--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/htiui/HtiServicePlugins/HtiKeyEventServicePlugin/src/KeyEventHandler.cpp Wed Aug 25 15:45:01 2010 +0300
@@ -0,0 +1,663 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Functional implementation of key event service
+*
+*/
+
+
+// INCLUDE FILES
+#include "HtiKeyEventServicePlugin.h"
+#include "KeyEventHandler.h"
+
+#include <apgtask.h>
+#include <HtiDispatcherInterface.h>
+#include <HtiLogging.h>
+
+
+// CONSTANTS
+_LIT8( KErrorServiceNotReady, "Service is busy - possibly executing long running typetext or long key press functionality" );
+_LIT8( KErrorUnrecognizedCommand, "Unrecognized command" );
+_LIT8( KErrorEmptyUnicodeArray, "Unicode char array was empty" );
+_LIT8( KErrorInvalidUnicodeCharArray, "Invalid unicode character array" );
+_LIT8( KErrorInvalidScancode, "Invalid scancode. Wrong length" );
+_LIT8( KErrorTypeTextFailure, "Internal typetext failure" );
+_LIT8( KErrorLongKeyPressFailure, "Internal long key press failure" );
+
+const TInt KKeyboardFuncDataLength = 2; // scancode with 2 bytes
+const TInt KLongKeyPressDataLength = 4; // scancode 2 bytes + time 2 bytes
+const TInt KPressKeySequenceMinDataLength = 6; // hold time 2 bytes + key press interval 2 bytes + at least one scancode 2 bytes
+const TInt KTypeTextDelayBetweenCharsInMicroSeconds = 50000; // 50 milliseconds
+const TInt KTypeTextStartPausing = 200; // start pausing after this many characters
+const TInt KTypeTextPauseInterval = 50; // how many chars to type before pausing
+const TInt KTypeTextPauseInMicroSeconds = 800000; // 0.8 sec
+
+
+// ----------------------------------------------------------------------------
+// UintValue()
+// Helper: aPtr must point to 16 bits area where the value will be extracted
+// ----------------------------------------------------------------------------
+TUint UintValue( const TUint8* aPtr )
+ {
+ // This is short way to do it..
+ //return (aPtr[1]<<8) + aPtr[0];
+
+ TUint8 uInt8Low = *aPtr;
+ TUint8 uInt8High = *(aPtr+1);
+
+ HTI_LOG_FORMAT( "UintValue:: Low: %d", uInt8Low );
+ HTI_LOG_FORMAT( "UintValue:: High: %d", uInt8High );
+
+ TUint16 uInt16 = (TUint16)uInt8High;
+ uInt16 = (uInt16 << 8);
+ uInt16 = uInt16 + (TUint)uInt8Low;
+
+ HTI_LOG_FORMAT( "UintValue:: 16-bit value: %d", uInt16 );
+
+ TUint uInt = (TUint)uInt16;
+ HTI_LOG_FORMAT( "UintValue:: 32-bit value: %d", uInt );
+
+ return uInt;
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::NewL()
+// ----------------------------------------------------------------------------
+CKeyEventHandler* CKeyEventHandler::NewL()
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::NewL" );
+ CKeyEventHandler* self = new (ELeave) CKeyEventHandler();
+ CleanupStack::PushL ( self );
+ self->ConstructL();
+ CleanupStack::Pop();
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::Done" );
+ return self;
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::CKeyEventHandler()
+// ----------------------------------------------------------------------------
+CKeyEventHandler::CKeyEventHandler()
+ : CActive( CActive::EPriorityStandard ), iReady( ETrue ), iCommand( 0 ),
+ iHoldingScanCode( 0 )
+
+ {
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::~CKeyEventHandler()
+// ----------------------------------------------------------------------------
+CKeyEventHandler::~CKeyEventHandler()
+ {
+ HTI_LOG_TEXT( "CKeyEventHandler destroy" );
+ Cancel();
+ iTimer.Close();
+ iWsSession.Close();
+ delete iUnicodeChars;
+ iUnicodeChars = NULL;
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::ConstructL()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::ConstructL()
+ {
+ HTI_LOG_TEXT( "CKeyEventHandler::ConstructL" );
+ User::LeaveIfError( iWsSession.Connect() );
+ User::LeaveIfError( iTimer.CreateLocal() );
+ CActiveScheduler::Add( this );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::SetDispatcher()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::SetDispatcher( MHtiDispatcher* aDispatcher )
+ {
+ iDispatcher = aDispatcher;
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::RunL()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::RunL()
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::RunL" );
+
+ if ( iCommand == ELongKeyPress )
+ {
+ KeyUp( iHoldingScanCode );
+ SendOkMsgL();
+ iReady = ETrue;
+ HTI_LOG_TEXT( "CKeyEventHandler::RunL: LongKeyPress has finished" );
+ }
+
+ else if ( iCommand == ETypeText || iCommand == ETypeTextPassword )
+ {
+ SimulateKeyEventL( *iUnicodeChars, iUnicodeCharIndex );
+
+ if ( iUnicodeCharIndex == iUnicodeChars->Length() / 2 - 1 )
+ {
+ delete iUnicodeChars;
+ iUnicodeChars = NULL;
+ SendOkMsgL();
+ iReady = ETrue;
+ HTI_LOG_TEXT( "CKeyEventHandler::RunL: TypeText has finished: OK" );
+ }
+ else
+ {
+ iUnicodeCharIndex++;
+ TypeTextWithDelay( iUnicodeCharIndex );
+ }
+ }
+
+ else if ( iCommand == EPressKeySequence )
+ {
+ PressKeySequenceKeyL();
+ }
+
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::RunL" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::RunError()
+// ----------------------------------------------------------------------------
+TInt CKeyEventHandler::RunError( TInt aError )
+ {
+ TInt dispatchResult = KErrNone;
+
+ if ( iCommand == ELongKeyPress )
+ {
+ HTI_LOG_FORMAT( "CKeyEventHandler::RunError: LongKeyPress failure: %d.", aError );
+ dispatchResult = iDispatcher->DispatchOutgoingErrorMessage( aError,
+ KErrorLongKeyPressFailure, KKeyEventServiceUid );
+ }
+
+ else // it's TypeText
+ {
+ HTI_LOG_FORMAT( "CKeyEventHandler::RunError: TypeText failure: %d.", aError );
+ dispatchResult = iDispatcher->DispatchOutgoingErrorMessage( aError,
+ KErrorTypeTextFailure, KKeyEventServiceUid );
+ }
+
+ if ( dispatchResult != KErrNone )
+ {
+ HTI_LOG_FORMAT( "CKeyEventHandler::RunError: Failed to send error report to framework: %d.", dispatchResult );
+ }
+ iReady = ETrue;
+ return KErrNone;
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::DoCancel()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::DoCancel()
+ {
+ iTimer.Cancel();
+ delete iUnicodeChars;
+ iUnicodeChars = NULL;
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::ProcessMessageL()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::ProcessMessageL( const TDesC8& aMessage,
+ THtiMessagePriority /*aPriority*/ )
+ {
+ HTI_LOG_FUNC_IN("CKeyEventHandler::ProcessMessageL");
+ HTI_LOG_FORMAT("Msg len: %d.", aMessage.Length());
+
+ if ( !iReady )
+ {
+ SendErrorMessageL( ENotReadyCommand, KErrorServiceNotReady );
+ return;
+ }
+
+ iCommand = aMessage.Ptr()[0];
+ switch ( iCommand )
+ {
+ case EPressKey:
+ case EKeyDown:
+ case EKeyUp:
+ HandleKeyboardFuncL( aMessage.Right( aMessage.Length() - 1 ) );
+ break;
+ case ETypeText:
+ case ETypeTextPassword:
+ HandleTypeTextFuncL( aMessage.Right( aMessage.Length() - 1 ) );
+ break;
+ case ELongKeyPress:
+ HandleLongKeyPressFuncL( aMessage.Right( aMessage.Length() - 1 ) );
+ break;
+ case EPressKeySequence:
+ HandlePressKeySequenceFuncL( aMessage.Right( aMessage.Length() - 1 ) );
+ break;
+ default:
+ SendErrorMessageL( EUnrecognizedCommand,
+ KErrorUnrecognizedCommand );
+ break;
+ }
+
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::ProcessMessageL: Done" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::HandleTypeTextFuncL()
+// Handle request to send one or more unicode characters to top most
+// focused UI application.
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::HandleTypeTextFuncL(
+ const TDesC8& aUnicodeChars )
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::HandleTypeTextFunc" );
+
+ // For UCS-2 and common unicode key code areas, see
+ // http://czyborra.com/unicode/characters.html
+ // "How are the Unicode characters numbered?"
+
+ if ( aUnicodeChars.Size() == 0 )
+ {
+ SendErrorMessageL( EEmptyUnicodeCharArray, KErrorEmptyUnicodeArray );
+ return;
+ }
+
+#ifdef __ENABLE_LOGGING__
+ CArrayFixFlat<TInt> *windowGroups = new (ELeave) CArrayFixFlat<TInt>(5);
+ iWsSession.WindowGroupList(windowGroups);
+ HTI_LOG_FORMAT("WindowGroupList, %d groups:",windowGroups->Count());
+ for ( TInt i = 0; i < windowGroups->Count(); i++ )
+ {
+ TBuf<125> wgname; // max length for wg name?
+ iWsSession.GetWindowGroupNameFromIdentifier((*windowGroups)[i], wgname);
+
+ TBuf<145> logmsg;
+ logmsg.AppendFormat(_L("WgId %3d - \""), (*windowGroups)[i]);
+ logmsg.Append(wgname);
+ logmsg.Append(_L("\""));
+ HTI_LOG_DES(logmsg);
+ }
+ delete windowGroups;
+#endif
+
+ // Get the front most focused window group. Note that this might
+ // not necessarily be the front-most window group, as
+ // window groups can disable keyboard focus.
+ iFocusedWindowGroup = iWsSession.GetFocusWindowGroup();
+
+ HTI_LOG_TEXT("FocusWindowGroup name :");
+ TBuf<125> focusWindowGroupName; // max length for wg name?
+ iWsSession.GetWindowGroupNameFromIdentifier(iFocusedWindowGroup, focusWindowGroupName);
+ HTI_LOG_DES(focusWindowGroupName);
+
+ // ...exception to above! (in EKA2) :
+ // When we are in idle state the text must be sent to 'Telephone' task's
+ // windowgroup because 'idle' windowgroup does not handle keyevents.
+ //
+ // Also when typing in idle state we need EKeyUp event to prevent the key
+ // beeing stuck in the pressed position.
+ //
+ // Window group name contains UID - we are using UID to find the
+ // 'Idle' window group so it will be found also with different
+ // localizations. The name 'Idle' cannot be used since the name is
+ // localized.
+
+ if ( ( focusWindowGroupName.Find( _L( "101fd64c" ) ) != KErrNotFound ) ||
+ ( focusWindowGroupName.Find( _L( "102750f0" ) ) != KErrNotFound ) )
+ {
+ HTI_LOG_TEXT( "FocusWindowGroup is \"Idle\". Sending text to \"Telephone\" task." );
+ TApaTaskList taskList( iWsSession );
+ TApaTask telephoneTask = taskList.FindApp( TUid::Uid( 0x100058b3 ) );
+ if ( !telephoneTask.Exists() )
+ {
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::SimulateKeyEventL: \"Telephone\" task does not exist" );
+ User::Leave( KErrNotFound );
+ }
+
+ iFocusedWindowGroup = telephoneTask.WgId();
+
+ // We must also get focus to 'Telephone' task for it
+ // to receive our text.
+ TWsEvent event;
+ event.SetType( EEventFocusGained );
+ iWsSession.SendEventToWindowGroup( telephoneTask.WgId(), event );
+ }
+
+ if ( aUnicodeChars.Size() % 2 == 1 )
+ {
+ // aUnicodeChars descriptor must be divisible by two,
+ // because expecting two-byte characters
+ SendErrorMessageL( EInvalidUnicodeCharArray,
+ KErrorInvalidUnicodeCharArray );
+ return;
+ }
+
+ // Start work
+ if ( iUnicodeChars )
+ {
+ delete iUnicodeChars;
+ iUnicodeChars = NULL;
+ }
+
+ // If the string begins with unicode byte order mark 0xfffe, strip it away
+ if ( ( aUnicodeChars[0] == 0xff && aUnicodeChars[1] == 0xfe ) )
+ {
+ HTI_LOG_TEXT( "Ignoring Unicode BOM (first 2 bytes) from the string" );
+ iUnicodeChars = aUnicodeChars.Mid( 2 ).AllocL();
+ }
+ else // take the string as it is
+ {
+ iUnicodeChars = aUnicodeChars.AllocL();
+ }
+ iReady = EFalse;
+
+ TypeTextWithDelay( 0 );
+
+ HTI_LOG_FUNC_OUT("CKeyEventHandler::HandleTypeTextFunc: Done (operation started)");
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::TypeTextWithDelay()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::TypeTextWithDelay( TInt aNextIndex )
+ {
+ iUnicodeCharIndex = aNextIndex;
+ // Keep a longer pause in some character intervals if the given text
+ // is very long to avoid losing characters.
+ if ( iUnicodeCharIndex > KTypeTextStartPausing &&
+ iUnicodeCharIndex % KTypeTextPauseInterval == 0 )
+ {
+ iTimer.After( iStatus, KTypeTextPauseInMicroSeconds );
+ }
+ else
+ {
+ iTimer.After( iStatus, KTypeTextDelayBetweenCharsInMicroSeconds );
+ }
+ SetActive();
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::SimulateKeyEventL()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::SimulateKeyEventL( const TDesC8& aUnicodeChars,
+ TInt aIndex )
+ {
+
+ // Expect aUnicodeChars to be Unicode characters (each two bytes)
+ // Note: aIndex is within range of 0 to aUnicodeChars/2
+
+ HTI_LOG_FUNC_IN("CKeyEventHandler::SimulateKeyEventL");
+ TKeyEvent keyEvent;
+ const TUint8* rawDataStart = aUnicodeChars.Ptr();
+ keyEvent.iCode = *( (TUint16*) ( rawDataStart + aIndex * 2 ) );
+ // Set modifier to treat key events as events from external keyboard
+ // so that AknFep won't interfere with numbers and * and # characters.
+ keyEvent.iModifiers = EModifierKeyboardExtend;
+ keyEvent.iRepeats = 0;
+ //keyEvent.iScanCode = EStdKeyNull;
+ // change because FEP got confused about EStdKeyNull in key-up event and
+ // opened the edit menu
+ keyEvent.iScanCode = 255;
+
+ TWsEvent event;
+ *event.Key() = keyEvent;
+
+ if ( iCommand == ETypeTextPassword )
+ {
+ // Typing a password needs only EEventKey.
+ // Otherwise it will appear to be pressed twice.
+ HTI_LOG_FORMAT( "EEventKey 0x%x", keyEvent.iCode );
+ event.SetType( EEventKey );
+ iWsSession.SendEventToWindowGroup( iFocusedWindowGroup, event );
+ }
+ else
+ {
+ // EEventKeyUp is needed when typing a SMS or MMS. Otherwise the
+ // counters will not be updated and message will be corrupt.
+ // Also typing in idle state requires EEventKeyUp for the key to be
+ // released.
+ HTI_LOG_FORMAT( "EEventKey&EEventKeyUp 0x%x", keyEvent.iCode );
+ event.SetType( EEventKey );
+ iWsSession.SendEventToWindowGroup( iFocusedWindowGroup, event );
+
+ event.SetType( EEventKeyUp );
+ iWsSession.SendEventToWindowGroup( iFocusedWindowGroup, event );
+ }
+
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::SimulateKeyEventL" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::KeyUp()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::KeyUp( TUint aCode )
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::KeyUp: Starting" );
+ TRawEvent rawEvent;
+ rawEvent.Set( TRawEvent::EKeyUp, aCode );
+ iWsSession.SimulateRawEvent( rawEvent );
+ iWsSession.Flush();
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::KeyUp: Done" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::KeyDown()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::KeyDown( TUint aCode )
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::KeyDown: Starting" );
+ User::ResetInactivityTime();
+ TRawEvent rawEvent;
+ rawEvent.Set( TRawEvent::EKeyDown, aCode );
+ iWsSession.SimulateRawEvent( rawEvent );
+ iWsSession.Flush();
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::KeyDown: Done" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::HandleKeyboardFuncL()
+// Handle request to emulate pressing keyboard keys in sequence.
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::HandleKeyboardFuncL( const TDesC8& aData )
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::HandleKeyboardFuncL" );
+
+ HTI_LOG_FORMAT( "CKeyEventHandler::HandleKeyboardFuncL: Size of data: %d", aData.Length() );
+ HTI_LOG_TEXT( "CKeyEventHandler::HandleKeyboardFuncL: Data: " );
+ HTI_LOG_DES( aData );
+
+// <scancode> is unsigned short integer, a scancode of
+// keyboard key. Theses are defined in E32KEYS.H. It depends on
+// device how these are mapped to actual keyboard keys in the
+// device.
+//
+// Client note: each call to KEYDOWN should be followed by KEYUP
+// with the same scancode at some point.
+
+ if ( aData.Length() != KKeyboardFuncDataLength )
+ {
+// HTI_LOG_FORMAT( "PRESSKEY: Invalid scancode length: %d (expecting 2 bytes).", ptr.Length() - 1);
+ SendErrorMessageL( EInvalidScancode, KErrorInvalidScancode );
+ return;
+ }
+
+ iReady = EFalse;
+
+ TUint scanCode = UintValue( aData.Ptr() );
+
+ switch ( iCommand )
+ {
+ case EPressKey:
+ KeyDown( scanCode );
+ KeyUp( scanCode );
+ break;
+
+ case EKeyDown:
+ KeyDown( scanCode );
+ break;
+
+ case EKeyUp:
+ KeyUp( scanCode );
+ break;
+
+ default:
+ break;
+ }
+ SendOkMsgL();
+ iReady = ETrue;
+ HTI_LOG_FUNC_OUT("CKeyEventHandler::HandleKeyboardFuncL: Done");
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::HandleLongKeyPressFuncL()
+// Handle request to emulate holding a key down for specified time.
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::HandleLongKeyPressFuncL( const TDesC8& aData )
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::HanldeLongKeyPressFuncL" );
+
+ if ( aData.Length() != KLongKeyPressDataLength )
+ {
+ SendErrorMessageL( EInvalidScancode, KErrorInvalidScancode );
+ return;
+ }
+
+ iReady = EFalse;
+ iHoldingScanCode = UintValue( aData.Ptr() );
+ TTimeIntervalMicroSeconds32 holdTime( UintValue( aData.Ptr() + 2 ) * 1000 );
+ KeyDown( iHoldingScanCode );
+ iTimer.After( iStatus, holdTime );
+ SetActive();
+
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::HanldeLongKeyPressFuncL" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::HandlePressKeySequenceFuncL()
+// Handle request to press keys in sequence.
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::HandlePressKeySequenceFuncL( const TDesC8& aData )
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::HandlePressKeySequenceFuncL" );
+
+ if ( aData.Length() % 2 != 0 )
+ {
+ HTI_LOG_FORMAT( "Invalid data length: %d", aData.Length() );
+ SendErrorMessageL( EInvalidUnicodeCharArray, KErrorInvalidUnicodeCharArray );
+ return;
+ }
+
+ if ( aData.Length() < KPressKeySequenceMinDataLength )
+ {
+ HTI_LOG_FORMAT( "Too short data: %d", aData.Length() );
+ SendErrorMessageL( EEmptyUnicodeCharArray, KErrorEmptyUnicodeArray );
+ return;
+ }
+
+ iReady = EFalse;
+
+ iKeySequenceHoldTime = UintValue( aData.Ptr() ) * 1000;
+ iKeySequenceInterval = UintValue( aData.Ptr() + 2 ) * 1000;
+ HTI_LOG_FORMAT( "Parsed key sequence hold time: %d", iKeySequenceHoldTime.Int() / 1000 );
+ HTI_LOG_FORMAT( "Parsed key sequence interval: %d", iKeySequenceInterval.Int() / 1000 );
+ if ( iKeySequenceInterval.Int() < KTypeTextDelayBetweenCharsInMicroSeconds )
+ {
+ HTI_LOG_TEXT( "Given key sequence interval too low, using the default value" );
+ iKeySequenceInterval = KTypeTextDelayBetweenCharsInMicroSeconds;
+ }
+
+ if(iUnicodeChars)
+ {
+ delete iUnicodeChars;
+ iUnicodeChars = NULL;
+ }
+
+ iUnicodeChars = aData.Mid( 4 ).AllocL();
+ iUnicodeCharIndex = 0;
+ iHoldingKey = EFalse;
+
+ PressKeySequenceKeyL();
+
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::HandlePressKeySequenceFuncL" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::PressKeySequenceKeyL()
+// Handle a single key press from press keys in sequence command.
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::PressKeySequenceKeyL()
+ {
+ HTI_LOG_FUNC_IN( "CKeyEventHandler::PressKeySequenceKeyL" );
+
+ if ( iHoldingKey )
+ {
+ KeyUp( iHoldingScanCode );
+ iHoldingKey = EFalse;
+
+ HTI_LOG_FORMAT( "Released key: %d", iHoldingScanCode );
+
+ if ( iUnicodeChars->Length() > iUnicodeCharIndex )
+ {
+ iTimer.After( iStatus, iKeySequenceInterval );
+ SetActive();
+ }
+ else
+ {
+ HTI_LOG_TEXT( "PressKeySequence has finished: OK" );
+ SendOkMsgL();
+ iReady = ETrue;
+ }
+ }
+ else
+ {
+ iHoldingScanCode = UintValue( iUnicodeChars->Ptr() + iUnicodeCharIndex );
+ iUnicodeCharIndex += 2;
+
+ KeyDown( iHoldingScanCode );
+ iHoldingKey = ETrue;
+
+ HTI_LOG_FORMAT( "Holding down key: %d", iHoldingScanCode );
+
+ iTimer.After( iStatus, iKeySequenceHoldTime );
+ SetActive();
+ }
+
+ HTI_LOG_FUNC_OUT( "CKeyEventHandler::HandlePressKeySequenceFuncL" );
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::SendOkMsgL()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::SendOkMsgL()
+ {
+ HTI_LOG_FUNC_IN("CKeyEventHandler::SendOkMsgL: Starting");
+
+ User::LeaveIfNull( iDispatcher );
+ TBuf8<1> response;
+ response.Append( EResultOk );
+ HBufC8* respH8 = response.AllocL();
+ User::LeaveIfError( iDispatcher->DispatchOutgoingMessage(
+ respH8, KKeyEventServiceUid ) );
+
+ HTI_LOG_FUNC_OUT("CKeyEventHandler::SendOkMsgL: Done");
+ }
+
+// ----------------------------------------------------------------------------
+// CKeyEventHandler::SendErrorMessageL()
+// ----------------------------------------------------------------------------
+void CKeyEventHandler::SendErrorMessageL( TInt aError,
+ const TDesC8& aDescription )
+ {
+ HTI_LOG_FUNC_IN("CKeyEventHandler::SendErrorMessageL: Starting");
+ User::LeaveIfNull( iDispatcher );
+ User::LeaveIfError( iDispatcher->DispatchOutgoingErrorMessage(
+ aError, aDescription, KKeyEventServiceUid ) );
+ HTI_LOG_FUNC_OUT("CKeyEventHandler::SendErrorMessageL: Done");
+ }