uifw/EikStd/dlgsrc/EIKFANIM.CPP
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Wed, 14 Apr 2010 16:14:00 +0300
branchRCL_3
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Revision: 201013 Kit: 201015
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/*
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* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  ?Description
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*
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*/
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#include <AknsDrawUtils.h>
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#include "EIKFANIM.H"
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/**
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* High priority is well argumented because running the active object will
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* result in animation deletion -> resources released.
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*/
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CEikFormAnim::CEikFormAnim(): CActive( EPriorityHigh )
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    {
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    // Derived from CActive (derives from CBase) -> members zeroed
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    }
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void CEikFormAnim::ConstructL()
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    {
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    iAnimFlags.Set( EFlagUseAnimation ); // Animations are created by default
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    CActiveScheduler::Add( this );
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    }
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CEikFormAnim* CEikFormAnim::NewL()
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    {
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    CEikFormAnim* self = new(ELeave) CEikFormAnim();
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    CleanupStack::PushL( self );
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    self->ConstructL();
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    CleanupStack::Pop( self );
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    return self;
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    }
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CEikFormAnim::~CEikFormAnim()
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    {
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    Cancel();
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    // Stop receiving foreground events
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    CCoeEnv* env = CCoeEnv::Static();
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    env->RemoveForegroundObserver( *this );
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    delete iAnimation;
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    }
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void CEikFormAnim::SetObserver( MEikFormAnimObserver* aObserver )
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    {
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    iObserver = aObserver;
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    }
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MEikFormAnimObserver* CEikFormAnim::Observer()
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    {
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    return iObserver;
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    }
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void CEikFormAnim::NoAnimIfError( TInt aError )
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    {
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    if( KErrNone != aError )
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        UseNoAnimation();
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    }
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/**
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* Reconfigures the animation size. Animation construction is attempted when
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* this method is called for the first time.
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*
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* @param aItemCellSize  The size of the list cell highlight
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*/
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void CEikFormAnim::SetHighlightSize( const TSize& aItemCellSize )
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    {
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    if( iAnimation ) // Animation exists -> try to resize
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        {
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        if( iAnimation->Size() == aItemCellSize )
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            {
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            return;
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            }
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        // Resize animation
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        TBool aboutToStart = ETrue;
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        if( iAnimation->State() == EAknsAnimStateStopped )
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            aboutToStart = EFalse;
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        TRAPD( err, DoResizeL( aItemCellSize, aboutToStart ) );
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        if( KErrNone != err )
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            {
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            // Repaint is not allowed inside resize
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            UseNoAnimation();
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            }
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        }
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    else if( iAnimFlags.IsSet( EFlagUseAnimation ) )
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        {
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        // This must be the first call because animation does not exist.
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        TRAPD( err, CreateAnimationL( aItemCellSize ) );
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        if( KErrNone != err )
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            {
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            // Repaint is not allowed inside resize
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            UseNoAnimation();
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            }
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        }
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    }
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CAknsEffectAnim* CEikFormAnim::Animation() const
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    {
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    return iAnimation;
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    }
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   117
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/**
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* Falls back to normal rendering.
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*/
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void CEikFormAnim::UseNoAnimation()
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    {
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    delete iAnimation;
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    iAnimation = NULL;
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    // Do not attempt to create animations in the future
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    iAnimFlags.Clear( EFlagUseAnimation );
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    // Stop receiving foreground events
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    CCoeEnv* env = CCoeEnv::Static();
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    env->RemoveForegroundObserver( *this );
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    }
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void CEikFormAnim::Play()
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    {
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    if( iAnimation )
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        {
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        if( EAknsAnimStatePaused == iAnimation->State() )
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            {
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            NoAnimIfError( iAnimation->Continue() );
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            }
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        else if( EAknsAnimStateStopped == iAnimation->State() )
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            {
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            TRAPD( err, DoResizeL( iAnimation->Size(), ETrue ) );
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            NoAnimIfError( err );
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            if( KErrNone != err )
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                return;
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            NoAnimIfError( iAnimation->Start() );
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            }
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        }
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    }
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void CEikFormAnim::Pause()
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    {
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    if( iAnimation )
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        {
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        NoAnimIfError( iAnimation->Pause() );
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        }
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    }
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void CEikFormAnim::ChangeHighlightBackground()
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    {
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    // Every time the current list item is changed we need to change the
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    // animation input layer (animated element is the highlight bacground that
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    // can differ between highlight positions).
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    if( iAnimation && iObserver )
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        {
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        if( iAnimation->State() == EAknsAnimStateStopped )
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            {
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            // Input layers don't exist when stopped or finished. We need to
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            // resize to create the input layers and to update the output
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            // layer.
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            TRAPD( err, DoResizeL( iAnimation->Size(), EFalse ) );
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            NoAnimIfError( err );
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            }
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        else // Either paused, running or finished
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            {
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            // Update the highlight background
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            if( iAnimation->InputRgbGc() )
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                iObserver->AnimDrawHighlightBackground( *iAnimation->InputRgbGc() );
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   183
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            // We need to update the output frame (otherwise the highlight
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            // would drawn with the old output before the next new animation
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            // frame).
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            NoAnimIfError( iAnimation->UpdateOutput() );
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            }
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        }
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    }
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TSize CEikFormAnim::Size() const
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    {
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    if( iAnimation )
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        return iAnimation->Size();
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    return TSize( 0, 0 );
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    }
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void CEikFormAnim::ReleaseAnimation()
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    {
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    delete iAnimation;
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    iAnimation = NULL;
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    iObserver = NULL;
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    CCoeEnv* env = CCoeEnv::Static();
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    env->RemoveForegroundObserver( *this );
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   208
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    iAnimFlags.Set( EFlagUseAnimation );
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    }
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   211
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/**
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* The application has gained foreground -> animation should be continued.
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*/
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void CEikFormAnim::HandleGainingForeground()
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    {
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    // Animation on focused captioned control will receive FocusGained after
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    // gaining foreground -> starting animation is postponed there.
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    }
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   220
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/**
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* The application lost foreground -> no running animation (even if the
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* application is partially visible).
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*/
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void CEikFormAnim::HandleLosingForeground()
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    {
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    if( iAnimation )
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        {
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        NoAnimIfError( iAnimation->Stop() );
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        }
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    }
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void CEikFormAnim::AnimFrameReady( TInt aError, TInt )
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    {
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    if( KErrNone != aError )
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        {
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        // Animation has failed to run -> schedule the animation for
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        // deletion to fall back to normal rendering.
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        PostDeleteAnimation();
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        }
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    else if( iObserver && iAnimation ) // Frame ok
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        {
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        iObserver->AnimFrameReady();
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        }
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    }
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void CEikFormAnim::DoCancel()
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    {
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    // Required method, but not needed
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    }
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/**
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* Postponed animation deletion is done here.
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*/
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void CEikFormAnim::RunL()
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    {
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    UseNoAnimation();
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    }
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/**
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* Schedules the animation for deletion by activating the extension itself.
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* Deletion is postponed because in many error/failure occasions the caller has
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* been animation and direct deletion is possibly not safe (because function
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* stack would return through the deleted object).
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*/
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void CEikFormAnim::PostDeleteAnimation()
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    {
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    TRequestStatus* status = &iStatus;
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    User::RequestComplete( status, KErrNone );
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    SetActive();
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    }
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/**
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* @param aHilightSize  The size of the list cell highlight
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*/
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void CEikFormAnim::CreateAnimationL( const TSize& aHighlightSize )
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    {
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    // Create animation
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    CCoeEnv* env = CCoeEnv::Static();
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    env->AddForegroundObserverL( *this );
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    delete iAnimation;
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    iAnimation = NULL;
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    iAnimation = CAknsEffectAnim::NewL( this );
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    TBool ok = iAnimation->ConstructFromSkinL( KAknsIIDQsnAnimList );
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    if( !ok ) // Animation for the ID was not found from the skin
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        {
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        User::Leave( KErrNotFound );
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        }
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    DoResizeL( aHighlightSize, ETrue ); // Apply size & layers
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    }
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/**
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* @param aHilightSize  The size of the list cell highlight
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*/
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void CEikFormAnim::DoResizeL(
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    const TSize& aHighlightSize, TBool aAboutToStart )
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    {
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    if( !iObserver )
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        return;
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    iAnimation->BeginConfigInputLayersL( aHighlightSize, aAboutToStart );
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    if( iAnimation->InputRgbGc() )
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        iObserver->AnimDrawHighlightBackground( *iAnimation->InputRgbGc() );
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    iAnimation->EndConfigInputLayersL();
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    }