--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/screensaverctrlnone.cpp Wed Sep 01 12:30:40 2010 +0100
@@ -0,0 +1,195 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of screensaver none display object class.
+*
+*/
+
+
+
+#include <screensaverplugin.h>
+#include <hal.h>
+
+#include "screensaverctrlnone.h"
+#include "ScreensaverUtils.h"
+#include "screensaverappui.h"
+#include "screensavershareddatai.h"
+
+//the param to set the display off/on
+const TInt KDisplayOff = 0;
+const TInt KDisplayOn = 1;
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::NewL
+// -----------------------------------------------------------------------------
+//
+CScreensaverCtrlNone* CScreensaverCtrlNone::NewL()
+ {
+ CScreensaverCtrlNone* self = new( ELeave ) CScreensaverCtrlNone();
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::~CScreensaverCtrlNone
+// -----------------------------------------------------------------------------
+//
+CScreensaverCtrlNone::~CScreensaverCtrlNone()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::StartTimer
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::StartTimer()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::CancelTimer
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::CancelTimer()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::ClearScreen
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::ClearScreen()
+ {
+ SCRLOGGER_WRITEF( _L("SCR:CScreensaverCtrlNone::ClearScreen start") );
+ SwitchDisplayState( KDisplayOn );
+
+ SwitchLights( ESSForceLightsOn );
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::Refresh
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::Refresh()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::DrawObject
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::DrawObject()
+ {
+ SCRLOGGER_WRITEF( _L("SCR:CScreensaverCtrlNone::DrawObject start") );
+ SwitchDisplayState( KDisplayOff );
+ SwitchLights( ESSForceLightsOff );
+ DrawNow();
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::HandleResourceChange
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::HandleResourceChange(TInt aType)
+ {
+ if ( aType == KEikDynamicLayoutVariantSwitch )//&& iType != EDisplayNone)
+ {
+ // Screen layout has changed - resize
+ SetRect( iCoeEnv->ScreenDevice()->SizeInPixels() );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::SizeChanged
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::SizeChanged()
+ {
+ // Nothing to be implemented
+ }
+
+// ---------------------------------------------------------------------------
+// CScreensaverCtrlNone::Draw
+// ---------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::Draw( const TRect& aRect ) const
+ {
+ if ( !Model().ScreenSaverIsOn() && !Model().ScreenSaverIsPreviewing() )
+ {
+ return;
+ }
+
+ SCRLOGGER_WRITEF( _L("SCR:CScreensaverCtrlNone::Draw, screensaver is on or previewing") );
+ CWindowGc& gc = SystemGc();
+ gc.SetBrushColor( KRgbBlack );
+ gc.Clear( aRect );
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::CScreensaverCtrlNone
+// -----------------------------------------------------------------------------
+//
+CScreensaverCtrlNone::CScreensaverCtrlNone()
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::ConstructL
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::ConstructL()
+ {
+ CreateWindowL();
+ SetRect( iCoeEnv->ScreenDevice()->SizeInPixels() );
+ ActivateL();
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::SwitchLights
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::SwitchLights( TInt aSecs )
+ {
+ Model().SharedDataInterface()->SetSSForcedLightsOn( aSecs );
+ }
+
+// -----------------------------------------------------------------------------
+// CScreensaverCtrlNone::SwitchDisplayState
+// -----------------------------------------------------------------------------
+//
+void CScreensaverCtrlNone::SwitchDisplayState( TInt aState )
+ {
+ SCRLOGGER_WRITEF(_L("SCR:CScreensaverCtrlNone::SwitchDisplayState start") );
+ TInt currentState ;
+ //Get the current display state
+ TInt result = KErrNone;
+ TRAP_IGNORE( result = HAL::Get( HALData::EDisplayState, currentState ) );
+
+ if( KErrNone != result )
+ {
+ //if can't get the state, revert to default type
+ View()->SetDisplayObject(
+ Model().SharedDataInterface()->DefaultScreensaverType() );
+ return;
+ }
+
+ if ( aState != currentState ) //display already on/off; nothing to do
+ {
+ TRAP_IGNORE( HAL::Set( HALData::EDisplayState, aState ) );
+ }
+ }
+
+
+//End of file