--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/installationservices/swi/test/testexes/testappinuse/HelloWorld_AppView.cpp Thu Dec 17 08:51:10 2009 +0200
@@ -0,0 +1,108 @@
+/*
+* Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+* HelloWorld_CExampleAppView.cpp
+* Source file for the implementation of the
+* application view class - CExampleAppView
+*
+*/
+
+
+#include "HelloWorld.h"
+
+//
+// Constructor for the view.
+//
+CExampleAppView::CExampleAppView()
+ {
+ }
+
+
+// Static NewL() function to start the standard two
+// phase construction.
+//
+CExampleAppView* CExampleAppView::NewL(const TRect& aRect)
+ {
+ CExampleAppView* self = new(ELeave) CExampleAppView();
+ CleanupStack::PushL(self);
+ self->ConstructL(aRect);
+ CleanupStack::Pop();
+ return self;
+ }
+
+
+//
+// Destructor for the view.
+//
+CExampleAppView::~CExampleAppView()
+ {
+ delete iExampleText;
+ }
+
+
+// Second phase construction.
+//
+void CExampleAppView::ConstructL(const TRect& aRect)
+ {
+ // Fetch the text from the resource file.
+ iExampleText = iEikonEnv->AllocReadResourceL(R_EXAMPLE_TEXT_HELLO);
+ // Control is a window owning control
+ CreateWindowL();
+ // Extent of the control. This is
+ // the whole rectangle available to application.
+ // The rectangle is passed to us from the application UI.
+ SetRect(aRect);
+ // At this stage, the control is ready to draw so
+ // we tell the UI framework by activating it.
+ ActivateL();
+ }
+
+
+// Drawing the view - in this example,
+// consists of drawing a simple outline rectangle
+// and then drawing the text in the middle.
+// We use the Normal font supplied by the UI.
+//
+// In this example, we don't use the redraw
+// region because it's easier to redraw to
+// the whole client area.
+//
+void CExampleAppView::Draw(const TRect& /*aRect*/) const
+ {
+ // Window graphics context
+ CWindowGc& gc = SystemGc();
+ // Area in which we shall draw
+ TRect drawRect = Rect();
+ // Font used for drawing text
+ const CFont* fontUsed;
+
+ // Start with a clear screen
+ gc.Clear();
+ // Draw an outline rectangle (the default pen
+ // and brush styles ensure this) slightly
+ // smaller than the drawing area.
+ drawRect.Shrink(10,10);
+ gc.DrawRect(drawRect);
+ // Use the title font supplied by the UI
+ fontUsed = iEikonEnv->TitleFont();
+ gc.UseFont(fontUsed);
+ // Draw the text in the middle of the rectangle.
+ TInt baselineOffset=(drawRect.Height() - fontUsed->HeightInPixels())/2;
+ gc.DrawText(*iExampleText,drawRect,baselineOffset,CGraphicsContext::ECenter, 0);
+ // Finished using the font
+ gc.DiscardFont();
+ }
+
+
+