Rework addition of Symbian splash screen to reduce the source impact (uses SVG from Bug 2414)
Notes: by using the OPTION SOURCEDIR parameter in the mifconv extension instructions, I can
arrange to use the same source file name in sfimage, without having to export over the original
Nokia file. This means that the name inside splashscreen.mbg is the same, which removes the need
for the conditional compilation in SplashScreen.cpp, and gets rid of sf_splashscreen.mmp.
/*
* Copyright (c) 2009-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: CDisplayServiceLight class declaration.
*
*/
#ifndef DISPLAYSERVICELIGHT_H
#define DISPLAYSERVICELIGHT_H
// SYSTEM INCLUDE FILES
#include <hwrmlight.h>
// USER INCLUDE FILES
#include "displayservicebase.h"
// FORWARD DECLARATIONS
// DATA TYPES
// CLASS DECLARATION
/**
* Display light service provides context information about
* the display light status.
*
* @lib None.
* @since S60 5.0
*/
NONSHARABLE_CLASS( CDisplayServiceLight ): public CDisplayServiceBase,
public MHWRMLightObserver
{
public:
/**
* Symbian two phased constructors.
*
* @since S60 5.0
* @param aCF Interface to Context Access API.
* @return CDisplayServiceLight*
*/
static CDisplayServiceLight* NewL( MCFContextInterface& aCF );
static CDisplayServiceLight* NewLC( MCFContextInterface& aCF );
/**
* C++ destructor.
*/
virtual ~CDisplayServiceLight();
public: // From base classes
// @see CDisplayServiceBase
virtual void StartL();
// @see CDisplayServiceBase
virtual void Stop();
// @see MHWRMLightObserver
virtual void LightStatusChanged( TInt aTarget,
CHWRMLight::TLightStatus aStatus );
private: // New methods
// Publishes the display state value
void PublishContext( CHWRMLight::TLightStatus aStatus );
private:
CDisplayServiceLight( MCFContextInterface& aCF );
void ConstructL();
private: // Data
/** HWRM Light client connection */
CHWRMLight* iLight;
/** Last light status stored to avoid publishing state status twice */
CHWRMLight::TLightStatus iCurrentStatus;
};
#endif // DISPLAYSERVICELIGHT_H