camappengine/Engine/Src/CaeQualityLevels.cpp
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Fri, 19 Mar 2010 09:33:47 +0200
changeset 14 34024902876b
parent 0 9b3e960ffc8a
permissions -rw-r--r--
Revision: 201005 Kit: 201011

/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  Camera Application Engine imaging quality level and container
*
*/



// INCLUDE FILES

#include "CaeQualityLevels.h"


// ============================ MEMBER FUNCTIONS ===============================


// -----------------------------------------------------------------------------
// CCaeQualityLevelsCont::CCaeQualityLevelsCont
// Constructor.
// -----------------------------------------------------------------------------
//
CCaeQualityLevelsCont::CCaeQualityLevelsCont()
    {
    }


// -----------------------------------------------------------------------------
// CCaeQualityLevelsCont::~CCaeQualityLevelsCont
// Destructor.
// -----------------------------------------------------------------------------
//
CCaeQualityLevelsCont::~CCaeQualityLevelsCont()
    {
    }


/////////////////////////////
// CQualityLevel methods 
/////////////////////////////


// -----------------------------------------------------------------------------
// CQualityLevel::CQualityLevel
// Default constructor.
// -----------------------------------------------------------------------------
//
CQualityLevel::CQualityLevel()
    {
    }


// -----------------------------------------------------------------------------
// CQualityLevel::~CQualityLevel
// Destructor.
// -----------------------------------------------------------------------------
//
CQualityLevel::~CQualityLevel()
    {
    }


//  End of File