
+ }
+
+ // end of file