Rework addition of Symbian splash screen to reduce the source impact (uses SVG from Bug 2414)
Notes: by using the OPTION SOURCEDIR parameter in the mifconv extension instructions, I can
arrange to use the same source file name in sfimage, without having to export over the original
Nokia file. This means that the name inside splashscreen.mbg is the same, which removes the need
for the conditional compilation in SplashScreen.cpp, and gets rid of sf_splashscreen.mmp.
// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __ASALTCLIENTSESSION_H__
#define __ASALTCLIENTSESSION_H__
// System includes
#include <e32base.h>
#include <babitflags.h>
#include <asshddefs.h>
// Classes referenced
class TASShdAlarm;
//
// ----> RASAltClientSession (header)
//
/**
* The client-side interface to the Alarm Alert Server
*/
class RASAltClientSession : public RSessionBase
{
//
public: // CONSTRUCT
//
RASAltClientSession();
//
public: // FROM RSessionBase
//
/**
* Connect to the Alarm Alert Server
*/
TInt Connect();
//
public: // ACCESS
//
/**
* Be notified if the alarm alert server dies for any reason.
*/
void NotifyAlertServerDeath(TRequestStatus& aStatus) const;
/**
* Cancel the previous server-death notification
*/
void NotifyOnResponseCancel() const;
/**
* Ask the alarm alert server to stop playing sound.
*/
void StopPlayingSound() const;
/**
* Change the visibility of the screen furniture in the Alarm Alert Server thread
*/
void SetVisibility(TBool aVisible) const;
/**
* Inform the Alarm Alert Server that a quiet period has been set
*/
void SetQuietPeriod(const TTime& aTimeToRemainQuietUntil) const;
/**
* Update the Alarm Alert Server's flags
*/
TInt SetAlertServerState(TBitFlags aAlarmAlertFlags) const;
/**
* Tell the Alarm Alert Server that an alarm is due, pass the owner
* information, and any client-data associated with the alarm
*/
void SetAlarm(TRequestStatus& aStatus,const TASShdAlarm& aAlarm, const TFullName& aOwner, const TDesC8& aAlarmData);
/**
* Request the time at which the current alarm should be snoozed until.
*/
void TimeWhenQuietPeriodShouldEnd(TRequestStatus& aStatus,TPckgBuf<TTime>& aTimeBuf) const;
void NotifyOnResponse(TRequestStatus& aStatus, TTime& aTimeThatSnoozeShouldEnd, TAlarmId& aAlarmId);
void StartPlayingSound(const TDesC& aSoundFile, TAlarmId aAlarmId) const;
void StopPlayingSound(TAlarmId aAlarmId) const;
TInt SetAlertServerState(TBitFlags aAlarmAlertFlags, TAlarmId aAlarmId) const;
void SetVisibility(TBool aVisible, TAlarmId aAlarmId) const;
void GetMaxNumberOfAlarms(TInt& aMaxNumberOfAlarms) const;
void DeleteAlarm(TAlarmId aAlarmId) const;
void DeleteAlarm() const;
//
private: // MEMBER DATA
//
/**
* Update the pointer to refer to the specified time
*/
void PrepareTimePointer(TTime& aTime);
//
private: // MEMBER DATA
//
/**
* A pointer to a modifiable TTime object.
*/
TPtr8 iTimePointer;
/**
* A package of a constant TASShdAlarm object.
*/
TPckgC<TASShdAlarm> iAlarmPckg;
/**
* A pointer to a constant alarm data buffer
*/
TPtrC8 iAlarmData;
/**
* A TFullName alarm owner object
*/
TFullName iAlarmOwner;
/**
* A pointer to a modifiable TAlarmId.
*/
TPtr8 iAlarmIdPointer;
//TTime time
};
#endif