diff -r 6dc066157ed4 -r d9b6a8729acd vtengines/videoteleng/Src/State/CVtEngStateConnected.cpp --- a/vtengines/videoteleng/Src/State/CVtEngStateConnected.cpp Tue Jan 26 12:01:21 2010 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,159 +0,0 @@ -/* -* Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of "Eclipse Public License v1.0" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: Base class for states -* -*/ - - -// INCLUDE FILES -#include "CVtEngStateConnected.h" -#include -#include "CVtEngOperation.h" -#include "CVtEngSettings.h" -#include "VtEngUtils.h" - -// ============================ MEMBER FUNCTIONS =============================== - -// ----------------------------------------------------------------------------- -// CVtEngStateConnected::CVtEngStateConnected -// C++ constructor can NOT contain any code, that -// might leave. -// ----------------------------------------------------------------------------- -// -CVtEngStateConnected::CVtEngStateConnected( - CVtEngStateManager& aStateManager, - CVtEngEventManager& aEventManager ) - : CVtEngStateBase( aStateManager, aEventManager ) - { - } - -// Destructor -CVtEngStateConnected::~CVtEngStateConnected() - { - __VTPRINT( DEBUG_DESTRUCT, "~StateConnected") - } - - -// ----------------------------------------------------------------------------- -// CVtEngStateConnected::UpdateL -// Updates state. -// -// ----------------------------------------------------------------------------- -// -void CVtEngStateConnected::UpdateL() - { - __VTPRINTENTER( "StateConnected.Update") - const MVtCtlCallControl::TVtCtlState bearerstate = - SessionHandler().RealState(); - MVtProtocolCommand::TVtProtocolState state( MediaHandler().ProtoState() ); - - - CVtEngStateBase* newState = NULL; - if ( bearerstate != MVtCtlCallControl::EConnected ) - { - // we've lost bearer connection, go to idle - newState = NewStateL( MVtEngSessionInfo::EIdle ); - } - else if ( state == MVtProtocolCommand::EConnected ) - { - // protocol is open (should always go through neg.state but just in case) - // change to open state - newState = NewStateL( MVtEngSessionInfo::EOpen ); - } - else if ( state == MVtProtocolCommand::EDisconnecting || - state == MVtProtocolCommand::EResetting ) - { - // change to clearing state - newState = NewStateL( MVtEngSessionInfo::EClearing ); - } - else - { - // protocol is set up so connect now if ready - newState = NegotiatingOrConnectedStateL( ETrue ); - } - if ( newState ) - { - newState->OpenL( this ); - } - __VTPRINTEXIT( "StateConnected.Update") - } - -// ----------------------------------------------------------------------------- -// CVtEngStateConnected::DoOpenL -// State transition to connected state. -// -// ----------------------------------------------------------------------------- -// -void CVtEngStateConnected::DoOpenL() - { - __VTPRINTENTER( "StateConnected.Open") - NotifyStateChange( MVtEngSessionInfo::EConnected ); - //start monitor incoming call - __VTPRINTEXIT( "StateConnected.Open") - } - -// ----------------------------------------------------------------------------- -// CVtEngStateConnected::ValidateCommand -// Returns if a command is valid in idle state. -// -// ----------------------------------------------------------------------------- -// -TBool CVtEngStateConnected::ValidateCommand( - const TVtEngCommandId aCommandId ) - { - __VTPRINT( DEBUG_DETAIL |DEBUG_GEN, "StateConnected.Validate") - TBool okToPerform( EFalse ); - switch ( aCommandId ) - { - case KVtEngSetSource: - case KVtEngPrepareViewFinder: - case KVtEngStartViewFinder: - case KVtEngPauseViewFinder: - case KVtEngStopViewFinder: - case KVtEngPrepareRemoteRenderDSA: - case KVtEngPrepareRemoteRenderDP: - case KVtEngPrepareRemoteRenderNGA: - okToPerform = ETrue; - break; - default: - okToPerform = CVtEngStateBase::ValidateCommand( aCommandId ); - break; - } - return okToPerform; - } - -// ----------------------------------------------------------------------------- -// CVtEngStateConnected::State -// Returns session state. -// -// ----------------------------------------------------------------------------- -// -MVtEngSessionInfo::TSessionState CVtEngStateConnected::State() const - { - return MVtEngSessionInfo::EConnected; - } - -// ----------------------------------------------------------------------------- -// CVtEngStateConnected::HandleL -// Handles an operation when behavior is state dependent. -// -// ----------------------------------------------------------------------------- -// -TBool CVtEngStateConnected::HandleL( CVtEngOperation& aOp ) - { - TBool handled( CVtEngStateBase::HandleL( aOp )); - return handled; - } - -// End of File