bluetoothappprofiles/avrcp/playerinformation/src/playerapplicationsetting.cpp
changeset 70 f5508c13dfe0
parent 67 16e4b9007960
child 71 083fd884d7dd
--- a/bluetoothappprofiles/avrcp/playerinformation/src/playerapplicationsetting.cpp	Wed Oct 13 13:15:31 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,133 +0,0 @@
-// Copyright (c) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
-// All rights reserved.
-// This component and the accompanying materials are made available
-// under the terms of "Eclipse Public License v1.0"
-// which accompanies this distribution, and is available
-// at the URL "http://www.eclipse.org/legal/epl-v10.html".
-//
-// Initial Contributors:
-// Nokia Corporation - initial contribution.
-//
-// Contributors:
-//
-// Description:
-// This file contains the CPlayerApplicationSettings class.
-// This is used to contain the Player application Setting Attributes
-// defined by the Bluetooth AVRCP 1.3 specification
-// 
-//
-
-/**
- @file
- @internalComponent
- @released
-*/
-
-#include <playerinformationtarget.h>
-
-#include "playerapplicationsetting.h"
-#include "playerinformation.h"
-
-CPlayerApplicationSettings* CPlayerApplicationSettings::NewL( TUint aAttributeID,
-		TDesC8& 						aAttributeText,
-		const RArray<TUint>& 			aValues,
-		RArray<TPtrC8>&					aValueTexts,
-		TUint 							aInitialValue )
-	{
-	CPlayerApplicationSettings* self = new(ELeave) CPlayerApplicationSettings();
-	CleanupStack::PushL(self);
-	self->ConstructL( aAttributeID, aAttributeText, aValues, aValueTexts, aInitialValue);
-	CleanupStack::Pop(self);
-	return self;
-	}
-	
-
-CPlayerApplicationSettings::~CPlayerApplicationSettings()
-	{
-	delete iAttributeText;
-	iValues.Close();
-	iValueText.ResetAndDestroy();
-	}
-
-CPlayerApplicationSettings::CPlayerApplicationSettings( )
-	{
-	}
-
-void CPlayerApplicationSettings::ConstructL(TUint aAttributeID,
-		TDesC8& 						aAttributeText,
-		const RArray<TUint>& 			aValues,
-		RArray<TPtrC8>&					aValueText,
-		TUint 							aInitialValue )
-	{
-	iAttributeID = aAttributeID;
-
-	// copy the attribute description	
-	iAttributeText = aAttributeText.AllocL();
-
-	// copy the allowed values
-	for (TInt i=0; i < aValues.Count(); i++ )
-		{
-		
-		// avoid duplicated defined values
-		if (iValues.Find(aValues[i]) != KErrNotFound)
-			{
-			User::Leave(KErrArgument);
-			}
-
-		iValues.AppendL( aValues[i] );
-		
-		// copy the value description into a HBuf and add pointer to iValueTexts
-		HBufC8 * valueText = aValueText[i].AllocL();
-		CleanupStack::PushL(valueText);
-		iValueText.AppendL(valueText);
-		CleanupStack::Pop(valueText);
-		}
-		
-	TInt error = SetCurrentValue( aInitialValue );
-	if ( error != KErrNone )
-		{	
-		User::Leave( error );
-		}
-	}
-
-TUint CPlayerApplicationSettings::GetAttributeID()
-	{
-	return( iAttributeID );
-	}
-
-TUint CPlayerApplicationSettings::GetCurrentValue()
-	{
-	return( iCurrentValue );
-	}
-
-TPtrC8 CPlayerApplicationSettings::GetAttributeText()
-	{
-	return( *iAttributeText );
-	}
-
-RArray<TUint>* CPlayerApplicationSettings::GetValues()
-	{
-	return( &iValues );
-	}
-
-RPointerArray<HBufC8>* CPlayerApplicationSettings::GetValuesTexts()
-	{
-	return( &iValueText );
-	}
-
-TInt CPlayerApplicationSettings::SetCurrentValue(TUint aValue)
-	{
-	// Only allow setting already defined values
-	for (TInt i=0; i < iValues.Count(); i++ )
-		{
-		if ( aValue == iValues[i] )
-			{
-			iCurrentValue = aValue;
-			return KErrNone;
-			}
-		}
-	
-	// value was not already defined, so return KErrArgument
-	return KErrArgument;
-	}
-