/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Still Image Converter base class for Camera Application Engine
*
*/
#ifndef CAESTILLCONVERTER_H
#define CAESTILLCONVERTER_H
// INCLUDES
#include <imageconversion.h>
// CONSTANTS
const TUid KUidSpecialFreeScalingDecoder = { 0x101FF555 }; // This decoder supports free scaling
// CLASS DECLARATION
/**
* Still Converter class.
* Base class for still image conversions by the Camera Application Engine.
*/
NONSHARABLE_CLASS( CCaeStillConverter ) : public CActive
{
public:
/**
* Destructor.
*/
virtual ~CCaeStillConverter();
protected:
/**
* Internal state.
*/
enum
{
EIdle,
EConvert
};
protected: // Functions from base classes
/**
* From CActive, handles an active object’s request completion event.
* @return void
*/
void RunL();
/**
* From CActive, called if CCaeStillConverter function RunL() leaves.
* @param aError Standard Symbian OS error code
* @return Error code KErrNone
*/
TInt RunError(
TInt aError );
protected:
/**
* C++ constructor.
*/
CCaeStillConverter();
/**
* Symbian 2nd phase constructor that can leave.
* This is intended to be called from derived class ConstructL().
*/
void ConstructL();
protected:
/**
* Returns the engine state.
* @return Boolean indicating if Still Converter is busy
*/
TBool IsBusy() const;
protected: // To be implemented in a derived class.
/**
* Converts (encodes or decodes) the image.
* @return void
*/
virtual void ConvertL() = 0;
/**
* Perfoms necessary cleanup and delivers the result to the client.
* @param aError Error code KErrNone to indicate success or a standard Symbian OS error code
* @return void
*/
virtual void ConversionComplete(
TInt aError ) = 0;
/**
* Sets the specific image codec implementation to be used in decoding and encoding.
* @since 3.1
* @param aCodecUid The UID of the specific image codec to be used.
* @return void
*/
virtual void SetImageCodecL(
TUid aCodecUid ) = 0;
protected: // Data
// Class for image data.
class CImageItem: public CBase
{
public:
CImageItem() {};
virtual ~CImageItem()
{
delete iBitmap;
delete iImageBuffer;
delete iFrameImageData;
};
public:
// Bitmap.
CFbsBitmap* iBitmap;
// Bitmap target size.
TSize iBitmapSize;
// Bitmap target size for free scaling.
TSize iFullyScaledBitmapSize;
// Bitmap display mode.
TDisplayMode iBitmapDisplayMode;
// Image in some common image file format (like Jpeg)
HBufC8* iImageBuffer;
// Info for encoder
CFrameImageData* iFrameImageData;
// UID of conversion target image type.
TUid iImageTypeUid;
};
// Specific image codec UID.
TUid iImageCodecUid;
// Pointer to array of CImageItem.
RPointerArray<CImageItem>* iImageQueue;
// Still Converter state.
TInt iState;
};
#endif // CAESTILLCONVERTER_H
// End of File