--- a/vtengines/videoteleng/Src/State/CVtEngStateManager.cpp Tue Jan 26 12:01:21 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,182 +0,0 @@
-/*
-* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Implementation of state manager for session and audio routing states.
-*
-*/
-
-
-
-// INCLUDE FILES
-#include "CVtEngStateManager.h"
-#include "CVtEngHandlerContainer.h"
-#include "CVtEngStateBase.h"
-#include "CVtEngStateIdle.h"
-#include "CVtEngStateOpen.h"
-#include "CVtEngEventManager.h"
-#include "CVtEngStateConnected.h"
-#include "CVtEngOperation.h"
-#include "cvtlogger.h"
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::CVtEngStateManager
-// C++ constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CVtEngStateManager::CVtEngStateManager(
- CVtEngHandlerContainer& aHandlers,
- CVtEngEventManager& aEventManager ) :
- iPreviousSessionState( MVtEngSessionInfo::EUnknown ),
- iHandlers( aHandlers ),
- iEventManager( aEventManager )
- {
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::ConstructL
-// Symbian 2nd phase constructor can leave.
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateManager::ConstructL()
- {
- iSessionState = new ( ELeave )
- CVtEngStateIdle( *this, iEventManager );
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::NewL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CVtEngStateManager* CVtEngStateManager::NewL(
- CVtEngHandlerContainer& aHandlers,
- CVtEngEventManager& aEventManager )
- {
- __VTPRINT( DEBUG_GEN , "CVtEngStateManager::NewL" )
- CVtEngStateManager* self = new ( ELeave )
- CVtEngStateManager( aHandlers, aEventManager );
-
- CleanupStack::PushL( self );
- self->ConstructL();
- CleanupStack::Pop();
-
- return self;
- }
-
-
-// Destructor
-CVtEngStateManager::~CVtEngStateManager()
- {
- __VTPRINT( DEBUG_GEN , "CVtEngStateManager::~" )
- delete iSessionState;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::UpdateL
-// Updates current state.
-//
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateManager::Update( )
- {
- if ( iSessionState )
- {
- TRAPD(err,iSessionState->UpdateL());
- if ( err != KErrNone )
- {
- __VTPRINT2( DEBUG_GEN, "SM.update fail=%d", err )
- iEventManager.NotifyEvent( err );
- }
- }
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::IsCommandPossible
-// Checks if a command is possible in current state.
-//
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateManager::IsCommandPossible(
- const TVtEngCommandId aCommandId ) const
- {
- if ( iSessionState )
- {
- return iSessionState->ValidateCommand( aCommandId );
- }
- return EFalse;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::SetState
-// Sets new session state.
-//
-// -----------------------------------------------------------------------------
-//
-void CVtEngStateManager::SetState( CVtEngStateBase& aNewState )
- {
- if( iSessionState )
- {
- iPreviousSessionState = iSessionState->State();
- }
- iSessionState = &aNewState;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::HandleOperationL
-//
-//
-// -----------------------------------------------------------------------------
-//
-TBool CVtEngStateManager::HandleOperationL( CVtEngOperation& aOp )
- {
- __VTPRINT2( DEBUG_GEN, "StateMgr.HandleOp=%d", aOp.Command() )
- TInt handled( EFalse );
- if ( iSessionState )
- {
- handled = iSessionState->HandleL( aOp );
- }
- __VTPRINT2( DEBUG_GEN | DEBUG_RETURN, "StateMgr.HandleOp handled=%d",
- handled )
- return handled;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::SessionState
-// Returns session state.
-//
-// -----------------------------------------------------------------------------
-//
-MVtEngSessionInfo::TSessionState CVtEngStateManager::SessionState() const
- {
- if ( iSessionState )
- {
- return iSessionState->State();
- }
- return MVtEngSessionInfo::EUnknown;
- }
-
-// -----------------------------------------------------------------------------
-// CVtEngStateManager::PreviousSessionState
-// Returns session state.
-//
-// -----------------------------------------------------------------------------
-//
-MVtEngSessionInfo::TSessionState CVtEngStateManager::PreviousSessionState() const
- {
- return iPreviousSessionState;
- }
-
-// End of File