bluetoothengine/bthid/manager/src/decode.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  This is the implementation of application class
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include <e32std.h>
       
    20 #include <e32svr.h>
       
    21 #include <ecom/ecom.h>
       
    22 #include "modifier.h"
       
    23 #include "layout.h"
       
    24 #include "decode.h"
       
    25 #include "codestore.h"
       
    26 #include "client.h"
       
    27 #include "debug.h"
       
    28 #include "hidvalues.h"
       
    29 
       
    30 // ----------------------------------------------------------------------
       
    31 
       
    32 CKeyboardDecoder::CKeyboardDecoder()
       
    33         : iLayout(0), iAltGrSequence(EFalse), iNumKeysDown(0)
       
    34     {
       
    35     TRACE_INFO( (
       
    36                     _L("[HID]\tCKeyboardDecoder::CKeyboardDecoder at 0x%08x"), this));
       
    37     }
       
    38 
       
    39 CKeyboardDecoder* CKeyboardDecoder::NewL()
       
    40     {
       
    41     CKeyboardDecoder* self =
       
    42         new (ELeave) CKeyboardDecoder;
       
    43     CleanupStack::PushL(self);
       
    44     self->ConstructL();
       
    45     CleanupStack::Pop();
       
    46     return self;
       
    47     }
       
    48 
       
    49 void CKeyboardDecoder::ConstructL()
       
    50     {
       
    51     iScanCodes = CScanCodeStore::NewL();
       
    52     }
       
    53 
       
    54 CKeyboardDecoder::~CKeyboardDecoder()
       
    55     {
       
    56     TRACE_INFO( (_L("[HID]\t~CKeyboardDecoder() 0x%08x"), this));
       
    57 
       
    58     iLayout = 0; // (we don't own iLayout)
       
    59 
       
    60     delete iScanCodes;
       
    61     }
       
    62 
       
    63 // ----------------------------------------------------------------------
       
    64 
       
    65 void CKeyboardDecoder::Event(const TKeyEventInfo &aEvent,
       
    66                              TDecodedKeyInfo& aDecodedKeys)
       
    67     {
       
    68     aDecodedKeys.iCount = 0;
       
    69     aDecodedKeys.iScanCode = EStdKeyNull;
       
    70 
       
    71     iNumKeysDown += (aEvent.iIsKeyDown ? 1 : -1);
       
    72     // (NB. it is possible to get an up without a down just after a new
       
    73     // decoder goes into use when the keyboard layout is changed -- but
       
    74     // only if the Bluetooth keyboard is used to make the layout change.)
       
    75     if (iNumKeysDown < 0)
       
    76         iNumKeysDown = 0;
       
    77 
       
    78     if (iLayout)
       
    79         {
       
    80         if (!HandleRightAlt(aEvent, aDecodedKeys))
       
    81             {
       
    82             if (aEvent.iIsKeyDown)
       
    83                 {
       
    84                 // Key down event:
       
    85 
       
    86                 TInt rawCode = iLayout->RawScanCode(aEvent.iHidKey,
       
    87                                                     aEvent.iUsagePage, aEvent.iModifiers);
       
    88 
       
    89                 // Store the raw scan code, so that the scan code for
       
    90                 // the "key up" event for this key will match the one
       
    91                 // sent for the "key down" event.  These could be
       
    92                 // different, for example, if the scan code changes
       
    93                 // depending on the current modifier state.
       
    94                 //
       
    95                 if (iScanCodes->Store(aEvent.iHidKey, aEvent.iUsagePage,
       
    96                                       rawCode) == KErrNone)
       
    97                     {
       
    98                     aDecodedKeys.iScanCode = rawCode;
       
    99                     }
       
   100                 else
       
   101                     {
       
   102                     // Store() may fail due to low memory. In that
       
   103                     // case we don't send key down (or key up) events:
       
   104                     //
       
   105                     aDecodedKeys.iScanCode = EStdKeyNull;
       
   106                     }
       
   107 
       
   108                 // Decode any key press events:
       
   109 
       
   110                 TUint16 unicodeKey = iLayout->TranslateKey(aEvent.iHidKey,
       
   111                                      aEvent.iUsagePage, aEvent.iModifiers, aEvent.iLockKeys);
       
   112 
       
   113                 if (unicodeKey != 0)
       
   114                     {
       
   115                     ProcessDeadKeys(unicodeKey, aEvent.iHidKey,
       
   116                                     aEvent.iUsagePage, aDecodedKeys);
       
   117                     }
       
   118                 }
       
   119             else
       
   120                 {
       
   121                 // Key up event:
       
   122 
       
   123                 aDecodedKeys.iScanCode =
       
   124                     iScanCodes->Retrieve(aEvent.iHidKey, aEvent.iUsagePage);
       
   125                 }
       
   126             }
       
   127         }
       
   128     }
       
   129 
       
   130 // ----------------------------------------------------------------------
       
   131 
       
   132 TBool CKeyboardDecoder::HandleRightAlt(const TKeyEventInfo &aEvent,
       
   133                                        TDecodedKeyInfo& aDecodedKeys)
       
   134     {
       
   135     // A press and release of the right-alt (Alt Gr) key should cause
       
   136     // the S60 symbol selection dialog to appear, if no other keys are
       
   137     // pressed in between.
       
   138 
       
   139     TBool handledEvent = EFalse;
       
   140 
       
   141     const TInt KRightAltKey = 0xe6;
       
   142 
       
   143     if ((aEvent.iHidKey == KRightAltKey) &&
       
   144             (aEvent.iUsagePage == EUsagePageKeyboard))
       
   145         {
       
   146         if (aEvent.iIsKeyDown && (iNumKeysDown == 1))
       
   147             {
       
   148             iAltGrSequence = ETrue;
       
   149             }
       
   150 
       
   151         if (!aEvent.iIsKeyDown && iAltGrSequence)
       
   152             {
       
   153             // We use EKeyApplication2 to indicate to the modified T9
       
   154             // FEP that we wish it to produce the symbol selection dialog:
       
   155             // EKeyApplication2 is not passed to Fep anymore, but
       
   156             // it is converted to '*' in SendKeyPress() (keyboard.cpp)
       
   157             aDecodedKeys.iEvent[0] = TTranslatedKey(EKeyApplication2,
       
   158                                                     EStdKeyApplication2, 0, 0, EFalse);
       
   159             aDecodedKeys.iCount = 1;
       
   160 
       
   161             handledEvent = ETrue;
       
   162             iAltGrSequence = EFalse;
       
   163             }
       
   164         }
       
   165     else
       
   166         {
       
   167         iAltGrSequence = EFalse;
       
   168         }
       
   169 
       
   170     return handledEvent;
       
   171     }
       
   172 
       
   173 // ----------------------------------------------------------------------
       
   174 
       
   175 void CKeyboardDecoder::Reset()
       
   176     {
       
   177     iDeadKey.iUnicode = 0;
       
   178     iAltGrSequence = EFalse;
       
   179     iNumKeysDown = 0;
       
   180     }
       
   181 
       
   182 // ----------------------------------------------------------------------
       
   183 
       
   184 void CKeyboardDecoder::SetLayout(CKeyboardLayout* aLayout)
       
   185     {
       
   186     TRACE_INFO( (_L("[HID]\tCKeyboardDecoder::SetLayout(0x%08x)"), aLayout));
       
   187 
       
   188     iLayout = aLayout;
       
   189     Reset();
       
   190     }
       
   191 
       
   192 // ----------------------------------------------------------------------
       
   193 
       
   194 void CKeyboardDecoder::ProcessDeadKeys(TUint16 aUnicodeKey,
       
   195                                        TInt aHidKey, TInt aUsagePage, TDecodedKeyInfo &aDecodedKeys)
       
   196     {
       
   197     if (iDeadKey.iUnicode == 0)
       
   198         {
       
   199         // Check if the current key is a dead key:
       
   200         //
       
   201         if (iLayout->IsDeadKey(aUnicodeKey))
       
   202             {
       
   203             // We've received a dead key event, so there's no key press
       
   204             // to issue -- just record the details for later:
       
   205             //
       
   206             TRACE_INFO( (_L("[HID]\tDeadkey 0x%04x (%d:%d)"),
       
   207                          aUnicodeKey, aUsagePage, aHidKey));
       
   208 
       
   209             iDeadKey = TTranslatedKey(aUnicodeKey,
       
   210                                       aDecodedKeys.iScanCode, aHidKey, aUsagePage, EFalse);
       
   211             aDecodedKeys.iCount = 0;
       
   212             }
       
   213         else
       
   214             {
       
   215             // No dead key processing to do, so just send a
       
   216             // normal key code:
       
   217             //
       
   218             TRACE_INFO( (_L("[HID]\tNo dead key processing, one event")));
       
   219 
       
   220             aDecodedKeys.iEvent[0] = TTranslatedKey(aUnicodeKey,
       
   221                                                     aDecodedKeys.iScanCode, aHidKey, aUsagePage,
       
   222                                                     iLayout->IsRepeatingKey(aUnicodeKey));
       
   223             aDecodedKeys.iCount = 1;
       
   224             }
       
   225         }
       
   226     else
       
   227         {
       
   228         // We've an active dead key, see if the current key produces
       
   229         // a combination character:
       
   230         //
       
   231         TUint16 comboChar =
       
   232             iLayout->FindCombiningChar(iDeadKey.iUnicode, aUnicodeKey);
       
   233 
       
   234         if (comboChar == 0)
       
   235             {
       
   236             TRACE_INFO( (_L("[HID]\tNo match for 0x%04x, sending after 0x%04x"),
       
   237                          aUnicodeKey, iDeadKey.iUnicode));
       
   238 
       
   239             // No match, so two key events to send:
       
   240 
       
   241             aDecodedKeys.iEvent[0] = iDeadKey;
       
   242             aDecodedKeys.iEvent[1] = TTranslatedKey(aUnicodeKey,
       
   243                                                     aDecodedKeys.iScanCode, aHidKey, aUsagePage,
       
   244                                                     iLayout->IsRepeatingKey(aUnicodeKey));
       
   245             aDecodedKeys.iCount = 2;
       
   246             }
       
   247         else
       
   248             {
       
   249             TRACE_INFO( (_L("[HID]\tFound a match 0x%04x, one combo to send 0x%04x"),
       
   250                          aUnicodeKey, comboChar));
       
   251 
       
   252             // Found a match, so one combo key event to send:
       
   253 
       
   254             aDecodedKeys.iEvent[0] = TTranslatedKey(comboChar,
       
   255                                                     aDecodedKeys.iScanCode, aHidKey, aUsagePage,
       
   256                                                     iLayout->IsRepeatingKey(comboChar));
       
   257             aDecodedKeys.iCount = 1;
       
   258             }
       
   259 
       
   260         // We've finished processing the dead key sequence:
       
   261         iDeadKey.iUnicode = 0;
       
   262         }
       
   263     }
       
   264 
       
   265 // ----------------------------------------------------------------------