vtengines/videoteleng/Src/State/CVtEngStateManager.cpp
changeset 18 d9b6a8729acd
parent 4 6dc066157ed4
child 23 c378a0498b84
child 27 dcbddbbaf8fd
--- a/vtengines/videoteleng/Src/State/CVtEngStateManager.cpp	Tue Jan 26 12:01:21 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,182 +0,0 @@
-/*
-* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Implementation of state manager for session and audio routing states.
-*
-*/
-
-
-
-// INCLUDE FILES
-#include    "CVtEngStateManager.h"
-#include    "CVtEngHandlerContainer.h"
-#include    "CVtEngStateBase.h"
-#include    "CVtEngStateIdle.h"
-#include    "CVtEngStateOpen.h"
-#include    "CVtEngEventManager.h"
-#include    "CVtEngStateConnected.h"
-#include    "CVtEngOperation.h"
-#include    "cvtlogger.h"
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::CVtEngStateManager
-// C++ constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CVtEngStateManager::CVtEngStateManager( 
-    CVtEngHandlerContainer& aHandlers,
-    CVtEngEventManager& aEventManager ) : 
-    iPreviousSessionState( MVtEngSessionInfo::EUnknown ),
-    iHandlers( aHandlers ), 
-    iEventManager( aEventManager )
-    {
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::ConstructL
-// Symbian 2nd phase constructor can leave.
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateManager::ConstructL()
-    {
-    iSessionState = new ( ELeave ) 
-        CVtEngStateIdle( *this, iEventManager );
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CVtEngStateManager* CVtEngStateManager::NewL(
-    CVtEngHandlerContainer& aHandlers,
-    CVtEngEventManager& aEventManager )
-    {
-    __VTPRINT( DEBUG_GEN , "CVtEngStateManager::NewL" )
-    CVtEngStateManager* self = new ( ELeave ) 
-        CVtEngStateManager( aHandlers, aEventManager );
-    
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop();
-
-    return self;
-    }
-
-    
-// Destructor
-CVtEngStateManager::~CVtEngStateManager()
-    {
-    __VTPRINT( DEBUG_GEN , "CVtEngStateManager::~" )
-    delete iSessionState;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::UpdateL
-// Updates current state.
-// 
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateManager::Update( )
-    {
-    if ( iSessionState )
-        {
-        TRAPD(err,iSessionState->UpdateL());
-        if ( err != KErrNone )
-            {
-            __VTPRINT2( DEBUG_GEN, "SM.update fail=%d", err )
-            iEventManager.NotifyEvent( err );
-            }
-        }
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::IsCommandPossible
-// Checks if a command is possible in current state.
-// 
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateManager::IsCommandPossible( 
-            const TVtEngCommandId aCommandId ) const
-    {
-    if ( iSessionState )
-        {
-        return iSessionState->ValidateCommand( aCommandId );
-        }
-    return EFalse;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::SetState
-// Sets new session state.
-// 
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateManager::SetState( CVtEngStateBase& aNewState )
-    {
-    if( iSessionState )
-        {
-        iPreviousSessionState = iSessionState->State();
-        }
-    iSessionState = &aNewState;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::HandleOperationL
-// 
-// 
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateManager::HandleOperationL( CVtEngOperation& aOp )
-    {
-    __VTPRINT2( DEBUG_GEN, "StateMgr.HandleOp=%d", aOp.Command() )
-    TInt handled( EFalse );
-    if ( iSessionState )
-        {
-        handled = iSessionState->HandleL( aOp );
-        }
-    __VTPRINT2( DEBUG_GEN | DEBUG_RETURN, "StateMgr.HandleOp handled=%d", 
-        handled )
-    return handled;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::SessionState
-// Returns session state.
-// 
-// -----------------------------------------------------------------------------
-//
-MVtEngSessionInfo::TSessionState CVtEngStateManager::SessionState() const
-    {
-    if ( iSessionState )
-        {
-        return iSessionState->State();
-        }
-    return MVtEngSessionInfo::EUnknown;
-    }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::PreviousSessionState
-// Returns session state.
-// 
-// -----------------------------------------------------------------------------
-//
-MVtEngSessionInfo::TSessionState CVtEngStateManager::PreviousSessionState() const
-    {
-    return iPreviousSessionState;
-    }
-
-//  End of File