/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors: Juha Kauppinen, Mika Hokkanen
*
* Description: Photo Browser
*
*/
#include "CDrawOneByOne.h"
#include "TextureLoader.h"
#include "DrawUtility.h"
#include "ImagicConsts.h"
#define IS_NOT_IN_ZOOM_ONEBYONE ((iDrawOneByOneTargetZoom) < (iContainer->KDoubleTapZoomOneByOne1 + 0.01f))
#define IS_ALMOST_ZERO (0.001)
const float CDrawOneByOne::KMaxMagGlassZoomFactor = 2.2;//2.0;
const float KOneByOneSlideSpeed = 0.24;
CDrawOneByOne::CDrawOneByOne(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex):
iContainer(aContainer)//,
{
iMagGlassOn = EFalse;
iMagGlassOnPrev = EFalse;
}
CDrawOneByOne::~CDrawOneByOne()
{
delete iMagGlass;
}
CDrawOneByOne* CDrawOneByOne::NewLC(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex)
{
CDrawOneByOne* self = new (ELeave) CDrawOneByOne(aContainer, aCurrentIndex);
CleanupStack::PushL(self);
self->ConstructL(aContainer, aCurrentIndex);
return self;
}
CDrawOneByOne* CDrawOneByOne::NewL(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex)
{
CDrawOneByOne* self = CDrawOneByOne::NewLC(aContainer, aCurrentIndex);
CleanupStack::Pop(); // self;
return self;
}
void CDrawOneByOne::ConstructL(CImagicContainerBrowser* aContainer, TInt& aCurrentIndex)
{
iMagGlass = CDrawMagGlass::NewL(iContainer, this);
}
float CDrawOneByOne::GetMovingStep()
{
//iMovingStep = 0.01/(iDrawOneByOneZoom/8.0);
iMovingStep = 0.015/(iDrawOneByOneZoom/8.0);
return iMovingStep;
}
float CDrawOneByOne::GetImgeFlowLocation()
{
return iOneByOneFlow;
}
void CDrawOneByOne::SetImgeFlowLocation(float aValue)
{
iOneByOneFlow = aValue;
}
TDrawOneByOneXY CDrawOneByOne::GetDrawOneByOneXY()
{
return iDrawOneByOneXY;
}
TDrawOneByOneXY CDrawOneByOne::GetDrawOneByOneTargetXY()
{
return iDrawOneByOneTargetXY;
}
void CDrawOneByOne::SetDrawOneByOneTargetXY(TDrawOneByOneXY aValue)
{
iDrawOneByOneTargetXY = aValue;
}
void CDrawOneByOne::ChangeDrawOneByOneTargetX(float aValue)
{
iDrawOneByOneTargetXY.iX += aValue;
}
void CDrawOneByOne::ChangeDrawOneByOneTargetY(float aValue)
{
iDrawOneByOneTargetXY.iY += aValue;
}
float CDrawOneByOne::GetDrawOneByOneZoom()
{
return iDrawOneByOneZoom;
}
void CDrawOneByOne::SetDrawOneByOneZoom(float aValue)
{
iDrawOneByOneZoom = aValue;
}
float CDrawOneByOne::GetDrawOneByOneTargetZoom()
{
return iDrawOneByOneTargetZoom;
}
void CDrawOneByOne::SetDrawOneByOneTargetZoom(float aValue)
{
iDrawOneByOneTargetZoom = aValue;
}
float CDrawOneByOne::GetDrawOneByOneWidth()
{
return iDrawOnebyOneW;
}
void CDrawOneByOne::SetDrawOneByOneWidth(float aValue)
{
iDrawOnebyOneW = aValue;
}
float CDrawOneByOne::GetDrawOneByOneHeight()
{
return iDrawOnebyOneH;
}
void CDrawOneByOne::SetDrawOneByOneHeight(float aValue)
{
iDrawOnebyOneH = aValue;
}
TBool CDrawOneByOne::IsMagGlassOn()
{
return iMagGlassOn;
}
void CDrawOneByOne::SetMagGlassStatus(TBool aValue)
{
iMagGlassOn = aValue;
iMagGlass->InitDrawMagGlass();
}
TBool CDrawOneByOne::IsMagGlassPrevStateOn()
{
return iMagGlassOnPrev;
}
void CDrawOneByOne::SetMagGlassPrevStatus(TBool aValue)
{
iMagGlassOnPrev = aValue;
}
CDrawMagGlass* CDrawOneByOne::GetMagGlass()
{
return iMagGlass;
}
void CDrawOneByOne::KeyPressed()
{
iMenuAlpha = 1;
}
void CDrawOneByOne::KeyReleased()
{
iMenuAlpha = 0.99;
}
void CDrawOneByOne::KeyEvent()
{
//iMenuAlpha = 1;
}
/*----------------------------------------------------------------------*/
// Initializes one by one view
//
void CDrawOneByOne::InitDrawOnebyOne(TReal aDrawZoom, TReal aInPictureX, TReal aInPictureY)
{
DP0_IMAGIC(_L("CDrawOneByOne::InitDrawOnebyOne"));
//iDrawOneByOneXY.iX = 0;
//iDrawOneByOneXY.iY = 0;
iDrawOneByOneXY.iX = aInPictureX;
iDrawOneByOneXY.iY = aInPictureY;
iDrawOneByOneTargetXY.iX = 0;
iDrawOneByOneTargetXY.iY = 0;
//iDrawOneByOneZoom = 0.1;
//if(aDrawZoom == 1)
iDrawOneByOneZoom = aDrawZoom;
/*else
iDrawOneByOneZoom = 0.4;*/
iDrawOneByOneTargetZoom = 1;
TSize size = iContainer->Size();
iContainer->CalculateImageSize(iDrawOnebyOneW, iDrawOnebyOneH, (float)size.iWidth/(float)size.iHeight);
iZoomingStep = 0.1 * iDrawOneByOneTargetZoom;
iZoomingSpeed = 0.2; // unno 2.5*iTimeDiff;
iScalingSpeed = 0.3;
iOneByOneFlow = 0;
iMagGlassOn = EFalse;
iMagGlassOnPrev = EFalse;
#ifdef HOLD_SELECTION_ONDRAG
iContainer->iOneByOneSlideByDrag = EFalse;
#endif
iBorder = 0.03;
iScreenW = 0;
iScreenH = 0;
iInPictureX = 0;
iInPictureY = 0;
//iContainer->iDrawFunction = CImagicContainerBrowser::EOneByOne;
iContainer->SetDrawMode(CImagicContainerBrowser::EOneByOne);
iContainer->iKeyPressedDown=EFalse;
//iContainer->iZoomInKey=EFalse;
//iContainer->iZoomOutKey=EFalse;
iMagGlass->InitDrawMagGlass();
}
/*----------------------------------------------------------------------*/
//Draws one by one view
//
void CDrawOneByOne::DrawOnebyOneL(const TSize &aSize)
{
DP0_IMAGIC(_L("CDrawOneByOne::DrawOnebyOne"));
//RDebug::Print(_L("CDrawOneByOne::DrawOnebyOne"));
CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
// Calculate screen size
iContainer->CalculateImageSize(iImageWidth, iImageHeight, (float)aSize.iWidth/(float)aSize.iHeight);
//Interpolate current screen size into the new one
//if(iContainer->iLastEventFromKeys)
{
iContainer->Interpolate(iDrawOnebyOneW, iImageWidth, 0.55);
iContainer->Interpolate(iDrawOnebyOneH, iImageHeight, 0.55);
}
/*else//faster interpolation for touch bcos slide speed is also faster
{
iContainer->Interpolate(iDrawOnebyOneW, iImageWidth, 0.85);
iContainer->Interpolate(iDrawOnebyOneH, iImageHeight, 0.85);
}*/
//iContainer->Interpolate(iDrawOnebyOneW, iImageWidth, 0.55);
//iContainer->Interpolate(iDrawOnebyOneH, iImageHeight, 0.55);
//Use orthogonal projection in OneByOne mode
glLoadIdentity();
glOrthof(-iDrawOnebyOneW, iDrawOnebyOneW, -iDrawOnebyOneH, iDrawOnebyOneH, -1,1);
//iContainer->Interpolate(iContainer->iDisplayRotation, iContainer->iDisplayRotationTarget, 0.2);
float tmp = iContainer->GetDisplayRotAngle();
iContainer->Interpolate(tmp, iContainer->GetDisplayRotTargetAngle(), 0.2);
iContainer->SetDisplayRotAngle(tmp);
glRotatef(iContainer->GetDisplayRotAngle(), 0,0,1);
// Handle keys----------------------->
HandleMovingKeysOnebyOne();
// Calculate picture size
iContainer->CalculateImageSize(iImageWidth, iImageHeight, imageData->GetAspectRatio());
//Here we check that we do not go over the picture boundaries
CheckImageLocation();
//Move in picture------------------------>
iDrawOneByOneTargetXY.iX = iInPictureX / iDrawOneByOneTargetZoom;
iDrawOneByOneTargetXY.iY = iInPictureY / iDrawOneByOneTargetZoom;
//iMovingStep = 0.01/(iDrawOneByOneZoom/8);
iContainer->Interpolate(iDrawOneByOneXY.iX,iDrawOneByOneTargetXY.iX, iMovingSpeed);
iContainer->Interpolate(iDrawOneByOneXY.iY,iDrawOneByOneTargetXY.iY, iMovingSpeed);
// Zooming-------------------------------->
if(iContainer->iKeyPressedDown)
{
if(iContainer->GetKeyData().iZoomInKey)
iDrawOneByOneTargetZoom += iZoomingStep*2;//zoom in
else if(iContainer->GetKeyData().iZoomOutKey)
iDrawOneByOneTargetZoom -= iZoomingStep*4;//zoom out
}
//Limit zooming range
iContainer->CheckLimits(iDrawOneByOneTargetZoom, CImagicContainerBrowser::KMinOneByOneZoom, CImagicContainerBrowser::KMaxOneByOneZoom);
// Interpolate to new zoom value
if(iDrawOneByOneZoom < 0.99)
iContainer->Interpolate(iDrawOneByOneZoom, iDrawOneByOneTargetZoom, iScalingSpeed);
else
iContainer->Interpolate(iDrawOneByOneZoom, iDrawOneByOneTargetZoom, iZoomingSpeed);
// Rotation
iContainer->HandleRotationKeys();
iContainer->HandleRotation(imageData->iGridData.iRotationAngle, imageData->iGridData.iTargetRotationAngle);
//Load image ----------------------------------->
// Load high res picture if possible
//if(iOneByOneFlow < IS_ALMOST_ZERO)//when not zero, images are moving
if(iOneByOneFlow == 0)//when not zero, images are moving in oneByOne flow
{
iContainer->LoadHighResImage(imageData, iContainer->GetCurrentIndex());
}
//Bind and Draw ------------------------------------->
//Bind to Grid low res texture index. If high res is not available, so we have always some picture to bind and draw it
// Determine image indexes, -1 means no image
TInt imageIndexes[3]={-1,iContainer->GetCurrentIndex(),-1};
//Do not draw other images when not sliding and we are in zoomed into picture
//if(iOneByOneFlow != 0)//when not zero, images are moving
//if(!iMagGlassOn || IS_NOT_IN_ZOOM_ONEBYONE)
{
if (iContainer->GetCurrentIndex()>0)
imageIndexes[0]=iContainer->GetCurrentIndex()-1;
if (iContainer->GetCurrentIndex() < iContainer->iIEngine->GetTotalNumOfImages()-1)
imageIndexes[2]=iContainer->GetCurrentIndex()+1;
}
//Fade side images when flow goes 70% of image width
if(Abs(iOneByOneFlow) > 0.25)
{
iFadeColor=1;
glColor4f(iFadeColor,iFadeColor,iFadeColor, 1);
}
if(iOneByOneFlow < 0.5)
{
//if(iContainer->iLastEventFromKeys)
iContainer->Interpolate(iFadeColor, 0, 0.25);
/*else
iContainer->Interpolate(iFadeColor, 0, 0.35);*/
glColor4f(iFadeColor,iFadeColor,iFadeColor, 1);
}
/*if(iFadeColor == 0)
{
// Determine image indexes, -1 means no image
TInt imageIndexes[3]={-1,iContainer->GetCurrentIndex(),-1};
}*/
//Move to zero coordinate, which is selected image coordinate
#ifdef HOLD_SELECTION_ONDRAG
//Stop interpolation when user is dragging
if(iContainer->iHoldSelection == EFalse)
{
#endif
if(iContainer->iLastEventFromKeys)
iContainer->Interpolate(iOneByOneFlow, 0, KOneByOneSlideSpeed);//sliding speed
else
iContainer->Interpolate(iOneByOneFlow, 0, KOneByOneSlideSpeed*1.3);//sliding speed
}
//glColor4f(1,1,1, 1);
glPushMatrix();
glScalef(iDrawOneByOneZoom, iDrawOneByOneZoom, iDrawOneByOneZoom);
//Move to first image location (= current-1)
glTranslatef(iOneByOneFlow-iContainer->KOneByOneSpacing,0,0);
TInt currentIndexTexture=0;
for(TInt i=0; i<3; i++)
{
// Check that image index is valid
if (imageIndexes[i]!=-1)
{
//Bind to best picture
CImageData* data=iContainer->iIEngine->GetImageData(imageIndexes[i]);
if(i==1)
{
iContainer->iCurrentBindedIndex = data->iGridData.BestImage();
//Bind to 512 res image when not zoomed for better image scaling quality
if(IS_NOT_IN_ZOOM_ONEBYONE && data->iGridData.iGlHQ512TextIndex!=0 && !iMagGlassOn)
iContainer->iCurrentBindedIndex = data->iGridData.iGlHQ512TextIndex;
}
//Side images gets only 128x128 tn because of perf reason
else
iContainer->iCurrentBindedIndex = data->iGridData.iGlLQ128TextIndex;
if(!iContainer->iCurrentBindedIndex)
iContainer->iCurrentBindedIndex = data->iGridData.iGlLQ32TextIndex;
//If no images ready, bind with loading tn
if (iContainer->iCurrentBindedIndex == 0)
iContainer->iCurrentBindedIndex = iContainer->iLoadingTextureIndex;
glBindTexture(GL_TEXTURE_2D, iContainer->iCurrentBindedIndex);
if(i==1){
currentIndexTexture=iContainer->iCurrentBindedIndex;
}
iContainer->SetMinMagFilterLinearDo(iContainer->iMinMagFilterSetting);
//Store matrix and rotate picture
glPushMatrix();
if(i==1 && iMagGlassOn)
{
glColor4f(1,1,1, 1);
glTranslatef(iDrawOneByOneXY.iX, -iDrawOneByOneXY.iY, 0);
glRotatef(data->iGridData.iRotationAngle, 0,0,1);
iMagGlass->DrawMagGlass(aSize, data->GetAspectRatio());
}
else
{
//Set Draw color to white when drawing selection or if we drag images
if(i==1 || (iContainer->iHoldSelection && !iMagGlassOn))
glColor4f(1,1,1, 1);
else//othervise "fade" images
glColor4f(iFadeColor,iFadeColor,iFadeColor, 1);
glTranslatef(-iDrawOneByOneXY.iX, iDrawOneByOneXY.iY, 0);
glRotatef(data->iGridData.iRotationAngle, 0,0,1);
// Set vertixes and draw
GLfixed vertices[8];
iContainer->SetPictureVertices(data, vertices);
glVertexPointer( 2, GL_FIXED, 0, vertices );
glDrawArrays(GL_TRIANGLE_STRIP,0,4);
#ifdef EMPTY_IMAGE_AS_WIREFRAME
// Draw black frame with white borders
if (iContainer->iCurrentBindedIndex == 0)
{
glScalef(0.92, 0.92, 0.92);
glColor4f(0,0,0,1);
glDrawArrays(GL_TRIANGLE_STRIP,0,4);
}
#endif
}
#ifdef RD_FACEFRAME
//if (i==1 && iDrawFaceFrame) DrawFaceFrame();
#endif
//Remove rotation
glPopMatrix();
}
// Move to next image position
glTranslatef(iContainer->KOneByOneSpacing,0,0);
}
glPopMatrix();
if(currentIndexTexture!=iContainer->iCurrentBindedIndex)
{
iContainer->iCurrentBindedIndex = currentIndexTexture;
glBindTexture(GL_TEXTURE_2D, iContainer->iCurrentBindedIndex);
iContainer->SetMinMagFilterLinearDo(iContainer->iMinMagFilterSetting);
}
#ifdef SCR_DRAW_DEBUG
iDrawUtility->Update();
iDrawUtility->Draw(Size());
#endif
//iContainer->iDrawUtility->DrawMenuIndicators(iContainer->Size());
#ifdef RD_ZOOMICON
//Draw moving direction arrays when sliding in OnByOne mode
if(!iMagGlassOn && iFadeColor!=0 || iOneByOneFlow != 0)
iContainer->iDrawUtility->DrawMovingArrow(ETrue, EFalse, iContainer->Size());
//Draw moving direction arrays when zoomed in
if (!IS_NOT_IN_ZOOM_ONEBYONE &&
(iDrawOneByOneXY.iX != iDrawOneByOneTargetXY.iX ||
iDrawOneByOneXY.iY != iDrawOneByOneTargetXY.iY ||
iDrawOneByOneZoom != iDrawOneByOneTargetZoom ||
imageData->iGridData.iRotationAngle != imageData->iGridData.iTargetRotationAngle ||
iContainer->iOnTheEdge))
{
/*if(!iMagGlassOn)
{
iContainer->iDrawUtility->DrawMovingArrow(ETrue, !IS_NOT_IN_ZOOM_ONEBYONE, iContainer->Size());
}*/
iContainer->iDrawUtility->DrawZoomIcon( imageData,
iContainer->Size(),
-iDrawOneByOneXY.iX,
iDrawOneByOneXY.iY,
iDrawOnebyOneW/iImageWidth,
iDrawOnebyOneH/iImageHeight,
ETrue);
}
#endif
#if 0
if(iMenuAlpha < 1)
{
iMenuAlpha-=0.3;
if(iMenuAlpha < 0)
iMenuAlpha = 0;
}
iContainer->iDrawUtility->DrawIcon2(iContainer->Size(), iContainer->iMenuTextureIndex, iMenuAlpha);
#endif
iContainer->DynamicLoadingL();
}
TBool CDrawOneByOne::IsDrawingNeededOneByOne()
{
CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
#if 0
if(iMenuAlpha != 0)
{
return ETrue;
}
#endif
if(Abs(iOneByOneFlow) > 0.01)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 2"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(iOneByOneFlow!=0)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 3"));
iOneByOneFlow=0;
//if(imageData->iGridData.iGlHQ512TextIndex != 0)
//iContainer->iDrawOneMoreTime = ETrue;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
if(iMagGlassOnPrev != iMagGlassOn)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 4"));
iMagGlassOnPrev = iMagGlassOn;
//SetMinMagFilterLinear(ETrue);
//iContainer->iDrawOneMoreTime = ETrue;
return ETrue;
}
if(iMagGlassOn && (iMagGlass->GetMagGlassZoomFactor() < KMaxMagGlassZoomFactor-0.1))
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 5"));
DP1_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - magGlass: %f"), iMagGlass->GetMagGlassZoomFactor());
iMagGlassOnPrev = iMagGlassOn;
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
if(Abs(iContainer->GetDisplayRotAngle() - iContainer->GetDisplayRotTargetAngle()) > 1)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 6"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(iContainer->GetDisplayRotAngle() != iContainer->GetDisplayRotTargetAngle())
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 6.1"));
iContainer->SetDisplayRotAngle(iContainer->GetDisplayRotTargetAngle());
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
if(Abs(imageData->iGridData.iRotationAngle - imageData->iGridData.iTargetRotationAngle) > 1)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 7"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(imageData->iGridData.iRotationAngle != imageData->iGridData.iTargetRotationAngle)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 7.1"));
imageData->iGridData.iRotationAngle = imageData->iGridData.iTargetRotationAngle;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
if(Abs(iDrawOneByOneZoom - iDrawOneByOneTargetZoom) > 0.01)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 9"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(iDrawOneByOneZoom != iDrawOneByOneTargetZoom)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 9.1"));
iDrawOneByOneZoom = iDrawOneByOneTargetZoom;
//iContainer->iDrawOneMoreTime = ETrue;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
if(Abs(iDrawOneByOneXY.iX-iDrawOneByOneTargetXY.iX) > 0.001)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 11"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(iDrawOneByOneXY.iX != iDrawOneByOneTargetXY.iX)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 11.1"));
iDrawOneByOneXY.iX = iDrawOneByOneTargetXY.iX;
//iContainer->iDrawOneMoreTime = ETrue;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
if(Abs(iDrawOneByOneXY.iY-iDrawOneByOneTargetXY.iY) > 0.001)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 12"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(iDrawOneByOneXY.iY != iDrawOneByOneTargetXY.iY)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 12.1"));
iDrawOneByOneXY.iY = iDrawOneByOneTargetXY.iY;
//iContainer->iDrawOneMoreTime = ETrue;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
/*if(iPreviousTexNum != iCurrentTexNum && !iDrawOneMoreTime)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 13.0"));
//iDrawOneMoreTime = ETrue;
SetMinMagFilterLinear(ETrue);
return ETrue;
}*/
/*if(imageData->GetAspectRatio() > iScreenAspectRatio && (iDrawOneByOneZoom-1) < 0.01)
if(Abs(iDrawOnebyOneW-iImageWidth*2) > 0.01)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 13.1"));
DP2_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - iDrawOnebyOneW: %f, iImageWidth: %f"),iDrawOnebyOneW, iImageWidth);
SetMinMagFilterLinear(EFalse);
//iDrawOneMoreTime = ETrue;
return ETrue;
}
else if(iDrawOnebyOneW != iImageWidth*2)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 13.2"));
DP2_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - iDrawOnebyOneW: %f, iImageWidth: %f"),iDrawOnebyOneW, iImageWidth);
iDrawOnebyOneW = iImageWidth*2;
iDrawOneMoreTime = ETrue;
SetMinMagFilterLinear(ETrue);
return ETrue;
}*/
/*
if(imageData->GetAspectRatio() < iContainer->iScreenAspectRatio && (iDrawOneByOneZoom-1) < 0.01)
if(Abs(iDrawOnebyOneH-iImageHeight) > 0.01)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 13.3"));
DP2_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - iDrawOnebyOneH: %f, iImageHeight: %f"),iDrawOnebyOneH, iImageHeight);
iContainer->SetMinMagFilterLinear(EFalse);
//iDrawOneMoreTime = ETrue;
return ETrue;
}
else if(Abs(iDrawOnebyOneH - iImageHeight) > IS_ALMOST_ZERO)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 13.4"));
DP2_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - iDrawOnebyOneH: %f, iImageHeight: %f"),iDrawOnebyOneH, iImageHeight);
iDrawOnebyOneH = iImageHeight;
//iContainer->iDrawOneMoreTime = ETrue;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
*/
/*if(iContainer->iDrawOneMoreTime)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 14"));
iContainer->iDrawOneMoreTime = EFalse;
iContainer->SetMinMagFilterLinear(ETrue);//Draw one more time to change for Linear rendering mode
return ETrue;
}*/
if(!iContainer->iMagFilterLinear)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 15"));
iContainer->SetMinMagFilterLinear(ETrue);
//iContainer->iDrawOneMoreTime = ETrue;
}
if(Abs(iOneByOneFlow) < 0.7)
if(iFadeColor > 0.1)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 16"));
iContainer->SetMinMagFilterLinear(EFalse);
return ETrue;
}
else if(iFadeColor!=0)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 17"));
iFadeColor = 0;
iContainer->SetMinMagFilterLinear(ETrue);
return ETrue;
}
if(iContainer->iDrawNow)
{
DP0_IMAGIC(_L("CDrawOneByOne::IsDrawingNeededOneByOne - 1"));
if(iMagGlassOn)
{
if(!iContainer->IsTouchPointThresholdExeed())//moved >2 pixel
iContainer->SetMinMagFilterLinear(ETrue);
else
iContainer->SetMinMagFilterLinear(EFalse);
}
else
{
iContainer->SetMinMagFilterLinear(ETrue);
}
iContainer->iDrawNow = EFalse;
return ETrue;
}
return EFalse;
}
//Here we check that we do not go over the picture boundaries
void CDrawOneByOne::CheckImageLocation(/*float& aImageWidth, float& aImageHeight*/)
{
CImageData* imageData = iContainer->iIEngine->GetImageData(iContainer->GetCurrentIndex());
// Change landscape<->portrait if pic is rotated 90 or 270
TInt angle = imageData->iGridData.iTargetRotationAngle;
if(angle % 90 == 0 && angle % 180 != 0)
{
if(imageData->GetAspectRatio() > 1)
{
/*iImageWidth /= imageData->GetAspectRatio();
iImageWidth -= (iImageWidth-iDrawOnebyOneW);*/
iImageHeight *= imageData->GetAspectRatio();
iImageHeight -= (iImageHeight-iDrawOnebyOneH);
iImageWidth = iImageHeight / imageData->GetAspectRatio();
}
else
{
/*iImageWidth/= imageData->GetAspectRatio();
iImageWidth-= (iImageWidth-iDrawOnebyOneW);*/
iImageHeight *= imageData->GetAspectRatio();
iImageHeight -= (iImageHeight-iDrawOnebyOneH);
iImageWidth = iImageHeight / imageData->GetAspectRatio();
}
}
iImageWidth *= iDrawOneByOneTargetZoom;
iImageHeight *= iDrawOneByOneTargetZoom;
//Calculate location/coordinates in screen
iInPictureX = iDrawOneByOneTargetXY.iX * iDrawOneByOneTargetZoom;
iInPictureY = iDrawOneByOneTargetXY.iY * iDrawOneByOneTargetZoom;
//Lets move in picture little bit over the border
if(iDrawOneByOneTargetZoom==1)
{
iBorder=0;
iDrawOneByOneTargetXY.iX = 0;
iDrawOneByOneTargetXY.iY = 0;
}
else
{
iBorder=0.015; // was 0.1. Changed to 0 to limit just at the edge of image in zoom
}
//Calculate screen size
iScreenW = iDrawOnebyOneW - iBorder;
iScreenH = iDrawOnebyOneH - iBorder;
if (iImageWidth > iScreenW)
{
if (iInPictureX-iScreenW < -iImageWidth)
iInPictureX=-iImageWidth+iScreenW;
if (iInPictureX+iScreenW > iImageWidth)
iInPictureX=iImageWidth-iScreenW;
}
else
{
iInPictureX=0;
}
if (iImageHeight > iScreenH)
{
if (iInPictureY-iScreenH < -iImageHeight)
iInPictureY=-iImageHeight+iScreenH;
if (iInPictureY+iScreenH > iImageHeight)
iInPictureY=iImageHeight-iScreenH;
}
else
{
iInPictureY=0;
}
if(IS_NOT_IN_ZOOM_ONEBYONE)
{
iInPictureY=0;
iInPictureX=0;
}
}
void CDrawOneByOne::HandleMovingKeysOnebyOne()
{
// Handle keys----------------------->
CKeyData keyData = iContainer->GetKeyData();
CKeyData touchData = iContainer->GetTouchData();
iFlowThresHold=0.8;
//Handle keydata and touchdata
ChangeDrawOneByOneTargetX(keyData.iRight * GetMovingStep());
ChangeDrawOneByOneTargetX(-keyData.iLeft * GetMovingStep());
ChangeDrawOneByOneTargetY(keyData.iDown * GetMovingStep());
ChangeDrawOneByOneTargetY(-keyData.iUp * GetMovingStep());
ChangeDrawOneByOneTargetX(touchData.iRight * GetMovingStep());
ChangeDrawOneByOneTargetX(-touchData.iLeft * GetMovingStep());
ChangeDrawOneByOneTargetY(touchData.iDown * GetMovingStep());
ChangeDrawOneByOneTargetY(-touchData.iUp * GetMovingStep());
if(touchData.iRight || touchData.iLeft || touchData.iDown || touchData.iUp)
//iMovingSpeed = 2.2;
iMovingSpeed = 100;
else
iMovingSpeed = 0.15;
//iMovingSpeed = 0.01;
//Calculate new index from movement keys to change picture in onebyone mode
//but only if zooming is not done
//And we have started sliding/moving
#ifdef HOLD_SELECTION_ONDRAG
if(GetDrawOneByOneTargetZoom()==1 &&
//((Abs(GetImgeFlowLocation())<0.99) ||
((Abs(GetImgeFlowLocation())<iFlowThresHold) ||
iContainer->GetSlideByDragValue()) &&
!IsMagGlassOn())
#else
if(iDrawOneByOneTargetZoom==1 && Abs(iOneByOneFlow)<0.2 && !iMagGlassOn)
#endif
{
iContainer->SetCurrentIndex(iContainer->GetCurrentIndex() + keyData.iY);
iContainer->SetCurrentIndex(iContainer->GetCurrentIndex() + keyData.iX);
iContainer->SetCurrentIndex(iContainer->GetCurrentIndex() + touchData.iY);
iContainer->SetCurrentIndex(iContainer->GetCurrentIndex() + touchData.iX);
}
// Check that index is in grid area
while(iContainer->GetCurrentIndex() >= iContainer->iIEngine->GetTotalNumOfImages())
iContainer->SetCurrentIndex(iContainer->GetCurrentIndex() - iContainer->iIEngine->GetTotalNumOfImages());
while(iContainer->GetCurrentIndex() < 0)
iContainer->SetCurrentIndex(iContainer->GetCurrentIndex() + iContainer->iIEngine->GetTotalNumOfImages());
// Update selected picture index
if(iContainer->GetPrevIndex() != iContainer->GetCurrentIndex())
{
//iContainer->iTextureLoader->ReleaseHQ512Textures();
//iMagGlassOn = EFalse;
SetMagGlassStatus(EFalse);
iContainer->iImagicAppUi->SetImageIndex(iContainer->GetCurrentIndex());
// Set new flow coordinate
if (keyData.iLeft || touchData.iLeft)
{
float tmp = GetImgeFlowLocation();
tmp-=CImagicContainerBrowser::KOneByOneSpacing;
SetImgeFlowLocation(tmp);
//iOneByOneFlow-=KOneByOneSpacing;
}
if (keyData.iRight || touchData.iRight)
{
float tmp = GetImgeFlowLocation();
tmp+=CImagicContainerBrowser::KOneByOneSpacing;
SetImgeFlowLocation(tmp);
//iOneByOneFlow+=KOneByOneSpacing;
}
//Cancel SuperZoom image loading, if it was started
iContainer->iIEngine->CancelFullSizeLoading();
}
iContainer->SetPrevIndex(iContainer->GetCurrentIndex());
iContainer->ResetKeyData();
iContainer->ResetTouchData();
}