Rework addition of Symbian splash screen to reduce the source impact (uses SVG from Bug 2414)
Notes: by using the OPTION SOURCEDIR parameter in the mifconv extension instructions, I can
arrange to use the same source file name in sfimage, without having to export over the original
Nokia file. This means that the name inside splashscreen.mbg is the same, which removes the need
for the conditional compilation in SplashScreen.cpp, and gets rid of sf_splashscreen.mmp.
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// DST TZ Database Compiler
//
//
#ifndef __TZNODE_H
#define __TZNODE_H
#include <string>
#include <vector>
#include "tzglobals.h"
//============================================================================
// CTZNode class definition
//============================================================================
class CTZNode
{
public:
virtual ~CTZNode() {};
virtual std::vector<CTZNode*>& NodeList() = 0;
virtual bool CheckNode() const = 0;
virtual CTZNode* CreateChildElement() = 0;
virtual void AddAttribute(const char* aValue) = 0;
//From model
std::string iValue; //The actual value of the token
CTZNode* iParent; //This nodes parent node
};
//============================================================================
// CTZElement class Definition
// An element is a CTZNode which can contain other CTZNodes (CTZAttributes)
// Encapsulates a line of TZ rule specification, such as RULE, LINK, ZONE etc
//============================================================================
class CTZElement : public CTZNode
{
private:
~CTZElement();
void AddAttribute(const char* aValue);
CTZNode* CreateChildElement();
std::vector<CTZNode*>& NodeList() { return iNodeList; }
bool CheckNode() const;
private:
std::vector<CTZNode*> iNodeList; //Vector of CTZNode objects
};
//============================================================================
// CTZAttribute class definition
// An attribute represents a field from a line of the TZ database
//============================================================================
class CTZAttribute : public CTZNode
{
private:
CTZNode* CreateChildElement() { throw TzGlobals::ETzAbortInvalidCompilerState; }
void AddAttribute(const char* aValue) { throw TzGlobals::ETzAbortInvalidCompilerState; };
std::vector<CTZNode*>& NodeList() { throw TzGlobals::ETzAbortInvalidCompilerState; }
bool CheckNode() const;
};
#endif //__TZNODE_H
//============================================================================
// End of file
//============================================================================