/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: MDE object queuemanager for indexing scheduling
*
*/
#include "mdeobjectqueuemanager.h"
#include "harvesterserverlogger.h"
// DEFINES
#define INDEXING_QUEUE_MAX 300 // Maximum number of objects in the queue
#define INDEXING_DELAY 3000000 // Nano seconds to delay the monitored object
#define MAX_RETRY_COUNT 3 //maximum number of retry on not found object
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::NewL()
// -----------------------------------------------------------------------------
//
CMdeObjectQueueManager* CMdeObjectQueueManager::NewL(MMediaObjectHandler* aHandler)
{
CMdeObjectQueueManager* self = CMdeObjectQueueManager::NewLC(aHandler);
CleanupStack::Pop();
return self;
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::NewLC()
// -----------------------------------------------------------------------------
//
CMdeObjectQueueManager* CMdeObjectQueueManager::NewLC(MMediaObjectHandler* aHandler)
{
CMdeObjectQueueManager* self = new (ELeave) CMdeObjectQueueManager(aHandler);
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::~CMdeObjectQueueManager()
// -----------------------------------------------------------------------------
//
CMdeObjectQueueManager::~CMdeObjectQueueManager()
{
Cancel();
iTimer.Close();
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::CMdeObjectQueueManager()
// -----------------------------------------------------------------------------
//
CMdeObjectQueueManager::CMdeObjectQueueManager(MMediaObjectHandler* aHandler):
CActive(CActive::EPriorityStandard),
iState(EStateNone),
iMdeObjectHandler(aHandler)
{
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::ConstructL()
// -----------------------------------------------------------------------------
//
void CMdeObjectQueueManager::ConstructL()
{
CActiveScheduler::Add(this);
User::LeaveIfError(iTimer.CreateLocal());
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::AddMdeItemToQueueL()
// -----------------------------------------------------------------------------
//
void CMdeObjectQueueManager::AddMdeItemToQueueL( TItemId aMsgId,
TCPixActionType aActionType)
{
OverWriteOrAddToQueueL(aMsgId,aActionType);
// Check the size against maximum queue size
if (iJobQueue.Count() > INDEXING_QUEUE_MAX)
{
// Maximum is exceeded, force the write immediately
if (iState == EStateWaiting)
{
iTimer.Cancel(); // RunL will be called with iStatus of KErrCancelled
}
else if (iState == EStateNone)
{
SetActive();
TRequestStatus* status = &iStatus;
User::RequestComplete(status, KErrNone); // RunL will be called with iStatus of KErrNone
}
}
else
{
// Maximum is not exceeded, keep waiting
if (iState == EStateNone)
{
iState = EStateWaiting;
iTimer.After(iStatus, INDEXING_DELAY); // Wait 5 seconds before putting this to index
SetActive();
}
}
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::OverWriteOrAddToQueueL()
// -----------------------------------------------------------------------------
//
void CMdeObjectQueueManager::OverWriteOrAddToQueueL( TItemId aObjId,
TCPixActionType aActionType)
{
// Overwrite or add the index to the queue
TMdeActionRecord object;
object.iObjectId = aObjId;
object.iAction = aActionType;
for (TInt i=0; i<iJobQueue.Count(); i++)
{
if (iJobQueue[i].iObjectId ==aObjId)
{
// Older version found
iJobQueue[i] = object;
return;
}
}
// older not found, append
iJobQueue.AppendL(object);
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::RunL()
// -----------------------------------------------------------------------------
//
void CMdeObjectQueueManager::RunL()
{
CPIXLOGSTRING("START CMdeObjectQueueManager::RunL");
while (iJobQueue.Count()>0)
{
TMdeActionRecord object = iJobQueue[0];
//iJobQueue.Remove(0);
//Let the indexer handle this object TRAP it as it can leave
TRAPD(err,iMdeObjectHandler->HandleMdeItemL(object.iObjectId, object.iAction));
/*Process the Item for three time maximum if in case not able to be found from
MDS*/
if(KErrNone == err)
{
iJobQueue.Remove(0);
}
else if(KErrNotFound == err && object.iRetryCount < MAX_RETRY_COUNT)
{
iJobQueue.Remove(0); //remove existing and add new one
object.iRetryCount++;
iJobQueue.AppendL(object);
CPIXLOGSTRING3("CMdeObjectQueueManager::RunL HandleMdeItemL Item Not found err = %d, iRetry = %d",err,object.iRetryCount);
}
else
{
iJobQueue.Remove(0); //retry count exceeded remove it
}
}
#ifdef __PERFORMANCE_DATA
iMdeObjectHandler->UpdateLogL();
#endif
// Everything is indexed no need to be waiting anymore
iState = EStateNone;
CPIXLOGSTRING("END CMdeObjectQueueManager::RunL");
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::DoCancel()
// -----------------------------------------------------------------------------
//
void CMdeObjectQueueManager::DoCancel()
{
iTimer.Cancel();
iState = EStateNone;
}
// -----------------------------------------------------------------------------
// CCPixIndexerUtils::RunError()
// -----------------------------------------------------------------------------
//
TInt CMdeObjectQueueManager::RunError()
{
return KErrNone;
}
//End of file