/*
* Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of EAP SIM UI class
*
*/
// INCLUDE FILES
#include "EapSimUi.h"
#include <EapSimUiConnection.h>
#include "EapSimUiView.h"
#include <EapSimUi.rsg>
#include <bautils.h>
#include <coemain.h>
#include <aknnotewrappers.h>
#include <data_caging_path_literals.hrh>
// CONSTANTS
_LIT( KDriveZ, "z:" ); // ROM folder
_LIT( KResourceFileName, "eapsimui.rsc" );
// CLASS DECLARATION
class TResourceFileCleanupItem
{
public:
CCoeEnv* iCoeEnv;
TInt iResourceFileOffset;
};
// ============================= LOCAL FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CleanupResourceFile
// -----------------------------------------------------------------------------
//
static void CleanupResourceFile( TAny* aObject )
{
TResourceFileCleanupItem* item =
REINTERPRET_CAST( TResourceFileCleanupItem*, aObject );
item->iCoeEnv->DeleteResourceFile( item->iResourceFileOffset );
delete item;
}
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CEapSimUi::CEapSimUi
// -----------------------------------------------------------------------------
//
CEapSimUi::CEapSimUi( CEapSimUiConnection* aConnection )
: iConnection( aConnection )
{
}
// -----------------------------------------------------------------------------
// CEapSimUi::NewL
// -----------------------------------------------------------------------------
//
CEapSimUi* CEapSimUi::NewL( CEapSimUiConnection* aConnection )
{
CEapSimUi* self = new ( ELeave ) CEapSimUi( aConnection );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CEapSimUi::ConstructL
// -----------------------------------------------------------------------------
//
void CEapSimUi::ConstructL()
{
}
// -----------------------------------------------------------------------------
// CEapSimUi::~CEapSimUi
// -----------------------------------------------------------------------------
//
CEapSimUi::~CEapSimUi()
{
}
// -----------------------------------------------------------------------------
// CEapSimUi::InvokeUiL
// -----------------------------------------------------------------------------
//
TInt CEapSimUi::InvokeUiL()
{
TFileName fileName;
fileName.Append( KDriveZ );
fileName.Append( KDC_RESOURCE_FILES_DIR );
fileName.Append( KResourceFileName );
CCoeEnv* coeEnv = CCoeEnv::Static();
BaflUtils::NearestLanguageFile( coeEnv->FsSession(), fileName );
TResourceFileCleanupItem* item = new( ELeave ) TResourceFileCleanupItem;
item->iCoeEnv = coeEnv;
CleanupStack::PushL( TCleanupItem( CleanupResourceFile, item ) );
item->iResourceFileOffset = coeEnv->AddResourceFileL( fileName );
TInt buttonId;
CEapSimUiDialog* settingsDlg = new( ELeave ) CEapSimUiDialog( iConnection,
buttonId );
settingsDlg->ConstructAndRunLD( R_SIM_SETTING_DIALOG );
CleanupStack::PopAndDestroy(); // For resource file
return buttonId;
}
// End of File