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1 /* |
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2 * Name : Vector4d.h |
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3 * Description : |
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4 * Project : This file is part of OpenMAR, an Open Mobile Augmented Reality browser |
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5 * Website : http://OpenMAR.org |
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6 * |
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7 * Copyright (c) 2010 David Caabeiro |
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8 * |
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9 * All rights reserved. This program and the accompanying materials are made available |
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10 * under the terms of the Eclipse Public License v1.0 which accompanies this |
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11 * distribution, and is available at http://www.eclipse.org/legal/epl-v10.html |
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12 * |
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13 */ |
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14 |
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15 #ifndef VECTOR4D_H_ |
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16 #define VECTOR4D_H_ |
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17 |
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18 #include "Scalar.h" |
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19 |
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20 /** |
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21 * @brief Provides needed 4d-vector functionality and operations |
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22 */ |
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23 class Vector4d |
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24 { |
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25 public: |
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26 Vector4d(Scalar x = 0, Scalar y = 0, Scalar z = 0, Scalar w = 0); |
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27 |
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28 //private: |
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29 Scalar mX; |
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30 Scalar mY; |
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31 Scalar mZ; |
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32 Scalar mW; |
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33 }; |
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34 |
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35 inline Vector4d::Vector4d(Scalar x, Scalar y, Scalar z, Scalar w) |
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36 : mX(x), mY(y), mZ(z), mW(w) |
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37 {} |
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38 |
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39 #endif |