plugin/poi/landmarks/overlay/inc/Overlay.h
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/*
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 * Name        : Overlay.h
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 * Description : 
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 * Project     : This file is part of OpenMAR, an Open Mobile Augmented Reality browser
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 * Website     : http://OpenMAR.org
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 *
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 * Copyright (c) 2010 David Caabeiro
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 *
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 * All rights reserved. This program and the accompanying materials are made available 
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 * under the terms of the Eclipse Public License v1.0 which accompanies this 
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 * distribution, and is available at http://www.eclipse.org/legal/epl-v10.html
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 *
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 */
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#ifndef OVERLAY_H_
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#define OVERLAY_H_
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#include <e32base.h>
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#include <GLES/egl.h>
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#include "POIOverlay.h"
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#include "Matrix4d.h"
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#include "Position.h"
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class RWindow;
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class CWsBitmap;
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class CAccelerometer;
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class CMagnetometer;
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class CAutoRotation;
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class CManager;
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/**
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 * @brief Points of interest overlay
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 * 
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 * Uses orientation and position to request POIs around the current location 
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 */
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class COverlay : public OpenMAR::CPOIOverlay,
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            public MPositionObserver
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{
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public:
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    static COverlay* NewL(SParameter& aParameter);
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    ~COverlay();
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protected:
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    COverlay(SParameter& aParameter);
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    void ConstructL();
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public:
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    void StartL();
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    void Stop();
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    const CFbsBitmap& RenderScene();
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protected:
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    // From MPositionObserver
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    void PositionUpdateL(TInt aError, const TPosition& aPosition);
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public:
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    TInt GetFocusedPOI();
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private:
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    CPosition* iPosition;
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    CAccelerometer* iAccelerometer;
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    CMagnetometer* iMagnetometer;
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    CAutoRotation* iAutoRotation;
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    CManager* iManager;
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private:
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    RWindow& iWindow;
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    TRect iRect;
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    EGLDisplay  iEglDisplay;
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    EGLSurface  iEglSurface;
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    EGLConfig   iConfig;
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    EGLContext  iEglContext;
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    CWsBitmap*  iPixmap;
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private:
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    Matrix4d iProjection;
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    Matrix4d iModelView;
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};
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#endif  // OVERLAY_H_