author | William Roberts <williamr@symbian.org> |
Thu, 08 Apr 2010 21:17:06 +0100 | |
branch | CompilerCompatibility |
changeset 12 | 63e62fffcf54 |
parent 0 | 2f259fa3e83a |
permissions | -rw-r--r-- |
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// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). |
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// All rights reserved. |
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// This component and the accompanying materials are made available |
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// under the terms of "Eclipse Public License v1.0" |
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// which accompanies this distribution, and is available |
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// at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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// |
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// Initial Contributors: |
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// Nokia Corporation - initial contribution. |
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// |
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// Contributors: |
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// |
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// Description: |
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// |
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#ifndef __ANIMATIONCONFIG_H__ |
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#define __ANIMATIONCONFIG_H__ |
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|
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struct TAnimationConfig |
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/** These are passed to animator objects when an animation is started and |
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provide some control over the manner in which the animation runs. |
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@publishedAll |
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@released*/ |
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{ |
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enum TFlags |
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/** Flag values used by animator objects when an animation is started that |
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provide some control over the manner in which the animation runs. |
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@publishedAll |
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@released */ |
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{ |
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/** If set, interpret the iData member as the number of times the |
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animation should run before automatically stopping itself.*/ |
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ELoop = 0x0001, |
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/** If set, the animation will start as soon as it can. By default, |
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animations wait for the data to be completely loaded before starting.*/ |
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EStartImmediately = 0x0010, |
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/** If set, and ELoop is set, interpret the iData member as a number |
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of frames to run through, instead of complete cycles.*/ |
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ECountFrames = 0x0020, |
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/** By default animations which stop after a number of loops return |
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to the first frame. If this flag is set they stop on the last frame.*/ |
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EEndOnLastFrame = 0x0040, |
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}; |
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/** Set this to a combination of the values in TFlags.*/ |
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TInt iFlags; |
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/** The meaning of this item depends on the value of the iFlags member.*/ |
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TInt iData; |
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}; |
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#endif //__ANIMATIONCONFIG_H__ |