videoplayerapp/videoplayer/src/main.cpp
author hgs
Fri, 28 May 2010 09:45:19 +0300
changeset 39 f6d44a0cd476
child 40 13331705e488
permissions -rw-r--r--
201021

/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  Implementation of main.cpp
*
*/

// Version : %version: 1 %


#include <QObject>
#include <QTranslator>
#include <QLocale>
#include <hbapplication.h>
#include <hbmainwindow.h>
#include <xqserviceutil.h>

#include "videoplayerengine.h"

int main(int argc, char *argv[])
{
    HbApplication app(argc, argv);

    // Load the translation file.
    QString lang = QLocale::system().name();

    QTranslator translator;

    bool loaded(false);

    loaded = translator.load( "videos_" + lang, QString("c:/resource/qt/translations") );

    if (!loaded)
    {
        translator.load("videos_" + lang, QString("z:/resource/qt/translations") );
    }

    // Install the translator
    app.installTranslator(&translator);

    QTranslator translatorCommon;

    loaded = false;

    loaded = translatorCommon.load( "common_" + lang, QString("c:/resource/qt/translations") );

    if (!loaded)
    {
        translatorCommon.load("common_" + lang, QString("z:/resource/qt/translations") );
    }

    // Install the common translator
    app.installTranslator(&translatorCommon);

    // has the application been launched via XQ Service Framework
    bool isService = XQServiceUtil::isService();

     if (!isService)
     {
        app.setApplicationName(hbTrId("txt_videos_title_videos"));
     }

    HbMainWindow mainWindow( 0, Hb::WindowFlagTransparent );
    mainWindow.setAttribute( Qt::WA_OpaquePaintEvent );

    QVideoPlayerEngine *engine = new QVideoPlayerEngine(isService);
    engine->initialize();
    mainWindow.show();
    return app.exec();
}