Rework addition of Symbian splash screen to reduce the source impact (uses SVG from Bug 2414)
Notes: by using the OPTION SOURCEDIR parameter in the mifconv extension instructions, I can
arrange to use the same source file name in sfimage, without having to export over the original
Nokia file. This means that the name inside splashscreen.mbg is the same, which removes the need
for the conditional compilation in SplashScreen.cpp, and gets rid of sf_splashscreen.mmp.
/*
* Copyright (c) 2007-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Encapsulates uid and name.
*
*/
#ifndef INTNAMEPAIR_H
#define INTNAMEPAIR_H
#include <e32base.h>
/**
* Encapsulates int name pair definition.
*
* @lib
* @since S60 v4.0
*/
class CIntNamePair : public CBase
{
public:
/**
* Two phased constructor.
*
* @since S60 4.0
* @param aUid Uid.
* @param aName Name.
* @return CIntNamePair*
*/
static CIntNamePair* NewL(
const TInt& aUid,
const TDesC& aName );
static CIntNamePair* NewLC(
const TInt& aUid,
const TDesC& aName );
virtual ~CIntNamePair();
public:
/**
* Returns uid.
*
* @since S60 4.0
* @param None
* @return const TInt&
*/
const TInt& Int() const;
/**
* Returns name.
*
* @since S60 4.0
* @param None
* @return const TDesC&
*/
const TDesC& Name() const;
private:
CIntNamePair( const TInt& aInt );
void ConstructL( const TDesC& aName );
private: // Data
// Uid.
TInt iInt;
// Name.
HBufC* iName;
};
typedef RPointerArray< CIntNamePair > RIntNamePointerArray;
#endif // INTNAMEPAIR_H