// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifdef SYMBIAN_ENABLE_SPLIT_HEADERS
#include <tzusernames.h>
#include <tzuserdefineddata.h>
#endif
#include "tzuserdatacache.h"
/**
When the data of a user defined rules, names and IDs are sent from the server
to the client, the size of the data is requested first and then, the client can
create a data buffer and send it to the server to fill the data.
Therefore, some client-server calls (e.g. CTzUserData::ReadRulesL(),
CTzUserData::ReadNamesL(), CTzUserData::GetTzIdsL() must be carried out in two
steps:
- Get the size of the data to allow client to create data buffer
- Get the data using this buffer
The class CTzUserDataCache is for:
- Find the data size
- Cache the data
- Retrieve cached data
*/
CTzUserDataCache::CTzUserDataCache()
:iNames(NULL)
{
}
CTzUserDataCache* CTzUserDataCache::NewL()
{
CTzUserDataCache* self = new (ELeave) CTzUserDataCache();
return self;
}
CTzUserDataCache::~CTzUserDataCache()
{
Reset();
iIds.Close();
}
void CTzUserDataCache::SetNames(CTzUserNames* aNames)
{
delete iNames;
iNames = aNames;
}
void CTzUserDataCache::SetIdsL(const RArray<TUint32>& aIds)
{
iIds.Reset();
for(TInt ii=0;ii<aIds.Count();++ii)
{
iIds.AppendL((aIds)[ii]);
}
}
TInt CTzUserDataCache::SizeOfNames() const
{
__ASSERT_DEBUG(iNames, User::Invariant());
if(iNames)
{
return iNames->SizeOfObject();
}
return 0;
}
const CTzUserNames& CTzUserDataCache::GetNames() const
{
__ASSERT_DEBUG(iNames, User::Invariant());
return *iNames;
}
const TArray<TUint32> CTzUserDataCache::GetIds() const
{
return iIds.Array();
}
TInt CTzUserDataCache::SizeOfIds() const
{
return (iIds.Count()+1) * sizeof (TInt);
}
void CTzUserDataCache::Reset()
{
delete iNames;
iNames = NULL;
iIds.Reset();
}