author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Tue, 14 Sep 2010 21:48:24 +0300 | |
branch | RCL_3 |
changeset 59 | 978afdc0236f |
parent 0 | 2f259fa3e83a |
child 67 | 5f6e7f84c9d1 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies). |
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* All rights reserved. |
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* This component and the accompanying materials are made available |
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* under the terms of "Eclipse Public License v1.0" |
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* which accompanies this distribution, and is available |
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* at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: Implementation of game data handler. |
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* |
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*/ |
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// INCLUDE FILES |
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#include <s32mem.h> |
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#include <s32file.h> |
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#include "DocGameHandler.h" |
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#include "pathinfo.h" |
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// EXTERNAL DATA STRUCTURES |
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// EXTERNAL FUNCTION PROTOTYPES |
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// CONSTANTS |
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// MACROS |
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// LOCAL CONSTANTS AND MACROS |
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// MODULE DATA STRUCTURES |
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// LOCAL FUNCTION PROTOTYPES |
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// ==================== LOCAL FUNCTIONS ==================== |
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// ================= MEMBER FUNCTIONS ======================= |
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// C++ default constructor can NOT contain any code, that |
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// might leave. |
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// |
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CDocGameHandler::CDocGameHandler( |
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const TDataType& aDataType, |
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const TUid& aUid, |
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CDocumentHandler* aDocDispatcher, |
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TDocServiceMode aServiceMode ): |
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CDocDefaultHandler( aDataType, aUid, |
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aDocDispatcher, aServiceMode ) |
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{ |
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} |
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// EPOC default constructor can leave. |
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void CDocGameHandler::ConstructL() |
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{ |
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BaseConstructL(); |
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iGameId = KGameEngineUID; |
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} |
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// Two-phased constructor. |
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CDocGameHandler* CDocGameHandler::NewL( |
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const TDataType& aDataType, |
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const TUid& aUid, |
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CDocumentHandler* aDocDispatcher, |
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TDocServiceMode aServiceMode ) |
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{ |
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CDocGameHandler* self = new (ELeave) CDocGameHandler( aDataType, |
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aUid, aDocDispatcher, |
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aServiceMode ); |
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CleanupStack::PushL( self ); |
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self->ConstructL(); |
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CleanupStack::Pop(); |
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return self; |
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} |
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// Destructor |
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CDocGameHandler::~CDocGameHandler() |
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{ |
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} |
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void CDocGameHandler::ParseGameInfoFromFileL( const TDesC& aFilename ) |
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{ |
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RFile file; |
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User::LeaveIfError( file.Open( iFs, aFilename, EFileRead ) ); |
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RFileReadStream reader( file ); |
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iGameId = reader.ReadInt32L(); |
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reader.ReadInt8L(); // Data Type |
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reader.ReadInt32L(); // Data Length |
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TInt size = reader.ReadInt8L();// Size of Name String |
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if ( size > 0 ) |
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{ |
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reader.ReadL( iDestFile, size );// Name String |
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} |
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reader.Close(); |
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file.Close(); |
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} |
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|
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// TODO: Does this method work, how to test this? |
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void CDocGameHandler::ParseGameInfoFromFileL( const RFile& aFile ) |
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108 |
{ |
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RFileReadStream reader( const_cast<RFile&>(aFile) ); |
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iGameId = reader.ReadInt32L(); |
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reader.ReadInt8L(); // Data Type |
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reader.ReadInt32L(); // Data Length |
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TInt size = reader.ReadInt8L();// Size of Name String |
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if ( size > 0 ) |
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115 |
{ |
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reader.ReadL( iDestFile, size );// Name String |
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} |
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reader.Close(); |
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119 |
} |
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120 |
|
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121 |
void CDocGameHandler::ParseGameInfoFromBufL( const TDesC8& aBuffer ) |
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122 |
{ |
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RDesReadStream reader( aBuffer ); |
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iGameId = reader.ReadInt32L(); // GameId |
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reader.ReadInt8L(); // Data Type |
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reader.ReadInt32L(); // Data Length |
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TInt size = reader.ReadInt8L(); // Size of Name String |
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if ( size > 0 ) |
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129 |
{ |
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reader.ReadL( iDestFile, size );// Name String |
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131 |
} |
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reader.Close(); |
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133 |
} |
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134 |
|
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135 |
// |
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// Changes iUid to "real". Changes iDataType to "real" value. |
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137 |
// |
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138 |
TInt CDocGameHandler::CheckGameDataTypeL( TInt32 aGameId ) |
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139 |
{ |
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TInt error = KErrNone; |
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if ( aGameId > KMaxGameEngineDataID ) |
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142 |
{ |
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TBuf8<256> completedType = iDataType.Des8(); |
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completedType.Append( _L("-") ); |
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completedType.AppendNumFixedWidth( aGameId, EHex, 8 ); |
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iDataType = TDataType( completedType ); |
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147 |
} |
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error = iApaLs->AppForDataType( iDataType, iUid ); |
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if ( error != KErrNone ) |
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150 |
{ |
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151 |
User::Leave( error ); |
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152 |
} |
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153 |
|
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if ( iUid.iUid == 0) |
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155 |
{ |
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iUid.iUid = KGameEngineUID; |
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157 |
} |
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158 |
|
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PopulateAppInfo(); |
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if ( iAppInfo.iFullName.Length() == 0 ) |
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161 |
{ |
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User::Leave( KMimeNotSupported ); |
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163 |
} |
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return error; |
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165 |
} |
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166 |
|
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167 |
|
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168 |
void CDocGameHandler::PopulateAppInfo() |
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169 |
{ |
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CDocDefaultHandler::PopulateAppInfo( iUid ); |
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171 |
} |
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172 |
|
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// --------------------------------------------------------- |
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// CDocDefaultHandler::GetDataDirL( |
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// const TDataType& aDataType, |
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// const TUid& aUid, |
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// TDes& aPath |
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// TDes& aDataSize) |
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// Get the data directory for the mime type |
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// --------------------------------------------------------- |
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181 |
// |
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182 |
TInt CDocGameHandler::GetDataDirL( |
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const TDataType& aDataType, |
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const TUid& aUid, |
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185 |
TDes& aPath, |
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186 |
TInt aDataSize) |
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187 |
{ |
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if ( iUid.iUid != 0 ) |
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189 |
{ |
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if (CDocDefaultHandler::GetDataDirL( aDataType, aUid, aPath, aDataSize ) == KErrCancel) |
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191 |
{ |
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192 |
return KErrCancel; |
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193 |
} |
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194 |
} |
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195 |
|
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196 |
if ( iSavedAsTemp ) |
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197 |
User::Leave( KMimeNotSupported ); |
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198 |
|
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199 |
if ( iUid.iUid != KGameEngineUID ) |
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200 |
{ |
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201 |
aPath.Insert( 0, PathInfo::GamesPath() ); |
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202 |
} |
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203 |
TParsePtr parse( aPath ); |
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if ( parse.NamePresent() ) // There is no '\' in the end. |
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205 |
{ |
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206 |
aPath.Append( _L( "\\" ) ); // Append it. We need it! |
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207 |
} |
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208 |
|
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209 |
return SetAndReturnStatus( KErrNone ); |
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} |
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TInt CDocGameHandler::CopyOrMoveL( const TUint aAttr ) |
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{ |
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ParseGameInfoFromFileL( iSourceFile ); |
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User::LeaveIfError( CheckGameDataTypeL( iGameId ) ); |
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TInt error = CDocDefaultHandler::CopyOrMoveL( aAttr ); |
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if ( iUid.iUid == KGameEngineUID ) |
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{ |
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NotifyGameEngine( iUid ); |
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} |
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HandleServerAppExit(0); |
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return SetAndReturnStatus( error ); |
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} |
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TInt CDocGameHandler::CopyHandleL( const RFile& aSourceFile, const TUint aAttr ) |
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{ |
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ParseGameInfoFromFileL( aSourceFile ); |
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User::LeaveIfError( CheckGameDataTypeL( iGameId ) ); |
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TInt error = CDocDefaultHandler::CopyHandleL( aSourceFile, aAttr ); |
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if ( iUid.iUid == KGameEngineUID ) |
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{ |
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NotifyGameEngine( iUid ); |
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} |
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HandleServerAppExit(0); |
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return SetAndReturnStatus( error ); |
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} |
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TBool CDocGameHandler::IsViewerOperation( TDocOperation /*aOperation*/ ) |
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{ |
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return EFalse; |
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} |
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TInt CDocGameHandler::NotifyGameEngine( const TUid& /*aUid*/ ) |
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{ |
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// TODO: Is there needed some notify? |
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return 0; |
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} |
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// End of File |