--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/screensaverindicatornumberandicon.cpp Thu Dec 17 08:46:04 2009 +0200
@@ -0,0 +1,434 @@
+/*
+* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: CScreensaverIndicatorNumberAndIcon implementation.
+*
+*/
+
+
+
+#include <barsread.h>
+#include <AknsUtils.h>
+#include <AknLayoutFont.h>
+
+#include "screensaverindicatornumberandicon.h"
+
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::~CScreensaverNumberAndIconIndicator
+// -----------------------------------------------------------------------------
+//
+CScreensaverIndicatorNumberAndIcon::~CScreensaverIndicatorNumberAndIcon()
+ {
+ delete iIcon;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::Draw
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::Draw( CWindowGc& aGc ) const
+ {
+ TBuf<10> nStr;
+ nStr.AppendNum( iValue );
+
+ aGc.SetPenColor( iTextColor );
+ aGc.SetBrushColor( iBgColor );
+
+ if ( iFont )
+ {
+ aGc.UseFont( iFont );
+ }
+ else
+ {
+ ASSERT( iFont != NULL );
+ aGc.UseFont( CEikonEnv::Static()->AnnotationFont() );
+ }
+
+ if ( Visible() && iIcon )
+ {
+ // Convert number according to language
+ AknTextUtils::DisplayTextLanguageSpecificNumberConversion( nStr );
+
+ DrawIcon( aGc );
+
+ // Draw number beside icon
+ if ( ( iTextRect.IsEmpty() ) || ( !iFont ) )
+ {
+ // Draw using text position (old layout)
+ aGc.DrawText( nStr, iTextPos );
+ }
+ else
+ {
+ // Use text rect
+ ASSERT( iTextOffset> 0 );
+ aGc.DrawText( nStr, iTextRect, iTextOffset );
+ }
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::ConstructL
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::ConstructL( TResourceReader &aReader,
+ TUint32 aBgColor, TUint aTextColor )
+ {
+ CScreensaverIndicator::ConstructL( aReader, aBgColor, aTextColor );
+
+ iIconAlign = ( TScreensaverAlignment )aReader.ReadInt32();
+ iFont = AknLayoutUtils::FontFromId( aReader.ReadInt32() );
+ if ( !iFont )
+ {
+ iFont = LatinPlain12();
+ }
+
+ // create icon
+ InitializeIconL( aReader );
+
+ // Set desired size for SVG graphics (height from LAF, width 3 x height)
+ InitializeLayout();
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::SetupDrawingParameters
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::SetupDrawingParameters(
+ const TPoint& aCorner, const TRect& aParentRect )
+ {
+ iVisible = EFalse;
+
+ TBuf<10> nStr;
+
+ if ( !iIcon )
+ {
+ return;
+ }
+
+ nStr.AppendNum( iValue );
+
+ TSize bmsize = iIcon->Bitmap()->SizeInPixels();
+ TInt textWidth = iFont ? iFont->TextWidthInPixels( nStr ) + 1 : nStr.Length()
+ * 11; // Should be enough for APAC too
+
+ iTopLeft.iX = aCorner.iX;
+ if ( iAlignment == ESsAlignRight )
+ {
+ // Change topright to topleft.
+ iTopLeft.iX -= bmsize.iWidth + textWidth;
+ }
+ // Center bitmap in y direction.
+ iTopLeft.iY = aCorner.iY + ( aParentRect.Size().iHeight / 2 ) - ( bmsize.iHeight / 2 ) - 2;
+
+ // Calculate text corner
+ if ( iIconAlign == ESsAlignLeft )
+ {
+ iTextPos.iX = iTopLeft.iX + bmsize.iWidth + 1;
+ }
+ else
+ {
+ iTextPos.iX = iTopLeft.iX;
+ }
+
+ iTextPos.iY = aCorner.iY + iRect.Size().iHeight / 2 + 4;
+
+ iRect = TRect( 0, 0, bmsize.iWidth + textWidth, aParentRect.Size().iHeight );
+
+ // Make sure text rect is not used
+ iTextRect.SetRect( 0, 0, 0, 0 );
+
+ iVisible = ETrue;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::CheckVisibilityConditions
+// -----------------------------------------------------------------------------
+//
+TBool CScreensaverIndicatorNumberAndIcon::CheckVisibilityConditions() const
+ {
+ if ( ( iIcon ) && ( iValue > 0 ) )
+ {
+ return ETrue;
+ }
+
+ return EFalse;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::Payload
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::Payload( TIndicatorPayload& aPayload ) const
+ {
+ aPayload.iType = EPayloadTypeInteger;
+ aPayload.iInteger = iValue;
+ aPayload.iText = KNullDesC;
+ aPayload.iIsDisplayed = Visible();
+ aPayload.iIcon = iIcon;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::SetPayload
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::SetPayload(
+ const TIndicatorPayload& aPayload )
+ {
+ if ( aPayload.iType != EPayloadTypeInteger )
+ {
+ return;
+ }
+
+ iValue = aPayload.iInteger;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::SetIconLayout
+// Sets icon position and size
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::SetIconLayout( TAknLayoutRect& aLayout,
+ TInt aX )
+ {
+ if ( !iIcon )
+ {
+ ASSERT( iIcon );
+ return;
+ }
+
+ // Resize icon according to layout
+ TInt height = aLayout.Rect().Height();
+ TSize iconSize(KMaxTInt, height);
+ AknIconUtils::SetSize( iIcon->Bitmap(), iconSize,
+ EAspectRatioPreservedAndUnusedSpaceRemoved );
+
+ // Overrides vertical icon position set earlier
+ iTopLeft.iY = aLayout.Rect().iTl.iY;
+
+ // Set initial rect
+ iRect = TRect( 0, 0, PreferredWidth(), height );
+
+ // Set X-position
+ SetXPos( aX );
+
+#ifdef SS_LAYOUTTRACE
+ SCRLOGGER_WRITEF( _L("SCR: NumberAndIcon indicator (%d):"), iId );
+ SCRLOGGER_WRITEF( _L("SCR: Icon rect: (%d,%d,%d,%d)"),
+ iRect.iTl.iX,
+ iRect.iTl.iY,
+ iRect.iBr.iX,
+ iRect.iBr.iY );
+ TSize size = iIcon->Bitmap()->SizeInPixels();
+ SCRLOGGER_WRITEF( _L("SCR: Icon size: (%d,%d)"), size.iWidth, size.iHeight );
+ SCRLOGGER_WRITEF( _L("SCR: Icon pos: (%d,%d)"), iTopLeft.iX, iTopLeft.iY );
+#endif
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::SetTextLayout
+// Sets text position and font
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::SetTextLayout( TAknLayoutText& aLayout,
+ TInt /* aX */ )
+ {
+ // Font from layout
+ iFont = aLayout.Font();
+ // Layout MUST have a font
+ ASSERT( iFont != NULL );
+
+ // Vertical dimension of text rect from layout
+ // (x-dims will be set separately)
+ iTextRect = aLayout.TextRect();
+
+ // Calculate text offset from rect top
+ const CAknLayoutFont* layoutFont =
+ CAknLayoutFont::AsCAknLayoutFontOrNull( iFont );
+
+ if ( layoutFont )
+ {
+ iTextOffset = layoutFont->TextPaneTopToBaseline();
+ }
+ else
+ {
+ iTextOffset = iFont->AscentInPixels();
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::PreferredWidth
+// Return width where the whole indicator can be drawn
+// -----------------------------------------------------------------------------
+//
+TInt CScreensaverIndicatorNumberAndIcon::PreferredWidth()
+ {
+ // Preferred width = icon width + text width + a little gap in between
+ TBuf<10> nStr;
+ nStr.AppendNum( iValue );
+
+ TInt width = iFont ? iFont->TextWidthInPixels( nStr ) : nStr.Length() * 11; // Should be enough for APAC too
+
+ // Add icon width
+ width += MinimumWidth();
+
+ // Add a little gap between text and icon
+ return width + 1;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::MinimumWidth
+// Get minimum width
+// -----------------------------------------------------------------------------
+//
+TInt CScreensaverIndicatorNumberAndIcon::MinimumWidth()
+ {
+ // Minimum width is icon width
+ return ( iIcon ? ( iIcon->Bitmap()->SizeInPixels()).iWidth : 0 );
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::SetXPos
+// Sets the x-position for the indicator
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::SetXPos( TInt aX )
+ {
+ iVisible = EFalse;
+
+ if ( !iIcon )
+ {
+ return;
+ }
+
+ TBuf<10> nStr;
+ nStr.AppendNum( iValue );
+
+ TSize bmsize = iIcon->Bitmap()->SizeInPixels();
+ TInt textWidth = iFont ? iFont->TextWidthInPixels( nStr ) + 1 : nStr.Length()
+ * 11; // Should be enough for APAC too
+
+ iTopLeft.iX = aX;
+ if ( iAlignment == ESsAlignRight )
+ {
+ // Change topright to topleft.
+ iTopLeft.iX -= bmsize.iWidth + textWidth;
+ }
+
+ // Calculate text corner
+ if ( iIconAlign == ESsAlignLeft )
+ {
+ iTextRect.iTl.iX = iTopLeft.iX + bmsize.iWidth;
+ }
+ else
+ {
+ iTextRect.iTl.iX = iTopLeft.iX;
+ }
+
+ iTextRect.SetWidth( textWidth );
+
+ iVisible = ETrue;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::InitializeLayout
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::InitializeLayout()
+ {
+ // Set desired size for SVG graphics (height from LAF, width 3 x height)
+ TAknLayoutRect screenLayout;
+ screenLayout.LayoutRect( TRect(0, 0, 0, 0), AknLayout::screen() );
+ TRect screenRect = screenLayout.Rect();
+ TAknLayoutRect powerSavePaneLayout;
+ powerSavePaneLayout.LayoutRect( screenRect,
+ AknLayout::Power_save_pane_descendants_Line_1() );
+ TRect powerSavePaneRect = powerSavePaneLayout.Rect();
+ TAknLayoutRect rect;
+ rect.LayoutRect( powerSavePaneRect,
+ AknLayout::Power_save_pane_descendants_Line_3() );
+ TInt height = rect.Rect().Height();
+ TSize iconSize( 2 * height, height );
+ AknIconUtils::SetSize( iIcon->Bitmap(), iconSize );
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::InitializeIconL
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::InitializeIconL( TResourceReader &aReader )
+ {
+ // Icon & mask ids
+ TInt id = aReader.ReadInt32();
+ TInt maskid = aReader.ReadInt32();
+
+ // Icon & mask skin identifiers
+ TInt skinid = aReader.ReadInt32();
+ TInt skinmask = aReader.ReadInt32();
+
+ iIcon = CGulIcon::NewL();
+
+ CFbsBitmap* bmp= NULL;
+ CFbsBitmap* mask= NULL;
+
+ // Load skinned bitmap
+ AknsUtils::CreateColorIconLC( AknsUtils::SkinInstance(),
+ MakeSkinItemId( skinid ),
+ KAknsIIDNone, // Lie so that we get default color, not skin color
+ 0, // No color group
+ bmp, mask, AknIconUtils::AvkonIconFileName(), id, maskid,
+ iTextColor );
+
+ CleanupStack::Pop( 2 );
+
+ // Save the icon
+ iIcon->SetBitmap( bmp );
+ iIcon->SetMask( mask );
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverNumberAndIconIndicator::DrawIcon
+// -----------------------------------------------------------------------------
+//
+void CScreensaverIndicatorNumberAndIcon::DrawIcon( CWindowGc& aGc ) const
+ {
+ if ( iIconAlign == ESsAlignLeft )
+ {
+ if ( !iIcon->Mask() )
+ {
+ aGc.BitBlt( iTopLeft, iIcon->Bitmap(), iRect );
+ }
+ else
+ {
+ aGc.BitBltMasked( iTopLeft, iIcon->Bitmap(), iRect,
+ iIcon->Mask(), ETrue );
+ }
+ }
+ else
+ {
+ // Calculate icon left point (right edge - icon width)
+ TPoint pTmp = TPoint( iTopLeft.iX + iRect.Size().iWidth - iIcon->Bitmap()->SizeInPixels().iWidth, iTopLeft.iY );
+
+ if ( !iIcon->Mask() )
+ {
+ aGc.BitBlt( pTmp, iIcon->Bitmap(), iRect );
+ }
+ else
+ {
+ aGc.BitBltMasked( pTmp, iIcon->Bitmap(), iRect, iIcon->Mask(),
+ ETrue );
+ }
+ }
+ }
+
+// End of file