--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/perfopts/openvg.cpp Wed Oct 20 10:16:24 2010 +0100
@@ -0,0 +1,456 @@
+/*
+* Copyright (c) 2009 Symbian Foundation Ltd
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Symbian Foundation Ltd - initial contribution.
+*
+* Contributors:
+*
+* Description:
+* Implementation of OpenVG interface
+*/
+#include <openvg.h>
+#include "openvginternal.h"
+
+extern "C" {
+
+EXPORT_C VGErrorCode vgGetError(void)
+ {
+ return do_vgGetError();
+ }
+
+EXPORT_C void vgFlush(void)
+ {
+ return do_vgFlush();
+ }
+
+EXPORT_C void vgFinish(void)
+ {
+ return do_vgFinish();
+ }
+
+EXPORT_C void vgSetf (VGParamType type, VGfloat value)
+ {
+ return do_vgSetf(type,value);
+ }
+
+EXPORT_C void vgSeti (VGParamType type, VGint value)
+ {
+ return do_vgSeti(type,value);
+ }
+
+EXPORT_C void vgSetfv(VGParamType type, VGint count ,const VGfloat* values)
+ {
+ return do_vgSetfv(type,count,values);
+ }
+
+EXPORT_C void vgSetiv(VGParamType type, VGint count ,const VGint* values)
+ {
+ return do_vgSetiv(type,count,values);
+ }
+
+EXPORT_C VGfloat vgGetf(VGParamType type)
+ {
+ return do_vgGetf(type);
+ }
+
+EXPORT_C VGint vgGeti(VGParamType type)
+ {
+ return do_vgGeti(type);
+ }
+
+EXPORT_C VGint vgGetVectorSize(VGParamType type)
+ {
+ return do_vgGetVectorSize(type);
+ }
+
+EXPORT_C void vgGetfv(VGParamType type, VGint count ,VGfloat* values)
+ {
+ return do_vgGetfv(type,count,values);
+ }
+
+EXPORT_C void vgGetiv(VGParamType type, VGint count ,VGint* values)
+ {
+ return do_vgGetiv(type,count,values);
+ }
+
+EXPORT_C void vgSetParameterf(VGHandle object ,VGint paramType ,VGfloat value)
+ {
+ return do_vgSetParameterf(object,paramType,value);
+ }
+
+EXPORT_C void vgSetParameteri(VGHandle object ,VGint paramType ,VGint value)
+ {
+ return do_vgSetParameteri(object,paramType,value);
+ }
+
+EXPORT_C void vgSetParameterfv(VGHandle object ,VGint paramType ,VGint count ,const VGfloat* values)
+ {
+ return do_vgSetParameterfv(object,paramType,count,values);
+ }
+
+EXPORT_C void vgSetParameteriv(VGHandle object ,VGint paramType ,VGint count ,const VGint* values)
+ {
+ return do_vgSetParameteriv(object,paramType,count,values);
+ }
+
+EXPORT_C VGfloat vgGetParameterf(VGHandle object ,VGint paramType)
+ {
+ return do_vgGetParameterf(object,paramType);
+ }
+
+EXPORT_C VGint vgGetParameteri(VGHandle object ,VGint paramType)
+ {
+ return do_vgGetParameteri(object,paramType);
+ }
+
+EXPORT_C VGint vgGetParameterVectorSize(VGHandle object ,VGint paramType)
+ {
+ return do_vgGetParameterVectorSize(object,paramType);
+ }
+
+EXPORT_C void vgGetParameterfv(VGHandle object ,VGint paramType ,VGint count ,VGfloat* values)
+ {
+ return do_vgGetParameterfv(object,paramType,count,values);
+ }
+
+EXPORT_C void vgGetParameteriv(VGHandle object ,VGint paramType ,VGint count ,VGint* values)
+ {
+ return do_vgGetParameteriv(object,paramType,count,values);
+ }
+
+EXPORT_C void vgLoadIdentity(void)
+ {
+ return do_vgLoadIdentity();
+ }
+
+EXPORT_C void vgLoadMatrix(const VGfloat* m)
+ {
+ return do_vgLoadMatrix(m);
+ }
+
+EXPORT_C void vgGetMatrix(VGfloat* m)
+ {
+ return do_vgGetMatrix(m);
+ }
+
+EXPORT_C void vgMultMatrix(const VGfloat* m)
+ {
+ return do_vgMultMatrix(m);
+ }
+
+EXPORT_C void vgTranslate(VGfloat tx, VGfloat ty)
+ {
+ return do_vgTranslate(tx,ty);
+ }
+
+EXPORT_C void vgScale(VGfloat sx, VGfloat sy)
+ {
+ return do_vgScale(sx,sy);
+ }
+
+EXPORT_C void vgShear(VGfloat shx, VGfloat shy)
+ {
+ return do_vgShear(shx,shy);
+ }
+
+EXPORT_C void vgRotate(VGfloat angle)
+ {
+ return do_vgRotate(angle);
+ }
+
+EXPORT_C void vgMask(VGHandle mask, VGMaskOperation operation ,VGint x, VGint y ,VGint width, VGint height)
+ {
+ return do_vgMask(mask,operation,x,y,width,height);
+ }
+
+EXPORT_C void vgRenderToMask(VGPath path ,VGbitfield paintModes ,VGMaskOperation operation)
+ {
+ return do_vgRenderToMask(path,paintModes,operation);
+ }
+
+EXPORT_C VGMaskLayer vgCreateMaskLayer(VGint width, VGint height)
+ {
+ return do_vgCreateMaskLayer(width,height);
+ }
+
+EXPORT_C void vgDestroyMaskLayer(VGMaskLayer maskLayer)
+ {
+ return do_vgDestroyMaskLayer(maskLayer);
+ }
+
+EXPORT_C void vgFillMaskLayer(VGMaskLayer maskLayer ,VGint x, VGint y ,VGint width, VGint height ,VGfloat value)
+ {
+ return do_vgFillMaskLayer(maskLayer,x,y,width,height,value);
+ }
+
+EXPORT_C void vgCopyMask(VGMaskLayer maskLayer ,VGint sx, VGint sy ,VGint dx, VGint dy ,VGint width, VGint height)
+ {
+ return do_vgCopyMask(maskLayer,sx,sy,dx,dy,width,height);
+ }
+
+EXPORT_C void vgClear(VGint x, VGint y ,VGint width, VGint height)
+ {
+ return do_vgClear(x,y,width,height);
+ }
+
+EXPORT_C VGPath vgCreatePath(VGint pathFormat ,VGPathDatatype datatype ,VGfloat scale, VGfloat bias ,VGint segmentCapacityHint ,VGint coordCapacityHint ,VGbitfield capabilities)
+ {
+ return do_vgCreatePath(pathFormat,datatype,scale,bias,segmentCapacityHint,coordCapacityHint,capabilities);
+ }
+
+EXPORT_C void vgClearPath(VGPath path, VGbitfield capabilities)
+ {
+ return do_vgClearPath(path,capabilities);
+ }
+
+EXPORT_C void vgDestroyPath(VGPath path)
+ {
+ return do_vgDestroyPath(path);
+ }
+
+EXPORT_C void vgRemovePathCapabilities(VGPath path ,VGbitfield capabilities)
+ {
+ return do_vgRemovePathCapabilities(path,capabilities);
+ }
+
+EXPORT_C VGbitfield vgGetPathCapabilities(VGPath path)
+ {
+ return do_vgGetPathCapabilities(path);
+ }
+
+EXPORT_C void vgAppendPath(VGPath dstPath, VGPath srcPath)
+ {
+ return do_vgAppendPath(dstPath,srcPath);
+ }
+
+EXPORT_C void vgAppendPathData(VGPath dstPath ,VGint numSegments ,const VGubyte* pathSegments ,const void* pathData)
+ {
+ return do_vgAppendPathData(dstPath,numSegments,pathSegments,pathData);
+ }
+
+EXPORT_C void vgModifyPathCoords(VGPath dstPath ,VGint startIndex ,VGint numSegments ,const void* pathData)
+ {
+ return do_vgModifyPathCoords(dstPath,startIndex,numSegments,pathData);
+ }
+
+EXPORT_C void vgTransformPath(VGPath dstPath, VGPath srcPath)
+ {
+ return do_vgTransformPath(dstPath,srcPath);
+ }
+
+EXPORT_C VGboolean vgInterpolatePath(VGPath dstPath ,VGPath startPath ,VGPath endPath ,VGfloat amount)
+ {
+ return do_vgInterpolatePath(dstPath,startPath,endPath,amount);
+ }
+
+EXPORT_C VGfloat vgPathLength(VGPath path ,VGint startSegment ,VGint numSegments)
+ {
+ return do_vgPathLength(path,startSegment,numSegments);
+ }
+
+EXPORT_C void vgPointAlongPath(VGPath path ,VGint startSegment ,VGint numSegments ,VGfloat distance ,VGfloat* x, VGfloat* y ,VGfloat* tangentX ,VGfloat* tangentY)
+ {
+ return do_vgPointAlongPath(path,startSegment,numSegments,distance,x,y,tangentX,tangentY);
+ }
+
+EXPORT_C void vgPathBounds(VGPath path ,VGfloat* minX ,VGfloat* minY ,VGfloat* width ,VGfloat* height)
+ {
+ return do_vgPathBounds(path,minX,minY,width,height);
+ }
+
+EXPORT_C void vgPathTransformedBounds(VGPath path ,VGfloat* minX ,VGfloat* minY ,VGfloat* width ,VGfloat* height)
+ {
+ return do_vgPathTransformedBounds(path,minX,minY,width,height);
+ }
+
+EXPORT_C void vgDrawPath(VGPath path, VGbitfield paintModes)
+ {
+ return do_vgDrawPath(path,paintModes);
+ }
+
+EXPORT_C VGPaint vgCreatePaint(void)
+ {
+ return do_vgCreatePaint();
+ }
+
+EXPORT_C void vgDestroyPaint(VGPaint paint)
+ {
+ return do_vgDestroyPaint(paint);
+ }
+
+EXPORT_C void vgSetPaint(VGPaint paint, VGbitfield paintModes)
+ {
+ return do_vgSetPaint(paint,paintModes);
+ }
+
+EXPORT_C VGPaint vgGetPaint(VGPaintMode paintMode)
+ {
+ return do_vgGetPaint(paintMode);
+ }
+
+EXPORT_C void vgSetColor(VGPaint paint, VGuint rgba)
+ {
+ return do_vgSetColor(paint,rgba);
+ }
+
+EXPORT_C VGuint vgGetColor(VGPaint paint)
+ {
+ return do_vgGetColor(paint);
+ }
+
+EXPORT_C void vgPaintPattern(VGPaint paint, VGImage pattern)
+ {
+ return do_vgPaintPattern(paint,pattern);
+ }
+
+EXPORT_C VGImage vgCreateImage(VGImageFormat format ,VGint width, VGint height ,VGbitfield allowedQuality)
+ {
+ return do_vgCreateImage(format,width,height,allowedQuality);
+ }
+
+EXPORT_C void vgDestroyImage(VGImage image)
+ {
+ return do_vgDestroyImage(image);
+ }
+
+EXPORT_C void vgClearImage(VGImage image ,VGint x, VGint y ,VGint width, VGint height)
+ {
+ return do_vgClearImage(image,x,y,width,height);
+ }
+
+EXPORT_C void vgImageSubData(VGImage image ,const void* data ,VGint dataStride ,VGImageFormat dataFormat ,VGint x, VGint y ,VGint width, VGint height)
+ {
+ return do_vgImageSubData(image,data,dataStride,dataFormat,x,y,width,height);
+ }
+
+EXPORT_C void vgGetImageSubData(VGImage image ,void* data ,VGint dataStride ,VGImageFormat dataFormat ,VGint x, VGint y ,VGint width, VGint height)
+ {
+ return do_vgGetImageSubData(image,data,dataStride,dataFormat,x,y,width,height);
+ }
+
+EXPORT_C VGImage vgChildImage(VGImage parent ,VGint x, VGint y ,VGint width, VGint height)
+ {
+ return do_vgChildImage(parent,x,y,width,height);
+ }
+
+EXPORT_C VGImage vgGetParent(VGImage image)
+ {
+ return do_vgGetParent(image);
+ }
+
+EXPORT_C void vgCopyImage(VGImage dst, VGint dx, VGint dy ,VGImage src, VGint sx, VGint sy ,VGint width, VGint height ,VGboolean dither)
+ {
+ return do_vgCopyImage(dst,dx,dy,src,sx,sy,width,height,dither);
+ }
+
+EXPORT_C void vgDrawImage(VGImage image)
+ {
+ return do_vgDrawImage(image);
+ }
+
+EXPORT_C void vgSetPixels(VGint dx, VGint dy ,VGImage src, VGint sx, VGint sy ,VGint width, VGint height)
+ {
+ return do_vgSetPixels(dx,dy,src,sx,sy,width,height);
+ }
+
+EXPORT_C void vgWritePixels(const void* data, VGint dataStride ,VGImageFormat dataFormat ,VGint dx, VGint dy ,VGint width, VGint height)
+ {
+ return do_vgWritePixels(data,dataStride,dataFormat,dx,dy,width,height);
+ }
+
+EXPORT_C void vgGetPixels(VGImage dst, VGint dx, VGint dy ,VGint sx, VGint sy ,VGint width, VGint height)
+ {
+ return do_vgGetPixels(dst,dx,dy,sx,sy,width,height);
+ }
+
+EXPORT_C void vgReadPixels(void* data, VGint dataStride ,VGImageFormat dataFormat ,VGint sx, VGint sy ,VGint width, VGint height)
+ {
+ return do_vgReadPixels(data,dataStride,dataFormat,sx,sy,width,height);
+ }
+
+EXPORT_C void vgCopyPixels(VGint dx, VGint dy ,VGint sx, VGint sy ,VGint width, VGint height)
+ {
+ return do_vgCopyPixels(dx,dy,sx,sy,width,height);
+ }
+
+EXPORT_C VGFont vgCreateFont(VGint glyphCapacityHint)
+ {
+ return do_vgCreateFont(glyphCapacityHint);
+ }
+
+EXPORT_C void vgDestroyFont(VGFont font)
+ {
+ return do_vgDestroyFont(font);
+ }
+
+EXPORT_C void vgSetGlyphToPath(VGFont font ,VGuint glyphIndex ,VGPath path ,VGboolean isHinted ,const VGfloat glyphOrigin [2] ,const VGfloat escapement[2])
+ {
+ return do_vgSetGlyphToPath(font,glyphIndex,path,isHinted,glyphOrigin,escapement);
+ }
+
+EXPORT_C void vgSetGlyphToImage(VGFont font ,VGuint glyphIndex ,VGImage image ,const VGfloat glyphOrigin [2] ,const VGfloat escapement[2])
+ {
+ return do_vgSetGlyphToImage(font,glyphIndex,image,glyphOrigin,escapement);
+ }
+
+EXPORT_C void vgClearGlyph(VGFont font ,VGuint glyphIndex)
+ {
+ return do_vgClearGlyph(font,glyphIndex);
+ }
+
+EXPORT_C void vgDrawGlyph(VGFont font ,VGuint glyphIndex ,VGbitfield paintModes ,VGboolean allowAutoHinting)
+ {
+ return do_vgDrawGlyph(font,glyphIndex,paintModes,allowAutoHinting);
+ }
+
+EXPORT_C void vgDrawGlyphs(VGFont font ,VGint glyphCount ,const VGuint* glyphIndices ,const VGfloat* adjustments_x ,const VGfloat* adjustments_y ,VGbitfield paintModes ,VGboolean allowAutoHinting)
+ {
+ return do_vgDrawGlyphs(font,glyphCount,glyphIndices,adjustments_x,adjustments_y,paintModes,allowAutoHinting);
+ }
+
+EXPORT_C void vgColorMatrix(VGImage dst, VGImage src ,const VGfloat* matrix)
+ {
+ return do_vgColorMatrix(dst,src,matrix);
+ }
+
+EXPORT_C void vgConvolve(VGImage dst, VGImage src ,VGint kernelWidth, VGint kernelHeight ,VGint shiftX, VGint shiftY ,const VGshort* kernel ,VGfloat scale ,VGfloat bias ,VGTilingMode tilingMode)
+ {
+ return do_vgConvolve(dst,src,kernelWidth,kernelHeight,shiftX,shiftY,kernel,scale,bias,tilingMode);
+ }
+
+EXPORT_C void vgSeparableConvolve(VGImage dst, VGImage src ,VGint kernelWidth ,VGint kernelHeight ,VGint shiftX, VGint shiftY ,const VGshort* kernelX ,const VGshort* kernelY ,VGfloat scale ,VGfloat bias ,VGTilingMode tilingMode)
+ {
+ return do_vgSeparableConvolve(dst,src,kernelWidth,kernelHeight,shiftX,shiftY,kernelX,kernelY,scale,bias,tilingMode);
+ }
+
+EXPORT_C void vgGaussianBlur(VGImage dst, VGImage src ,VGfloat stdDeviationX ,VGfloat stdDeviationY ,VGTilingMode tilingMode)
+ {
+ return do_vgGaussianBlur(dst,src,stdDeviationX,stdDeviationY,tilingMode);
+ }
+
+EXPORT_C void vgLookup(VGImage dst, VGImage src ,const VGubyte* redLUT ,const VGubyte* greenLUT ,const VGubyte* blueLUT ,const VGubyte* alphaLUT ,VGboolean outputLinear ,VGboolean outputPremultiplied)
+ {
+ return do_vgLookup(dst,src,redLUT,greenLUT,blueLUT,alphaLUT,outputLinear,outputPremultiplied);
+ }
+
+EXPORT_C void vgLookupSingle(VGImage dst, VGImage src ,const VGuint* lookupTable ,VGImageChannel sourceChannel ,VGboolean outputLinear ,VGboolean outputPremultiplied)
+ {
+ return do_vgLookupSingle(dst,src,lookupTable,sourceChannel,outputLinear,outputPremultiplied);
+ }
+
+EXPORT_C VGHardwareQueryResult vgHardwareQuery (VGHardwareQueryType key ,VGint setting)
+ {
+ return do_vgHardwareQuery(key,setting);
+ }
+
+EXPORT_C const VGubyte * vgGetString(VGStringID name)
+ {
+ return do_vgGetString(name);
+ }
+}
+