diff -r e1e28b0273b0 -r 93fff7023be8 AppInc/DrawUtility.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/AppInc/DrawUtility.h Fri Oct 15 10:18:29 2010 +0900 @@ -0,0 +1,95 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: Juha Kauppinen, Mika Hokkanen +* +* Description: Photo Browser +* +*/ + +#ifndef LOADING_ANIMATION_H +#define LOADING_ANIMATION_H + +/*--------------------------------------------------------------------------*/ + +//#include "DrawableInterface.h" +#include "ImagicContainerBrowser.h" +//#include "ImagicAppUi.h" +#include + +class CImagicContainerBrowser; +/*--------------------------------------------------------------------------*/ + +class CDrawUtility //: public CDrawableInterface + { + private: + // 1st and 2nd stage constructors + CDrawUtility(); + void ConstructL(CImagicContainerBrowser* aContainer); + public: + // NewL and destructor + //static CDrawableInterface* NewL(void); + static CDrawUtility* NewL(CImagicContainerBrowser* aContainer); + ~CDrawUtility(); + + // Update animation + // Returns true if screen should be redrawn + TBool Update(void); + // Draw animation + void Draw(const TSize &aScreenSize); + void DrawIcon(const TSize &aScreenSize, GLuint aTexIndex); + void DrawIcon2(const TSize &aScreenSize, GLuint aTexIndex, TReal aAlpha); + void DrawZoomIcon(const CImageData* aImageData, + const TSize aScreenSize, + float aDrawOneByOneX, + float aDrawOneByOneY, + TReal aDrawOnebyOneW, + TReal aDrawOnebyOneH, + TBool aShowLocationRect); + void DrawZoomFrame(float aRotationTarget); + void DrawFrame(TInt aIndex); + void DrawMovingArrow(TBool aPrevArrow, TBool aUpDownArrow, const TSize& aScreenSize); + void DrawMenuIndicators(const TSize& aScreenSize); + + private: + // Makes sure that angle is on valid range + void LimitAngle(TInt &Angle); + void SetPictureVertices(GLfixed* aVertices, TReal aAspectRatio); + + + // Rotation angles + TInt iAngleX; + TInt iAngleY; + TInt iAngleZ; + + // Mesh data + static const TInt iTriCount; + static const GLfixed iVertices[4*3]; + static const GLfixed iNormals[4*3]; + static const GLushort iIndices[4*3]; + + CImagicContainerBrowser* iContainer; + float iRotation; + float iRotationTarget; + TSize iScrSize; + TSize iThumbSize; + TSize iZoomRectSize; + TReal iAspectRatio; + float iDrawOneByOneX; + float iDrawOneByOneY; + TReal iScrAspectratio; + TReal iDrawOnebyOneW; + TReal iDrawOnebyOneH; + }; + +/*--------------------------------------------------------------------------*/ + +#endif // LOADING_ANIMATION_H