src/extras/pyrepl/input.py
changeset 0 ca70ae20a155
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/extras/pyrepl/input.py	Tue Feb 16 10:07:05 2010 +0530
@@ -0,0 +1,101 @@
+#   Copyright 2000-2004 Michael Hudson mwh@python.net
+#
+#                        All Rights Reserved
+#
+# Portions Copyright (c) 2005 Nokia Corporation 
+#
+# Permission to use, copy, modify, and distribute this software and
+# its documentation for any purpose is hereby granted without fee,
+# provided that the above copyright notice appear in all copies and
+# that both that copyright notice and this permission notice appear in
+# supporting documentation.
+#
+# THE AUTHOR MICHAEL HUDSON DISCLAIMS ALL WARRANTIES WITH REGARD TO
+# THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+# AND FITNESS, IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL,
+# INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
+# RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
+# CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+# CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+
+# (naming modules after builtin functions is not such a hot idea...)
+
+# an KeyTrans instance translates Event objects into Command objects
+
+# hmm, at what level do we want [C-i] and [tab] to be equivalent?
+# [meta-a] and [esc a]?  obviously, these are going to be equivalent
+# for the UnixConsole, but should they be for PygameConsole?
+
+# it would in any situation seem to be a bad idea to bind, say, [tab]
+# and [C-i] to *different* things... but should binding one bind the
+# other?
+
+# executive, temporary decision: [tab] and [C-i] are distinct, but
+# [meta-key] is identified with [esc key].  We demand that any console
+# class does quite a lot towards emulating a unix terminal.
+
+try:
+    import unicodedata
+except ImportError:
+    import dumbunicodedata as unicodedata
+
+class InputTranslator(object):
+    def push(self, evt):
+        pass
+    def get(self):
+        pass
+    def empty(self):
+        pass
+
+class KeymapTranslator(InputTranslator):
+    def __init__(self, keymap, verbose=0,
+                 invalid_cls=None, character_cls=None):
+        self.verbose = verbose
+        from pyrepl.keymap import compile_keymap, parse_keys
+        self.keymap = keymap
+        self.invalid_cls = invalid_cls
+        self.character_cls = character_cls
+        d = {}
+        for keyspec, command in keymap:
+            keyseq = tuple(parse_keys(keyspec))
+            d[keyseq] = command
+        if self.verbose:
+            print d
+        self.k = self.ck = compile_keymap(d, ())
+        self.results = []
+        self.stack = []
+    def push(self, evt):
+        if self.verbose:
+            print "pushed", evt.data,
+        key = evt.data
+        d = self.k.get(key)
+        if isinstance(d, dict):
+            if self.verbose:
+                print "transition"
+            self.stack.append(key)
+            self.k = d
+        else:
+            if d is None:
+                if self.verbose:
+                    print "invalid"
+                if self.stack or len(key) > 1 or (unicodedata.category(key) and unicodedata.category(key).startswith('C')):
+                    self.results.append(
+                        (self.invalid_cls, self.stack + [key]))
+                else:
+                    # small optimization:
+                    self.k[key] = self.character_cls
+                    self.results.append(
+                        (self.character_cls, [key]))
+            else:
+                if self.verbose:
+                    print "matched", d
+                self.results.append((d, self.stack + [key]))
+            self.stack = []
+            self.k = self.ck
+    def get(self):
+        if self.results:
+            return self.results.pop(0)
+        else:
+            return None
+    def empty(self):
+        return not self.results