iaupdate/IAD/firmwareupdate/src/iaupdatefwsyncstate.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 // INCLUDE FILES
       
    21 
       
    22 #include "iaupdatefwsyncstate.h"
       
    23 #include "iaupdatefwsyncutil.h"
       
    24 
       
    25 // ============================ MEMBER FUNCTIONS ===============================
       
    26 
       
    27 // -----------------------------------------------------------------------------
       
    28 // NewL
       
    29 //
       
    30 // Two-phased constructor.
       
    31 // -----------------------------------------------------------------------------
       
    32 //
       
    33   CIAUpdateFWSyncState* CIAUpdateFWSyncState::NewL()
       
    34     {
       
    35     CIAUpdateFWSyncState* self = new(ELeave) CIAUpdateFWSyncState();
       
    36 	CleanupStack::PushL(self);
       
    37 	self->ConstructL();
       
    38 	CleanupStack::Pop(self);
       
    39 	return self;
       
    40     }
       
    41 
       
    42 // -----------------------------------------------------------------------------
       
    43 // ~CIAUpdateFWSyncState
       
    44 //
       
    45 // Destructor.
       
    46 // -----------------------------------------------------------------------------
       
    47 //
       
    48   CIAUpdateFWSyncState::~CIAUpdateFWSyncState()
       
    49     {
       
    50     }
       
    51 
       
    52 // -----------------------------------------------------------------------------
       
    53 // CIAUpdateFWSyncState
       
    54 //
       
    55 // C++ default constructor can NOT contain any code, that
       
    56 // might leave.
       
    57 // -----------------------------------------------------------------------------
       
    58 //
       
    59 CIAUpdateFWSyncState::CIAUpdateFWSyncState()
       
    60     {
       
    61     }
       
    62 
       
    63 // -----------------------------------------------------------------------------
       
    64 // ConstructL
       
    65 //
       
    66 // Symbian 2nd phase constructor can leave.
       
    67 // -----------------------------------------------------------------------------
       
    68 //
       
    69 void CIAUpdateFWSyncState::ConstructL()
       
    70     {
       
    71 	Reset();
       
    72     }
       
    73 
       
    74 // -----------------------------------------------------------------------------
       
    75 // Reset
       
    76 //
       
    77 // Resets all state variables.
       
    78 // -----------------------------------------------------------------------------
       
    79 //
       
    80   void CIAUpdateFWSyncState::Reset()
       
    81     {
       
    82 	iSyncPhase = EPhaseNone;
       
    83     }
       
    84 
       
    85 
       
    86 // -----------------------------------------------------------------------------
       
    87 // SetSyncPhase
       
    88 //
       
    89 // -----------------------------------------------------------------------------
       
    90 //
       
    91   void CIAUpdateFWSyncState::SetSyncPhase(TInt aPhase)
       
    92 	{
       
    93 	iSyncPhase = aPhase;
       
    94 	}
       
    95 
       
    96 
       
    97 // -----------------------------------------------------------------------------
       
    98 // SyncPhase
       
    99 //
       
   100 // -----------------------------------------------------------------------------
       
   101 //
       
   102   TInt CIAUpdateFWSyncState::SyncPhase()
       
   103 	{
       
   104 	return iSyncPhase;
       
   105 	}
       
   106 
       
   107 
       
   108 // -----------------------------------------------------------------------------
       
   109 // SetProgress
       
   110 //
       
   111 // -----------------------------------------------------------------------------
       
   112 //
       
   113   void CIAUpdateFWSyncState::SetProgress(TInt aCount)
       
   114 	{
       
   115 	iProgressCount = aCount;
       
   116 	}
       
   117 
       
   118 // -----------------------------------------------------------------------------
       
   119 // IncreaseProgress
       
   120 //
       
   121 // -----------------------------------------------------------------------------
       
   122 //
       
   123   void CIAUpdateFWSyncState::IncreaseProgress()
       
   124 	{
       
   125 	if (iProgressCount < iTotalProgressCount)
       
   126 		{
       
   127 		iProgressCount++;
       
   128 		}
       
   129 	}
       
   130 
       
   131 // -----------------------------------------------------------------------------
       
   132 // Progress
       
   133 //
       
   134 // -----------------------------------------------------------------------------
       
   135 //
       
   136   TInt CIAUpdateFWSyncState::Progress()
       
   137 	{
       
   138 	return iProgressCount;
       
   139 	}
       
   140 
       
   141 // -----------------------------------------------------------------------------
       
   142 // SetTotalProgress
       
   143 //
       
   144 // -----------------------------------------------------------------------------
       
   145 //
       
   146   void CIAUpdateFWSyncState::SetTotalProgress(TInt aCount)
       
   147 	{
       
   148 	iTotalProgressCount = aCount;
       
   149 	}
       
   150 
       
   151 // -----------------------------------------------------------------------------
       
   152 // TotalProgress
       
   153 //
       
   154 // -----------------------------------------------------------------------------
       
   155 //
       
   156   TInt CIAUpdateFWSyncState::TotalProgress()
       
   157 	{
       
   158 	return iTotalProgressCount;
       
   159 	}
       
   160 
       
   161 // -----------------------------------------------------------------------------
       
   162 // SetContent
       
   163 //
       
   164 // -----------------------------------------------------------------------------
       
   165 //
       
   166   void CIAUpdateFWSyncState::SetContent(const TDesC& aContent)
       
   167 	{
       
   168 	TUtil::StrCopy(iSyncContent, aContent);
       
   169 	}
       
   170 
       
   171 // -----------------------------------------------------------------------------
       
   172 // Content
       
   173 //
       
   174 // -----------------------------------------------------------------------------
       
   175 //
       
   176   const TDesC& CIAUpdateFWSyncState::Content()
       
   177 	{
       
   178 	return iSyncContent;
       
   179 	}
       
   180 
       
   181 // -----------------------------------------------------------------------------
       
   182 // ResetProgress
       
   183 //
       
   184 // -----------------------------------------------------------------------------
       
   185 //
       
   186   void CIAUpdateFWSyncState::ResetProgress()
       
   187 	{
       
   188 	iProgressCount = 0;
       
   189 	iTotalProgressCount = 0;
       
   190 	iSyncContent = KNullDesC;
       
   191 	}
       
   192 
       
   193 // -----------------------------------------------------------------------------
       
   194 // ProgressKnown
       
   195 //
       
   196 // -----------------------------------------------------------------------------
       
   197 //
       
   198   TBool CIAUpdateFWSyncState::ProgressKnown()
       
   199 	{
       
   200 	if (iTotalProgressCount == -1 )
       
   201 		{
       
   202 		return EFalse;
       
   203 		}
       
   204 
       
   205 	return ETrue;
       
   206 	}
       
   207 
       
   208