/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Reads from socket.
*
*/
// INCLUDE FILES
#include "BtSerialEngine.pan"
#include "SocketsReader.h"
#include "SocketObserver.h"
// -----------------------------------------------------------------------------
CSocketsReader* CSocketsReader::NewL( MSocketObserver& aEngineNotifier,
RSocket& aSocket )
{
CSocketsReader* self = new ( ELeave ) CSocketsReader( aEngineNotifier,
aSocket );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
CSocketsReader::CSocketsReader( MSocketObserver& aObserver,
RSocket& aSocket )
: CActive( EPriorityStandard ),
iSocket( aSocket ),
iObserver( aObserver )
{
// No implementation required
}
// -----------------------------------------------------------------------------
void CSocketsReader::ConstructL()
{
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
CSocketsReader::~CSocketsReader()
{
Cancel();
}
// -----------------------------------------------------------------------------
void CSocketsReader::DoCancel()
{
// Cancel asychronous read request
iSocket.CancelRead();
}
// -----------------------------------------------------------------------------
void CSocketsReader::RunL()
{
switch ( iStatus.Int() )
{
case KErrNone:
iObserver.NewData(iBuffer);
// IssueRead(); // Immediately start another read
break;
case KErrDisconnected:
iObserver.ReportError( MSocketObserver::EDisconnected,
iStatus.Int() );
break;
default:
iObserver.ReportError( MSocketObserver::EGeneralReadError,
iStatus.Int() );
break;
}
}
// -----------------------------------------------------------------------------
void CSocketsReader::IssueRead()
{
// Initiate a new read from socket into iBuffer
__ASSERT_ALWAYS( !IsActive(), Panic(EBTSerialEngineReadSocketBadState) );
iSocket.RecvOneOrMore( iBuffer, 0, iStatus, iLen );
SetActive();
}
// -----------------------------------------------------------------------------
void CSocketsReader::ReadAsync()
{
// Initiate a new read from socket into iBuffer
if (!IsActive())
{
IssueRead();
}
}
// End of File