voiceui/voiceuivoicerecognition/inc/vuicplaystate.h
branchRCL_3
changeset 23 e36f3802f733
parent 0 bf1d17376201
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/voiceui/voiceuivoicerecognition/inc/vuicplaystate.h	Wed Sep 01 12:29:17 2010 +0100
@@ -0,0 +1,152 @@
+/*
+* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  
+*
+*/
+
+
+#ifndef VUICPLAYSTATE_H
+#define VUICPLAYSTATE_H
+
+// INCLUDES
+#include <AknsItemID.h>
+
+#include <cntdef.h> 
+
+#include <nssttsutility.h>
+
+#include <vuivoicerecogdefs.h>
+
+#include "vuicstate.h"
+
+// FORWARD DECLARATIONS
+class CGlobalProgressDialog;
+
+// CLASS DECLARATION
+/**
+* COMMENT
+*/
+NONSHARABLE_CLASS( CPlayState ) : public CState
+{
+    public:     // Constructors and destructor
+
+        /**
+        * Symbian two-phased constructor.
+        */
+        static CPlayState* NewL( CDataStorage& aDataStorage, CUiModel& aUiModel );
+
+        /**
+        * Destructor.
+        */
+        virtual ~CPlayState();
+                                
+    public:     // New functions
+    
+        /**
+        * Handles received event
+        * @param Event to be handled
+        */
+        virtual void HandleEventL( TInt aEvent );
+        
+        /**
+        * Executes the state functionality
+        */
+        virtual void ExecuteL();
+         
+    protected:  // New functions
+        
+        /**
+        * C++ default constructor.
+        */
+        CPlayState( CDataStorage& aDataStorage, CUiModel& aUiModel );
+        
+        /**
+        * Symbian OS 2nd phase constructor.
+        */
+        virtual void ConstructL();
+        
+        /**
+        * Handles timed event
+        */
+        void DoTimedEventL();
+
+    private:    // Functions
+    
+        /**
+        * Formats given name to fit one line
+        * @param aName Name to be formatted
+        */
+        void FormatName( TDes& aName );
+    
+        /**
+        * Plays voice tag
+        */
+        void PlayVoiceTagL();
+        
+        /**
+        * Fetches and formats data that will be shown while playing
+        * @param aName Name to be used
+        * @param aPhoneNumber Phone number to be used
+        * @param aFieldType Field type to be used
+        */
+        void FormatDataL( TDes& aName, TDes& aPhoneNumber, TFieldType& aFieldType );
+        
+        /**
+        * Shows the play dialog
+        * @param aName Name that will be shown
+        * @param aPhoneNumber Phone number that will be shown
+        * @param aFieldType Type of the shown field
+        */
+        void ShowPlaydialogL( const TDesC& aName, const TDesC& aPhoneNumber,
+                              const TFieldType aFieldType );
+    
+        /**
+        * Determines icon information according to the given type
+        * @param aType Type to be used
+        * @param aIcon Selected icon
+        * @param aIconMask Selected icon mask
+        * @param aIconId Selected icon id
+        */
+        void GetDialogIcon( const TFieldType& aType, TInt& aIcon,
+                            TInt& aIconMask, TAknsItemID& aIconId );
+                 
+    private:    // Data
+
+        enum TInternalState
+            {
+            ENotStarted,
+            EStarted,
+            EInitialized,
+            ECompleted
+            };
+        
+        // Dialog
+        CGlobalProgressDialog*          iProgressDialog;
+        
+        // For handling internal state logics
+        TInternalState                  iInternalState;
+        
+        // Used to count timer ticks
+        TInt                            iTickCount;
+        
+        // Timer data model
+        VTimerModel                     iTModel;
+        
+        // Playback length
+        TInt                            iPlaybackDelay;
+};
+
+#endif  // VUICPLAYSTATE_H
+
+// End of File