--- a/vtuis/lcvtplugin/src/states/tlcvtstatestarting.cpp Tue Aug 31 15:16:10 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,317 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: waiting details application state
-*
-*/
-
-
-#include "tlcvtstates.h"
-#include "tlcvtpluginstates.h"
-#include "mlcvtstatecontext.h"
-#include "clcvtappshutter.h"
-#include <cvtlogger.h>
-#include <vtengevents.h>
-#include <vtengcommands.h>
-#include <cvtengmodel.h>
-#include <mvtengsessioninfo.h>
-
-
-TLcVtStateStarting* TLcVtStateStarting::iInstance = NULL;
-
-// c++ constructor
-TLcVtStateStarting::TLcVtStateStarting(
- MLcVtStateContext& aCtx, TLcVtStates& aUiStates )
- : TLcVtStateBase( aCtx, aUiStates )
- {
- iPreconditions.Set( EWaitingCLI );
- iPreconditions.Set( EWaitingPhase1ToComplete );
- iStartCallback = NULL;
- }
-
-// Destructor
- TLcVtStateStarting::~TLcVtStateStarting()
- {
- delete iStartCallback;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::InstanceL
-//
-// -----------------------------------------------------------------------------
-//
-TLcVtStateStarting * TLcVtStateStarting::InstanceL(
- MLcVtStateContext& aCtx, TLcVtStates& aUiStates )
- {
- __VTPRINTENTER( "TLcVtStateStarting.InstanceL" )
- if ( iInstance == NULL )
- {
- iInstance = new ( ELeave ) TLcVtStateStarting( aCtx, aUiStates );
- }
- __VTPRINTEXIT( "TLcVtStateStarting.InstanceL" )
- return iInstance;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::LcVtStartupPhase1DoneL
-//
-// Phase 1 of application startup is completed, check if we can proceed to
-// phase 2.
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::LcVtStartupPhase1DoneL()
- {
- __VTPRINTENTER( "TLcVtStateStarting.LcVtStartupPhase1DoneL" )
- // From startup phase point of view we're ready to proceed
- // to phase 2. Clear that precondition and proceed if otherwise ready.
- CheckPhase2StartupL( EWaitingPhase1ToComplete );
- __VTPRINTEXIT( "TLcVtStateStarting.LcVtStartupPhase1DoneL" )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::LcVtStartupPhase2DoneL
-//
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::LcVtStartupPhase2DoneL()
- {
- __VTPRINTENTER( "TLcVtStateStarting.LcVtStartupPhase2DoneL" )
- // Phase 2 completed, proceed to next state
- ChangeStateL( *TLcVtStateRunning::InstanceL( iCtx, iUiStates ) );
- __VTPRINTEXIT( "TLcVtStateStarting.LcVtStartupPhase2DoneL" )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::HandleVtEventL
-//
-// -----------------------------------------------------------------------------
-//
-TLcVtStateBase::TEventResponse TLcVtStateStarting::HandleVtEventL(
- const TInt aEvent )
- {
- __VTPRINTENTER( "TLcVtStateStarting.HandleVtEventL" )
- TEventResponse handled = EEventHandled;
- switch ( aEvent )
- {
- case KVtEngRemoteDisconnect:
- // base class handles this.
- handled = TLcVtStateBase::HandleVtEventL( aEvent );
- break;
- case KVtEngSessionStateChanged:
- {
- // check if session state is proper for proceeding to next phase
- // in startup.
- CheckSessionStateL();
- }
- break;
- case KVtEngRemoteVideoStarted:
- // allow to start remote video rendering
- case KVtEngSourceChanged:
- // allow handling of source changed event
- handled = EEventNotHandled;
- break;
- case KVtEngCLIAvailable:
- HandleCLIReceivedL();
- break;
-
- case KVtEngDeviceLockOn:
- case KVtEngDeviceLockOff:
- default:
- handled = TLcVtStateBase::HandleVtEventL( aEvent );
- break;
- }
- __VTPRINTEXIT( "TLcVtStateStarting.HandleVtEventL" )
- return handled;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::HandleCommandL
-//
-// -----------------------------------------------------------------------------
-//
-TLcVtStateBase::TEventResponse TLcVtStateStarting::HandleCommandL(
- const TInt /*aCommand*/ )
- {
- __VTPRINTENTER( "TLcVtStateStarting.HandleCommandL" )
- __VTPRINTEXIT( "TLcVtStateStarting.HandleCommandL" )
- //return EEventNotHandled;
- return EEventHandled;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::HandleForegroundChangedL
-//
-// -----------------------------------------------------------------------------
-//
-TBool TLcVtStateStarting::HandleForegroundChangedL( const TBool aIsForeground )
- {
- __VTPRINTENTER( "TLcVtStateStarting.HandleForegroundChangedL" )
-
- iCtx.RefreshL( MLcVtStateContext::ENaviPane );
-
- // behave as in background if CLI (=details) has not yet received
- TBool handleAsForeground( aIsForeground && iUiStates.IsDetailsReceived() );
- TLcVtStateBase::ExecuteEngineCommand( KVtEngSetUIForeground,
- handleAsForeground );
-
- __VTPRINTEXIT( "TLcVtStateStarting.HandleForegroundChangedL" )
- return handleAsForeground;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::PreHandleForegroundChangedL
-// -----------------------------------------------------------------------------
-//
-TBool TLcVtStateStarting::PreHandleForegroundChangedL(
- const TBool /*aIsForegroung*/ )
- {
- // no default behavior
- return EFalse;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::OpenL
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::OpenL()
- {
- __VTPRINTENTER( "TLcVtStateStarting.OpenL" )
- iStartCallback = new ( ELeave ) CAsyncCallBack (
- TCallBack( &AsynchOpen, this ),
- CActive::EPriorityStandard );
- iStartCallback->CallBack();
- __VTPRINTEXIT( "TLcVtStateStarting.OpenL" )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::AsynchOpen
-// asynchronous entry to the state.
-// -----------------------------------------------------------------------------
-//
-TInt TLcVtStateStarting::AsynchOpen( TAny* aAny )
- {
- __VTPRINTENTER( "TLcVtStateStarting.AsynchOpen" )
- TLcVtStateStarting* state = reinterpret_cast<TLcVtStateStarting*>( aAny );
- delete state->iStartCallback;
- state->iStartCallback = NULL;
- TRAPD( res, state->DoOpenL() );
- __VTPRINTEXITR( "TLcVtStateStarting.AsynchOpen err=%d", res )
- return res;
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::DoOpenL
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::DoOpenL()
- {
- __VTPRINTENTER( "TLcVtStateStarting.DoOpenL" )
- if ( !CheckEndActiveCallL() )
- {
- // not shutting down, proceed to phase 1
- iCtx.StartupPhase1L();
- }
- __VTPRINTEXIT( "TLcVtStateStarting.DoOpenL" )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::CheckSessionStateL
-// Resolve action based on session state change in the engine.
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::CheckSessionStateL()
- {
- __VTPRINTENTER( "TLcVtStateStarting.CheckSessionStateL" )
- const MVtEngSessionInfo::TSessionState state = SessionState( EFalse );
- switch ( state )
- {
- case MVtEngSessionInfo::EConnected:
- case MVtEngSessionInfo::ENegotiating:
- case MVtEngSessionInfo::EOpen:
- // From session state point of view we're ready to proceed.
- // Clear precondition and proceed if otherwise ready.
- CheckPhase2StartupL( EWaitingSessionState );
- break;
- default:
- // Is session state such that we need to shutdown?
- CheckEndActiveCallL();
- break;
- }
- __VTPRINTEXIT( "TLcVtStateStarting.CheckSessionStateL" )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::CheckPhase2StartupL
-//
-// mark precondition passed and if no more preconditions exist proceed
-// in startup.
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::CheckPhase2StartupL(
- const TPreconditions aCond )
- {
- __VTPRINTENTER( "TLcVtStateStarting.CheckPhase2StartupL" )
- // First check that at least one precondition holds
- if ( iPreconditions.Value() )
- {
- iPreconditions.Clear( aCond );
- if ( !iPreconditions.Value() )
- {
- CleanupResetPushL(); // start shutdown if StartupPhase2L leaves
- iCtx.StartupPhase2L();
- CleanupStack::Pop(); // CleanupResetPushL
- }
- }
-#ifdef VTDEBUG
- else {
- __VTPRINT( DEBUG_GEN, "TLcVtStateStarting.CheckPhase2StartupL NoOp!" )
- }
-#endif // VTDEBUG
- __VTPRINTEXITR( "TLcVtStateStarting.CheckPhase2StartupL cond=%d",
- (TInt) iPreconditions.Value() )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::HandleCLIReceivedL
-// CLI reception from engine is one of the two preconditions for proceeding
-// to phase2 startup.
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::HandleCLIReceivedL()
- {
- __VTPRINTENTER( "TLcVtStateStarting.HandleCLIReceivedL" )
- const MVtEngSessionInfo& session = iCtx.Model().Session();
- MVtEngSessionInfo::TCLI cli;
- if ( session.GetCLI( cli ) == KErrNone )
- {
- iUiStates.SetDetailsReceived( ETrue );
- iUiStates.SetCLIReceived( cli.iVoiceCallPossible );
- iCtx.SetCallIdL( cli.iCallId );
- iCtx.SetCallNameL( cli.iName );
- iCtx.SetCallNumberL( cli.iCallNumber );
- }
- CheckPhase2StartupL( EWaitingCLI );
- __VTPRINTEXIT( "TLcVtStateStarting.HandleCLIReceivedL" )
- }
-
-// -----------------------------------------------------------------------------
-// TLcVtStateStarting::Close
-// -----------------------------------------------------------------------------
-//
-void TLcVtStateStarting::Close()
- {
- __VTPRINTENTER( "TLcVtStateStarting.Close" )
- delete TLcVtStateStarting::iInstance;
- TLcVtStateStarting::iInstance = NULL;
- __VTPRINTEXIT( "TLcVtStateStarting.Close" )
- }