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1 /* |
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2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: Juha Kauppinen, Mika Hokkanen |
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13 * |
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14 * Description: Photo Browser |
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15 * |
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16 */ |
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17 |
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18 // INCLUDE FILES |
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19 #include "TextureLoader.h" |
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20 #include <GLES\egl.h> |
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21 #include "ImagicContainerBrowser.h" |
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22 #include "ImagicViewBrowser.h" |
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23 #include <hal.h> |
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24 |
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25 // INCLUDES |
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26 #include <coecntrl.h> |
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27 #include <aknnotewrappers.h> |
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28 #include "ImagicAppUi.h" |
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29 |
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30 /*----------------------------------------------------------------------*/ |
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31 // Constructor and destructor |
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32 // |
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33 CTextureLoader::CTextureLoader(CImagicAppUi* aImagicAppUi, CImagicContainerBrowser* aContainer, CImagicViewBrowser* aView, |
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34 RCriticalSection* aDrawLock) : |
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35 //CActive(CActive::EPriorityStandard), |
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36 CActive(CActive::EPriorityLow), |
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37 //CActive(CActive::EPriorityStandard), |
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38 //CActive(CActive::EPriorityUserInput), |
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39 //CActive(CActive::EPriorityHigh), |
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40 iImagicAppUi(aImagicAppUi), |
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41 iContainer(aContainer), |
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42 iView(aView), |
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43 iDrawLock(aDrawLock), |
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44 iData(NULL) |
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45 |
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46 { |
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47 DP0_IMAGIC(_L("CTextureLoader::CTextureLoader++")); |
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48 |
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49 // Add loader to active scheduler |
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50 CActiveScheduler::Add(this); |
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51 |
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52 DP0_IMAGIC(_L("CTextureLoader::CTextureLoader--")); |
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53 } |
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54 |
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55 void CTextureLoader::ConstructL() |
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56 { |
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57 DP0_IMAGIC(_L("CTextureLoader::ConstructL++")); |
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58 |
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59 // Create small default bitmap |
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60 iBitmap = new (ELeave) CFbsBitmap(); |
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61 iSmileBitmap = new (ELeave) CFbsBitmap(); |
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62 iZoomBitmap = new (ELeave) CFbsBitmap(); |
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63 #ifdef USE_RGBA |
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64 iBitmap->Create(TSize(10, 10), EColor16MU); |
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65 #else |
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66 iBitmap->Create(TSize(10, 10), EColor16M); |
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67 #endif |
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68 |
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69 // Create bitmap scaler |
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70 iBitmapScaler = CBitmapScaler::NewL(); |
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71 iBitmapScaler->UseLowMemoryAlgorithm(ETrue); |
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72 |
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73 iRGB2BGRDone = EFalse; |
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74 |
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75 #ifdef ICONS_ENABLAD |
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76 LoadIcons(); |
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77 #endif |
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78 |
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79 DP0_IMAGIC(_L("CTextureLoader::ConstructL--")); |
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80 } |
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81 |
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82 CTextureLoader::~CTextureLoader() |
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83 { |
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84 DP0_IMAGIC(_L("CTextureLoader::~CTextureLoader++")); |
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85 |
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86 // Cancel ongoing process |
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87 Cancel(); |
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88 |
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89 // Free memory |
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90 delete iBitmapScaler; |
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91 delete iBitmap; |
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92 delete iSmileBitmap; |
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93 delete iZoomBitmap; |
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94 |
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95 iBitmapArray.Close(); |
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96 |
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97 DP0_IMAGIC(_L("CTextureLoader::~CTextureLoader--")); |
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98 } |
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99 |
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100 void CTextureLoader::GetPngL(TFileName& afilepath, CFbsBitmap* aBitmap) |
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101 { |
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102 DP0_IMAGIC(_L("CTextureLoader::GetPngL++")); |
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103 |
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104 CImageDecoder* idecoder = CImageDecoder::FileNewL(CEikonEnv::Static()->FsSession(), |
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105 afilepath, _L8("image/png")/*, CImageDecoder::EOptionAlwaysThread*/); |
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106 |
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107 TFrameInfo iFrameInfo = idecoder->FrameInfo(0); |
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108 aBitmap->Create(iFrameInfo.iOverallSizeInPixels, EColor16MA ); |
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109 |
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110 TRequestStatus aStatus = KRequestPending; |
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111 |
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112 TRAPD(err1, idecoder->Convert( &aStatus, *aBitmap, 0 )); |
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113 if(err1 == KErrNone) |
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114 User::WaitForRequest( aStatus ); |
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115 |
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116 delete idecoder; |
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117 |
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118 DP0_IMAGIC(_L("CTextureLoader::GetPngL--")); |
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119 } |
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120 |
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121 |
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122 void CTextureLoader::LoadIcons() |
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123 { |
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124 TInt err = KErrNone; |
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125 |
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126 TFileName filename; |
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127 filename = KSmileFileName; |
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128 TRAP(err, GetPngL(filename, iSmileBitmap)); |
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129 if(err == KErrNone) |
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130 iBitmapArray.Append(iSmileBitmap); |
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131 |
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132 err = KErrNone; |
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133 |
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134 filename = KZoomFileName; |
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135 TRAP(err, GetPngL(filename, iZoomBitmap)); |
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136 if(err == KErrNone) |
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137 iBitmapArray.Append(iZoomBitmap); |
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138 |
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139 |
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140 } |
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141 |
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142 |
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143 /*----------------------------------------------------------------------*/ |
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144 // Returns loader loading status |
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145 // |
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146 TBool CTextureLoader::IsActiveAndRunning() |
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147 { |
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148 // Make sure that loader is not active |
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149 if (IsRunning()) |
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150 return ETrue; |
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151 else |
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152 return EFalse; |
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153 } |
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154 |
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155 |
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156 /*----------------------------------------------------------------------*/ |
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157 // Loads picture and stores the OpenGL index into specified variable |
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158 // |
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159 void CTextureLoader::LoadL(CImageData* aData, TThumbSize aResolution) |
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160 { |
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161 DP1_IMAGIC(_L("CTextureLoader::LoadL++ - resolution: %d"), aResolution); |
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162 |
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163 // Make sure that loader is not active |
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164 if (IsRunning()) |
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165 { |
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166 DP0_IMAGIC(_L("CTextureLoader::LoadL - already running, KErrInUse")); |
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167 User::Leave(KErrInUse); |
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168 } |
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169 // Check that image is not already loaded |
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170 else if (aData->iGridData.iGlSuperHQTextIndex && aResolution == EFullSize) |
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171 { |
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172 DP0_IMAGIC(_L("CTextureLoader::LoadL - EFullRes KErrAlreadyExists")); |
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173 iData = NULL; |
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174 User::Leave(KErrAlreadyExists); |
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175 } |
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176 else if (aData->iGridData.iGlHQ512TextIndex && aResolution == ESize512x512) |
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177 { |
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178 DP0_IMAGIC(_L("CTextureLoader::LoadL - ESize512x512 KErrAlreadyExists")); |
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179 iData = NULL; |
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180 User::Leave(KErrAlreadyExists); |
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181 } |
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182 else if (aData->iGridData.iGlLQ128TextIndex && aResolution == ESize128x128) |
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183 { |
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184 DP0_IMAGIC(_L("CTextureLoader::LoadL - ESize128x128 KErrAlreadyExists")); |
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185 iData = NULL; |
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186 User::Leave(KErrAlreadyExists); |
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187 } |
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188 else if (aData->iGridData.iGlLQ32TextIndex && aResolution == ESize32x32) |
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189 { |
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190 DP0_IMAGIC(_L("CTextureLoader::LoadL - ESize32x32 KErrAlreadyExists")); |
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191 iData = NULL; |
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192 User::Leave(KErrAlreadyExists); |
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193 } |
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194 |
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195 iContainer->DynamicUnLoading(); |
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196 |
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197 // Store image data |
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198 iData = aData; |
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199 iResolution = aResolution; |
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200 iHighQuality = EFalse; |
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201 if(aResolution == EFullSize || aResolution == ESize512x512) |
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202 { |
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203 iHighQuality = ETrue; |
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204 //iContainer->DynamicUnLoading(); |
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205 } |
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206 |
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207 // Call engine to load picture |
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208 TRAPD(err, iView->LoadBitmapsToBrowserL(iData, aResolution)); |
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209 if (err != KErrNone) |
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210 { |
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211 //if (err == KErrNotFound || err == KErrPathNotFound) |
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212 iData->SetImageReady(aResolution, EFalse); |
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213 iData = NULL; |
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214 User::Leave(err); |
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215 } |
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216 |
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217 DP0_IMAGIC(_L("CTextureLoader::LoadL--")); |
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218 } |
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219 |
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220 /*----------------------------------------------------------------------*/ |
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221 // Releases 512x512 and Max resolution textures |
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222 // |
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223 void CTextureLoader::ReleaseSuperHResTexture(CImageData* aGridData) |
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224 { |
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225 DP0_IMAGIC(_L("CTextureLoader::ReleaseHResTextures++")); |
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226 |
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227 if(aGridData->iGridData.iGlSuperHQTextIndex != 0) |
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228 { |
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229 glDeleteTextures(1, &(aGridData->iGridData.iGlSuperHQTextIndex)); |
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230 aGridData->iGridData.iGlSuperHQTextIndex=0; |
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231 DP0_IMAGIC(_L("CTextureLoader::ReleaseHResTextures - glSuperHQTextIndex released")); |
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232 } |
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233 |
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234 DP0_IMAGIC(_L("CTextureLoader::ReleaseHResTextures--")); |
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235 } |
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236 |
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237 /*----------------------------------------------------------------------*/ |
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238 // Unloads picture from specified index |
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239 // |
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240 void CTextureLoader::ReleaseHQ512Textures() |
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241 { |
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242 DP0_IMAGIC(_L("CTextureLoader::ReleaseQ512Textures++")); |
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243 |
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244 TInt mem = 0; |
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245 TInt ret = HAL::Get(HALData::EMemoryRAMFree, mem); |
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246 DP1_IMAGIC(_L("CTextureLoader::ReleaseQ512Textures - Free RAM: %d"), mem); |
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247 |
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248 for(TInt i=0; i<iContainer->iIEngine->GetTotalNumOfImages(); i++) |
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249 { |
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250 if(i >= iContainer->GetCurrentIndex() + CImagicContainerBrowser::K512TNImageBuffer || |
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251 i <= iContainer->GetCurrentIndex() - CImagicContainerBrowser::K512TNImageBuffer) |
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252 { |
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253 CImageData* imageData = iImagicAppUi->GetEngine()->GetImageData(i); |
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254 |
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255 if(imageData->iGridData.iGlSuperHQTextIndex!=0) |
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256 { |
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257 glDeleteTextures(1, &(imageData->iGridData.iGlSuperHQTextIndex)); |
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258 imageData->iGridData.iGlSuperHQTextIndex=0; |
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259 } |
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260 |
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261 if(i != iContainer->GetCurrentIndex()) |
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262 { |
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263 if (imageData->iGridData.iGlHQ512TextIndex!=0) |
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264 { |
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265 glDeleteTextures(1, &(imageData->iGridData.iGlHQ512TextIndex)); |
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266 imageData->iGridData.iGlHQ512TextIndex=0; |
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267 } |
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268 } |
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269 } |
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270 } |
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271 |
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272 ret = HAL::Get(HALData::EMemoryRAMFree, mem); |
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273 DP1_IMAGIC(_L("CTextureLoader::ReleaseQ512Textures - Free RAM: %d"), mem); |
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274 |
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275 DP0_IMAGIC(_L("CTextureLoader::ReleaseQ512Textures--")); |
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276 } |
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277 |
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278 |
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279 /*----------------------------------------------------------------------*/ |
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280 // Unloads picture from specified index |
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281 // |
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282 void CTextureLoader::UnloadLQ512Tex(CImageData* aData) const |
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283 { |
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284 DP0_IMAGIC(_L("CTextureLoader::UnloadLQ512Tex++")); |
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285 |
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286 /*TInt mem = 0; |
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287 TInt ret = HAL::Get(HALData::EMemoryRAMFree, mem); |
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288 DP1_IMAGIC(_L("CTextureLoader::UnloadLQ512Tex - Free RAM: %d"), mem);*/ |
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289 |
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290 // Delete the picture |
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291 if (aData->iGridData.iGlHQ512TextIndex!=0) |
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292 { |
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293 glDeleteTextures(1, &(aData->iGridData.iGlHQ512TextIndex)); |
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294 aData->iGridData.iGlHQ512TextIndex=0; |
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295 } |
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296 |
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297 /*ret = HAL::Get(HALData::EMemoryRAMFree, mem); |
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298 DP1_IMAGIC(_L("CTextureLoader::UnloadLQ512Tex - Free RAM: %d"), mem);*/ |
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299 |
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300 DP0_IMAGIC(_L("CTextureLoader::UnloadLQ512Tex--")); |
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301 } |
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302 |
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303 /*----------------------------------------------------------------------*/ |
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304 // Unloads picture from specified index |
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305 // |
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306 void CTextureLoader::UnloadLQ128Tex(CImageData* aData) const |
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307 { |
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308 DP0_IMAGIC(_L("CTextureLoader::UnloadLQ128Tex++")); |
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309 |
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310 // Delete the picture |
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311 if (aData->iGridData.iGlLQ128TextIndex!=0) |
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312 { |
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313 glDeleteTextures(1, &(aData->iGridData.iGlLQ128TextIndex)); |
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314 aData->iGridData.iGlLQ128TextIndex=0; |
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315 } |
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316 |
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317 DP0_IMAGIC(_L("CTextureLoader::UnloadLQ128Tex--")); |
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318 } |
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319 |
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320 /*----------------------------------------------------------------------*/ |
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321 // Unloads picture from specified index |
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322 // |
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323 void CTextureLoader::UnloadLQ32Tex(CImageData* aData) const |
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324 { |
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325 DP0_IMAGIC(_L("CTextureLoader::UnloadLQ32Tex++")); |
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326 |
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327 if (aData->iGridData.iGlLQ32TextIndex!=0) |
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328 { |
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329 glDeleteTextures(1, &(aData->iGridData.iGlLQ32TextIndex)); |
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330 aData->iGridData.iGlLQ32TextIndex=0; |
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331 } |
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332 |
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333 DP0_IMAGIC(_L("CTextureLoader::UnloadLQ32Tex--")); |
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334 } |
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335 |
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336 |
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337 /*----------------------------------------------------------------------*/ |
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338 // Image is loaded by engine, iScale it for OpenGL if needed |
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339 // |
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340 void CTextureLoader::ImageLoadedL(TInt aError, CFbsBitmap* aBitmap, TInt aGLMaxRes) |
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341 { |
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342 DP0_IMAGIC(_L("CTextureLoader::ImageLoadedL++")); |
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343 |
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344 if(aError == KErrNotFound || aError == KErrPathNotFound) |
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345 { |
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346 DP0_IMAGIC(_L("CTextureLoader::ImageLoadedL - Error: KErrNotFound/KErrPathNotFound")); |
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347 iData->SetImageReady(iResolution, EFalse); |
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348 iData = NULL; |
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349 return; |
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350 } |
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351 else if(aError == KErrCorrupt) |
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352 { |
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353 DP0_IMAGIC(_L("CTextureLoader::ImageLoadedL - Error: KErrCorrupt")); |
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354 iData->SetImageReady(iResolution, EFalse); |
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355 iData->iGridData.iCorrupted = ETrue; |
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356 iData = NULL; |
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357 return; |
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358 } |
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359 else if(aError == KErrCancel) |
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360 { |
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361 //Image loading is cancelled only for superzoom iage loading |
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362 DP1_IMAGIC(_L("CTextureLoader::ImageLoadedL - Error: %d"), aError); |
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363 //iData->SetImageReady(iResolution, EFalse); |
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364 iData = NULL; |
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365 return; |
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366 } |
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367 else if(aError != KErrNone) |
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368 { |
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369 DP1_IMAGIC(_L("CTextureLoader::ImageLoadedL - Error: %d"), aError); |
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370 iData->SetImageReady(iResolution, EFalse); |
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371 iData = NULL; |
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372 return; |
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373 } |
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374 |
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375 // Set image ready to database |
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376 //iData->SetImageReady(iResolution, ETrue); |
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377 |
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378 iGLMaxRes = aGLMaxRes; |
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379 iImageSize = aBitmap->SizeInPixels(); |
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380 |
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381 //Check loaded image real size and check if scaling is needed |
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382 iScalingNeeded = IsScalingNeeded(iImageSize); |
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383 |
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384 TSize size; |
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385 // Check does image need to be scaled |
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386 if(!iScalingNeeded) |
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387 { //Image is already proper size, just create texture |
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388 CreateThumbnailTexture(aBitmap); |
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389 } |
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390 //Calculate new image size if scaling is needed(in case size is not pow^2) |
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391 else |
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392 { |
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393 size.iWidth = ScaleDown( iImageSize.iWidth ); |
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394 size.iHeight = ScaleDown( iImageSize.iHeight ); |
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395 |
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396 // Setup target bitmap to be large enough |
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397 iBitmap->Reset(); |
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398 #ifdef USE_RGBA |
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399 iBitmap->Create(size, EColor16MU); |
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400 #else |
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401 iBitmap->Create(size, EColor16M); |
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402 #endif |
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403 |
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404 // Setup image quality |
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405 CBitmapScaler::TQualityAlgorithm quality = CBitmapScaler::EMinimumQuality; |
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406 /*if(iHighQuality)*/ |
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407 quality=CBitmapScaler::EMaximumQuality; |
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408 |
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409 iBitmapScaler->SetQualityAlgorithm(quality); |
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410 |
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411 // Start scaling the bitmap, RunL will be called when complete |
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412 iBitmapScaler->Scale(&iStatus, *aBitmap, *iBitmap, EFalse); |
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413 if(!IsActive()) |
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414 SetActive(); |
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415 } |
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416 |
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417 DP0_IMAGIC(_L("CTextureLoader::ImageLoadedL--")); |
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418 } |
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419 |
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420 /*----------------------------------------------------------------------*/ |
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421 // Creates OpenGL texture of given bitmap |
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422 // |
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423 TInt CTextureLoader::CreateTexture(CFbsBitmap* aBitmap, TBool aHighQuality) |
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424 { |
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425 DP0_IMAGIC(_L("CTextureLoader::CreateTexture++")); |
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426 |
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427 // Get image data size |
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428 TInt width = aBitmap->SizeInPixels().iWidth; |
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429 TInt height = aBitmap->SizeInPixels().iHeight; |
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430 TInt dataSize = width * height; |
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431 |
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432 // Lock bitmap before modifying its data |
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433 aBitmap->LockHeap( EFalse ); |
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434 |
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435 // The data in the texture are in RGBA order but is read in BGRA order. |
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436 // So we have to swap the 1st and 3rd bytes. |
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437 TUint8* data = (TUint8 *)aBitmap->DataAddress(); |
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438 |
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439 #ifdef USE_RGBA |
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440 dataSize*=4; |
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441 for (TInt i=0; i<dataSize; i+=4) |
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442 { |
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443 TUint8 temp = data[i]; |
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444 data[i] = data[i+2]; |
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445 data[i+2] = temp; |
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446 } |
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447 #else |
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448 dataSize*=3; |
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449 //RDebug::Print(_L("CTextureLoader::CreateTexture - Bitmap Data seize: %d"), dataSize); |
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450 for(TInt i=0; i<dataSize; i+=3) |
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451 { |
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452 TUint8 temp = data[i]; |
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453 data[i] = data[i+2]; |
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454 data[i+2] = temp; |
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455 } |
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456 #endif |
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457 |
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458 // Generate OpenGL texture index |
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459 GLuint index; |
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460 glGenTextures(1, &index); |
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461 glBindTexture(GL_TEXTURE_2D, index); |
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462 |
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463 //#define MIPMAPPING |
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464 #ifdef MIPMAPPING |
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465 //Set mipmapping on |
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466 //glHint( GL_GENERATE_MIPMAP_HINT, GL_NICEST ); |
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467 glHint( GL_GENERATE_MIPMAP_HINT, GL_FASTEST ); |
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468 glTexParameteri( GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE ); |
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469 //Select mipmapping filtering mode |
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470 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); |
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471 //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);//linear gives better image quality but slover rendering |
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472 #endif |
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473 |
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474 // Set texture parameters |
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475 //GL_NEAREST is faster than GL_LINEAR but quality is better in linear |
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476 if(!aHighQuality) |
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477 { |
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478 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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479 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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480 } |
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481 else |
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482 { |
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483 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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484 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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485 } |
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486 |
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487 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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488 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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489 |
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490 |
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491 #ifdef USE_RGBA |
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492 // Load texture into OpenGL memory |
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493 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, width, height, |
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494 0, GL_RGBA, GL_UNSIGNED_BYTE, data ); |
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495 #else |
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496 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data ); |
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497 #endif |
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498 |
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499 // Unlock bitmap |
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500 aBitmap->UnlockHeap( EFalse ); |
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501 |
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502 return index; |
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503 } |
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504 |
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505 void CTextureLoader::CreateThumbnailTexture(CFbsBitmap* aBitmap) |
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506 { |
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507 DP0_IMAGIC(_L("CTextureLoader::CreateThumbnailTexture++")); |
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508 |
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509 TInt index = CreateTexture(aBitmap, iHighQuality); |
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510 iContainer->SetTextIndex(index); |
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511 |
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512 //Image has been loaded, store index |
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513 if(iResolution == ESize512x512) |
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514 { |
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515 //Check that we really have high resolution image |
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516 if((aBitmap->SizeInPixels().iHeight == 512 && aBitmap->SizeInPixels().iWidth == 1024) || |
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517 (aBitmap->SizeInPixels().iHeight == 1024 && aBitmap->SizeInPixels().iWidth == 512) || |
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518 (aBitmap->SizeInPixels().iHeight == 512 && aBitmap->SizeInPixels().iWidth == 512)) |
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519 { |
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520 iData->iGridData.iGlHQ512TextIndex = index; |
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521 } |
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522 else |
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523 {//if no high resolution image, delete existing texture from 128x128 slot and bind newly created texture there |
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524 if(aBitmap->SizeInPixels().iHeight == 128) |
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525 { |
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526 if(iData->iGridData.iGlLQ128TextIndex != 0) |
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527 glDeleteTextures(1, &(iData->iGridData.iGlLQ128TextIndex)); |
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528 iData->iGridData.iGlLQ128TextIndex = index; |
|
529 } |
|
530 if(aBitmap->SizeInPixels().iHeight == 32) |
|
531 { |
|
532 if(iData->iGridData.iGlLQ32TextIndex != 0) |
|
533 glDeleteTextures(1, &(iData->iGridData.iGlLQ32TextIndex)); |
|
534 iData->iGridData.iGlLQ32TextIndex = index; |
|
535 } |
|
536 } |
|
537 iPreviousData = iData; |
|
538 } |
|
539 else if(iResolution == ESize128x128) |
|
540 { |
|
541 //Check if we had exif tn already binded and delete it |
|
542 if(iData->iGridData.iGlLQ128TextIndex != 0) |
|
543 { |
|
544 glDeleteTextures(1, &(iData->iGridData.iGlLQ128TextIndex)); |
|
545 } |
|
546 iData->iGridData.iGlLQ128TextIndex = index; |
|
547 } |
|
548 else if(iResolution == ESize32x32) |
|
549 { |
|
550 //Check if we had exif tn already binded and delete it |
|
551 if(iData->iGridData.iGlLQ32TextIndex != 0) |
|
552 { |
|
553 glDeleteTextures(1, &(iData->iGridData.iGlLQ32TextIndex)); |
|
554 } |
|
555 iData->iGridData.iGlLQ32TextIndex = index; |
|
556 } |
|
557 #ifdef SUPERZOOM |
|
558 else if(iResolution == EFullSize) |
|
559 { |
|
560 iData->iGridData.iGlSuperHQTextIndex = index; |
|
561 } |
|
562 #endif |
|
563 |
|
564 //Order container to draw scaled image |
|
565 /*if(iContainer->GetDrawMode() == EOneByOne) |
|
566 { |
|
567 //Check if loaded image is current one and draw it |
|
568 CImageData* imageData = iImagicAppUi->GetEngineL()->GetImageData(iContainer->GetCurrentIndex(), iImagicAppUi->GetUIDrawMode()); |
|
569 if(imageData->iGridData.iGlSuperHQTextIndex != 0) |
|
570 iContainer->DrawNow(); |
|
571 else if(imageData->iGridData.iGlHQ512TextIndex == iData->iGridData.iGlHQ512TextIndex ) |
|
572 iContainer->DrawNow(); |
|
573 else if(imageData->iGridData.iGlLQ128TextIndex == iData->iGridData.iGlLQ128TextIndex ) |
|
574 iContainer->DrawNow(); |
|
575 } |
|
576 else*/ |
|
577 { |
|
578 iContainer->DrawNow(); |
|
579 DP0_IMAGIC(_L("<----------- CTextureLoader DrawNow ----------->")); |
|
580 } |
|
581 |
|
582 //Loader is finished |
|
583 iData = NULL; |
|
584 aBitmap->Reset(); |
|
585 |
|
586 //Set loader back on |
|
587 //iContainer->SetLoadingOn(ETrue); |
|
588 |
|
589 DP0_IMAGIC(_L("CTextureLoader::CreateThumbnailTexture--")); |
|
590 } |
|
591 |
|
592 /*----------------------------------------------------------------------*/ |
|
593 // Active object's RunL |
|
594 // |
|
595 void CTextureLoader::RunL() |
|
596 { |
|
597 ASSERT(iBitmap); |
|
598 CreateThumbnailTexture(iBitmap); |
|
599 } |
|
600 |
|
601 /*----------------------------------------------------------------------*/ |
|
602 // Active object's DoCancel |
|
603 // |
|
604 void CTextureLoader::DoCancel() |
|
605 { |
|
606 DP0_IMAGIC(_L("CTextureLoader::DoCancel++")); |
|
607 |
|
608 // Reset bitmap and cancel scaler |
|
609 if (IsActive()) |
|
610 { |
|
611 iBitmap->Reset(); |
|
612 iBitmapScaler->Cancel(); |
|
613 } |
|
614 |
|
615 DP0_IMAGIC(_L("CTextureLoader::DoCancel--")); |
|
616 } |
|
617 |
|
618 /*----------------------------------------------------------------------*/ |
|
619 // Active object's RunError |
|
620 // |
|
621 void CTextureLoader::RunError() |
|
622 { |
|
623 // Nothing here |
|
624 } |
|
625 |
|
626 /*----------------------------------------------------------------------*/ |
|
627 // Scales given value to power of two |
|
628 // |
|
629 TInt CTextureLoader::ScaleDown(TInt aSize) |
|
630 { |
|
631 DP0_IMAGIC(_L("CTextureLoader::ScaleDown++")); |
|
632 |
|
633 if(iResolution == ESize32x32) |
|
634 { |
|
635 return 32; |
|
636 } |
|
637 else if(iResolution == ESize128x128 || iResolution == ESize512x512) |
|
638 { |
|
639 return 128; |
|
640 } |
|
641 |
|
642 // Find new size for picture |
|
643 TInt newSize; |
|
644 for (newSize=1; newSize<aSize; newSize*=2) |
|
645 ; // Just do nothing |
|
646 |
|
647 // Do not iScale up |
|
648 if(newSize > aSize) |
|
649 newSize/=2; |
|
650 |
|
651 // Limit size to some maximum value |
|
652 TInt maxSize=256; |
|
653 TInt minSize = 32; |
|
654 |
|
655 |
|
656 if(iHighQuality) // High quality pictures are lot bigger |
|
657 { |
|
658 /*#ifdef __WINS__ |
|
659 maxSize=512; |
|
660 #endif*/ |
|
661 |
|
662 #ifdef SUPERZOOM |
|
663 //maxSize=iGLMaxRes; |
|
664 if(iGLMaxRes >= 1024) |
|
665 maxSize=1024; |
|
666 else |
|
667 maxSize=iGLMaxRes; |
|
668 |
|
669 #else |
|
670 maxSize=512; |
|
671 #endif |
|
672 |
|
673 } |
|
674 // Check that size is below maximum and min size |
|
675 if(newSize > maxSize) |
|
676 newSize=maxSize; |
|
677 if(newSize < minSize) |
|
678 newSize=minSize; |
|
679 |
|
680 DP0_IMAGIC(_L("CTextureLoader::ScaleDown--")); |
|
681 return newSize; |
|
682 } |
|
683 |
|
684 /*----------------------------------------------------------------------*/ |
|
685 // Creates OpenGL texture of given bitmap |
|
686 // |
|
687 void CTextureLoader::CreateIconTextures() |
|
688 { |
|
689 DP0_IMAGIC(_L("CTextureLoader::CreateIconTextures++")); |
|
690 |
|
691 for(TInt i=0; i<iBitmapArray.Count(); i++) |
|
692 { |
|
693 // Get image data size |
|
694 TInt width = iBitmapArray[i]->SizeInPixels().iWidth; |
|
695 TInt height = iBitmapArray[i]->SizeInPixels().iHeight; |
|
696 TInt dataSize = width * height; |
|
697 |
|
698 // Lock bitmap before modifying its data |
|
699 iBitmapArray[i]->LockHeap( EFalse ); |
|
700 |
|
701 // The data in the texture are in RGBA order but is read in BGRA order. |
|
702 // So we have to swap the 1st and 3rd bytes. |
|
703 TUint8* data = (TUint8 *)iBitmapArray[i]->DataAddress(); |
|
704 |
|
705 if(!iRGB2BGRDone) |
|
706 { |
|
707 //#ifdef USE_RGBA |
|
708 dataSize*=4; |
|
709 for (TInt i=0; i<dataSize; i+=4) |
|
710 { |
|
711 TUint8 temp = data[i]; |
|
712 data[i] = data[i+2]; |
|
713 data[i+2] = temp; |
|
714 } |
|
715 /*#else |
|
716 dataSize*=3; |
|
717 for(TInt i=0; i<dataSize; i+=3) |
|
718 { |
|
719 TUint8 temp = data[i]; |
|
720 data[i] = data[i+2]; |
|
721 data[i+2] = temp; |
|
722 } |
|
723 #endif*/ |
|
724 } |
|
725 |
|
726 // Generate OpenGL texture index |
|
727 //GLuint index; |
|
728 glGenTextures(1, &iSmileTexIndex); |
|
729 glBindTexture(GL_TEXTURE_2D, iSmileTexIndex); |
|
730 iIconTextureIndexes.Append(iSmileTexIndex); |
|
731 //iContainer->SetTextIndex(index); |
|
732 |
|
733 // Set texture parameters |
|
734 //GL_NEAREST is faster than GL_LINEAR but quality is better in linear |
|
735 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
|
736 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
|
737 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
738 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
739 |
|
740 |
|
741 //#ifdef USE_RGBA |
|
742 // Load texture into OpenGL memory |
|
743 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data ); |
|
744 /*#else |
|
745 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data ); |
|
746 #endif*/ |
|
747 |
|
748 // Unlock bitmap |
|
749 iBitmapArray[i]->UnlockHeap( EFalse ); |
|
750 } |
|
751 |
|
752 iRGB2BGRDone = ETrue; |
|
753 |
|
754 iContainer->IconTexturesLoaded(iIconTextureIndexes); |
|
755 |
|
756 DP0_IMAGIC(_L("CTextureLoader::CreateIconTextures--")); |
|
757 } |
|
758 |
|
759 |
|
760 /*----------------------------------------------------------------------*/ |
|
761 // Check if scaling is needed |
|
762 // |
|
763 TBool CTextureLoader::IsScalingNeeded(TSize aImageSize) |
|
764 { |
|
765 //Check loaded image real size and over write high quality flag |
|
766 if((aImageSize.iHeight == 1024 && aImageSize.iWidth == 1024) || |
|
767 (aImageSize.iHeight == 512 && aImageSize.iWidth == 1024) || |
|
768 (aImageSize.iHeight == 1024 && aImageSize.iWidth == 512) || |
|
769 (aImageSize.iHeight == 512 && aImageSize.iWidth == 512)) |
|
770 { |
|
771 // Set image ready to database, only if resolution was maching with Imagic TN size |
|
772 iData->SetImageReady(ESize512x512, ETrue); |
|
773 return EFalse; |
|
774 } |
|
775 if((aImageSize.iHeight == 128 && aImageSize.iWidth == 128)) |
|
776 { |
|
777 // Set image ready to database, only if resolution was maching with Imagic TN size |
|
778 iData->SetImageReady(ESize128x128, ETrue); |
|
779 return EFalse; |
|
780 } |
|
781 if((aImageSize.iHeight == 32 && aImageSize.iWidth == 32)) |
|
782 { |
|
783 // Set image ready to database, only if resolution was maching with Imagic TN size |
|
784 iData->SetImageReady(ESize32x32, ETrue); |
|
785 return EFalse; |
|
786 } |
|
787 |
|
788 return ETrue; |
|
789 } |