src/screensaverctrlnone.cpp
branchRCL_3
changeset 25 aaeeca1f15af
parent 24 724d4ec22f0d
child 26 e8d784ac1a4b
--- a/src/screensaverctrlnone.cpp	Thu Aug 19 09:55:47 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,195 +0,0 @@
-/*
-* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:   Implementation of screensaver none display object class.
-*
-*/
-
-
-
-#include <screensaverplugin.h>
-#include <hal.h>
-
-#include "screensaverctrlnone.h"
-#include "ScreensaverUtils.h"
-#include "screensaverappui.h"
-#include "screensavershareddatai.h"
-
-//the param to set the display off/on
-const TInt KDisplayOff = 0;
-const TInt KDisplayOn = 1;
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::NewL
-// -----------------------------------------------------------------------------
-//
-CScreensaverCtrlNone* CScreensaverCtrlNone::NewL()
-    {
-    CScreensaverCtrlNone* self = new( ELeave ) CScreensaverCtrlNone();
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self );
-    return self;
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::~CScreensaverCtrlNone
-// -----------------------------------------------------------------------------
-//
-CScreensaverCtrlNone::~CScreensaverCtrlNone()
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::StartTimer
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::StartTimer()
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::CancelTimer
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::CancelTimer()
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::ClearScreen
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::ClearScreen()
-    {
-    SCRLOGGER_WRITEF( _L("SCR:CScreensaverCtrlNone::ClearScreen start") );
-    SwitchDisplayState( KDisplayOn );
-    
-    SwitchLights( ESSForceLightsOn );
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::Refresh
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::Refresh()
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::DrawObject
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::DrawObject()
-    {
-    SCRLOGGER_WRITEF( _L("SCR:CScreensaverCtrlNone::DrawObject start") );
-    SwitchDisplayState( KDisplayOff );
-    SwitchLights( ESSForceLightsOff );
-    DrawNow();
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::HandleResourceChange
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::HandleResourceChange(TInt aType)
-    {
-    if ( aType == KEikDynamicLayoutVariantSwitch )//&& iType != EDisplayNone)
-        {
-        // Screen layout has changed - resize
-        SetRect( iCoeEnv->ScreenDevice()->SizeInPixels() );
-        }
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::SizeChanged
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::SizeChanged()
-    {
-    // Nothing to be implemented
-    }
-
-// ---------------------------------------------------------------------------
-// CScreensaverCtrlNone::Draw
-// ---------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::Draw( const TRect& aRect ) const
-    {
-    if ( !Model().ScreenSaverIsOn() && !Model().ScreenSaverIsPreviewing() )
-        {
-        return;
-        }
-
-    SCRLOGGER_WRITEF( _L("SCR:CScreensaverCtrlNone::Draw, screensaver is on or previewing") );
-    CWindowGc& gc = SystemGc();
-    gc.SetBrushColor( KRgbBlack );
-    gc.Clear( aRect );
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::CScreensaverCtrlNone
-// -----------------------------------------------------------------------------
-//
-CScreensaverCtrlNone::CScreensaverCtrlNone()
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::ConstructL
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::ConstructL()
-    {
-    CreateWindowL();
-    SetRect( iCoeEnv->ScreenDevice()->SizeInPixels() );
-    ActivateL();
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::SwitchLights
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::SwitchLights( TInt aSecs )
-    {
-    Model().SharedDataInterface()->SetSSForcedLightsOn( aSecs );
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverCtrlNone::SwitchDisplayState
-// -----------------------------------------------------------------------------
-//
-void CScreensaverCtrlNone::SwitchDisplayState( TInt aState )
-    {
-    SCRLOGGER_WRITEF(_L("SCR:CScreensaverCtrlNone::SwitchDisplayState start") );
-    TInt currentState ;
-    //Get the current display state
-    TInt result = KErrNone;
-    TRAP_IGNORE( result = HAL::Get( HALData::EDisplayState, currentState ) );
-    
-    if( KErrNone != result )
-        {
-        //if can't get the state, revert to default type
-        View()->SetDisplayObject( 
-            Model().SharedDataInterface()->DefaultScreensaverType() );
-        return;
-        }
-    
-    if ( aState != currentState ) //display already on/off; nothing to do
-        {
-        TRAP_IGNORE( HAL::Set( HALData::EDisplayState, aState ) );
-        }
-    }
-
-
-//End of file