/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Base class for states
*
*/
// INCLUDE FILES
#include "CVtEngStateClearing.h"
#include <cvtlogger.h>
#include "CVtEngOperation.h"
#include "CVtEngSettings.h"
#include "VtEngUtils.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CVtEngStateClearing::CVtEngStateClearing
// C++ constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CVtEngStateClearing::CVtEngStateClearing(
CVtEngStateManager& aStateManager,
CVtEngEventManager& aEventManager )
: CVtEngStateBase( aStateManager, aEventManager )
{
}
// Destructor
CVtEngStateClearing::~CVtEngStateClearing()
{
__VTPRINT( DEBUG_DESTRUCT, "~StateClr")
}
// -----------------------------------------------------------------------------
// CVtEngStateClearing::UpdateL
// Updates state.
//
// -----------------------------------------------------------------------------
//
void CVtEngStateClearing::UpdateL()
{
__VTPRINTENTER( "StateClr.Update" )
const MVtCtlCallControl::TVtCtlState bearerstate =
SessionHandler().RealState();
const MVtProtocolCommand::TVtProtocolState protostate( MediaHandler().ProtoState() );
__VTPRINT2( DEBUG_GEN, "StateClr.bearerState=%d", bearerstate )
__VTPRINT2( DEBUG_GEN, "StateClr.protoState=%d", protostate )
if ( bearerstate == MVtCtlCallControl::EIdle ||
bearerstate == MVtCtlCallControl::EDisconnecting ||
bearerstate == MVtCtlCallControl::EUnknown ||
protostate == MVtProtocolCommand::EIdle ||
protostate == MVtProtocolCommand::ESetup )
{
CVtEngStateBase* idleState = NewStateL( MVtEngSessionInfo::EIdle );
idleState->OpenL( this );
}
__VTPRINTEXIT( "StateClr.Update" )
}
// -----------------------------------------------------------------------------
// CVtEngStateClearing::OpenL
// State transition to clearing state.
//
// -----------------------------------------------------------------------------
//
void CVtEngStateClearing::DoOpenL()
{
__VTPRINTENTER( "StateClr.Open")
// Do disconnect on Protocol, it is possible that disconnect is already
// ongoing and we get error and that's fine.
TInt err( MediaHandler().Disconnect() );
if ( err != KErrNone && err != KErrAlreadyExists )
{
__VTPRINT2( DEBUG_GEN, "StateClr.OpenL disconnect fail=%d", err)
}
// Reset settings
CVtEngSettings& settings = CVtEngUtility::Settings();
settings.ResetAll();
NotifyStateChange( MVtEngSessionInfo::EClearing );
__VTPRINTEXIT( "StateClr.Open")
}
// -----------------------------------------------------------------------------
// CVtEngStateClearing::ValidateCommand
// Returns if a command is valid in idle state.
//
// -----------------------------------------------------------------------------
//
TBool CVtEngStateClearing::ValidateCommand(
const TVtEngCommandId aCommandId )
{
TBool okToPerform( EFalse );
switch ( aCommandId )
{
case KVtEngTerminateSession:
break;
default:
okToPerform = CVtEngStateBase::ValidateCommand( aCommandId );
break;
}
return okToPerform;
}
// -----------------------------------------------------------------------------
// CVtEngStateClearing::State
// Returns session state.
//
// -----------------------------------------------------------------------------
//
MVtEngSessionInfo::TSessionState CVtEngStateClearing::State() const
{
return MVtEngSessionInfo::EClearing;
}
// -----------------------------------------------------------------------------
// CVtEngStateClearing::HandleL
// Handles an operation when behavior is state dependent.
//
// -----------------------------------------------------------------------------
//
TBool CVtEngStateClearing::HandleL( CVtEngOperation& aOp )
{
TBool handled( CVtEngStateBase::HandleL( aOp ));
return handled;
}
// End of File