Revert last code drop.
/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include <e32def.h> // Define before audiopolicy defs
#include <e32std.h> // Define before audiopolicy defs
#include <eikdef.h>
#ifndef __WINS__
#include <audiopolicypubsubdata.h>
#include <audiosw_pubsubkeys.h>
#endif //__WINS__
#include <ctsydomainpskeys.h>
#include <publicruntimeids.hrh>
#include <sacls.h>
#ifdef COMPILE_IN_IVALO
# include <voiceuidomainpskeys.h>
#endif //COMPILE_IN_IVALO
#include <featmgr.h>
// User includes
#include "cradioenginelogger.h"
#include "cradiosystemeventdetector.h"
#include "mradiosystemeventdetectorobserver.h"
/** Granularity for audio category arrays. */
const TInt KVRAudioCategoryArrayGranularity = 3;
// This has to be the last include.
#ifdef STUB_CONSTELLATION
# include "RadioStubManager.h"
# define KUidSystemCategory KStub_KUidSystemCategory
# define KPSUidCtsyCallInformation KStub_KPSUidCtsyCallInformation
# define KPSUidVoiceUiAccMonitor KStub_KPSUidVoiceUiAccMonitor
# define KPSUidMMFAudioServer KStub_KPSUidMMFAudioServer
#endif //STUB_CONSTELLATION
// ================= MEMBER FUNCTIONS =======================
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CRadioSystemEventDetector::CRadioSystemEventDetector( MRadioSystemEventDetectorObserver& aObserver )
: iObserver( aObserver )
, iIsMobileNetworkCoverage( EFalse )
, iIsWlanCoverage( EFalse )
, iIsCallActive( EFalse )
, iIsAudioResourcesAvailable( ETrue )
, iIsVoiceUiActive( EFalse )
{
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::ConstructL()
{
// FeatureManager::InitializeLibL();
// TBool wlanSupported = FeatureManager::FeatureSupported( KFeatureIdProtocolWlan );
// FeatureManager::UnInitializeLib();
TBool wlanSupported = EFalse; //TODO: Check if we have any need for this
iNetworkStatusObserver = CRadioPropertyObserver::NewL( *this,
KUidSystemCategory,
KUidNetworkStatusValue,
CRadioPropertyObserver::ERadioPropertyInt );
iNetworkStatusObserver->ActivateL();
iIsMobileNetworkCoverage = iNetworkStatusObserver->ValueInt() == ESANetworkAvailable;
// On S60 platform, there is no guaranteed way of seeing whether WLAN is explicitly turned off
// in the settings, or whether the network is available. For now, we only check the existence of
// the WLAN support in the feature manager. We might also want to check whether WLAN access points
// have been configured.
iIsWlanCoverage = wlanSupported;
// Initialize call state observer.
iCallStatusObserver = CRadioPropertyObserver::NewL( *this,
KPSUidCtsyCallInformation,
KCTsyCallState,
CRadioPropertyObserver::ERadioPropertyInt );
iCallStatusObserver->ActivateL();
iIsCallActive = iCallStatusObserver->ValueInt() != EPSCTsyCallStateNone;
#ifdef COMPILE_IN_IVALO
// Initialize voice ui observer.
iVoiceUiObserver = CRadioPropertyObserver::NewL( *this,
KPSUidVoiceUiAccMonitor,
KVoiceUiOpenKey,
CRadioPropertyObserver::ERadioPropertyInt );
iVoiceUiObserver->ActivateL();
#endif //COMPILE_IN_IVALO
#ifndef __WINS__
// Define audio types for not resuming.
iNoAutoResumeAudioCategories = RArray<TInt>( KVRAudioCategoryArrayGranularity );
iNoAutoResumeAudioCategories.AppendL( ECatMediaPlayer );
iNoAutoResumeAudioCategories.AppendL( ECatMobileTv );
iNoAutoResumeAudioCategories.AppendL( ECatUnknownPlayer );
iNoAutoResumeAudioCategories.Compress();
// Start listening audio client events.
iAudioPolicyObserver = CRadioPropertyObserver::NewL( *this, KPSUidMMFAudioServer, KAudioPolicyAudioClients, CRadioPropertyObserver::ERadioPropertyByteArray );
iAudioPolicyObserver->ActivateL();
#endif
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CRadioSystemEventDetector::~CRadioSystemEventDetector()
{
FeatureManager::UnInitializeLib();
delete iCallStatusObserver;
delete iNetworkStatusObserver;
delete iVoiceUiObserver;
delete iAudioPolicyObserver;
iNoAutoResumeAudioCategories.Close();
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
CRadioSystemEventDetector* CRadioSystemEventDetector::NewL( MRadioSystemEventDetectorObserver& aObserver )
{
CRadioSystemEventDetector* self = new ( ELeave ) CRadioSystemEventDetector( aObserver );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// ---------------------------------------------------------------------------
// Handling of the int property changes is done here.
// Observer components are getting notifications in correspondence with what
// has changed
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::HandlePropertyChangeL( const TUid& aCategory,
const TUint aKey,
const TInt aValue )
{
//TODO: Refactor
if ( aCategory == KUidSystemCategory && aKey == KUidNetworkStatusValue )
{
switch ( aValue )
{
case ESANetworkAvailable:
{
SetNetworkCoverageL( ETrue, iIsWlanCoverage );
break;
}
case ESANetworkUnAvailable:
{
SetNetworkCoverageL( EFalse, iIsWlanCoverage );
break;
}
default:
{
break;
}
}
}
else if ( aCategory == KPSUidCtsyCallInformation && aKey == KCTsyCallState )
{
if ( (!iIsCallActive ) && ( aValue > EPSCTsyCallStateNone ))
{
iIsCallActive = ETrue;
iObserver.CallActivatedCallbackL();
}
else if ( ( iIsCallActive ) && ( aValue <= EPSCTsyCallStateNone ))
{
iIsCallActive = EFalse;
iObserver.CallDeactivatedCallbackL();
}
else
{
// No change
}
}
#ifdef COMPILE_IN_IVALO
else if ( aCategory == KPSUidVoiceUiAccMonitor && aKey == KVoiceUiOpenKey )
{
switch ( aValue )
{
case KVoiceUiIsClose:
{
if ( iIsVoiceUiActive )
{
iIsVoiceUiActive = EFalse;
LOG( "Voice UI not active." );
if ( iIsAudioResourcesAvailable )
{
LOG( "Audio resources available. Change informed." );
iObserver.AudioResourcesAvailableL();
}
}
break;
}
case KVoiceUiIsOpen:
{
if ( !iIsVoiceUiActive )
{
iIsVoiceUiActive = ETrue;
LOG( "Voice UI active." );
}
break;
}
default:
{
break;
}
}
}
#endif //COMPILE_IN_IVALO
else // NOP
{
}
}
#ifndef __WINS__
// ---------------------------------------------------------------------------
// Handling of the byte array property changes is done here.
// Observer components are getting notifications in correspondence with what
// has changed
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::HandlePropertyChangeL( const TUid& aCategory,
const TUint aKey,
const TDesC8& aValue )
{
#if 0
LOG_METHOD_AUTO;
LOG_FORMAT( "Category: %d, Key: %d", aCategory, aKey );
if ( aCategory == KPSUidMMFAudioServer )
{
if ( aKey == KAudioPolicyAudioClients )
{
TBool atLeastOneAutoResumeAudioPlaying( EFalse );
TBool atLeastOneNoAutoResumeAudioPlaying( EFalse );
TBool radioPlaying( EFalse );
TAudioClientList audioClients;
audioClients.Copy( aValue );
// Check all playing audios!
for ( TInt i = 0; i < audioClients().iNumOfProcesses ; i++ )
{
TInt cat = audioClients().iClientCategoryList[i];
LOG_FORMAT( "Check audio cat %x", cat );
if ( cat == ECatFmRadio )
{
radioPlaying = ETrue;
}
else if ( iNoAutoResumeAudioCategories.Find( cat ) != KErrNotFound )
{
atLeastOneNoAutoResumeAudioPlaying = ETrue;
}
else
{
atLeastOneAutoResumeAudioPlaying = ETrue;
}
}
if ( !radioPlaying )
{
// Decide audio resource availability from audio category info.
if ( atLeastOneNoAutoResumeAudioPlaying )
{
LOG( "Audio resources not available. Change informed." );
iIsAudioResourcesAvailable = EFalse;
iObserver.AudioAutoResumeForbiddenL();
}
else if ( !atLeastOneAutoResumeAudioPlaying )
{
if ( !iIsVoiceUiActive )
{
LOG( "Audio resources available. Change informed." );
iIsAudioResourcesAvailable = ETrue;
iObserver.AudioResourcesAvailableL();
}
else
{
LOG( "Audio resources available. Change not informed." );
iIsAudioResourcesAvailable = ETrue;
}
}
else
{
LOG( "Audio resources not available. Change not informed." );
iIsAudioResourcesAvailable = EFalse;
}
}
else // audio resources are considered to be available when radio is playing
{
iIsAudioResourcesAvailable = ETrue;
}
}
}
#endif
}
#else //__WINS__
// ---------------------------------------------------------------------------
// Dummy version for WINS in order to avoid compiler warnings.
// The real implementation of function is above.
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::HandlePropertyChangeL( const TUid& /*aCategory*/,
const TUint /*aKey*/,
const TDesC8& /*aValue*/)
{
}
#endif
// ---------------------------------------------------------------------------
// Handling of the text property changes is done here.
// Observer components are getting notifications in correspondence with what
// has changed
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::HandlePropertyChangeL( const TUid& /*aCategory*/,
const TUint /*aKey*/,
const TDesC& /*aValue*/)
{
}
// ---------------------------------------------------------------------------
// This is a callback function which is called when a P&S components returns
// an error
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::HandlePropertyChangeErrorL( const TUid& aCategory,
const TUint aKey,
TInt aError )
{
#ifdef COMPILE_IN_IVALO
if ( aCategory == KPSUidVoiceUiAccMonitor && aKey == KVoiceUiOpenKey && aError == KErrNotFound )
{
HandlePropertyChangeL( KPSUidVoiceUiAccMonitor, KVoiceUiOpenKey, KVoiceUiIsClose );
}
else
{
iObserver.ErrorCallbackL( aError );
}
#else
(void)aCategory;
(void)aKey;
(void)aError;
#endif //COMPILE_IN_IVALO
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CRadioSystemEventDetector::IsMobileNetworkCoverage() const
{
return iIsMobileNetworkCoverage;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CRadioSystemEventDetector::IsNetworkCoverage() const
{
return iIsWlanCoverage || iIsMobileNetworkCoverage;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CRadioSystemEventDetector::IsCallActive() const
{
return iIsCallActive;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CRadioSystemEventDetector::IsAudioResourcesAvailable() const
{
return iIsAudioResourcesAvailable;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
TBool CRadioSystemEventDetector::IsVoiceUiActive() const
{
return iIsVoiceUiActive;
}
// ---------------------------------------------------------------------------
//
// ---------------------------------------------------------------------------
//
void CRadioSystemEventDetector::SetNetworkCoverageL( const TBool aIsMobileNetworkCoverage,
const TBool aIsWlanCoverage )
{
LOG_FORMAT( "CRadioSystemEventDetector::SetNetworkCoverageL ( mobile = %d wlan = %d )", aIsMobileNetworkCoverage, aIsWlanCoverage );
TBool wasCoverage = IsNetworkCoverage();
iIsMobileNetworkCoverage = aIsMobileNetworkCoverage;
iIsWlanCoverage = aIsWlanCoverage;
TBool isCoverage = IsNetworkCoverage();
if ( isCoverage != wasCoverage )
{
if ( isCoverage )
{
iObserver.NetworkUpCallbackL();
}
else
{
iObserver.NetworkDownCallbackL();
}
}
}