Revert last code drop.
/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// User includes
#include "radioenginewrapper.h"
#include "radioenginewrapper_p.h"
#include "cradioenginehandler.h"
/*!
* Constructor
*/
RadioEngineWrapper::RadioEngineWrapper( RadioStationHandlerIf& stationHandler ) :
d_ptr( new RadioEngineWrapperPrivate( this, stationHandler ) )
{
Q_D( RadioEngineWrapper );
d->init();
}
/*!
* Destructor
*/
RadioEngineWrapper::~RadioEngineWrapper()
{
delete d_ptr;
}
/*!
*
*/
void RadioEngineWrapper::addObserver( RadioEngineWrapperObserver* observer )
{
Q_D( RadioEngineWrapper );
d->mObservers.append( observer );
}
/*!
*
*/
void RadioEngineWrapper::removeObserver( RadioEngineWrapperObserver* observer )
{
Q_D( RadioEngineWrapper );
d->mObservers.removeAll( observer );
}
/*!
* Checks if the radio engine has been constructed properly
*/
bool RadioEngineWrapper::isEngineConstructed()
{
Q_D( RadioEngineWrapper );
return d->isEngineConstructed();
}
/*!
* Returns the settings handler owned by the engine
*/
RadioSettingsIf& RadioEngineWrapper::settings()
{
Q_D( RadioEngineWrapper );
return d->settings();
}
/*!
* Returns the selected radio region
*/
RadioRegion::Region RadioEngineWrapper::region() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->Region();
}
/*!
* Returns the minimum frequency
*/
uint RadioEngineWrapper::minFrequency() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->MinFrequency();
}
/*!
* Returns the maximum frequency
*/
uint RadioEngineWrapper::maxFrequency() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->MaxFrequency();
}
/*!
* Returns the frequency step size from the selected region
*/
uint RadioEngineWrapper::frequencyStepSize() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->FrequencyStepSize();
}
/*!
* Returns the frequency step size from the selected region
*/
bool RadioEngineWrapper::isFrequencyValid( uint frequency )
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->IsFrequencyValid( frequency );
}
/*!
* Checks if the radio engine is on
*/
bool RadioEngineWrapper::isRadioOn() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->IsRadioOn();
}
/*!
* Returns the currently tuned frequency
*/
uint RadioEngineWrapper::currentFrequency() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->TunedFrequency();
}
/*!
* Returns the mute status
*/
bool RadioEngineWrapper::isMuted() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->IsMuted();
}
/*!
* Returns the antenna connection status
*/
bool RadioEngineWrapper::isAntennaAttached() const
{
Q_D( const RadioEngineWrapper );
return d->mEngineHandler->IsAntennaAttached();
}
/*!
* Returns the "use loudspeaker" status
*/
bool RadioEngineWrapper::isUsingLoudspeaker() const
{
Q_D( const RadioEngineWrapper );
return d->mUseLoudspeaker;
}
/*!
* Tunes to the given frequency
*/
void RadioEngineWrapper::tuneFrequency( uint frequency, const int reason )
{
Q_D( RadioEngineWrapper );
d->tuneFrequency( frequency, reason );
}
/*!
* Tunes to the given frequency after a delay
*/
void RadioEngineWrapper::tuneWithDelay( uint frequency, const int reason )
{
Q_D( RadioEngineWrapper );
d->tuneWithDelay( frequency, reason );
}
/*!
* volume update command for the engine
*/
void RadioEngineWrapper::setVolume( int volume )
{
Q_D( RadioEngineWrapper );
d->mEngineHandler->SetVolume( volume );
}
/*!
*
*/
void RadioEngineWrapper::setMute( bool muted )
{
Q_D( RadioEngineWrapper );
d->mEngineHandler->SetMuted( muted );
}
/*!
*
*/
void RadioEngineWrapper::toggleAudioRoute()
{
Q_D( RadioEngineWrapper );
d->mUseLoudspeaker = !d->mUseLoudspeaker;
d->mEngineHandler->SetAudioRouteToLoudspeaker( d->mUseLoudspeaker );
}
/*!
*
*/
void RadioEngineWrapper::startSeeking( Seeking::Direction direction, const int reason )
{
Q_D( RadioEngineWrapper );
d->startSeeking( direction, reason );
}
/*!
*
*/
void RadioEngineWrapper::cancelSeeking()
{
Q_D( RadioEngineWrapper );
d->mEngineHandler->CancelSeek();
}