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/*
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* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors: Juha Kauppinen, Mika Hokkanen
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*
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* Description: Photo Browser
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*
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*/
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#include "CDrawGrid.h"
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#include "TextureLoader.h"
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#include "DrawUtility.h"
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#include "ImagicConsts.h"
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const TInt KDrawLimit = 65;
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const float KInitialZoomGrid = -4.1;//zoom value for grid when application starts drawing grid
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const TReal KMaxAngleLandscape = 45;//max tilt angle when moving in grid
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const TReal KMaxAnglePortrait = 10;//max tilt angle when moving in grid
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//const TReal KAngle2Start128Loading = 1;
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const float KTargetZCoord = -1.5;
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const float KZoomInMaxGrid = -3.5;//max possible zoom value
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const float KZoomOutMaxGrid = -6;//min possible zoom value
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#ifdef DOUBLETAP_ZOOMGRID
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const TInt KDoubleTapZoomGrid1 = KInitialZoomGrid;
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const TInt KDoubleTapZoomGrid2 = KZoomOutMaxGrid * 7 / 10; // 70% of max zoom out
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#endif
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CDrawGrid::CDrawGrid(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex):
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iContainer(aContainer)//,
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//iCurrentIndex(aCurrentIndex)
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{
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// No implementation required
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}
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CDrawGrid::~CDrawGrid()
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{
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}
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CDrawGrid* CDrawGrid::NewLC(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex)
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{
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CDrawGrid* self = new (ELeave) CDrawGrid(aContainer,aCurrentIndex);
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CleanupStack::PushL(self);
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self->ConstructL(aContainer,aCurrentIndex);
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return self;
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}
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CDrawGrid* CDrawGrid::NewL(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex)
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{
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CDrawGrid* self = CDrawGrid::NewLC(aContainer,aCurrentIndex);
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CleanupStack::Pop(); // self;
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return self;
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}
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void CDrawGrid::ConstructL(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex)
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{
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//iContainer = aContainer;
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}
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TReal CDrawGrid::GetCurrentGridTilt()
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{
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return iPerspectiveCurrent;
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}
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TReal CDrawGrid::GetGridZoom()
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{
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return iDrawGridZoom;
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}
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TGridXY CDrawGrid::GetGridTargetXY()
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{
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return iDrawGridTargetXY;
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}
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void CDrawGrid::SetGridTargetXY(TGridXY aValue)
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{
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iDrawGridTargetXY = aValue;
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}
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TGridXY CDrawGrid::GetGridXY()
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{
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return iDrawGridXY;
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}
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void CDrawGrid::SetGridXY(TGridXY aValue)
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{
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iDrawGridXY = aValue;
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}
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void CDrawGrid::KeyPressed()
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{
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iMenuAlpha = 1;
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iKeyTimer = 0;
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iKeyTimer2 = 10;
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}
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void CDrawGrid::KeyReleased()
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{
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iMenuAlpha = 0.99;
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iKeyTimer = 0;
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iKeyTimer2 = 10;
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}
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void CDrawGrid::KeyEvent()
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{
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//iMenuAlpha = 1;
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}
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/*----------------------------------------------------------------------*/
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// Set perspective projection
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//
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void CDrawGrid::SetPrespective(const TSize &aSize)
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{
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DP0_IMAGIC(_L("CDrawGrid::SetPrespective"));
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// Calculate aspect ratio
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GLfloat aspectRatio = (GLfloat)(aSize.iWidth) / (GLfloat)(aSize.iHeight);
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// Calculate prespective values
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const float near = 0.001;
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const float far = 100.0;
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const float top = 0.414*near;
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const float bottom = -top;
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const float left = aspectRatio * bottom;
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const float right = aspectRatio * top;
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// Set perspective
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glLoadIdentity();
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glFrustumf(left,right, bottom,top, near,far);
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float tmp = iContainer->GetDisplayRotAngle();
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iContainer->Interpolate(tmp, iContainer->GetDisplayRotTargetAngle(), 0.2);
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iContainer->SetDisplayRotAngle(tmp);
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glRotatef(iContainer->GetDisplayRotAngle(), 0,0,1);
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}
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void CDrawGrid::UpdateImageCoordinates(const TInt aFirstIndex)
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{
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const TReal KMinY = -(CImagicContainerBrowser::KGridSizeY - 1) * CImagicContainerBrowser::KSpacingY;
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TReal y2 = KMinY;
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TReal x2 = -CImagicContainerBrowser::KSpacingX;
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CImageData* prevImageData = iContainer->iIEngine->GetImageData(aFirstIndex - 1);
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if (prevImageData)
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{
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x2 = prevImageData->iGridData.iX;
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y2 = prevImageData->iGridData.iY;
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}
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for(TInt i = aFirstIndex; i<iContainer->iIEngine->GetTotalNumOfImages(); i++)
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{
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if ((y2 -= iContainer->KSpacingY) < KMinY)
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{
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y2 = 0;
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x2 += CImagicContainerBrowser::KSpacingX;
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}
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CImageData* imageData = iContainer->iIEngine->GetImageData(i);
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#ifdef GAP_BETWEEN_FOLDERS
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TGridMode gridMode = iContainer->iIEngine->GetImageList().GetGridMode();
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if (gridMode)
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{
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// Make small gap between folders
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CImageData* prevImageData = iContainer->iIEngine->GetImageData(i - 1);
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if (prevImageData != NULL)
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{
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TBool gap = EFalse;
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if (gridMode == EGridModeFolder)
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{
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TFileName path, prevPath;
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imageData->GetPath(path);
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prevImageData->GetPath(prevPath);
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gap = (path != prevPath);
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}
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else
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{
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gap = (imageData->iPersonId != prevImageData->iPersonId);
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}
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if (gap)
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{
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x2 += CImagicContainerBrowser::KSpacingX / 2;
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if (y2 < 0)
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{
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x2 += CImagicContainerBrowser::KSpacingX;
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y2 = 0;
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}
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}
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}
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}
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#endif // GAP_BETWEEN_FOLDERS
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imageData->iGridData.iX = x2;
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imageData->iGridData.iY = y2;
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}
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}
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void CDrawGrid::HandleKeys()
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{
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iKeyTimer2--;
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if(iKeyTimer2 < 0)
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iKeyTimer2 = 0;
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if(iKeyTimer == 0 || iKeyTimer2 == 0)
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{
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iKeyTimer = 3;
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CKeyData keyData = iContainer->GetKeyData();
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// Calculate new index from movement keys
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iContainer->SetCurrentIndex(keyData.iY + iContainer->GetCurrentIndex());
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// Get next image in same row
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for (TInt i = 0;i < Abs(keyData.iX);i++)
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{
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TInt index = iContainer->GetCurrentIndex();
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CImageData* currentImageData = iContainer->iIEngine->GetImageData(index);
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while (currentImageData)
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{
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index += keyData.iX > 0 ? 1 : -1;
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CImageData* imageData = iContainer->iIEngine->GetImageData(index);
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if (imageData == NULL)
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{
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currentImageData = NULL;
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break;
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}
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// Next image is found
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if (Abs(imageData->iGridData.iY - currentImageData->iGridData.iY) <
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CImagicContainerBrowser::KSpacingY / 2)
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{
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iContainer->SetCurrentIndex(index);
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currentImageData = NULL;
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break;
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}
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}
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}
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//iContainer->SetCurrentIndex(keyData.iX * CImagicContainerBrowser::KGridSizeY + iContainer->GetCurrentIndex());
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//We have to zero key data after reading it
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keyData.iX = 0;
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keyData.iY = 0;
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}
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else
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{
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iKeyTimer--;
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}
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}
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/*----------------------------------------------------------------------*/
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// Initializes Grid view
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//
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void CDrawGrid::InitDrawGrid()
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{
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DP0_IMAGIC(_L("CDrawGrid::InitDrawGrid"));
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iKeyTimer = 0;
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iPerspectiveCurrent = 0;//current value of perspective when moving on grid by tilting while grid
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//iPerspectiveTarget = 0;//target value of perspective
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iDrawGridTargetZoom = KInitialZoomGrid;//Set target zooming value when draving Grid
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iGridMovingSpeed = 0.05;
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iGridZoomSpeed = 0.1;
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iGridZoomStep = 0.3;
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iDrawGridZoom = KInitialZoomGrid;//Set target zooming value when draving Grid
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CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
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if(imageData)
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imageData->iGridData.iScale = 6.5;
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// set scale a little bigger than initial target value to show animation in opening grid
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// CImageData* imageData = iIEngine->GetImageData(iCurrentIndex, iImagicAppUi->GetUIDrawMode());
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// if (imageData) imageData->iGridData.iScale += 0.5;
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// set zooming factor a little bigger than initial target value to show animation in opening grid
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// iDrawGridZoom = iDrawGridZoom + 0.5;
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}
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/*----------------------------------------------------------------------*/
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// Draws grid
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//
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void CDrawGrid::DrawGridL(const TSize &aSize)
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{
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DP0_IMAGIC(_L("CDrawGrid::DrawGrid"));
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SetPrespective(aSize);// Setup perspective
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// If user hasn't press anything, stay in beginning of the grid
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if(!iContainer->IsUserInputGiven())
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{
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TInt index = -1;
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TReal maxX = CImagicContainerBrowser::KSpacingX;
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if(iContainer->GetScreenSize().iHeight > 240)
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maxX = CImagicContainerBrowser::KSpacingX * 2;
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// Select image which closest to ideal position
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for(TInt i = 0;i < iContainer->iIEngine->GetTotalNumOfImages();i++)
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{
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CImageData* imageData = iContainer->iIEngine->GetImageData(i);
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if (imageData->iGridData.iX > maxX)
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break;
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if (imageData->iGridData.iY > -CImagicContainerBrowser::KSpacingY * 2)
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index = i;
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}
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if (index >= 0)
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iContainer->SetCurrentIndex(index);
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}
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#ifdef MOMENTUM_MOVE
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// Move grid x and y automatically when flick
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// FindImageInScreen() has to be called here, before SetPerspective() to get
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// OpenGL matrix before initialised in it.
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if(iContainer->iMomentumMove)
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{
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// so move automatically. Target is set in HandleGestureEnd(), when
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// user releases touch.
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// Slowing down when it gets closer than the size of 10% of speed
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// TODO: use definition. not 0.5
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float gapX = (iContainer->iMomentumSpeedX)? (iDrawGridTargetXY.iX - iDrawGridXY.iX) / (0.5 * iContainer->iMomentumSpeedX): 0.0f;
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float gapY = (iContainer->iMomentumSpeedY)? (iDrawGridTargetXY.iY - iDrawGridXY.iY) / (0.5 * iContainer->iMomentumSpeedY): 0.0f;
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iContainer->CheckLimits(gapX, -1.0, 1.0); // max speed doesn't go beyond user's move
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iContainer->CheckLimits(gapY, -1.0, 1.0);
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float spdX = gapX * iContainer->iMomentumSpeedX; // speed/1sec. faster with bigger gap
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float spdY = gapY * iContainer->iMomentumSpeedY;
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iDrawGridXY.iX += spdX * iContainer->iTimeDiff; // movement = (open gl pixels)/sec * (elapsed time from last draw)
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iDrawGridXY.iY += spdY * iContainer->iTimeDiff;
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DP4_IMAGIC(_L("spdX=%6.4f, gapX=%6.4f, iMomentumSpeedX=%6.4f, iTimeDiff=%6.4f"), spdX, gapX, iContainer->iMomentumSpeedX, iContainer->iTimeDiff);
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DP3_IMAGIC(_L("spdY=%6.4f, gapY=%6.4f, iMomentumSpeedY=%6.4f"), spdY, gapY, iContainer->iMomentumSpeedY);
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DP2_IMAGIC(_L("iDrawGridTargetX=%6.4f <=== iDrawGridX=%6.4f"), iDrawGridTargetXY.iX, iDrawGridXY.iX);
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DP2_IMAGIC(_L("iDrawGridTargetY=%6.4f <=== iDrawGridY=%6.4f"), iDrawGridTargetXY.iY, iDrawGridXY.iY);
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}
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// Pick up the picture in the center of the screen as current selected one.
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// Also does on dragging if not in the mode of no key event simulation on drag
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#ifdef HOLD_SELECTION_ONDRAG
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if(iContainer->iMomentumMove || iContainer->iHoldSelection)
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#else
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if(iMomentumMove)
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#endif
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{
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TInt id;
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FloatCoords coord;
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coord.iX = iDrawGridXY.iX;
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coord.iY = iDrawGridXY.iY;
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#ifdef FLICK_ONLY_IN_X_IN_GRID
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if (iContainer->FindNearestImageInOGl(coord, id))
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{
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if (iContainer->iMomentumMove)
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{
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// Change iCurrentIndex only when x coord is changed
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TInt cX = iContainer->GetCurrentIndex() / CImagicContainerBrowser::KGridSizeY;
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TInt tX = id / CImagicContainerBrowser::KGridSizeY;
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if (cX != tX)
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//iCurrentIndex = id;
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iContainer->SetCurrentIndex(id);
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}
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else
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//iCurrentIndex = id;
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iContainer->SetCurrentIndex(id);
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}
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#else
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if (FindNearestImageInOGl(coord, id))
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//iCurrentIndex = id;
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iContainer->SetCurrentIndex(id);
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#endif
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}
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if(iContainer->iMomentumMove)
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{
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// Stop momentum move when it gets close to target or exceeds
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if ((!iContainer->iMomentumSpeedX || Abs(iDrawGridTargetXY.iX - iDrawGridXY.iX) < 0.15) && // 0.15 is just a guess.
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(!iContainer->iMomentumSpeedY || Abs(iDrawGridTargetXY.iY - iDrawGridXY.iY) < 0.15))
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{
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iContainer->iMomentumMove = EFalse;
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}
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}
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#endif
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#ifdef ZOOM_WHILE_ROTATING
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if(Abs(iDrawGridZoom-KZoomOutMaxGrid) < 1)
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iDrawGridTargetZoom = KInitialZoomGrid;
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#endif
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#ifdef ENABLE_GRID_ZOOM
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Interpolate(iDrawGridZoom, iDrawGridTargetZoom, iGridZoomSpeed);
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#endif
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#ifdef SCREEN_ROTATION_ON
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Interpolate(iDisplayRotation, iDisplayRotationTarget, 0.005);
|
|
406 |
#endif
|
|
407 |
|
|
408 |
//Handle moving keys-------------------------------->
|
|
409 |
HandleKeys();
|
|
410 |
//Handle Rotation keys, this is for single currently selected picture
|
|
411 |
iContainer->HandleRotationKeys();
|
|
412 |
|
|
413 |
//Check that current index is in grid area
|
|
414 |
/*TInt index = iContainer->GetCurrentIndex();
|
|
415 |
CheckIndexLimits(index);
|
|
416 |
iContainer->SetCurrentIndex(index);*/
|
|
417 |
|
|
418 |
// Update AppUI class about selected picture index
|
|
419 |
if(iContainer->GetPrevIndex() != iContainer->GetCurrentIndex())
|
|
420 |
{
|
|
421 |
iContainer->iImagicAppUi->SetImageIndex(iContainer->GetCurrentIndex());
|
|
422 |
iContainer->iDynamicLoadingOn = ETrue;
|
|
423 |
|
|
424 |
//#define DISPLAY_DATE
|
|
425 |
#ifdef DISPLAY_DATE
|
|
426 |
DisplayDate();
|
|
427 |
#endif
|
|
428 |
//Update previous Grid index..
|
|
429 |
iContainer->SetPrevIndex(iContainer->GetCurrentIndex());
|
|
430 |
}
|
|
431 |
|
|
432 |
#ifdef MOMENTUM_MOVE
|
|
433 |
if(!iContainer->iMomentumMove)
|
|
434 |
{
|
|
435 |
#endif
|
|
436 |
//Calculate new target X and Y positions on Grid
|
|
437 |
|
|
438 |
CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
|
|
439 |
if (imageData)
|
|
440 |
{
|
|
441 |
iDrawGridTargetXY.iX = imageData->iGridData.iX;
|
|
442 |
iDrawGridTargetXY.iY = -imageData->iGridData.iY;
|
|
443 |
}
|
|
444 |
|
|
445 |
#ifdef HOLD_SELECTION_ONDRAG
|
|
446 |
if (iContainer->iHoldSelection == EFalse)
|
|
447 |
{
|
|
448 |
#endif
|
|
449 |
//and interpolate between current and target Y and X
|
|
450 |
iContainer->Interpolate(iDrawGridXY.iX, iDrawGridTargetXY.iX, iGridMovingSpeed);
|
|
451 |
iContainer->Interpolate(iDrawGridXY.iY, iDrawGridTargetXY.iY, iGridMovingSpeed);
|
|
452 |
|
|
453 |
#ifdef HOLD_SELECTION_ONDRAG
|
|
454 |
}
|
|
455 |
#endif
|
|
456 |
#ifdef MOMENTUM_MOVE
|
|
457 |
}
|
|
458 |
#endif
|
|
459 |
|
|
460 |
// Zooming
|
|
461 |
//Calculate new target zooming value for Grid
|
|
462 |
//unno temp iGridZoomSpeed = 20 * iTimeDiff;
|
|
463 |
#ifdef ENABLE_GRID_ZOOM
|
|
464 |
iDrawGridTargetZoom += keyData.iZoomIn * iGridZoomStep;
|
|
465 |
iDrawGridTargetZoom -= keyData.iZoomOut * iGridZoomStep;
|
|
466 |
CheckLimits(iDrawGridTargetZoom, KZoomOutMaxGrid, KZoomInMaxGrid);
|
|
467 |
|
|
468 |
keyData.iZoom = 0;//we have to reset key data after using it
|
|
469 |
keyData.iZoomIn = keyData.iZoomOut = EFalse;
|
|
470 |
#endif
|
|
471 |
|
|
472 |
//Handle Rotation keys, this is for single currently selected picture
|
|
473 |
//iContainer->HandleRotationKeys();
|
|
474 |
|
|
475 |
|
|
476 |
// Draw images ---------------------------------->
|
|
477 |
|
|
478 |
//Tilt Grid(camera) into moving direction
|
|
479 |
float perspectiveDiff = iDrawGridTargetXY.iX-iDrawGridXY.iX;
|
|
480 |
perspectiveDiff *= 10;
|
|
481 |
|
|
482 |
//we stop moving of the grid littele bit earlier than we are in real zero
|
|
483 |
#ifdef HOLD_SELECTION_ONDRAG
|
|
484 |
if(iContainer->iHoldSelection == EFalse) {
|
|
485 |
#endif
|
|
486 |
iTargetPerspective = perspectiveDiff;
|
|
487 |
#ifdef HOLD_SELECTION_ONDRAG
|
|
488 |
}
|
|
489 |
#endif
|
|
490 |
|
|
491 |
|
|
492 |
//Speed up tilting when getting closer to target
|
|
493 |
if(iPerspectiveCurrent-iTargetPerspective != 0 &&
|
|
494 |
(Abs(iTargetPerspective) < Abs(iPerspectiveCurrent)) &&
|
|
495 |
Abs(iPerspectiveCurrent) < 20)
|
|
496 |
{
|
|
497 |
iContainer->Interpolate(iPerspectiveCurrent,iTargetPerspective, Abs((KMaxAngleLandscape/iPerspectiveCurrent)/40));
|
|
498 |
}
|
|
499 |
else
|
|
500 |
{
|
|
501 |
iContainer->Interpolate(iPerspectiveCurrent,iTargetPerspective, 0.04);
|
|
502 |
}
|
|
503 |
|
|
504 |
|
|
505 |
#ifdef _ACCELEROMETER_SUPPORTED_
|
|
506 |
//#ifndef _S60_5x_ACCELEROMETER_
|
|
507 |
if(iContainer->iDeviceOrientation == EOrientationDisplayLeftUp)//Landscape
|
|
508 |
/*#else if _S60_5x_ACCELEROMETER_
|
|
509 |
if(iContainer->iDeviceOrientation == (TImagicDeviceOrientation)TSensrvOrientationData::EOrientationDisplayRightUp)///this is wrong
|
|
510 |
#endif*/
|
|
511 |
#else
|
|
512 |
if(ETrue/*iDeviceOrientation*/)//if no accelerometer, use always landscape
|
|
513 |
#endif
|
|
514 |
iContainer->CheckLimits(iPerspectiveCurrent, -KMaxAngleLandscape, KMaxAngleLandscape);
|
|
515 |
else
|
|
516 |
iContainer->CheckLimits(iPerspectiveCurrent, -KMaxAnglePortrait, KMaxAnglePortrait);
|
|
517 |
|
|
518 |
glRotatef(iPerspectiveCurrent, 0,1,0);//make perspective when moving on grid
|
|
519 |
|
|
520 |
|
|
521 |
|
|
522 |
//Go to grid position ----------->
|
|
523 |
//Center picture grid and set limit of pictures to be drawn
|
|
524 |
float centerOffset=2.9;//bigger value -> less movement in Y-axis
|
|
525 |
|
|
526 |
#ifdef MOMENTUM_MOVE
|
|
527 |
glTranslatef(-iDrawGridXY.iX-iDrawGridZoom*iPerspectiveCurrent/KMaxAngleLandscape,
|
|
528 |
CImagicContainerBrowser::KSpacingY+(iDrawGridXY.iY-CImagicContainerBrowser::KSpacingY)/centerOffset, iDrawGridZoom);
|
|
529 |
#else
|
|
530 |
glTranslatef(-iDrawGridX, KSpacingY+(iDrawGridY-KSpacingY)/centerOffset, iDrawGridZoom);
|
|
531 |
#endif
|
|
532 |
|
|
533 |
//OpenGl Vertex data
|
|
534 |
GLfixed vertices[8];
|
|
535 |
glVertexPointer( 2, GL_FIXED, 0, vertices );
|
|
536 |
|
|
537 |
//Bind into a null picture
|
|
538 |
//iContainer->iCurrentBindedIndex = iContainer->iLoadingTextureIndex;
|
|
539 |
//iContainer->iLoadingTextureIndex = 0;
|
|
540 |
//glBindTexture( GL_TEXTURE_2D, iContainer->iLoadingTextureIndex);
|
|
541 |
glBindTexture( GL_TEXTURE_2D, 0);
|
|
542 |
|
|
543 |
|
|
544 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
545 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
546 |
|
|
547 |
// Set gray color for pictures that are not loaded yet
|
|
548 |
glColor4f(0.3,0.3,0.3, 1);
|
|
549 |
|
|
550 |
TInt drawMax = iContainer->GetCurrentIndex()+KDrawLimit;
|
|
551 |
TInt drawMin = iContainer->GetCurrentIndex()-KDrawLimit;
|
|
552 |
|
|
553 |
CImageData* currentImageData = NULL;
|
|
554 |
TGridMode gridMode = iContainer->iIEngine->GetImageList().GetGridMode();
|
|
555 |
if (gridMode != EGridModeTime)
|
|
556 |
currentImageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
|
|
557 |
|
|
558 |
//This loop draws all the textures in the grid ------------------------------->
|
|
559 |
for(TInt i2=0; i2<iContainer->iIEngine->GetTotalNumOfImages(); i2++)
|
|
560 |
{
|
|
561 |
TInt i = (i2 + iContainer->GetCurrentIndex() + 1) % iContainer->iIEngine->GetTotalNumOfImages();
|
|
562 |
CImageData* imageData = iContainer->iIEngine->GetImageData(i);
|
|
563 |
|
|
564 |
//If we are in same picture index, ie. not moving, draw both sides equally
|
|
565 |
if(drawMax > iContainer->iIEngine->GetTotalNumOfImages()-1)
|
|
566 |
drawMax = iContainer->iIEngine->GetTotalNumOfImages()-1;
|
|
567 |
if(drawMin < 0)
|
|
568 |
drawMin = 0;
|
|
569 |
|
|
570 |
//Do not draw all images, just enough to fill the screen
|
|
571 |
if((Abs(imageData->iGridData.iRotationAngle-imageData->iGridData.iTargetRotationAngle) > 0.1) || //Draw all all images in grid if rotated
|
|
572 |
(i>=drawMin && i<=drawMax))
|
|
573 |
{
|
|
574 |
// Calculate current coordinates
|
|
575 |
//TInt x = i/iContainer->iGridSizeY;
|
|
576 |
//TInt y = -(i%iContainer->iGridSizeY);// Y axis is inverted
|
|
577 |
float z=0;
|
|
578 |
//float scale=1;
|
|
579 |
iScaleTarget = 1;
|
|
580 |
|
|
581 |
|
|
582 |
//Highlight by scaling up selected picture on Grid
|
|
583 |
if(iContainer->GetCurrentIndex()==i)
|
|
584 |
{
|
|
585 |
z=0.3;
|
|
586 |
iScaleTarget = 1.5;
|
|
587 |
}
|
|
588 |
|
|
589 |
TBool dim = EFalse; //(currentImageData && !currentImageData->IsSamePath(*imageData));
|
|
590 |
//BubbleEffect(x, y, z);
|
|
591 |
|
|
592 |
//Zoom out the grid if "camera target" is far away from current position >>>
|
|
593 |
//if (Abs(iDrawGridX-iDrawGridTargetX) > 10*KSpacingX)
|
|
594 |
#ifdef MOMENTUM_MOVE
|
|
595 |
float absDeltaX = Abs(iDrawGridXY.iX-iDrawGridTargetXY.iX);
|
|
596 |
if((!iContainer->iMomentumMove && absDeltaX > 2*CImagicContainerBrowser::KSpacingX) ||
|
|
597 |
( iContainer->iMomentumMove && absDeltaX > 5*CImagicContainerBrowser::KSpacingX))
|
|
598 |
#else
|
|
599 |
if(Abs(iDrawGridX-iDrawGridTargetX) > 2*KSpacingX)
|
|
600 |
#endif
|
|
601 |
{
|
|
602 |
z=KTargetZCoord;
|
|
603 |
iContainer->Interpolate(imageData->iGridData.iZ, z, 0.05);
|
|
604 |
}
|
|
605 |
else
|
|
606 |
{
|
|
607 |
iContainer->Interpolate(imageData->iGridData.iZ, z, 0.05);
|
|
608 |
}
|
|
609 |
|
|
610 |
iContainer->Interpolate(imageData->iGridData.iScale, iScaleTarget, 0.23);
|
|
611 |
//Zoom out the grid if "camera target" is far away from current position <<<
|
|
612 |
|
|
613 |
//Rotate picture in Grid if needed
|
|
614 |
iContainer->HandleRotation(imageData->iGridData.iRotationAngle, imageData->iGridData.iTargetRotationAngle);
|
|
615 |
|
|
616 |
//Calculate new picture vertices to fix picture aspect ratio
|
|
617 |
iContainer->SetPictureVertices(imageData, vertices);
|
|
618 |
|
|
619 |
//Move camera to picture position and rotate and scale it
|
|
620 |
glPushMatrix();
|
|
621 |
glTranslatef(imageData->iGridData.iX, imageData->iGridData.iY, imageData->iGridData.iZ);// - (dim ? 1.0 : 0));
|
|
622 |
glRotatef(imageData->iGridData.iRotationAngle, 0,0,1);
|
|
623 |
TReal scale = imageData->iGridData.iScale;
|
|
624 |
glScalef(scale, scale, scale);
|
|
625 |
|
|
626 |
#ifdef SHADOW_PHOTOS
|
|
627 |
// Draw shadow behind image
|
|
628 |
glPushMatrix();
|
|
629 |
glBindTexture( GL_TEXTURE_2D, iContainer->iShadowTextureIndex);
|
|
630 |
glTranslatef(0, 0, -0.15);
|
|
631 |
glScalef(1.2, 1.2, 1);
|
|
632 |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
|
633 |
glPopMatrix();
|
|
634 |
#endif
|
|
635 |
|
|
636 |
#ifdef DRAW_FRAME
|
|
637 |
// Draw frame around selected image
|
|
638 |
if (iContainer->GetCurrentIndex()==i)
|
|
639 |
DrawFrame(i);
|
|
640 |
#endif
|
|
641 |
|
|
642 |
// Calculate color for not loaded picture, more far from selection-> darker box
|
|
643 |
float color =
|
|
644 |
#ifdef EMPTY_IMAGE_AS_WIREFRAME
|
|
645 |
0.05 + 0.2/
|
|
646 |
#else
|
|
647 |
1.0/
|
|
648 |
#endif
|
|
649 |
(Abs(iDrawGridXY.iX - imageData->iGridData.iX)/2 + .2);
|
|
650 |
if (color > 0.5)
|
|
651 |
color = 0.5;
|
|
652 |
glColor4f(color,color,color, 1);
|
|
653 |
|
|
654 |
//Bind to a new picture only if needed, ie. we really have new picture
|
|
655 |
if(imageData->iGridData.iGlLQ128TextIndex != iLastGridTexture ||
|
|
656 |
imageData->iGridData.iGlLQ32TextIndex != iLastGridTexture)
|
|
657 |
{
|
|
658 |
if(imageData->iGridData.iGlLQ128TextIndex)
|
|
659 |
iLastGridTexture = imageData->iGridData.iGlLQ128TextIndex;
|
|
660 |
else if(imageData->iGridData.iGlLQ32TextIndex)
|
|
661 |
iLastGridTexture = imageData->iGridData.iGlLQ32TextIndex;
|
|
662 |
else
|
|
663 |
iLastGridTexture = iContainer->iLoadingTextureIndex;
|
|
664 |
|
|
665 |
iContainer->iCurrentBindedIndex = iLastGridTexture;
|
|
666 |
glBindTexture( GL_TEXTURE_2D, iLastGridTexture);
|
|
667 |
|
|
668 |
// Picture is loaded, draw it with white color
|
|
669 |
if (iLastGridTexture)
|
|
670 |
{
|
|
671 |
// Draw as solid black frame
|
|
672 |
if (dim)
|
|
673 |
glColor4f(0.4,0.4,0.4, 1);
|
|
674 |
else
|
|
675 |
glColor4f(1,1,1, 1);
|
|
676 |
}
|
|
677 |
}
|
|
678 |
|
|
679 |
// Draw image
|
|
680 |
#ifdef EMPTY_IMAGE_AS_WIREFRAME
|
|
681 |
if (iLastGridTexture == 0 && iContainer->GetCurrentIndex() != i)
|
|
682 |
{
|
|
683 |
GLfixed p;
|
|
684 |
p = vertices[6]; vertices[6] = vertices[4]; vertices[4] = p;
|
|
685 |
p = vertices[7]; vertices[7] = vertices[5]; vertices[5] = p;
|
|
686 |
glLineWidth(1.8f); // TODO: depend on resolution
|
|
687 |
glDrawArrays(GL_LINE_LOOP,0,4);
|
|
688 |
p = vertices[6]; vertices[6] = vertices[4]; vertices[4] = p;
|
|
689 |
p = vertices[7]; vertices[7] = vertices[5]; vertices[5] = p;
|
|
690 |
}
|
|
691 |
else
|
|
692 |
{
|
|
693 |
// Draw as solid black frame
|
|
694 |
if (iLastGridTexture == 0)
|
|
695 |
glColor4f(0,0,0, 1);
|
|
696 |
#endif
|
|
697 |
glDrawArrays(GL_TRIANGLE_STRIP,0,4);
|
|
698 |
#ifdef EMPTY_IMAGE_AS_WIREFRAME
|
|
699 |
}
|
|
700 |
#endif
|
|
701 |
|
|
702 |
glPopMatrix();
|
|
703 |
}//if
|
|
704 |
|
|
705 |
//EGLint err = eglGetError();
|
|
706 |
EGLint err = glGetError();
|
|
707 |
//if(err != EGL_SUCCESS)
|
|
708 |
while(err != GL_NO_ERROR)
|
|
709 |
{
|
|
710 |
CImageData* data = iContainer->iIEngine->GetImageData(i);
|
|
711 |
//Delete all textures for this index just in case
|
|
712 |
if(data->iGridData.iGlLQ128TextIndex)
|
|
713 |
glDeleteTextures(1, &data->iGridData.iGlLQ128TextIndex);data->iGridData.iGlLQ32TextIndex = 0;
|
|
714 |
if(data->iGridData.iGlLQ32TextIndex)
|
|
715 |
glDeleteTextures(1, &data->iGridData.iGlLQ32TextIndex);data->iGridData.iGlLQ128TextIndex = 0;
|
|
716 |
if(data->iGridData.iGlHQ512TextIndex)
|
|
717 |
glDeleteTextures(1, &data->iGridData.iGlHQ512TextIndex);data->iGridData.iGlHQ512TextIndex = 0;
|
|
718 |
if(data->iGridData.iGlSuperHQTextIndex)
|
|
719 |
glDeleteTextures(1, &data->iGridData.iGlSuperHQTextIndex);data->iGridData.iGlSuperHQTextIndex = 0;
|
|
720 |
|
|
721 |
err = eglGetError();
|
|
722 |
}
|
|
723 |
|
|
724 |
}//for
|
|
725 |
|
|
726 |
#if 0
|
|
727 |
if(iMenuAlpha < 1)
|
|
728 |
{
|
|
729 |
iMenuAlpha-=0.15;
|
|
730 |
if(iMenuAlpha < 0)
|
|
731 |
iMenuAlpha = 0;
|
|
732 |
}
|
|
733 |
|
|
734 |
iContainer->iDrawUtility->DrawIcon2(iContainer->Size(), iContainer->iMenuTextureIndex, iMenuAlpha);
|
|
735 |
#endif
|
|
736 |
|
|
737 |
iContainer->DynamicLoadingL();
|
|
738 |
}
|
|
739 |
|
|
740 |
|
|
741 |
TBool CDrawGrid::IsDrawingNeededGrid()
|
|
742 |
{
|
|
743 |
|
|
744 |
CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
|
|
745 |
|
|
746 |
iContainer->SetMinMagFilterLinear(EFalse);
|
|
747 |
#if 0
|
|
748 |
if(iMenuAlpha != 0)
|
|
749 |
{
|
|
750 |
return ETrue;
|
|
751 |
}
|
|
752 |
#endif
|
|
753 |
if(Abs(iPerspectiveCurrent) < CImagicContainerBrowser::KAngle2Start128Loading && Abs(iPerspectiveCurrent) > 0.001)
|
|
754 |
{
|
|
755 |
//DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #0"));
|
|
756 |
iContainer->iDynamicLoadingOn = ETrue;
|
|
757 |
}
|
|
758 |
|
|
759 |
|
|
760 |
//Make sure that all visible images are rotated
|
|
761 |
//this causes too much processor load
|
|
762 |
/*for(TInt i=0; i<=CImagicContainerBrowser::K128TNImageBuffer; i++)
|
|
763 |
{
|
|
764 |
for(TInt j=0; j<2; j++)
|
|
765 |
{
|
|
766 |
TInt index = iContainer->GetCurrentIndex() + (j ? i : -i);
|
|
767 |
|
|
768 |
CImageData* imageData = iContainer->iIEngine->GetImageData(index);
|
|
769 |
|
|
770 |
if(imageData != NULL)
|
|
771 |
if(Abs(imageData->iGridData.iRotationAngle - imageData->iGridData.iTargetRotationAngle) > 0.01)
|
|
772 |
{
|
|
773 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #0.1"));
|
|
774 |
return ETrue;
|
|
775 |
}
|
|
776 |
else if(imageData->iGridData.iRotationAngle != imageData->iGridData.iTargetRotationAngle)
|
|
777 |
{
|
|
778 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #0.2"));
|
|
779 |
imageData->iGridData.iRotationAngle = imageData->iGridData.iTargetRotationAngle;
|
|
780 |
return ETrue;
|
|
781 |
}
|
|
782 |
}
|
|
783 |
}*/
|
|
784 |
|
|
785 |
//CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
|
|
786 |
|
|
787 |
if(imageData)
|
|
788 |
if(Abs(imageData->iGridData.iScale - iScaleTarget) > 0.1)
|
|
789 |
{
|
|
790 |
return ETrue;
|
|
791 |
}
|
|
792 |
else if(imageData->iGridData.iScale != iScaleTarget)
|
|
793 |
{
|
|
794 |
imageData->iGridData.iScale = iScaleTarget;
|
|
795 |
return ETrue;
|
|
796 |
}
|
|
797 |
|
|
798 |
|
|
799 |
#ifdef ENABLE_DISPLAY_ROTATION
|
|
800 |
if(Abs(iContainer->GetDisplayRotAngle() - iContainer->GetDisplayRotTargetAngle()) > 1)
|
|
801 |
{
|
|
802 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #2"));
|
|
803 |
return ETrue;
|
|
804 |
}
|
|
805 |
else if(iContainer->GetDisplayRotAngle() != iContainer->GetDisplayRotTargetAngle())
|
|
806 |
{
|
|
807 |
iContainer->SetDisplayRotAngle(iContainer->GetDisplayRotTargetAngle());
|
|
808 |
return ETrue;
|
|
809 |
}
|
|
810 |
#endif
|
|
811 |
|
|
812 |
if(imageData)
|
|
813 |
if(Abs(imageData->iGridData.iRotationAngle-imageData->iGridData.iTargetRotationAngle) > 1)
|
|
814 |
{
|
|
815 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #3"));
|
|
816 |
return ETrue;
|
|
817 |
}
|
|
818 |
else if(imageData->iGridData.iRotationAngle != imageData->iGridData.iTargetRotationAngle)
|
|
819 |
{
|
|
820 |
imageData->iGridData.iRotationAngle = imageData->iGridData.iTargetRotationAngle;
|
|
821 |
//iContainer->iDrawNow = ETrue;
|
|
822 |
return ETrue;
|
|
823 |
}
|
|
824 |
|
|
825 |
#ifdef ENABLE_GRID_ZOOM
|
|
826 |
if(Abs(iDrawGridZoom - iDrawGridTargetZoom) > 0.01)
|
|
827 |
{
|
|
828 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #4"));
|
|
829 |
return ETrue;
|
|
830 |
}
|
|
831 |
#endif
|
|
832 |
|
|
833 |
if(Abs(iDrawGridXY.iX - iDrawGridTargetXY.iX) > 0.02)
|
|
834 |
{
|
|
835 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #5"));
|
|
836 |
return ETrue;
|
|
837 |
}
|
|
838 |
else if(iDrawGridXY.iX != iDrawGridTargetXY.iX)
|
|
839 |
{
|
|
840 |
iDrawGridXY.iX = iDrawGridTargetXY.iX;
|
|
841 |
}
|
|
842 |
|
|
843 |
if(Abs(iDrawGridXY.iY - iDrawGridTargetXY.iY) > 0.02)
|
|
844 |
{
|
|
845 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #6"));
|
|
846 |
return ETrue;
|
|
847 |
}
|
|
848 |
else if(iDrawGridXY.iY != iDrawGridTargetXY.iY)
|
|
849 |
{
|
|
850 |
iDrawGridXY.iY = iDrawGridTargetXY.iY;
|
|
851 |
}
|
|
852 |
|
|
853 |
if(Abs(iPerspectiveCurrent - iTargetPerspective) > 0.1)
|
|
854 |
{
|
|
855 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #7"));
|
|
856 |
return ETrue;
|
|
857 |
}
|
|
858 |
else if(iPerspectiveCurrent != iTargetPerspective)
|
|
859 |
{
|
|
860 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #7.1"));
|
|
861 |
iPerspectiveCurrent = iTargetPerspective;
|
|
862 |
return ETrue;
|
|
863 |
}
|
|
864 |
|
|
865 |
if(iContainer->iDrawNow)
|
|
866 |
{
|
|
867 |
DP0_IMAGIC(_L("CDrawGrid::IsDrawingNeededGrid #1"));
|
|
868 |
iContainer->iDrawNow = EFalse;
|
|
869 |
return ETrue;
|
|
870 |
}
|
|
871 |
|
|
872 |
return EFalse;
|
|
873 |
}
|
|
874 |
|
|
875 |
|
|
876 |
void CDrawGrid::MovingDirection()
|
|
877 |
{
|
|
878 |
if(iContainer->GetPrevIndex() < iContainer->GetCurrentIndex())
|
|
879 |
{
|
|
880 |
iMovingRight = ETrue;
|
|
881 |
iMovingLeft = EFalse;
|
|
882 |
}
|
|
883 |
else if(iContainer->GetPrevIndex() > iContainer->GetCurrentIndex())
|
|
884 |
{
|
|
885 |
iMovingLeft = ETrue;
|
|
886 |
iMovingRight = EFalse;
|
|
887 |
}
|
|
888 |
else if(iContainer->GetPrevIndex() == iContainer->GetCurrentIndex())
|
|
889 |
{
|
|
890 |
iMovingRight = EFalse;
|
|
891 |
iMovingLeft = EFalse;
|
|
892 |
}
|
|
893 |
}
|
|
894 |
|
|
895 |
void CDrawGrid::DisplayDate()
|
|
896 |
{
|
|
897 |
CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
|
|
898 |
|
|
899 |
if(imageData)
|
|
900 |
{
|
|
901 |
TDateTime dateTime = imageData->GetCreatedTime().DateTime();
|
|
902 |
if(iPrevDateTime.Month() != dateTime.Month())
|
|
903 |
{
|
|
904 |
TMonth month = dateTime.Month();
|
|
905 |
iContainer->iImagicAppUi->GetImagicUtils()->DisplayYearAndMonth(0, dateTime);
|
|
906 |
}
|
|
907 |
iPrevDateTime = dateTime;
|
|
908 |
}
|
|
909 |
}
|
|
910 |
|
|
911 |
/*----------------------------------------------------------------------*/
|
|
912 |
// Calculates widht and height with aspect ratio
|
|
913 |
//
|
|
914 |
void CDrawGrid::DrawFrame(TInt aIndex)
|
|
915 |
{
|
|
916 |
// Draw frame around selected image
|
|
917 |
glPushMatrix();
|
|
918 |
glDisable(GL_TEXTURE_2D);
|
|
919 |
|
|
920 |
glDisable(GL_DEPTH_TEST);
|
|
921 |
|
|
922 |
//Frame size
|
|
923 |
float scale=1.09;
|
|
924 |
#ifdef FRAME_COLOR_CHANGE
|
|
925 |
if(iSelectionFrameColor >= 1.0)
|
|
926 |
iSelectionFrameColor-=0.05;
|
|
927 |
|
|
928 |
if(iSelectionFrameColor <= 0.3)
|
|
929 |
iSelectionFrameColor+= 0.05;
|
|
930 |
|
|
931 |
if(iTNCreationComplete)
|
|
932 |
glColor4f(iSelectionFrameColor,iSelectionFrameColor,iSelectionFrameColor, 1);
|
|
933 |
else
|
|
934 |
glColor4f(1,iSelectionFrameColor,iSelectionFrameColor, 1);
|
|
935 |
#else
|
|
936 |
#ifdef SHADOW_PHOTOS
|
|
937 |
glColor4f(1,0,0, 1); // red frame
|
|
938 |
#else
|
|
939 |
glColor4f(1,1,1, 1); // white frame
|
|
940 |
#endif
|
|
941 |
#endif
|
|
942 |
|
|
943 |
glTranslatef(0,0,-0.03);
|
|
944 |
glScalef(scale,scale,scale);
|
|
945 |
glDrawArrays(GL_TRIANGLE_STRIP,0,4);
|
|
946 |
|
|
947 |
//glDisable(GL_BLEND);
|
|
948 |
//glDisable(GL_DEPTH_TEST);
|
|
949 |
|
|
950 |
glEnable(GL_TEXTURE_2D);
|
|
951 |
glPopMatrix();
|
|
952 |
}
|
|
953 |
|
|
954 |
/*----------------------------------------------------------------------*/
|
|
955 |
// Calculates widht and height with aspect ratio
|
|
956 |
//
|
|
957 |
void CDrawGrid::BubbleEffect(TInt& x, TInt& y, float& z)
|
|
958 |
{
|
|
959 |
if(iBubbleEffect)
|
|
960 |
{
|
|
961 |
// Selected image in coordinates x,y
|
|
962 |
TInt selectedX = iContainer->GetCurrentIndex()/3 /*iGridSizeY*/;
|
|
963 |
TInt selectedY =- (iContainer->GetCurrentIndex()%3 /*iGridSizeY*/);
|
|
964 |
|
|
965 |
// Distance to selected
|
|
966 |
iDistanceX = selectedX-x;
|
|
967 |
iDistanceY = selectedY-y;
|
|
968 |
// Squared
|
|
969 |
if(iDistanceX<0) iDistanceX*= -1;
|
|
970 |
if(iDistanceY<0) iDistanceY*= -1;
|
|
971 |
|
|
972 |
// Distance
|
|
973 |
iDiff=iDistanceX+iDistanceY;
|
|
974 |
// Convert distance to depth
|
|
975 |
// http://en.wikipedia.org/wiki/Gaussian_function
|
|
976 |
if (iDiff==0) z=5.0;
|
|
977 |
if (iDiff==1) z=4.2;
|
|
978 |
if (iDiff==2) z=3.4;
|
|
979 |
if (iDiff==3) z=2.1;
|
|
980 |
if (iDiff==4) z=1.3;
|
|
981 |
if (iDiff==5) z=0.8;
|
|
982 |
if (iDiff==6) z=0.4;
|
|
983 |
if (iDiff==7) z=0.3;
|
|
984 |
if (iDiff>7) z=0.3;
|
|
985 |
//if (iDiff==8) z=0.1;
|
|
986 |
//if (iDiff==9) z=0.05;
|
|
987 |
//if (iDiff==10) z=0.01;
|
|
988 |
//if (iDiff>10) z=0;
|
|
989 |
}
|
|
990 |
}
|
|
991 |
|
|
992 |
|