--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/tzservices/tzserver/analysis/DAYLIGHT SAVINGS ANALYSIS.mdl Tue Jun 29 10:40:11 2010 +0300
@@ -0,0 +1,6210 @@
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+|
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+|Optional Model:
+|The business modeling workflow in Rational Unified Process produces two models: the business use-case model, and the business object model. Both show the business
+|processes, but different aspects of them. In the business use-case model each business use case represents a business process, described (text and/or activity diagrams) from an "external" view point without worrying about who does what to whom inside of the organization.
+|In the business object model, you include realizations of each business use case to show how workers and entities collaborate to perform the process. You do that using class diagrams, activity diagrams with swimlanes, collaboration diagrams, and/or interaction diagrams.
+|
+|<Any additional description of the Business Use Case Model, such as modeling conventions that the reader/reviewer may need to understand the model, should be described here.>
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+ title "Global View of Business Actors and Business Use Cases"
+ documentation "This is a global view of the system showing all Busines Use Cases and Business Actors. It is intended to be an overview diagram, so if the diagram becomes too complex for easy comprehension, use several diagrams, each of which should focus on a different aspect of the system. Usually, organizing use case diagrams around actors is a good approach."
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+|Global View of Business Actors and BusinessUse Cases
+|
+|This diagram presents all Business Actors and all concrete Business Use Cases (those that are directly instantiable).
+|
+|Related Rational Unified Process Activities:
+|- Activity: Find Business Actors and Use Cases
+|- Activity: Structure the Business Use Case Model
+|
+|*Note: this note may be deleted once the diagram is created.
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+|Created/modified by: <name>
+|Date: <creation/modification date>
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+|Approved by: <name>
+|Date: <approval date>
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+|This diagram depicts the relationships between the packages (models) contained in the 'Use-Case View": the Use-Case Model (for the system) and the Business Use-Case Model (describing the business).
+
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+|Rational Unified Process uses the "Logical View in Rose" to organize the Design Model and the Process View and the optional Business Object Model and Analysis Model.
+
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+|This model is optional.
+|The Analysis Model contains a set of Analysis Classes, which describe an abstract realization of the use cases of the system. The analysis classes evolve into associated design elements which are modeled in the Design Model.
+
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+|The Design Model in Rational Unified Process.
+|The design model is adapted to model the real implementation environment, and serves as an abstraction of the source code. It is a "blueprint" of how the source code is structured and written.
+|
+|The design model is a hierarchy of packages (design subsystems and design-service packages), with "leaves" that are classes. Subsystems are a design "view" of the components that are defined in the Implementation Model.
+|
+|The design model hierarchy consists of layers.
+|
+|Classes represent abstractions of classes in the system's implementation. They define the objects, which in turn are abstractions of the objects in the system's implementation. The use cases are realized by the objects, and this is represented by use-case realizations in the Design Model. Each use-case realization has a realize dependency to a use case in the Use-Case Model.
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+|The design model is normally organized in layers. The number of layers is not fixed, but varies from situation to situation.
+|
+|During architectural analysis, focus is normally on the two high-level layers, that is, the application and business-specific layers; this is what is meant by the "high-level organization of subsystems." The other lower-level layers are in focus during architectural design, refer to the activity Architectural Design for more information.
+|
+|Layers are identified using the naming conventions shown in the name of this package.
+
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+|
+|If a set of classes is to be encapsulated and can be hidden behind a well-defined interface, a subsystem is a more appropriate container>
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+|<Enter a short description of the subsystem here. A subsystem should be used in cases where a set of classes and/or other packages need to be encapsulated within a container and hidden behind a set of well-defined interfaces. By convention, none of the contents of subsystem are visible except the interfaces of the subsystem. This allows subsystems to be easily replaced, and the implementations changed, provided the interfaces remain unchanged. It offers a degree of encapsulation greater than that of the package.
+|
+|If a set of classes is merely to be grouped together, but public visibility of classes is still desirable, a package is a more appropriate container.>
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+|The Process View in Rational Unified Process
+|This package is used to organize the active classes in the system and will be presented in the SoDA-generated Software Architecture Document, under the "Process View"
+
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+|In this Package we will describe "Use Case Realizations" as stereotyped use cases.
+|
+|A use-case realization describes how a particular use case is realized within the design model, in terms of collaborating objects.
+|
+|A realize dependency is used between the "Use Case Realization" and the "Use Case" in the use-case model that is realized.
+|
+|
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+|This will be a stereotype on a usecase.
+|In UML it is a stereotype on a collaboration and that does not exist in Rose.
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+|This diagram shows the Use Case and the Use Case Realization and the realize dependency between them.
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+|This diagram is just produced for architectural significant packages.
+|
+|This diagram shows the Architectural Significant Classes and Packages in this package. Only significant operations and attributes are shown on the classes in this diagram.
+|
+|See Rational Unified Process:
+|Activity: Architectural Design
+|Step: Include Architecturally Significant Model Elements in the Logical View
+|
+|This will be a part of the "Software Architecture Document" :
+|- "Logical View"
+|- "Architecturally Significant Model Elements"
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+|This diagram depicts the organization of the design model into layers. This diagram will be presented in the document generated using the SoDA Software Architecture Document.
+|
+|See Rational Unified Process:
+|Activity: Architectural Analysis
+|Step: Define the High-Level Organization of Subsystems
+|
+|Activity: Incorporate Existing Design Elements
+|Step: Update the Organization of the Design Model
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+|This diagram shows the design model layers.
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+|See Rational Unified Process:
+|Activity: Architectural Analysis
+|Step: Define the High-Level Organization of Subsystems
+|
+|Activity: Architectural Design
+|Step: Define the Low-level Organization of Subsystems
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+|Approved by: <name>
+|Date: <approval date>
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+|Welcome to the Rational Unified Process Frame Work
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+|Purpose of the FrameWork:
+|a) provide a good structure for a Rose model
+|b) provide a style guide with naming conventions/suggestions
+|c) identify a minimal set of diagrams to produce
+|d) relate activities in RUP to Rose diagrams
+|e) provide a basis for sophisticated SoDA reports. For instance based on this structure most of the Rose parts of the "Software Architecture Document" are generated from SoDA.
+|
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+|Welcome to the Rational Unified Process Rose Model Framework
+|
+|Purpose of the Framework:
+|a) provide a good structure for a Rose model
+|b) provide a style guide with naming conventions/suggestions
+|c) identify a minimal set of diagrams to produce
+|d) relate activities in RUP to Rose diagrams
+|e) provide a basis for sophisticated SoDA reports. For instance based on this structure most of the Rose parts of the "Software Architecture Document" are generated from SoDA.
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+|
+|The Implementaition View in Rational Unified Process
+|
+|
+
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+|An architectural view that describes one or several system configurations; the mapping of software components (tasks, modules) to the computing nodes in these configurations.
+|
+|Defines, executables, dll's, files, subsystems, compilation order etc.
+|
+|Rational Unified Process:
+|Activity: Define the Organization of Subsystems
+|
+|These diagram will be presented in the Implementation View section in the document generated using the SoDA Software Architecture Document.
+|
+|It is recommended that, in most cases, the mapping should be
+|1:1 between design and implementation, that is, for each package in design there is one subsystem in the implementation model.
+|
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+|RationalUnified Process:
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+|Step: Create the Initial Implementation Model Structure
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+|Activity: Describe Distribution
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+|This diagram will be a part of the SoDA template-generated Software Architecture Document under the "Deployment View" .
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+|· Allocate processes to the various nodes. Allocation takes into account the capacity of the nodes (in terms of
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+|attr169=PDWORD
+|attr170=PFLOAT
+|attr171=PFNCALLBACK
+|attr172=PHANDLE
+|attr173=PHANDLER_ROUTINE
+|attr174=PHKEY
+|attr175=PINT
+|attr176=PLCID
+|attr177=PLONG
+|attr178=PLUID
+|attr179=PROPENUMPROC
+|attr180=PROPENUMPROCEX
+|attr181=PSHORT
+|attr182=PSTR
+|attr183=PTBYTE
+|attr184=PTCHAR
+|attr185=PTIMERAPCROUTINE
+|attr186=PTSTR
+|attr187=PUCHAR
+|attr188=PUINT
+|attr189=PULONG
+|attr190=PUSHORT
+|attr191=PVOID
+|attr192=PWCHAR
+|attr193=PWORD
+|attr194=PWSTR
+|attr195=REGISTERWORDENUMPROC
+|attr196=REGSAM
+|attr197=SC_HANDLE
+|attr198=SC_LOCK
+|attr199=SENDASYNCPROC
+|attr200=SERVICE_STATUS_HANDLE
+|attr201=SHORT
+|attr202=TBYTE
+|attr203=TCHAR
+|attr204=TIMEFMT_ENUMPROC
+|attr205=TIMERPROC
+|attr206=UCHAR
+|attr207=UINT
+|attr208=ULONG
+|attr209=ULONGLONG
+|attr210=UNSIGNED
+|attr211=USHORT
+|attr212=VOID
+|attr213=WCHAR
+|attr214=WINAPI
+|attr215=WINSTAENUMPROC
+|attr216=WNDENUMPROC
+|attr217=WNDPROC
+|attr218=WORD
+|attr219=WPARAM
+|attr220=YIELDPROC
+|attr221=CPoint
+|attr222=CRect
+|attr223=CSize
+|attr224=CString
+|attr225=CTime
+|attr226=CTimeSpan
+|attr227=CCreateContext
+|attr228=CMemoryState
+|attr229=COleSafeArray
+|attr230=CPrintInfo
+ ))
+ (object Attribute
+ tool "VC++"
+ name "Containers"
+ value (value Text
+|cont1=CArray<$TYPE, $TYPE&>
+|cont2=CByteArray
+|cont3=CDWordArray
+|cont4=CObArray
+|cont5=CPtrArray
+|cont6=CStringArray
+|cont7=CUIntArray
+|cont8=CWordArray
+|cont9=CList<$TYPE, $TYPE&>
+|cont10=CPtrList
+|cont11=CObList
+|cont12=CStringList
+|cont13=CMapWordToPtr
+|cont14=CMapPtrToWord
+|cont15=CMapPtrToPtr
+|cont16=CMapWordToOb
+|cont17=CMapStringToPtr
+|cont18=CMapStringToOb
+|cont19=CMapStringToString
+|cont20=CTypedPtrArray<CPtrArray, $TYPE*>
+|cont21=CTypedPtrArray<CObArray, $TYPE*>
+|cont22=CTypedPtrList<CObList, $TYPE*>
+|cont23=CTypedPtrList<CPtrList, $TYPE*>
+ ))
+ (object Attribute
+ tool "VC++"
+ name "ClassMethods"
+ value (value Text
+|*_body=// ToDo: Add your specialized code here and/or call the base class
+|cm1=$NAME()
+|cm2=$NAME(orig:const $NAME&)
+|cm3=<<virtual>> ~$NAME()
+|cm4=operator=(rhs:$NAME&):$NAME&
+|cm4_body=// ToDo: Add your specialized code here and/or call the base class||return rhs;
+|cm5=<<const>> operator==(rhs:const $NAME&):bool
+|cm5_body=// ToDo: Add your specialized code here and/or call the base class||return false;
+|cm6=<<const>> operator!=(rhs:$NAME&):bool
+|cm6_body=// ToDo: Add your specialized code here and/or call the base class||return false;
+|cm7=<<const>> operator<(rhs:$NAME&):bool
+|cm7_body=// ToDo: Add your specialized code here and/or call the base class||return false;
+|cm8=<<const>> operator>(rhs:$NAME&):bool
+|cm8_body=// ToDo: Add your specialized code here and/or call the base class||return false;
+|cm9=<<const>> operator<=(rhs:$NAME&):bool
+|cm9_body=// ToDo: Add your specialized code here and/or call the base class||return false;
+|cm10=<<const>> operator>=(rhs:$NAME&):bool
+|cm10_body=// ToDo: Add your specialized code here and/or call the base class||return false;
+|cm11=<<friend>> operator>>(i:istream&, rhs:$NAME&):istream&
+|cm11_body=// ToDo: Add your specialized code here and/or call the base class||return i;
+|cm12=<<friend>> operator<<(o:ostream&, rhs:const $NAME&):ostream&
+|cm12_body=// ToDo: Add your specialized code here and/or call the base class||return o;
+ ))
+ (object Attribute
+ tool "VC++"
+ name "Accessors"
+ value (value Text
+|agf=<<const>> get_$BASICNAME():const $TYPE
+|agf_body=return $NAME;
+|asf=set_$BASICNAME(value:$TYPE):void
+|asf_body=$NAME = value;|return;
+|agv=<<const>> get_$BASICNAME():const $TYPE&
+|agv_body=return $NAME;
+|asv=set_$BASICNAME(value:$TYPE&):void
+|asv_body=$NAME = value;|return;
+|agp=<<const>> get_$BASICNAME():const $TYPE
+|agp_body=return $NAME;
+|asp=set_$BASICNAME(value:$TYPE):void
+|asp_body=$NAME = value;|return;
+|agr=<<const>> get_$BASICNAME():const $TYPE
+|agr_body=return $NAME;
+|asr=set_$BASICNAME(value:$TYPE):void
+|asr_body=$NAME = value;|return;
+|aga=<<const>> get_$BASICNAME(index:int):const $TYPE
+|aga_body=return $NAME[index];
+|asa=set_$BASICNAME(index:int, value:$TYPE):void
+|asa_body=$NAME[index] = value;|return;
+ ))
+ (object Attribute
+ tool "VC++"
+ name "Conditionals"
+ value (value Text
+|*_decl=#ifdef _DEBUG
+|*_base=CObject
+|cond1=<<virtual, const>> AssertValid():void
+|cond1_body=$SUPERNAME::AssertValid();
+|cond2=<<virtual, const>> Dump(dc:CDumpContext&):void
+|cond2_body=$SUPERNAME::Dump(dc);
+ ))
+ (object Attribute
+ tool "VC++"
+ name "Patterns"
+ value (value Text
+|patrn1=cm1,cm3,cond1,cond2
+|Patrn1_name=Default
+ ))))
+ (object Attribute
+ tool "VC++"
+ name "default__Class"
+ value (list Attribute_Set
+ (object Attribute
+ tool "VC++"
+ name "Generate"
+ value TRUE)))
+ (object Attribute
+ tool "VC++"
+ name "default__Module-Spec"
+ value (list Attribute_Set
+ (object Attribute
+ tool "VC++"
+ name "InternalMap"
+ value (value Text
+|*:AUTO:AUTO
+|
+ ))
+ (object Attribute
+ tool "VC++"
+ name "ExportMap"
+ value (value Text
+|*:AUTO:AUTO
+|
+ ))
+ (object Attribute
+ tool "VC++"
+ name "InitialSourceIncludes"
+ value (value Text
+|"stdafx.h"
+ ))
+ (object Attribute
+ tool "VC++"
+ name "InitialHeaderIncludes"
+ value (value Text ""))
+ (object Attribute
+ tool "VC++"
+ name "Copyright"
+ value (value Text "Copyright (C) 1991 - 1999 Rational Software Corporation"))))
+ (object Attribute
+ tool "VC++"
+ name "default__Role"
+ value (list Attribute_Set
+ (object Attribute
+ tool "VC++"
+ name "Const"
+ value FALSE)
+ (object Attribute
+ tool "VC++"
+ name "Generate"
+ value TRUE)
+ (object Attribute
+ tool "VC++"
+ name "InitialValue"
+ value "")))
+ (object Attribute
+ tool "VC++"
+ name "default__Attribute"
+ value (list Attribute_Set
+ (object Attribute
+ tool "VC++"
+ name "Generate"
+ value TRUE)))
+ (object Attribute
+ tool "VC++"
+ name "default__Operation"
+ value (list Attribute_Set
+ (object Attribute
+ tool "VC++"
+ name "Generate"
+ value TRUE)
+ (object Attribute
+ tool "VC++"
+ name "Inline"
+ value FALSE)
+ (object Attribute
+ tool "VC++"
+ name "DefaultBody"
+ value (value Text ""))))
+ (object Attribute
+ tool "VC++"
+ name "HiddenTool"
+ value FALSE))
+ quid "34DBB4830145"))