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1 // Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 #include "ASSrvAlarm.h" |
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17 |
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18 // User includes |
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19 #include "ASSrvTimer.h" |
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20 #include "ASSrvDataPool.h" |
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21 #include "ASSrvAlarmQueue.h" |
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22 #include "ASSrvStaticUtils.h" |
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23 #include "ASSrvSoundSettings.h" |
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24 #include "ASSrvServerWideData.h" |
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25 #include "ASSrvAlarmSoundDetails.h" |
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26 #include "ASSrvIteratorByState.h" |
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27 #include "ASSrvSoundController.h" |
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28 #ifdef SYMBIAN_ENABLE_SPLIT_HEADERS |
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29 #include "ASShdAlarm_internal.h" |
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30 #endif |
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31 |
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32 |
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33 // Definitions |
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34 //#define __DEBUGGING_TIMES |
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35 |
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36 |
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37 // |
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38 // ----> TASSrvAlarm (source) |
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39 // |
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40 |
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41 //************************************************************************************* |
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42 /** |
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43 * Constructor |
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44 */ |
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45 TASSrvAlarm::TASSrvAlarm(CASSrvServerWideData& aData) |
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46 : iSoundPeriodCycleNumber(KUndefinedCycleIndex), iStartTimeForSoundCalculations(Time::NullTTime()), |
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47 iSoundState(ESoundStatePlayingNothing), iInternalServerFlags(0), |
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48 iOriginatingSessionId(KErrNotFound), iServerWideData(aData) |
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49 { |
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50 } |
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51 |
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52 |
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53 // |
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54 // |
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55 // |
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56 |
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57 |
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58 //************************************************************************************* |
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59 /** |
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60 * Copy operator. Only copies certain data members. Possibly this |
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61 * should be removed... |
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62 */ |
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63 TASSrvAlarm& TASSrvAlarm::operator=(const TASSrvAlarm& aAlarm) |
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64 { |
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65 TASShdAlarm::operator=(aAlarm); |
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66 // |
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67 iSoundPeriodCycleNumber = aAlarm.iSoundPeriodCycleNumber; |
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68 iStartTimeForSoundCalculations = aAlarm.iStartTimeForSoundCalculations; |
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69 iSoundState = aAlarm.iSoundState; |
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70 iInternalServerFlags = aAlarm.iInternalServerFlags; |
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71 iOriginatingSessionId = aAlarm.iOriginatingSessionId; |
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72 iNotificationMessage = aAlarm.iNotificationMessage; |
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73 // |
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74 return *this; |
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75 } |
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76 |
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77 |
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78 // |
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79 // |
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80 // |
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81 |
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82 |
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83 //************************************************************************************* |
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84 /** |
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85 * Change the status of this alarm, i.e. enabled, disabled |
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86 * |
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87 * @return TInt KErrNone on success, or one of the system wide standard error codes. |
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88 * KErrLocked is returned if this alarm is a "workday" alarm but no valid |
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89 * workdays have been defined. |
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90 */ |
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91 TInt TASSrvAlarm::SetStatus(TAlarmStatus aStatus) |
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92 { |
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93 return doSetStatus(aStatus, EFalse); |
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94 } |
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95 |
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96 |
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97 /** |
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98 Change the state of this alarm. |
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99 */ |
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100 void TASSrvAlarm::SetState(TAlarmState aState) |
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101 { |
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102 const TAlarmState oldState = State(); |
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103 |
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104 // Only process a change in state. |
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105 if (oldState == aState) |
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106 { |
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107 return; |
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108 } |
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109 |
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110 // Update current state. |
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111 iState = aState; |
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112 |
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113 // If a paused alarm has re-notified (after the pause period is up) or has |
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114 // been dismissed then clear the paused flag. |
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115 if (HasSoundPaused() || iState == EAlarmStateNotifying || iState == EAlarmStateNotified) |
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116 { |
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117 ClearSoundPausedFlag(); |
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118 } |
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119 |
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120 // Handle new state. |
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121 switch(aState) |
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122 { |
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123 case EAlarmStateQueued: |
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124 case EAlarmStateSnoozed: |
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125 case EAlarmStateWaitingToNotify: |
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126 case EAlarmStateInPreparation: |
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127 break; |
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128 |
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129 case EAlarmStateNotified: |
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130 { |
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131 // If the alarm does not repeat or it is a 24 hour alarm then we do |
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132 // nothing. Notified alarms are cleaned up by the queue when they are |
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133 // more than 7 days old. |
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134 if (RepeatDefinition() != EAlarmRepeatDefintionRepeatOnce && RepeatDefinition() != EAlarmRepeatDefintionRepeatNext24Hours) |
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135 { |
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136 // Work out when the alarm should next repeat. |
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137 PrepareForNextRepeat(); |
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138 } |
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139 } |
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140 break; |
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141 |
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142 case EAlarmStateNotifying: |
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143 { |
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144 TTime now(ASSrvStaticUtils::UtcTimeNow()); |
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145 ReinitializeSoundState(now); |
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146 } |
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147 break; |
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148 |
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149 default: |
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150 { |
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151 __ASSERT_DEBUG(EFalse, ASSrvStaticUtils::Fault(ASSrvStaticUtils::EASSrvFaultAlarmStateNotHandled)); |
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152 } |
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153 break; |
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154 } |
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155 |
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156 // Notify queue so that it can work out if it needs to do some reordering. |
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157 // Only do this if this alarm has been queued (which we can infer if this |
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158 // alarm has a non-null identifier). |
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159 if (Id() != KNullAlarmId) |
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160 { |
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161 ServerData().Queue().HandleAlarmStateChanged(Id(), oldState); |
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162 } |
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163 |
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164 // We call ourselves recursively if we are a repeating alarm. We must do |
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165 // this *after* the above HandleAlarmStateChanged() call because there must |
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166 // be two state change notifictions otherwise observers will not behave |
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167 // correctly... |
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168 switch (RepeatDefinition()) |
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169 { |
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170 case EAlarmRepeatDefintionRepeatOnce: |
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171 case EAlarmRepeatDefintionRepeatNext24Hours: |
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172 break; |
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173 |
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174 case EAlarmRepeatDefintionRepeatDaily: |
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175 case EAlarmRepeatDefintionRepeatWorkday: |
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176 case EAlarmRepeatDefintionRepeatWeekly: |
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177 #ifdef SYMBIAN_ALARM_REPEAT_EXTENSIONS |
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178 case EAlarmRepeatDefinitionRepeatDailyOnGivenDays: |
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179 #endif |
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180 if (oldState == EAlarmStateNotifying) |
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181 { |
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182 // Make sure we keep the snoozed state and not change to queued as |
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183 // in the non-repeating alarms. |
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184 if (aState == EAlarmStateSnoozed) |
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185 { |
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186 if (Id() != KNullAlarmId) |
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187 { |
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188 ServerData().Queue().HandleAlarmStateChanged(Id(), aState); |
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189 } |
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190 } |
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191 else |
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192 { |
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193 SetState(EAlarmStateQueued); |
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194 } |
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195 } |
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196 break; |
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197 |
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198 default: |
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199 break; |
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200 } |
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201 } |
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202 |
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203 //************************************************************************************* |
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204 /** |
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205 * Change the characteristics of this alarm |
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206 */ |
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207 void TASSrvAlarm::SetCharacteristicsL(TAlarmCharacteristicsFlags aFlags, TASSrvSessionId aSessionChangingFlags) |
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208 { |
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209 #ifdef SYMBIAN_SYSTEM_STATE_MANAGEMENT |
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210 // if it is a wakeup alarm and they are trying to set session specific then leave |
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211 if (aFlags.IsSet(EAlarmCharacteristicsSessionSpecific) && IsWakeup()) |
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212 { |
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213 User::Leave(KErrArgument); |
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214 } |
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215 #endif |
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216 |
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217 const TAlarmCharacteristicsFlags oldCharacteristics = Characteristics(); |
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218 if (oldCharacteristics.Value() == aFlags.Value()) |
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219 return; |
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220 |
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221 // If it was session-specific, but it isn't anymore, then we need |
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222 // to complete the pending notification with KErrCancel |
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223 if (oldCharacteristics.IsSet(EAlarmCharacteristicsSessionSpecific) && |
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224 !aFlags.IsSet(EAlarmCharacteristicsSessionSpecific)) |
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225 { |
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226 // If there was a notification request then we complete it |
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227 NotificationMessageComplete(KErrCancel); |
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228 |
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229 // Indicate that this alarm is no longer owned by a session |
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230 iFlags.Set(EASShdAlarmFlagsHasBecomeOrphaned); |
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231 } |
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232 else if (!oldCharacteristics.IsSet(EAlarmCharacteristicsSessionSpecific) && |
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233 aFlags.IsSet(EAlarmCharacteristicsSessionSpecific)) |
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234 { |
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235 // The session indicated wishes to take ownership of this alarm (but |
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236 // can't request a expiry notification because these can only be setup |
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237 // when an alarm is first created). |
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238 SetOriginatingSessionId(aSessionChangingFlags); |
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239 |
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240 // Indicate that this alarm is now owned by a session |
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241 iFlags.Clear(EASShdAlarmFlagsHasBecomeOrphaned); |
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242 } |
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243 |
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244 // Update state now |
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245 iCharacteristics = aFlags; |
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246 |
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247 // Notify queue so that it can work out if it needs to do |
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248 // some re-ordering (only do this if we've been queued, and therefore |
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249 // have an alarm id). |
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250 if (Id() != KNullAlarmId) |
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251 ServerData().Queue().HandleAlarmCharacteristicsChanged(Id(), oldCharacteristics); |
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252 } |
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253 |
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254 #ifdef SYMBIAN_SYSTEM_STATE_MANAGEMENT |
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255 void TASSrvAlarm::SetWakeupAndNotifyQueueL(TBool aEnable) |
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256 { |
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257 if (IsWakeup() == aEnable) |
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258 { |
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259 return; |
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260 } |
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261 |
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262 if (aEnable && iCharacteristics.IsSet(EAlarmCharacteristicsSessionSpecific)) |
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263 { |
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264 // you cannot set a session alarm as wakeup |
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265 User::Leave(KErrArgument); |
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266 } |
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267 |
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268 SetWakeup(aEnable); |
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269 if (Id() != KNullAlarmId) |
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270 { |
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271 ServerData().Queue().HandleWakeupChanged(Id()); |
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272 } |
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273 } |
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274 #endif |
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275 |
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276 #ifdef SYMBIAN_ALARM_REPEAT_EXTENSIONS |
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277 void TASSrvAlarm::SetAlarmDaysL(TUint8 aAlarmDays) |
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278 { |
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279 // Check if any modification to current alarms days is required. |
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280 if (aAlarmDays == AlarmDays()) |
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281 { |
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282 return; |
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283 } |
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284 |
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285 User::LeaveIfError(SetAlarmDays(aAlarmDays)); |
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286 User::LeaveIfError(ASSrvStaticUtils::ValidateAlarm(*this)); |
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287 |
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288 // Notify queue so that it can work out if it needs to do some reordering. |
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289 ServerData().Queue().HandleAlarmDaysChanged(Id()); |
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290 } |
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291 #endif |
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292 |
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293 void TASSrvAlarm::SetAlarmOrphaned() |
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294 { |
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295 iFlags.Set(EASShdAlarmFlagsHasBecomeOrphaned); |
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296 } |
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297 |
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298 //************************************************************************************* |
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299 /** |
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300 * Set the originating session id for this alarm. The originating session Id is the |
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301 * session Id (a unique id allocated to each session) which is used to track |
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302 * all "session alarms" within the server. |
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303 */ |
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304 void TASSrvAlarm::SetOriginatingSessionId(TASSrvSessionId aId) |
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305 { |
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306 iOriginatingSessionId = aId; |
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307 if (aId >= 0) |
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308 { |
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309 iFlags.Set(EASShdAlarmFlagsHasOwningSession); |
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310 } |
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311 else |
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312 { |
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313 iFlags.Clear(EASShdAlarmFlagsHasOwningSession); |
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314 } |
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315 } |
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316 |
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317 |
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318 // |
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319 // |
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320 // |
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321 |
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322 |
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323 /** |
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324 Return the originating session id. |
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325 |
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326 @return The id of the session that created the TASSrvAlarm. |
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327 */ |
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328 TASSrvSessionId TASSrvAlarm::OriginatingSessionId() const |
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329 { |
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330 return iOriginatingSessionId; |
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331 } |
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332 |
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333 |
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334 /** |
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335 Return the alarm's sound state. |
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336 |
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337 @return The state of the alarm's sound. |
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338 */ |
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339 TASSrvAlarm::TSoundState TASSrvAlarm::SoundState() const |
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340 { |
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341 return iSoundState; |
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342 } |
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343 |
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344 |
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345 // |
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346 // |
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347 // |
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348 |
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349 |
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350 //************************************************************************************* |
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351 /** |
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352 * Issue a request for notifications when this alarm expires |
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353 */ |
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354 void TASSrvAlarm::RequestExpiryNotificationL(const RMessage2& aMessage) |
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355 { |
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356 // Queue for notifications. This allows us to observe when the alarm expires |
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357 // and notify the client |
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358 ServerData().Timer().NotifyAlarmExpiredL(*this); |
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359 |
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360 // Save a pointer |
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361 iNotificationMessage = aMessage; |
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362 |
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363 // Update flags to indicate we have a pending notification message pointer |
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364 iInternalServerFlags.Set(EInternalServerFlagsNotifyPending); |
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365 } |
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366 |
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367 |
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368 //************************************************************************************* |
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369 /** |
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370 * Cancel a previous expiry notification request |
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371 */ |
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372 void TASSrvAlarm::RequestExpiryNotificationComplete(TInt aErrorCode) |
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373 { |
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374 NotificationMessageComplete(aErrorCode); |
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375 } |
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376 |
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377 /** |
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378 Return whether or not the alarm has a notification request pending. |
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379 |
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380 @return A TBool that is ETrue if the alarm has a notification request pending. |
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381 */ |
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382 TBool TASSrvAlarm::HasNotificationRequestPending() const |
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383 { |
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384 return iInternalServerFlags.IsSet(EInternalServerFlagsNotifyPending) && HasOwningSession(); |
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385 } |
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386 |
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387 |
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388 //************************************************************************************* |
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389 /** |
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390 * Map the specified time object (data member) to the nearest minute (rounding down) |
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391 */ |
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392 void TASSrvAlarm::RoundDownTimeToMinute(TTimeType aType) |
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393 { |
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394 switch(aType) |
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395 { |
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396 case ETimeTypeNextDue: |
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397 ASSrvStaticUtils::RoundTimeDownToTheMinute(iNextDueTime); |
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398 break; |
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399 case ETimeTypeOriginalExpiry: |
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400 ASSrvStaticUtils::RoundTimeDownToTheMinute(iOriginalExpiryTime); |
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401 break; |
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402 } |
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403 } |
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404 |
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405 |
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406 //************************************************************************************* |
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407 /** |
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408 * Destroy this alarm. Removes it from the queue and marks it as inactive. |
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409 */ |
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410 void TASSrvAlarm::DeQueue() |
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411 { |
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412 ServerData().Queue().DeQueueAlarm(*this); |
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413 } |
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414 |
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415 |
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416 //************************************************************************************* |
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417 /** |
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418 * Reset this alarm back to a completely uninitialized state. |
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419 */ |
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420 void TASSrvAlarm::Reset() |
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421 { |
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422 TASShdAlarm::Reset(); |
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423 // |
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424 iInternalServerFlags = 0; |
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425 iOriginatingSessionId = 0; |
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426 iSoundPeriodCycleNumber = 0; |
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427 } |
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428 |
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429 |
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430 /** |
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431 Clears the alarm's flags. |
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432 */ |
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433 void TASSrvAlarm::ClearFlags() |
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434 { |
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435 iFlags = 0; |
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436 } |
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437 |
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438 |
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439 /** |
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440 Set the alarm's sound state. |
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441 |
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442 @param aSoundState The new TSoundState of this alarm. |
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443 */ |
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444 void TASSrvAlarm::SetSoundState(TSoundState aSoundState) |
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445 { |
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446 iSoundState = aSoundState; |
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447 } |
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448 |
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449 |
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450 //************************************************************************************* |
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451 /** |
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452 * Toggle the sound state of this alarm |
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453 */ |
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454 void TASSrvAlarm::ToggleSoundState() |
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455 { |
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456 // Invert the existing sound state |
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457 if (iSoundState == ESoundStatePlayingNothing) |
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458 iSoundState = ESoundStatePlayingSound; |
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459 else |
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460 iSoundState = ESoundStatePlayingNothing; |
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461 } |
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462 |
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463 |
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464 //************************************************************************************* |
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465 /** |
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466 * If sound is temporarily silenced, then this method is used to re-initialize |
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467 * the alarm's starting time for any future sound calculations. |
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468 */ |
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469 void TASSrvAlarm::ReinitializeSoundState(const TTime& aBaselineForSoundTiming) |
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470 { |
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471 // Reset the cycle and sound state ready to start playing |
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472 ASSrvStaticUtils::TodayAtTheSpecifiedTime(aBaselineForSoundTiming, iStartTimeForSoundCalculations); |
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473 SetSoundState(TASSrvAlarm::ESoundStatePlayingNothing); |
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474 SetSoundTimingCycleIndex(0); |
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475 } |
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476 |
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477 |
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478 //************************************************************************************* |
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479 /** |
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480 * Work out when the alarm sound should next start or stop playing. |
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481 */ |
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482 TTime TASSrvAlarm::CalculateAndPrepareNextSoundCycle() |
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483 { |
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484 // If the new state is not to play any sound, and we've already progressed |
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485 // through all the Sound Intervals, the SoundTimingCycleIndex will have |
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486 // been set to KErrNotFound (see below) |
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487 if ((SoundState() == ESoundStatePlayingNothing) && |
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488 (SoundTimingCycleIndex() == KErrNotFound) |
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489 #ifdef SYMBIAN_ALARM_REPEAT_EXTENSIONS |
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490 || Continuous() |
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491 #endif |
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492 ) |
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493 { |
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494 SetSoundTimingCycleIndex(0); // just to be safe, we'll reset this. |
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495 return Time::NullTTime(); |
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496 } |
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497 |
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498 const CASSrvSoundSettings& soundSettings = ServerData().SoundSettings(); |
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499 |
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500 // If the new state is not to play any sound, then we should work out when |
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501 // we should start playing sound again. If we're now about to start playing sound |
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502 // we should work out when we're going to stop playing it again. |
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503 CASSrvSoundSettings::TSoundCyclePosition position = CASSrvSoundSettings::ESoundCyclePositionAtStart; |
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504 if (SoundState() == ESoundStatePlayingSound) |
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505 { |
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506 position = CASSrvSoundSettings::ESoundCyclePositionAtEnd; |
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507 } |
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508 |
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509 // |
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510 #ifdef __DEBUGGING_TIMES |
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511 TDateTime startTimeForSoundCalculations = iStartTimeForSoundCalculations.DateTime(); |
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512 #endif |
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513 |
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514 ASSrvStaticUtils::TodayAtTheSpecifiedTime(iStartTimeForSoundCalculations, iStartTimeForSoundCalculations); |
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515 #ifdef __DEBUGGING_TIMES |
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516 startTimeForSoundCalculations = iStartTimeForSoundCalculations.DateTime(); |
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517 #endif |
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518 |
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519 TTime returnTime(soundSettings.SoundIntervalTime(iStartTimeForSoundCalculations, SoundTimingCycleIndex(), position)); |
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520 #ifdef __DEBUGGING_TIMES |
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521 TDateTime returnTimeDT = returnTime.DateTime(); |
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522 #endif |
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523 |
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524 // Increment position at the end of the cycle |
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525 if (SoundState() == ESoundStatePlayingSound) |
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526 { |
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527 // There will always be at least one sound play interval, so we can |
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528 // assume that here. If there hadn't been any intervals, the CASSrvSoundController |
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529 // would be considered disabled, and wouldn't have invoked the current method. |
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530 TInt tempSS = SoundTimingCycleIndex(); |
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531 if (tempSS >= (soundSettings.SoundIntervalCount()-1)) // Index E (0..SoundIntervalCount()-1) |
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532 { |
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533 switch ( soundSettings.RepeatSetting() ) |
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534 { |
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535 case EAlarmSoundRepeatSettingLoop: |
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536 // Go back to the first cycle, resetting the start time |
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537 // to avoid setting an alarm time in the past. |
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538 tempSS = 0; |
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539 iStartTimeForSoundCalculations = returnTime; |
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540 break; |
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541 case EAlarmSoundRepeatSettingRepeatLast: |
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542 { |
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543 // Repeat the last interval; Don't change the Sound Interval |
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544 // Index (currently tempSS). The last offset will be added to |
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545 // iStartTimeForSoundCalculations in the call to SoundIntervalTime, |
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546 // so we need to update it so that the timing is correct. |
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547 |
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548 // Determine the duration of the last interval: |
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549 TTime lastStartTime(soundSettings.SoundIntervalTime(iStartTimeForSoundCalculations, |
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550 soundSettings.SoundIntervalCount()-1, |
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551 CASSrvSoundSettings::ESoundCyclePositionAtStart )); |
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552 TTime nextToLastStartTime(soundSettings.SoundIntervalTime(iStartTimeForSoundCalculations, |
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553 soundSettings.SoundIntervalCount()-2, |
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554 CASSrvSoundSettings::ESoundCyclePositionAtStart )); |
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555 TTimeIntervalMinutes diff; |
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556 lastStartTime.MinutesFrom(nextToLastStartTime, diff); |
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557 iStartTimeForSoundCalculations += diff; |
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558 } |
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559 break; |
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560 case EAlarmSoundRepeatSettingStop: |
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561 // This will cause TTime::NullTTime() to be returned to the |
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562 // Sound Controller when the next time interval expires. |
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563 tempSS = KErrNotFound; |
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564 break; |
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565 } |
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566 } |
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567 else |
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568 { |
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569 tempSS++; |
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570 } |
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571 SetSoundTimingCycleIndex(tempSS); |
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572 } |
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573 return returnTime; |
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574 } |
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575 |
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576 |
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577 //************************************************************************************* |
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578 /** |
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579 * Perform some sanity checking after internalizing an alarm or receiving |
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580 * an alarm via the client API. Checks that the alarm isn't too old to |
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581 * still be considered valid. If the alarm is okay, its status is changed |
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582 * to enabled. Note that this method checks the workdays, and hence it |
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583 * might also disable an otherwise "valid" alarm. |
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584 * |
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585 * @return KErrNone if the alarm is valid (and therefore may be queued), |
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586 * KErrArgument if this alarm isn't valid, KErrLocked if a "Workdays" alarm |
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587 * has no valid workdays to test itself against (but is otherwise valid). |
|
588 */ |
|
589 TInt TASSrvAlarm::ValidateAndEnable(TTimeIntervalSeconds aAllowableWindow, TBool aAllowAnyOnceAlarmInThePast, TBool aEnable) |
|
590 { |
|
591 TInt alarmErrorCode = KErrArgument; |
|
592 // |
|
593 if (OriginalExpiryTime() == Time::NullTTime()) |
|
594 { |
|
595 OriginalExpiryTime() = NextDueTime(); |
|
596 } |
|
597 // Was the alarm notifying or snoozed when the server closed? |
|
598 // If so, we don't want to adjust the next due time. |
|
599 if (State() == EAlarmStateNotifying) |
|
600 { |
|
601 // Set the state back to EAlarmStateQueued so the alarm will notify again. |
|
602 iState = EAlarmStateQueued; |
|
603 alarmErrorCode = KErrNone; |
|
604 } |
|
605 else if (State() == EAlarmStateSnoozed) |
|
606 { |
|
607 alarmErrorCode = KErrNone; |
|
608 } |
|
609 else |
|
610 { |
|
611 #ifdef SYMBIAN_SYSTEM_STATE_MANAGEMENT |
|
612 if (!(IsWakeup() && iCharacteristics.IsSet(EAlarmCharacteristicsSessionSpecific))) |
|
613 { |
|
614 #endif |
|
615 TTime oldestValidTimeForAlarms(ASSrvStaticUtils::UtcTimeNow()); |
|
616 if (NextDueTime() != Time::NullTTime()) |
|
617 { |
|
618 if (RepeatDefinition() == EAlarmRepeatDefintionRepeatOnce) |
|
619 { |
|
620 // Does the alarm fall within the window? |
|
621 oldestValidTimeForAlarms -= aAllowableWindow; |
|
622 |
|
623 // 1. Ignore alarms in the past (taking the window into account) |
|
624 // 2. If the "allow anything" flag is set (parameter) then we always |
|
625 // allow the alarm. |
|
626 // 3. If the alarm is in the past, but it's state is "Notified" then we |
|
627 // allow it anyway. |
|
628 const TBool insideWindow = NextDueTime() >= oldestValidTimeForAlarms; |
|
629 if (insideWindow || aAllowableWindow.Int() < 0 || aAllowAnyOnceAlarmInThePast || State() == EAlarmStateNotified) |
|
630 { |
|
631 // This alarm is okay |
|
632 alarmErrorCode = KErrNone; |
|
633 } |
|
634 } |
|
635 else |
|
636 { |
|
637 // The alarm must be one of the repeating types. |
|
638 __ASSERT_ALWAYS(RepeatDefinition() != EAlarmRepeatDefintionRepeatOnce, ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicInvalidAlarmRepeat)); |
|
639 |
|
640 // If it's a repeat in the next 24 hours then we need to |
|
641 // work out the next time. Otherwise, we can use the standard |
|
642 // PrepareForNextRepeat method. |
|
643 if (RepeatDefinition() == EAlarmRepeatDefintionRepeatNext24Hours) |
|
644 { |
|
645 ASSrvStaticUtils::CalculateNext24HoursRepeat(*this, aAllowableWindow); |
|
646 alarmErrorCode = KErrNone; |
|
647 } |
|
648 else |
|
649 { |
|
650 alarmErrorCode = PrepareForNextRepeat(aAllowableWindow); |
|
651 } |
|
652 } |
|
653 #ifdef SYMBIAN_SYSTEM_STATE_MANAGEMENT |
|
654 } |
|
655 #endif |
|
656 } |
|
657 } |
|
658 |
|
659 // If the alarm is valid then we enable it. Note that this will leave (otherwise) valid |
|
660 // "Workdays" alarms disabled (e.g. if there aren't any workdays defined by the user, then |
|
661 // the alarm is valid, but we can't enable it because we don't know when it will next be |
|
662 // due). |
|
663 if (alarmErrorCode == KErrNone && aEnable) |
|
664 { |
|
665 // Enable the alarm if its not rejected |
|
666 const TInt error = doSetStatus(EAlarmStatusEnabled, EFalse); |
|
667 __ASSERT_ALWAYS(error == KErrNone, ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicCannotSetAlarmStatus)); // Something has really gone wrong... |
|
668 } |
|
669 |
|
670 return alarmErrorCode; |
|
671 } |
|
672 |
|
673 |
|
674 //************************************************************************************* |
|
675 /** |
|
676 * Snooze this alarm until the specified time |
|
677 */ |
|
678 void TASSrvAlarm::Snooze(const TTime& aTimeToAwaken) |
|
679 { |
|
680 TTime tempTTime = aTimeToAwaken; |
|
681 ASSrvStaticUtils::RoundTimeDownToTheMinute(tempTTime); |
|
682 NextDueTime() = tempTTime; |
|
683 |
|
684 // Changing the state to snoozed will notify the alarm queue of a state change. |
|
685 // At this point, the queue is resorted to ensure that the snoozed alarm is |
|
686 // present in the queue at the right point (since a snoozed alarm may end up |
|
687 // moving to the head of the queue). |
|
688 SetState(EAlarmStateSnoozed); |
|
689 } |
|
690 |
|
691 |
|
692 /** |
|
693 Returns ETrue if the alarm sound playing has been paused. |
|
694 |
|
695 @return ETrue if the alarm sound playing has been paused, EFalse otherwise. |
|
696 */ |
|
697 TBool TASSrvAlarm::HasSoundPaused() const |
|
698 { |
|
699 return iInternalServerFlags.IsSet(EASShdAlarmFlagsSoundHasBeenPaused); |
|
700 } |
|
701 |
|
702 |
|
703 /** |
|
704 Sets an internal flag. |
|
705 |
|
706 @internalComponent |
|
707 */ |
|
708 void TASSrvAlarm::SetSoundPausedFlag() |
|
709 { |
|
710 iInternalServerFlags.Set(EASShdAlarmFlagsSoundHasBeenPaused); |
|
711 } |
|
712 |
|
713 |
|
714 /** |
|
715 Clears an internal flag. |
|
716 |
|
717 @internalComponent |
|
718 */ |
|
719 void TASSrvAlarm::ClearSoundPausedFlag() |
|
720 { |
|
721 iInternalServerFlags.Clear(EASShdAlarmFlagsSoundHasBeenPaused); |
|
722 } |
|
723 |
|
724 |
|
725 // |
|
726 // |
|
727 // |
|
728 |
|
729 |
|
730 //************************************************************************************* |
|
731 /** |
|
732 * Set the data for this alarm. Leaves with KErrInUse if this alarm |
|
733 * already has associated data. |
|
734 */ |
|
735 void TASSrvAlarm::DataAttachL(HBufC8* aData) |
|
736 { |
|
737 CASSrvDataPool& dataPool = ServerData().DataPool(); |
|
738 dataPool.DataPoolAddDataL(Id(), aData); |
|
739 |
|
740 // Set the base-class flags |
|
741 iFlags.Set(EASShdAlarmFlagsHasAssociatedData); |
|
742 |
|
743 // make sure all data gets saved |
|
744 ServerData().Queue().HandleAlarmDataChanged(Id()); |
|
745 } |
|
746 |
|
747 |
|
748 //************************************************************************************* |
|
749 /** |
|
750 * Remove the data from the pool. Leaves if the alarm doesn't have |
|
751 * any associated data. |
|
752 */ |
|
753 void TASSrvAlarm::DataDetachL() |
|
754 { |
|
755 CASSrvDataPool& dataPool = ServerData().DataPool(); |
|
756 dataPool.DataPoolRemoveDataL(Id()); |
|
757 |
|
758 // Clear the base-class flags |
|
759 iFlags.Clear(EASShdAlarmFlagsHasAssociatedData); |
|
760 } |
|
761 |
|
762 |
|
763 //************************************************************************************* |
|
764 /** |
|
765 * Returns the size in bytes of the data associated with this alarm. |
|
766 * Leaves with KErrNotFound if there is no data for this alarm. |
|
767 */ |
|
768 TInt TASSrvAlarm::DataSizeL() const |
|
769 { |
|
770 TInt size = 0; |
|
771 CASSrvDataPool& dataPool = ServerData().DataPool(); |
|
772 // |
|
773 if (HasAssociatedData() && dataPool.DataPoolContainsEntry(Id())) |
|
774 size = dataPool.DataPoolEntry(Id()).Size(); |
|
775 else |
|
776 User::Leave(KErrNotFound); |
|
777 // |
|
778 return size; |
|
779 } |
|
780 |
|
781 |
|
782 //************************************************************************************* |
|
783 /** |
|
784 * Access the data associated with this alarm. Will leave with |
|
785 * KErrNotFound if this alarm doesn't have any data. |
|
786 */ |
|
787 const TDesC8& TASSrvAlarm::DataL() const |
|
788 { |
|
789 CASSrvDataPool& dataPool = ServerData().DataPool(); |
|
790 // |
|
791 if (!HasAssociatedData() || !dataPool.DataPoolContainsEntry(Id())) |
|
792 User::Leave(KErrNotFound); |
|
793 // |
|
794 const TDesC8& data = dataPool.DataPoolEntry(Id()); |
|
795 return data; |
|
796 } |
|
797 |
|
798 |
|
799 //************************************************************************************* |
|
800 /** |
|
801 * Same as DataL() except this panics if the alarm doesn't have any |
|
802 * data. |
|
803 */ |
|
804 const TDesC8& TASSrvAlarm::Data() const |
|
805 { |
|
806 return ServerData().DataPool().DataPoolEntry(Id()); |
|
807 } |
|
808 |
|
809 |
|
810 // |
|
811 // |
|
812 // |
|
813 |
|
814 |
|
815 //************************************************************************************* |
|
816 /** |
|
817 * When attempting to action this alarm, a timer error occurred. Depending |
|
818 * on the alarm type, a different action is performed. |
|
819 */ |
|
820 void TASSrvAlarm::HandleTimerError(TInt aErrorCode) |
|
821 { |
|
822 __ASSERT_ALWAYS(aErrorCode != KErrNone, ASSrvStaticUtils::Fault(ASSrvStaticUtils::EASSrvFaultPhantomErrorReported)); |
|
823 |
|
824 // Need to notify session if there was a pending notification request |
|
825 NotificationMessageComplete(aErrorCode); |
|
826 |
|
827 // Destroy the alarm |
|
828 DeQueue(); |
|
829 } |
|
830 |
|
831 |
|
832 //************************************************************************************* |
|
833 /** |
|
834 * Called when an alarm is removed from the queue. Notifies any observers |
|
835 * that this alarm has died. |
|
836 */ |
|
837 void TASSrvAlarm::HandleDeQueue() |
|
838 { |
|
839 NotificationMessageComplete(KErrDied); |
|
840 } |
|
841 |
|
842 |
|
843 /** |
|
844 Called when the date/time or work days changes. |
|
845 */ |
|
846 TBool TASSrvAlarm::HandleDateTimeChangedL(TUint aWorkdays, TBool aWorkdaysChanged) |
|
847 { |
|
848 // If this alarm has an outstanding expiry notification request it will be |
|
849 // completed with KErrCancel. |
|
850 NotificationMessageComplete(KErrCancel); |
|
851 |
|
852 TBool agendaAlarmInPast = EFalse; |
|
853 TTime alarmDue; |
|
854 |
|
855 // If the work days have changed (e.g. by a change in locale) and this alarm |
|
856 // is a "work day" alarm then the alarm state is updated based upon the new |
|
857 // work days. |
|
858 if (aWorkdaysChanged && RepeatDefinition() == EAlarmRepeatDefintionRepeatWorkday) |
|
859 { |
|
860 if (!aWorkdays) |
|
861 { |
|
862 User::LeaveIfError(doSetStatus(EAlarmStatusDisabled, ETrue)); |
|
863 return agendaAlarmInPast; |
|
864 } |
|
865 // Enable the alarm now we have some work days. |
|
866 const TInt error = doSetStatus(EAlarmStatusEnabled, ETrue); |
|
867 __ASSERT_ALWAYS(error == KErrNone, ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicCannotSetAlarmStatus)); |
|
868 PrepareForNextRepeat(); |
|
869 return agendaAlarmInPast; |
|
870 } |
|
871 |
|
872 TTime timeNow = ASSrvStaticUtils::UtcTimeNow(); |
|
873 // tempTime is used for rounding purposes. In most cases it is equal to |
|
874 // NextDueTime(). |
|
875 TTime tempTime(NextDueTime()); |
|
876 if (timeNow.DaysFrom(NextDueTime()).Int() == 0) |
|
877 { |
|
878 TTimeIntervalMinutes MinuteInterval; |
|
879 timeNow.MinutesFrom(NextDueTime(), MinuteInterval); |
|
880 tempTime = NextDueTime(); |
|
881 tempTime -= MinuteInterval; |
|
882 } |
|
883 |
|
884 const TInt days(timeNow.DaysFrom(tempTime).Int() > 0 ? |
|
885 timeNow.DaysFrom(tempTime).Int() : |
|
886 timeNow.DaysFrom(NextDueTime()).Int()); |
|
887 |
|
888 // If the time has changed to the past we do not re-expire if the time |
|
889 // crossed a previous boundary for this alarm. If the time has changed |
|
890 // to the future and crossed a repeat boundary then we expire |
|
891 // immediately. |
|
892 |
|
893 switch(RepeatDefinition()) |
|
894 { |
|
895 case EAlarmRepeatDefintionRepeatNext24Hours: |
|
896 // Is next due time more than 1 day in the future? |
|
897 if (days <= -1) |
|
898 { |
|
899 // Alarm changes to "repeat once" and at a fixed time. |
|
900 TAlarmCharacteristicsFlags tempAFlags = Characteristics(); |
|
901 tempAFlags.Clear(EAlarmRepeatDefintionRepeatNext24Hours); |
|
902 tempAFlags.Set(EAlarmRepeatDefintionRepeatOnce); |
|
903 SetCharacteristicsL(tempAFlags, OriginatingSessionId()); |
|
904 RepeatDefinition() = EAlarmRepeatDefintionRepeatOnce; |
|
905 } |
|
906 // Fall through intentionally so that the following case is applied if |
|
907 // the alarm repeat definition has been changed above from "next 24 |
|
908 // hours" to "repeat once". |
|
909 |
|
910 case EAlarmRepeatDefintionRepeatOnce: |
|
911 timeNow.DateTime().SetSecond(0); |
|
912 alarmDue = NextDueTime(); |
|
913 if (!iCharacteristics.IsSet(EAlarmCharacteristicsIsFixed)) |
|
914 { |
|
915 // We need to compare alarm due time and current time in local. |
|
916 // Since it is a floating alarm the offset for the alarm due time is |
|
917 // taken from previous offset stored with server. |
|
918 alarmDue += ServerData().CachedUtcOffset(); |
|
919 timeNow += User::UTCOffset(); |
|
920 } |
|
921 if (days >= 1 || (iCharacteristics.IsSet(EAlarmCharacteristicsDeQueueIfDueTimeInPast) && alarmDue < timeNow)) |
|
922 { |
|
923 // The new time is at least one day after the original expiry time. |
|
924 // Alternatively it is an agenda alarm which does not want to be |
|
925 // notified if it is in the past. We delete the alarm silently. |
|
926 if (iCharacteristics.IsSet(EAlarmCharacteristicsDeQueueIfDueTimeInPast) && State() != EAlarmStateNotified) |
|
927 { |
|
928 agendaAlarmInPast = ETrue; |
|
929 } |
|
930 DeQueue(); |
|
931 } |
|
932 break; |
|
933 |
|
934 case EAlarmRepeatDefintionRepeatDaily: |
|
935 case EAlarmRepeatDefintionRepeatWorkday: |
|
936 case EAlarmRepeatDefintionRepeatWeekly: |
|
937 #ifdef SYMBIAN_ALARM_REPEAT_EXTENSIONS |
|
938 case EAlarmRepeatDefinitionRepeatDailyOnGivenDays: |
|
939 #endif |
|
940 // When days is 0 the alarm would be within 24 hours either in the |
|
941 // future or in the past in which case there is no need to recalculate |
|
942 // the next due time. |
|
943 if (days != 0) |
|
944 { |
|
945 PrepareForNextRepeat(); |
|
946 } |
|
947 break; |
|
948 |
|
949 default: |
|
950 __ASSERT_DEBUG(EFalse, ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicInvalidAlarmRepeat)); |
|
951 break; |
|
952 } |
|
953 |
|
954 return agendaAlarmInPast; |
|
955 } |
|
956 |
|
957 |
|
958 // |
|
959 // |
|
960 // |
|
961 |
|
962 |
|
963 //************************************************************************************* |
|
964 /** |
|
965 * @see MASSrvAlarmTimerObserver |
|
966 */ |
|
967 void TASSrvAlarm::MATimerHandleAlarmExpired(TAlarmTimerEvent aEvent, TAlarmId aAlarmId) |
|
968 { |
|
969 // We're only interested in alarm expiry events relating to this alarm. |
|
970 if (aAlarmId != Id()) |
|
971 return; |
|
972 |
|
973 if (iInternalServerFlags.IsSet(EInternalServerFlagsNotifyPending)) |
|
974 { |
|
975 // Map the event onto an error value |
|
976 TInt completionCode = KErrNone; |
|
977 switch(aEvent) |
|
978 { |
|
979 case EAlarmTimerEventAlarmExpired: |
|
980 completionCode = KErrNone; |
|
981 break; |
|
982 case EAlarmTimerEventTimeOrDateChanged: |
|
983 completionCode = KErrAbort; |
|
984 break; |
|
985 case EAlarmTimerEventTimingError: |
|
986 completionCode = KErrGeneral; |
|
987 break; |
|
988 default: |
|
989 __ASSERT_DEBUG(EFalse, ASSrvStaticUtils::Fault(ASSrvStaticUtils::EASSrvFaultTimerEventNotHandled)); |
|
990 break; |
|
991 } |
|
992 |
|
993 // Now complete the message |
|
994 NotificationMessageComplete(completionCode); |
|
995 } |
|
996 } |
|
997 |
|
998 /** |
|
999 Return the server data object. |
|
1000 |
|
1001 @return The server data object created by the server that owns all the data. |
|
1002 */ |
|
1003 CASSrvServerWideData& TASSrvAlarm::ServerData() const |
|
1004 { |
|
1005 return iServerWideData; |
|
1006 } |
|
1007 |
|
1008 |
|
1009 // |
|
1010 // |
|
1011 // |
|
1012 |
|
1013 |
|
1014 //************************************************************************************* |
|
1015 /** |
|
1016 * Complete an outstanding notification request |
|
1017 */ |
|
1018 void TASSrvAlarm::NotificationMessageComplete(TInt aCompletionCode) |
|
1019 { |
|
1020 if (iInternalServerFlags.IsSet(EInternalServerFlagsNotifyPending)) |
|
1021 { |
|
1022 // Complete the outstanding request |
|
1023 iNotificationMessage.Complete(aCompletionCode); |
|
1024 |
|
1025 // Update flags to indicate we no longer have a pending |
|
1026 // notification message pointer |
|
1027 iInternalServerFlags.Clear(EInternalServerFlagsNotifyPending); |
|
1028 |
|
1029 // Reset session identified |
|
1030 SetOriginatingSessionId(KErrNotFound); |
|
1031 |
|
1032 // Done with this now |
|
1033 ServerData().Timer().NotifyAlarmExpiredCancel(*this); |
|
1034 } |
|
1035 } |
|
1036 |
|
1037 |
|
1038 /** |
|
1039 Calculate when this alarm is next due to expire. |
|
1040 |
|
1041 @param aAllowableWindow |
|
1042 This is a delta to apply to the curren time when calculating the next expiry |
|
1043 time. The delta is usually 0 seconds, however, when alarms are internalized |
|
1044 from the backup store, we apply a 59 second delta which allows alarms which |
|
1045 are less than one minute old to be treated as "not yet expired". This |
|
1046 allows devices with unpredictable start up times to show alarm expiry |
|
1047 dialogs rather than alams silently going missing. |
|
1048 |
|
1049 @return |
|
1050 KErrNone if the alarm state is consistent, KErrArgument if this method is |
|
1051 being called for the wrong type of alarm or KErrLocked if a "work day" |
|
1052 alarm has no valid work days to test itself against. |
|
1053 */ |
|
1054 TInt TASSrvAlarm::PrepareForNextRepeat(TTimeIntervalSeconds aAllowableWindow) |
|
1055 { |
|
1056 // This should never be called for "repeat once" or "repeat next 24 hour" |
|
1057 // alarms. |
|
1058 __ASSERT_DEBUG |
|
1059 ( |
|
1060 RepeatDefinition() != EAlarmRepeatDefintionRepeatOnce && |
|
1061 RepeatDefinition() != EAlarmRepeatDefintionRepeatNext24Hours, |
|
1062 ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicInvalidAlarmRepeat) |
|
1063 ); |
|
1064 if (RepeatDefinition() == EAlarmRepeatDefintionRepeatOnce || |
|
1065 RepeatDefinition() == EAlarmRepeatDefintionRepeatNext24Hours |
|
1066 ) |
|
1067 { |
|
1068 return KErrArgument; |
|
1069 } |
|
1070 |
|
1071 // This alarm has just been acknowledged. If it repeats we need to |
|
1072 // reschedule it. |
|
1073 TTime timeNow(ASSrvStaticUtils::UtcTimeNow()); |
|
1074 |
|
1075 // CTimer::At() can complete >1 second early. |
|
1076 timeNow += TTimeIntervalSeconds(KAlarmServerCTimerFudgeTimeInSeconds); |
|
1077 |
|
1078 TTimeIntervalDays daysToAddFromNow = 0; |
|
1079 TTimeIntervalDays rollOverDaysToAddFromNow = 7; |
|
1080 |
|
1081 // Update the nextRepeat object to contain the right hour and minutes |
|
1082 // component from the last repeat time. |
|
1083 TTime nextRepeat; |
|
1084 |
|
1085 TDateTime nextRepeatDateTime = timeNow.DateTime(); |
|
1086 const TDateTime oldTime = OriginalExpiryTime().DateTime(); |
|
1087 nextRepeatDateTime.SetHour(oldTime.Hour()); |
|
1088 nextRepeatDateTime.SetMinute(oldTime.Minute()); |
|
1089 nextRepeat = nextRepeatDateTime; |
|
1090 |
|
1091 // Use local time to find the current day number in the week. |
|
1092 TTime nextRepeatLocal = nextRepeat + User::UTCOffset(); |
|
1093 |
|
1094 // Remove seconds and microseconds part. |
|
1095 ASSrvStaticUtils::RoundTimeDownToTheMinute(nextRepeat); |
|
1096 |
|
1097 switch (RepeatDefinition()) |
|
1098 { |
|
1099 case EAlarmRepeatDefintionRepeatDaily: |
|
1100 { |
|
1101 // The time is fixed, but the day changes. |
|
1102 rollOverDaysToAddFromNow = 1; |
|
1103 } |
|
1104 break; |
|
1105 |
|
1106 case EAlarmRepeatDefintionRepeatWeekly: |
|
1107 { |
|
1108 // Same day, next week. |
|
1109 daysToAddFromNow = OriginalExpiryTime().DayNoInWeek() - timeNow.DayNoInWeek(); |
|
1110 } |
|
1111 break; |
|
1112 |
|
1113 case EAlarmRepeatDefintionRepeatWorkday: |
|
1114 { |
|
1115 // Same time at next work day. |
|
1116 const TUint KWorkDays = TLocale().WorkDays(); |
|
1117 if (!KWorkDays) |
|
1118 { |
|
1119 // If there are no work days defined then we disable the alarm. |
|
1120 // When a change in work days is detected (caused by a change in |
|
1121 // locale) the HandleDateTimeChanged() method will be called and the |
|
1122 // alarm will be enabled again. |
|
1123 #ifdef _DEBUG |
|
1124 const TInt ret = |
|
1125 #endif |
|
1126 doSetStatus(EAlarmStatusDisabled, ETrue); |
|
1127 __ASSERT_DEBUG(ret == KErrNone, ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicCannotSetAlarmStatus)); |
|
1128 return KErrLocked; |
|
1129 } |
|
1130 ASSrvStaticUtils::DaysUntilNextActiveAlarmDay(daysToAddFromNow, |
|
1131 rollOverDaysToAddFromNow, nextRepeatLocal.DayNoInWeek(), KWorkDays); |
|
1132 } |
|
1133 break; |
|
1134 |
|
1135 #ifdef SYMBIAN_ALARM_REPEAT_EXTENSIONS |
|
1136 case EAlarmRepeatDefinitionRepeatDailyOnGivenDays: |
|
1137 { |
|
1138 // Same time at next alarm day. |
|
1139 ASSrvStaticUtils::DaysUntilNextActiveAlarmDay(daysToAddFromNow, |
|
1140 rollOverDaysToAddFromNow, nextRepeatLocal.DayNoInWeek(), |
|
1141 AlarmDays()); |
|
1142 } |
|
1143 break; |
|
1144 #endif |
|
1145 |
|
1146 default: |
|
1147 { |
|
1148 __ASSERT_DEBUG(EFalse, ASSrvStaticUtils::Panic(ASSrvStaticUtils::EASSrvPanicInvalidAlarmRepeat)); |
|
1149 } |
|
1150 break; |
|
1151 } |
|
1152 |
|
1153 // Add the number of days on so that we repeat on the right day in the |
|
1154 // future. |
|
1155 nextRepeat += daysToAddFromNow; |
|
1156 |
|
1157 // If the NextDueTime() is after the nextRepeat time that has been |
|
1158 // calculated so far then the alarm has already notified and been |
|
1159 // rescheduled for its next repeat. We don't enable the allowable window in |
|
1160 // this case because it is possible that the alarm could be rescheduled for |
|
1161 // the last repeat (that it has already notified about) if it is within the |
|
1162 // allowable window. |
|
1163 if (NextDueTime() <= nextRepeat) |
|
1164 { |
|
1165 timeNow -= aAllowableWindow; |
|
1166 } |
|
1167 |
|
1168 // If the calculated time is still before the current time then add the |
|
1169 // roll-over period too. This mirrors the EALWL repeat code. We also allow |
|
1170 // a window (specified as a parameter to this function in seconds) so that |
|
1171 // during startup we don't expire alarms which are less than a minute old. |
|
1172 if (nextRepeat < timeNow) |
|
1173 { |
|
1174 nextRepeat += rollOverDaysToAddFromNow; |
|
1175 // If calculated time after adding one rollOverDay is still before the |
|
1176 // current time then move it one day forward. |
|
1177 if (RepeatDefinition() == EAlarmRepeatDefintionRepeatWorkday && |
|
1178 nextRepeat - TTimeIntervalDays(rollOverDaysToAddFromNow.Int() - 1) < timeNow) |
|
1179 { |
|
1180 nextRepeat += TTimeIntervalDays(1); |
|
1181 } |
|
1182 } |
|
1183 |
|
1184 // Update next due time and original expiry time. |
|
1185 NextDueTime() = nextRepeat; |
|
1186 OriginalExpiryTime() = nextRepeat; |
|
1187 |
|
1188 return KErrNone; |
|
1189 } |
|
1190 |
|
1191 |
|
1192 /** |
|
1193 Sets the alarm's sound timing cycle index number. |
|
1194 |
|
1195 @param aSoundNumber The alarm's sound timing cycle index number. |
|
1196 */ |
|
1197 void TASSrvAlarm::SetSoundTimingCycleIndex(TASSrvAlarmSoundCycleNumber aSoundNumber) |
|
1198 { |
|
1199 iSoundPeriodCycleNumber = aSoundNumber; |
|
1200 } |
|
1201 |
|
1202 |
|
1203 /** |
|
1204 Gets the alarm's sound timing cycle index number. |
|
1205 |
|
1206 @return The alarm's sound timing cycle index number. |
|
1207 */ |
|
1208 TASSrvAlarmSoundCycleNumber TASSrvAlarm::SoundTimingCycleIndex() const |
|
1209 { |
|
1210 return iSoundPeriodCycleNumber; |
|
1211 } |
|
1212 |
|
1213 |
|
1214 /** |
|
1215 * Internalize of the Alarm Queue after a Restore (from a backup) |
|
1216 * deletes the old queue. This method sends a Cancel notification for |
|
1217 * a 'Session Alarm' to its the TRequestStatus object. |
|
1218 */ |
|
1219 void TASSrvAlarm::CancelSessionAlarm() |
|
1220 { |
|
1221 // If there was a notification request then we complete it |
|
1222 if(iCharacteristics.IsSet(EAlarmCharacteristicsSessionSpecific)) |
|
1223 NotificationMessageComplete(KErrCancel); |
|
1224 } |
|
1225 |
|
1226 /** |
|
1227 Set alarm status and update disable flag. |
|
1228 |
|
1229 @param aStatus |
|
1230 Alarm status to set. |
|
1231 |
|
1232 @param aAutoDisabled |
|
1233 If it's called by locale change handler. |
|
1234 */ |
|
1235 TInt TASSrvAlarm::doSetStatus(TAlarmStatus aStatus, TBool aAutoDisabled) |
|
1236 { |
|
1237 const TAlarmStatus oldStatus = Status(); |
|
1238 |
|
1239 if (oldStatus == aStatus) |
|
1240 { |
|
1241 if (aStatus == EAlarmStatusDisabled && !aAutoDisabled) |
|
1242 { |
|
1243 //Change from auto-disabled to manual-disabled |
|
1244 iFlags.Set(EASShdAlarmFlagsPermanentDisabled); |
|
1245 } |
|
1246 return KErrNone; |
|
1247 } |
|
1248 |
|
1249 switch (aStatus) |
|
1250 { |
|
1251 case EAlarmStatusEnabled: |
|
1252 if (RepeatDefinition() == EAlarmRepeatDefintionRepeatWorkday) |
|
1253 { |
|
1254 if (aAutoDisabled && iFlags.IsSet(EASShdAlarmFlagsPermanentDisabled)) |
|
1255 { |
|
1256 // Called by locale change handler and we will not enable the |
|
1257 // alarm as it has been disabled manually. |
|
1258 return KErrNone; |
|
1259 } |
|
1260 |
|
1261 // Calculate its next valid expiry date. Will return KErrLocked if |
|
1262 // there are no work days defined. |
|
1263 const TInt error = PrepareForNextRepeat(); |
|
1264 if (error != KErrNone) |
|
1265 { |
|
1266 return error; |
|
1267 } |
|
1268 } |
|
1269 iFlags.Clear(EASShdAlarmFlagsPermanentDisabled); |
|
1270 break; |
|
1271 |
|
1272 case EAlarmStatusDisabled: |
|
1273 if(aAutoDisabled) |
|
1274 { |
|
1275 iFlags.Clear(EASShdAlarmFlagsPermanentDisabled); |
|
1276 } |
|
1277 else |
|
1278 { |
|
1279 iFlags.Set(EASShdAlarmFlagsPermanentDisabled); |
|
1280 } |
|
1281 break; |
|
1282 |
|
1283 default: |
|
1284 __ASSERT_DEBUG(EFalse, ASSrvStaticUtils::Fault(ASSrvStaticUtils::EASSrvFaultAlarmStatusNotHandled)); |
|
1285 break; |
|
1286 } |
|
1287 |
|
1288 // Update status now. |
|
1289 iStatus = aStatus; |
|
1290 |
|
1291 // Notify queue so that it can work out if it needs to do |
|
1292 // some re-ordering (only do this if we've been queued, and therefore |
|
1293 // have an alarm id). |
|
1294 if (Id() != KNullAlarmId) |
|
1295 { |
|
1296 ServerData().Queue().HandleAlarmStatusChanged(Id(), oldStatus); |
|
1297 } |
|
1298 |
|
1299 return KErrNone; |
|
1300 } |
|
1301 |